ES-DE/resources/shaders/glsl
2021-02-28 12:59:08 +01:00
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blur_horizontal.glsl Fixed an issue where the GLSL shader alpha values would be handled differently depending on the graphics driver. 2021-02-28 12:59:08 +01:00
blur_vertical.glsl Fixed an issue where the GLSL shader alpha values would be handled differently depending on the graphics driver. 2021-02-28 12:59:08 +01:00
desaturate.glsl Updates to the OpenGL shader handling. 2020-09-12 12:14:48 +02:00
dim.glsl Fixed an issue where the GLSL shader alpha values would be handled differently depending on the graphics driver. 2021-02-28 12:59:08 +01:00
opacity.glsl Improved the opacity shader. 2020-09-13 09:57:00 +02:00
scanlines.glsl Fixed an issue where some pragma directives crashed the GLSL shader compiler on Windows. 2020-11-29 22:42:05 +01:00