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1633 lines
47 KiB
C
1633 lines
47 KiB
C
/***************************************************************************/
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/* */
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/* ftgrays.c */
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/* */
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/* A new `perfect' anti-aliasing renderer (body). */
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/* */
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/* Copyright 2000-2003, 2005-2014 by */
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/* David Turner, Robert Wilhelm, and Werner Lemberg. */
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/* */
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/* This file is part of the FreeType project, and may only be used, */
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/* modified, and distributed under the terms of the FreeType project */
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/* license, LICENSE.TXT. By continuing to use, modify, or distribute */
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/* this file you indicate that you have read the license and */
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/* understand and accept it fully. */
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/* */
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/***************************************************************************/
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/*************************************************************************/
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/* */
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/* This is a new anti-aliasing scan-converter for FreeType 2. The */
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/* algorithm used here is _very_ different from the one in the standard */
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/* `ftraster' module. Actually, `ftgrays' computes the _exact_ */
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/* coverage of the outline on each pixel cell. */
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/* */
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/* It is based on ideas that I initially found in Raph Levien's */
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/* excellent LibArt graphics library (see http://www.levien.com/libart */
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/* for more information, though the web pages do not tell anything */
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/* about the renderer; you'll have to dive into the source code to */
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/* understand how it works). */
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/* */
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/* Note, however, that this is a _very_ different implementation */
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/* compared to Raph's. Coverage information is stored in a very */
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/* different way, and I don't use sorted vector paths. Also, it doesn't */
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/* use floating point values. */
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/* */
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/* This renderer has the following advantages: */
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/* */
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/* - It doesn't need an intermediate bitmap. Instead, one can supply a */
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/* callback function that will be called by the renderer to draw gray */
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/* spans on any target surface. You can thus do direct composition on */
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/* any kind of bitmap, provided that you give the renderer the right */
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/* callback. */
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/* */
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/* - A perfect anti-aliaser, i.e., it computes the _exact_ coverage on */
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/* each pixel cell. */
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/* */
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/* - It performs a single pass on the outline (the `standard' FT2 */
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/* renderer makes two passes). */
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/* */
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/* - It can easily be modified to render to _any_ number of gray levels */
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/* cheaply. */
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/* */
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/* - For small (< 20) pixel sizes, it is faster than the standard */
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/* renderer. */
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/* */
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/*************************************************************************/
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#include "plutovg-ft-raster.h"
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#include "plutovg-ft-math.h"
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#define PVG_FT_BEGIN_STMNT do {
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#define PVG_FT_END_STMNT } while ( 0 )
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#include <setjmp.h>
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#define pvg_ft_setjmp setjmp
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#define pvg_ft_longjmp longjmp
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#define pvg_ft_jmp_buf jmp_buf
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#include <stddef.h>
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typedef ptrdiff_t PVG_FT_PtrDist;
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#define ErrRaster_Invalid_Mode -2
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#define ErrRaster_Invalid_Outline -1
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#define ErrRaster_Invalid_Argument -3
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#define ErrRaster_Memory_Overflow -4
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#define ErrRaster_OutOfMemory -6
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#include <stdlib.h>
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#include <limits.h>
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#define PVG_FT_MINIMUM_POOL_SIZE 8192
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#define RAS_ARG PWorker worker
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#define RAS_ARG_ PWorker worker,
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#define RAS_VAR worker
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#define RAS_VAR_ worker,
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#define ras (*worker)
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/* must be at least 6 bits! */
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#define PIXEL_BITS 8
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#define ONE_PIXEL ( 1L << PIXEL_BITS )
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#define TRUNC( x ) (TCoord)( (x) >> PIXEL_BITS )
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#define FRACT( x ) (TCoord)( (x) & ( ONE_PIXEL - 1 ) )
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#if PIXEL_BITS >= 6
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#define UPSCALE( x ) ( (x) * ( ONE_PIXEL >> 6 ) )
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#define DOWNSCALE( x ) ( (x) >> ( PIXEL_BITS - 6 ) )
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#else
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#define UPSCALE( x ) ( (x) >> ( 6 - PIXEL_BITS ) )
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#define DOWNSCALE( x ) ( (x) * ( 64 >> PIXEL_BITS ) )
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#endif
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/* Compute `dividend / divisor' and return both its quotient and */
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/* remainder, cast to a specific type. This macro also ensures that */
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/* the remainder is always positive. */
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#define PVG_FT_DIV_MOD( type, dividend, divisor, quotient, remainder ) \
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PVG_FT_BEGIN_STMNT \
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(quotient) = (type)( (dividend) / (divisor) ); \
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(remainder) = (type)( (dividend) % (divisor) ); \
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if ( (remainder) < 0 ) \
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{ \
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(quotient)--; \
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(remainder) += (type)(divisor); \
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} \
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PVG_FT_END_STMNT
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/* These macros speed up repetitive divisions by replacing them */
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/* with multiplications and right shifts. */
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#define PVG_FT_UDIVPREP( b ) \
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long b ## _r = (long)( ULONG_MAX >> PIXEL_BITS ) / ( b )
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#define PVG_FT_UDIV( a, b ) \
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( ( (unsigned long)( a ) * (unsigned long)( b ## _r ) ) >> \
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( sizeof( long ) * CHAR_BIT - PIXEL_BITS ) )
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/*************************************************************************/
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/* */
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/* TYPE DEFINITIONS */
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/* */
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/* don't change the following types to PVG_FT_Int or PVG_FT_Pos, since we might */
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/* need to define them to "float" or "double" when experimenting with */
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/* new algorithms */
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typedef long TCoord; /* integer scanline/pixel coordinate */
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typedef long TPos; /* sub-pixel coordinate */
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typedef long TArea ; /* cell areas, coordinate products */
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/* maximal number of gray spans in a call to the span callback */
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#define PVG_FT_MAX_GRAY_SPANS 256
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typedef struct TCell_* PCell;
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typedef struct TCell_
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{
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int x;
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int cover;
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TArea area;
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PCell next;
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} TCell;
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typedef struct TWorker_
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{
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TCoord ex, ey;
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TPos min_ex, max_ex;
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TPos min_ey, max_ey;
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TPos count_ex, count_ey;
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TArea area;
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int cover;
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int invalid;
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PCell cells;
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PVG_FT_PtrDist max_cells;
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PVG_FT_PtrDist num_cells;
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TPos x, y;
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PVG_FT_Outline outline;
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PVG_FT_BBox clip_box;
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PVG_FT_Span gray_spans[PVG_FT_MAX_GRAY_SPANS];
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int num_gray_spans;
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int skip_spans;
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PVG_FT_Raster_Span_Func render_span;
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void* render_span_data;
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int band_size;
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int band_shoot;
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pvg_ft_jmp_buf jump_buffer;
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void* buffer;
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long buffer_size;
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PCell* ycells;
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TPos ycount;
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} TWorker, *PWorker;
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/*************************************************************************/
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/* */
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/* Initialize the cells table. */
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/* */
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static void
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gray_init_cells( RAS_ARG_ void* buffer,
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long byte_size )
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{
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ras.buffer = buffer;
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ras.buffer_size = byte_size;
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ras.ycells = (PCell*) buffer;
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ras.cells = NULL;
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ras.max_cells = 0;
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ras.num_cells = 0;
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ras.area = 0;
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ras.cover = 0;
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ras.invalid = 1;
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}
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/*************************************************************************/
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/* */
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/* Compute the outline bounding box. */
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/* */
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static void
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gray_compute_cbox( RAS_ARG )
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{
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PVG_FT_Outline* outline = &ras.outline;
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PVG_FT_Vector* vec = outline->points;
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PVG_FT_Vector* limit = vec + outline->n_points;
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if ( outline->n_points <= 0 )
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{
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ras.min_ex = ras.max_ex = 0;
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ras.min_ey = ras.max_ey = 0;
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return;
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}
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ras.min_ex = ras.max_ex = vec->x;
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ras.min_ey = ras.max_ey = vec->y;
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vec++;
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for ( ; vec < limit; vec++ )
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{
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TPos x = vec->x;
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TPos y = vec->y;
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if ( x < ras.min_ex ) ras.min_ex = x;
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if ( x > ras.max_ex ) ras.max_ex = x;
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if ( y < ras.min_ey ) ras.min_ey = y;
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if ( y > ras.max_ey ) ras.max_ey = y;
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}
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/* truncate the bounding box to integer pixels */
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ras.min_ex = ras.min_ex >> 6;
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ras.min_ey = ras.min_ey >> 6;
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ras.max_ex = ( ras.max_ex + 63 ) >> 6;
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ras.max_ey = ( ras.max_ey + 63 ) >> 6;
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}
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/*************************************************************************/
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/* */
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/* Record the current cell in the table. */
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/* */
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static PCell
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gray_find_cell( RAS_ARG )
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{
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PCell *pcell, cell;
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TPos x = ras.ex;
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if ( x > ras.count_ex )
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x = ras.count_ex;
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pcell = &ras.ycells[ras.ey];
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for (;;)
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{
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cell = *pcell;
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if ( cell == NULL || cell->x > x )
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break;
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if ( cell->x == x )
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goto Exit;
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pcell = &cell->next;
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}
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if ( ras.num_cells >= ras.max_cells )
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pvg_ft_longjmp( ras.jump_buffer, 1 );
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cell = ras.cells + ras.num_cells++;
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cell->x = x;
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cell->area = 0;
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cell->cover = 0;
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cell->next = *pcell;
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*pcell = cell;
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Exit:
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return cell;
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}
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static void
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gray_record_cell( RAS_ARG )
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{
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if ( ras.area | ras.cover )
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{
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PCell cell = gray_find_cell( RAS_VAR );
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cell->area += ras.area;
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cell->cover += ras.cover;
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}
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}
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/*************************************************************************/
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/* */
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/* Set the current cell to a new position. */
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/* */
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static void
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gray_set_cell( RAS_ARG_ TCoord ex,
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TCoord ey )
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{
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/* Move the cell pointer to a new position. We set the `invalid' */
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/* flag to indicate that the cell isn't part of those we're interested */
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/* in during the render phase. This means that: */
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/* */
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/* . the new vertical position must be within min_ey..max_ey-1. */
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/* . the new horizontal position must be strictly less than max_ex */
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/* */
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/* Note that if a cell is to the left of the clipping region, it is */
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/* actually set to the (min_ex-1) horizontal position. */
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/* All cells that are on the left of the clipping region go to the */
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/* min_ex - 1 horizontal position. */
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ey -= ras.min_ey;
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if ( ex > ras.max_ex )
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ex = ras.max_ex;
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ex -= ras.min_ex;
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if ( ex < 0 )
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ex = -1;
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/* are we moving to a different cell ? */
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if ( ex != ras.ex || ey != ras.ey )
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{
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/* record the current one if it is valid */
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if ( !ras.invalid )
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gray_record_cell( RAS_VAR );
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ras.area = 0;
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ras.cover = 0;
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ras.ex = ex;
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ras.ey = ey;
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}
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ras.invalid = ( (unsigned int)ey >= (unsigned int)ras.count_ey ||
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ex >= ras.count_ex );
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}
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/*************************************************************************/
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/* */
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/* Start a new contour at a given cell. */
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/* */
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static void
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gray_start_cell( RAS_ARG_ TCoord ex,
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TCoord ey )
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{
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if ( ex > ras.max_ex )
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ex = (TCoord)( ras.max_ex );
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if ( ex < ras.min_ex )
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ex = (TCoord)( ras.min_ex - 1 );
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ras.area = 0;
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ras.cover = 0;
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ras.ex = ex - ras.min_ex;
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ras.ey = ey - ras.min_ey;
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ras.invalid = 0;
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gray_set_cell( RAS_VAR_ ex, ey );
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}
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// The new render-line implementation is not yet used
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#if 1
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/*************************************************************************/
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/* */
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/* Render a scanline as one or more cells. */
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/* */
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static void
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gray_render_scanline( RAS_ARG_ TCoord ey,
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TPos x1,
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TCoord y1,
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TPos x2,
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TCoord y2 )
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{
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TCoord ex1, ex2, fx1, fx2, first, dy, delta, mod;
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TPos p, dx;
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int incr;
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ex1 = TRUNC( x1 );
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ex2 = TRUNC( x2 );
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/* trivial case. Happens often */
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if ( y1 == y2 )
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{
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gray_set_cell( RAS_VAR_ ex2, ey );
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return;
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}
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fx1 = FRACT( x1 );
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fx2 = FRACT( x2 );
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/* everything is located in a single cell. That is easy! */
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/* */
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if ( ex1 == ex2 )
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goto End;
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/* ok, we'll have to render a run of adjacent cells on the same */
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/* scanline... */
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/* */
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dx = x2 - x1;
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dy = y2 - y1;
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if ( dx > 0 )
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{
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p = ( ONE_PIXEL - fx1 ) * dy;
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first = ONE_PIXEL;
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incr = 1;
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} else {
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p = fx1 * dy;
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first = 0;
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incr = -1;
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dx = -dx;
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}
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PVG_FT_DIV_MOD( TCoord, p, dx, delta, mod );
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ras.area += (TArea)( fx1 + first ) * delta;
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ras.cover += delta;
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y1 += delta;
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ex1 += incr;
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gray_set_cell( RAS_VAR_ ex1, ey );
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if ( ex1 != ex2 )
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{
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TCoord lift, rem;
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|
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p = ONE_PIXEL * dy;
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PVG_FT_DIV_MOD( TCoord, p, dx, lift, rem );
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do
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{
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delta = lift;
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mod += rem;
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if ( mod >= (TCoord)dx )
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{
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mod -= (TCoord)dx;
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delta++;
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}
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ras.area += (TArea)( ONE_PIXEL * delta );
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ras.cover += delta;
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y1 += delta;
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ex1 += incr;
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gray_set_cell( RAS_VAR_ ex1, ey );
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} while ( ex1 != ex2 );
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}
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fx1 = ONE_PIXEL - first;
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End:
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dy = y2 - y1;
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ras.area += (TArea)( ( fx1 + fx2 ) * dy );
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ras.cover += dy;
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}
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/*************************************************************************/
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/* */
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/* Render a given line as a series of scanlines. */
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/* */
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static void
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gray_render_line( RAS_ARG_ TPos to_x,
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TPos to_y )
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{
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TCoord ey1, ey2, fy1, fy2, first, delta, mod;
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TPos p, dx, dy, x, x2;
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int incr;
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ey1 = TRUNC( ras.y );
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ey2 = TRUNC( to_y ); /* if (ey2 >= ras.max_ey) ey2 = ras.max_ey-1; */
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|
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/* perform vertical clipping */
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if ( ( ey1 >= ras.max_ey && ey2 >= ras.max_ey ) ||
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( ey1 < ras.min_ey && ey2 < ras.min_ey ) )
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goto End;
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fy1 = FRACT( ras.y );
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fy2 = FRACT( to_y );
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|
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/* everything is on a single scanline */
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if ( ey1 == ey2 )
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{
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gray_render_scanline( RAS_VAR_ ey1, ras.x, fy1, to_x, fy2 );
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goto End;
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}
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|
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dx = to_x - ras.x;
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dy = to_y - ras.y;
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|
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/* vertical line - avoid calling gray_render_scanline */
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if ( dx == 0 )
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{
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TCoord ex = TRUNC( ras.x );
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TCoord two_fx = FRACT( ras.x ) << 1;
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TPos area, max_ey1;
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|
|
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if ( dy > 0)
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{
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first = ONE_PIXEL;
|
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}
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else
|
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{
|
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first = 0;
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}
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|
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delta = first - fy1;
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ras.area += (TArea)two_fx * delta;
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ras.cover += delta;
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|
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delta = first + first - ONE_PIXEL;
|
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area = (TArea)two_fx * delta;
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max_ey1 = ras.count_ey + ras.min_ey;
|
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if (dy < 0) {
|
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if (ey1 > max_ey1) {
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ey1 = (max_ey1 > ey2) ? max_ey1 : ey2;
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gray_set_cell( &ras, ex, ey1 );
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} else {
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ey1--;
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gray_set_cell( &ras, ex, ey1 );
|
|
}
|
|
while ( ey1 > ey2 && ey1 >= ras.min_ey)
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{
|
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ras.area += area;
|
|
ras.cover += delta;
|
|
ey1--;
|
|
|
|
gray_set_cell( &ras, ex, ey1 );
|
|
}
|
|
if (ey1 != ey2) {
|
|
ey1 = ey2;
|
|
gray_set_cell( &ras, ex, ey1 );
|
|
}
|
|
} else {
|
|
if (ey1 < ras.min_ey) {
|
|
ey1 = (ras.min_ey < ey2) ? ras.min_ey : ey2;
|
|
gray_set_cell( &ras, ex, ey1 );
|
|
} else {
|
|
ey1++;
|
|
gray_set_cell( &ras, ex, ey1 );
|
|
}
|
|
while ( ey1 < ey2 && ey1 < max_ey1)
|
|
{
|
|
ras.area += area;
|
|
ras.cover += delta;
|
|
ey1++;
|
|
|
|
gray_set_cell( &ras, ex, ey1 );
|
|
}
|
|
if (ey1 != ey2) {
|
|
ey1 = ey2;
|
|
gray_set_cell( &ras, ex, ey1 );
|
|
}
|
|
}
|
|
|
|
delta = (int)( fy2 - ONE_PIXEL + first );
|
|
ras.area += (TArea)two_fx * delta;
|
|
ras.cover += delta;
|
|
|
|
goto End;
|
|
}
|
|
|
|
/* ok, we have to render several scanlines */
|
|
if ( dy > 0)
|
|
{
|
|
p = ( ONE_PIXEL - fy1 ) * dx;
|
|
first = ONE_PIXEL;
|
|
incr = 1;
|
|
}
|
|
else
|
|
{
|
|
p = fy1 * dx;
|
|
first = 0;
|
|
incr = -1;
|
|
dy = -dy;
|
|
}
|
|
|
|
/* the fractional part of x-delta is mod/dy. It is essential to */
|
|
/* keep track of its accumulation for accurate rendering. */
|
|
PVG_FT_DIV_MOD( TCoord, p, dy, delta, mod );
|
|
|
|
x = ras.x + delta;
|
|
gray_render_scanline( RAS_VAR_ ey1, ras.x, fy1, x, (TCoord)first );
|
|
|
|
ey1 += incr;
|
|
gray_set_cell( RAS_VAR_ TRUNC( x ), ey1 );
|
|
|
|
if ( ey1 != ey2 )
|
|
{
|
|
TCoord lift, rem;
|
|
|
|
|
|
p = ONE_PIXEL * dx;
|
|
PVG_FT_DIV_MOD( TCoord, p, dy, lift, rem );
|
|
|
|
do
|
|
{
|
|
delta = lift;
|
|
mod += rem;
|
|
if ( mod >= (TCoord)dy )
|
|
{
|
|
mod -= (TCoord)dy;
|
|
delta++;
|
|
}
|
|
|
|
x2 = x + delta;
|
|
gray_render_scanline( RAS_VAR_ ey1,
|
|
x, ONE_PIXEL - first,
|
|
x2, first );
|
|
x = x2;
|
|
|
|
ey1 += incr;
|
|
gray_set_cell( RAS_VAR_ TRUNC( x ), ey1 );
|
|
} while ( ey1 != ey2 );
|
|
}
|
|
|
|
gray_render_scanline( RAS_VAR_ ey1,
|
|
x, ONE_PIXEL - first,
|
|
to_x, fy2 );
|
|
|
|
End:
|
|
ras.x = to_x;
|
|
ras.y = to_y;
|
|
}
|
|
|
|
|
|
#else
|
|
|
|
/*************************************************************************/
|
|
/* */
|
|
/* Render a straight line across multiple cells in any direction. */
|
|
/* */
|
|
static void
|
|
gray_render_line( RAS_ARG_ TPos to_x,
|
|
TPos to_y )
|
|
{
|
|
TPos dx, dy, fx1, fy1, fx2, fy2;
|
|
TCoord ex1, ex2, ey1, ey2;
|
|
|
|
|
|
ex1 = TRUNC( ras.x );
|
|
ex2 = TRUNC( to_x );
|
|
ey1 = TRUNC( ras.y );
|
|
ey2 = TRUNC( to_y );
|
|
|
|
/* perform vertical clipping */
|
|
if ( ( ey1 >= ras.max_ey && ey2 >= ras.max_ey ) ||
|
|
( ey1 < ras.min_ey && ey2 < ras.min_ey ) )
|
|
goto End;
|
|
|
|
dx = to_x - ras.x;
|
|
dy = to_y - ras.y;
|
|
|
|
fx1 = FRACT( ras.x );
|
|
fy1 = FRACT( ras.y );
|
|
|
|
if ( ex1 == ex2 && ey1 == ey2 ) /* inside one cell */
|
|
;
|
|
else if ( dy == 0 ) /* ex1 != ex2 */ /* any horizontal line */
|
|
{
|
|
ex1 = ex2;
|
|
gray_set_cell( RAS_VAR_ ex1, ey1 );
|
|
}
|
|
else if ( dx == 0 )
|
|
{
|
|
if ( dy > 0 ) /* vertical line up */
|
|
do
|
|
{
|
|
fy2 = ONE_PIXEL;
|
|
ras.cover += ( fy2 - fy1 );
|
|
ras.area += ( fy2 - fy1 ) * fx1 * 2;
|
|
fy1 = 0;
|
|
ey1++;
|
|
gray_set_cell( RAS_VAR_ ex1, ey1 );
|
|
} while ( ey1 != ey2 );
|
|
else /* vertical line down */
|
|
do
|
|
{
|
|
fy2 = 0;
|
|
ras.cover += ( fy2 - fy1 );
|
|
ras.area += ( fy2 - fy1 ) * fx1 * 2;
|
|
fy1 = ONE_PIXEL;
|
|
ey1--;
|
|
gray_set_cell( RAS_VAR_ ex1, ey1 );
|
|
} while ( ey1 != ey2 );
|
|
}
|
|
else /* any other line */
|
|
{
|
|
TArea prod = dx * fy1 - dy * fx1;
|
|
PVG_FT_UDIVPREP( dx );
|
|
PVG_FT_UDIVPREP( dy );
|
|
|
|
|
|
/* The fundamental value `prod' determines which side and the */
|
|
/* exact coordinate where the line exits current cell. It is */
|
|
/* also easily updated when moving from one cell to the next. */
|
|
do
|
|
{
|
|
if ( prod <= 0 &&
|
|
prod - dx * ONE_PIXEL > 0 ) /* left */
|
|
{
|
|
fx2 = 0;
|
|
fy2 = (TPos)PVG_FT_UDIV( -prod, -dx );
|
|
prod -= dy * ONE_PIXEL;
|
|
ras.cover += ( fy2 - fy1 );
|
|
ras.area += ( fy2 - fy1 ) * ( fx1 + fx2 );
|
|
fx1 = ONE_PIXEL;
|
|
fy1 = fy2;
|
|
ex1--;
|
|
}
|
|
else if ( prod - dx * ONE_PIXEL <= 0 &&
|
|
prod - dx * ONE_PIXEL + dy * ONE_PIXEL > 0 ) /* up */
|
|
{
|
|
prod -= dx * ONE_PIXEL;
|
|
fx2 = (TPos)PVG_FT_UDIV( -prod, dy );
|
|
fy2 = ONE_PIXEL;
|
|
ras.cover += ( fy2 - fy1 );
|
|
ras.area += ( fy2 - fy1 ) * ( fx1 + fx2 );
|
|
fx1 = fx2;
|
|
fy1 = 0;
|
|
ey1++;
|
|
}
|
|
else if ( prod - dx * ONE_PIXEL + dy * ONE_PIXEL <= 0 &&
|
|
prod + dy * ONE_PIXEL >= 0 ) /* right */
|
|
{
|
|
prod += dy * ONE_PIXEL;
|
|
fx2 = ONE_PIXEL;
|
|
fy2 = (TPos)PVG_FT_UDIV( prod, dx );
|
|
ras.cover += ( fy2 - fy1 );
|
|
ras.area += ( fy2 - fy1 ) * ( fx1 + fx2 );
|
|
fx1 = 0;
|
|
fy1 = fy2;
|
|
ex1++;
|
|
}
|
|
else /* ( prod + dy * ONE_PIXEL < 0 &&
|
|
prod > 0 ) down */
|
|
{
|
|
fx2 = (TPos)PVG_FT_UDIV( prod, -dy );
|
|
fy2 = 0;
|
|
prod += dx * ONE_PIXEL;
|
|
ras.cover += ( fy2 - fy1 );
|
|
ras.area += ( fy2 - fy1 ) * ( fx1 + fx2 );
|
|
fx1 = fx2;
|
|
fy1 = ONE_PIXEL;
|
|
ey1--;
|
|
}
|
|
|
|
gray_set_cell( RAS_VAR_ ex1, ey1 );
|
|
} while ( ex1 != ex2 || ey1 != ey2 );
|
|
}
|
|
|
|
fx2 = FRACT( to_x );
|
|
fy2 = FRACT( to_y );
|
|
|
|
ras.cover += ( fy2 - fy1 );
|
|
ras.area += ( fy2 - fy1 ) * ( fx1 + fx2 );
|
|
|
|
End:
|
|
ras.x = to_x;
|
|
ras.y = to_y;
|
|
}
|
|
|
|
#endif
|
|
|
|
static void
|
|
gray_split_conic( PVG_FT_Vector* base )
|
|
{
|
|
TPos a, b;
|
|
|
|
|
|
base[4].x = base[2].x;
|
|
b = base[1].x;
|
|
a = base[3].x = ( base[2].x + b ) / 2;
|
|
b = base[1].x = ( base[0].x + b ) / 2;
|
|
base[2].x = ( a + b ) / 2;
|
|
|
|
base[4].y = base[2].y;
|
|
b = base[1].y;
|
|
a = base[3].y = ( base[2].y + b ) / 2;
|
|
b = base[1].y = ( base[0].y + b ) / 2;
|
|
base[2].y = ( a + b ) / 2;
|
|
}
|
|
|
|
|
|
static void
|
|
gray_render_conic( RAS_ARG_ const PVG_FT_Vector* control,
|
|
const PVG_FT_Vector* to )
|
|
{
|
|
PVG_FT_Vector bez_stack[16 * 2 + 1]; /* enough to accommodate bisections */
|
|
PVG_FT_Vector* arc = bez_stack;
|
|
TPos dx, dy;
|
|
int draw, split;
|
|
|
|
|
|
arc[0].x = UPSCALE( to->x );
|
|
arc[0].y = UPSCALE( to->y );
|
|
arc[1].x = UPSCALE( control->x );
|
|
arc[1].y = UPSCALE( control->y );
|
|
arc[2].x = ras.x;
|
|
arc[2].y = ras.y;
|
|
|
|
/* short-cut the arc that crosses the current band */
|
|
if ( ( TRUNC( arc[0].y ) >= ras.max_ey &&
|
|
TRUNC( arc[1].y ) >= ras.max_ey &&
|
|
TRUNC( arc[2].y ) >= ras.max_ey ) ||
|
|
( TRUNC( arc[0].y ) < ras.min_ey &&
|
|
TRUNC( arc[1].y ) < ras.min_ey &&
|
|
TRUNC( arc[2].y ) < ras.min_ey ) )
|
|
{
|
|
ras.x = arc[0].x;
|
|
ras.y = arc[0].y;
|
|
return;
|
|
}
|
|
|
|
dx = PVG_FT_ABS( arc[2].x + arc[0].x - 2 * arc[1].x );
|
|
dy = PVG_FT_ABS( arc[2].y + arc[0].y - 2 * arc[1].y );
|
|
if ( dx < dy )
|
|
dx = dy;
|
|
|
|
/* We can calculate the number of necessary bisections because */
|
|
/* each bisection predictably reduces deviation exactly 4-fold. */
|
|
/* Even 32-bit deviation would vanish after 16 bisections. */
|
|
draw = 1;
|
|
while ( dx > ONE_PIXEL / 4 )
|
|
{
|
|
dx >>= 2;
|
|
draw <<= 1;
|
|
}
|
|
|
|
/* We use decrement counter to count the total number of segments */
|
|
/* to draw starting from 2^level. Before each draw we split as */
|
|
/* many times as there are trailing zeros in the counter. */
|
|
do
|
|
{
|
|
split = 1;
|
|
while ( ( draw & split ) == 0 )
|
|
{
|
|
gray_split_conic( arc );
|
|
arc += 2;
|
|
split <<= 1;
|
|
}
|
|
|
|
gray_render_line( RAS_VAR_ arc[0].x, arc[0].y );
|
|
arc -= 2;
|
|
|
|
} while ( --draw );
|
|
}
|
|
|
|
|
|
static void
|
|
gray_split_cubic( PVG_FT_Vector* base )
|
|
{
|
|
TPos a, b, c, d;
|
|
|
|
|
|
base[6].x = base[3].x;
|
|
c = base[1].x;
|
|
d = base[2].x;
|
|
base[1].x = a = ( base[0].x + c ) / 2;
|
|
base[5].x = b = ( base[3].x + d ) / 2;
|
|
c = ( c + d ) / 2;
|
|
base[2].x = a = ( a + c ) / 2;
|
|
base[4].x = b = ( b + c ) / 2;
|
|
base[3].x = ( a + b ) / 2;
|
|
|
|
base[6].y = base[3].y;
|
|
c = base[1].y;
|
|
d = base[2].y;
|
|
base[1].y = a = ( base[0].y + c ) / 2;
|
|
base[5].y = b = ( base[3].y + d ) / 2;
|
|
c = ( c + d ) / 2;
|
|
base[2].y = a = ( a + c ) / 2;
|
|
base[4].y = b = ( b + c ) / 2;
|
|
base[3].y = ( a + b ) / 2;
|
|
}
|
|
|
|
|
|
static void
|
|
gray_render_cubic( RAS_ARG_ const PVG_FT_Vector* control1,
|
|
const PVG_FT_Vector* control2,
|
|
const PVG_FT_Vector* to )
|
|
{
|
|
PVG_FT_Vector bez_stack[16 * 3 + 1]; /* enough to accommodate bisections */
|
|
PVG_FT_Vector* arc = bez_stack;
|
|
TPos dx, dy, dx_, dy_;
|
|
TPos dx1, dy1, dx2, dy2;
|
|
TPos L, s, s_limit;
|
|
|
|
|
|
arc[0].x = UPSCALE( to->x );
|
|
arc[0].y = UPSCALE( to->y );
|
|
arc[1].x = UPSCALE( control2->x );
|
|
arc[1].y = UPSCALE( control2->y );
|
|
arc[2].x = UPSCALE( control1->x );
|
|
arc[2].y = UPSCALE( control1->y );
|
|
arc[3].x = ras.x;
|
|
arc[3].y = ras.y;
|
|
|
|
/* short-cut the arc that crosses the current band */
|
|
if ( ( TRUNC( arc[0].y ) >= ras.max_ey &&
|
|
TRUNC( arc[1].y ) >= ras.max_ey &&
|
|
TRUNC( arc[2].y ) >= ras.max_ey &&
|
|
TRUNC( arc[3].y ) >= ras.max_ey ) ||
|
|
( TRUNC( arc[0].y ) < ras.min_ey &&
|
|
TRUNC( arc[1].y ) < ras.min_ey &&
|
|
TRUNC( arc[2].y ) < ras.min_ey &&
|
|
TRUNC( arc[3].y ) < ras.min_ey ) )
|
|
{
|
|
ras.x = arc[0].x;
|
|
ras.y = arc[0].y;
|
|
return;
|
|
}
|
|
|
|
for (;;)
|
|
{
|
|
/* Decide whether to split or draw. See `Rapid Termination */
|
|
/* Evaluation for Recursive Subdivision of Bezier Curves' by Thomas */
|
|
/* F. Hain, at */
|
|
/* http://www.cis.southalabama.edu/~hain/general/Publications/Bezier/Camera-ready%20CISST02%202.pdf */
|
|
|
|
|
|
/* dx and dy are x and y components of the P0-P3 chord vector. */
|
|
dx = dx_ = arc[3].x - arc[0].x;
|
|
dy = dy_ = arc[3].y - arc[0].y;
|
|
|
|
L = PVG_FT_HYPOT( dx_, dy_ );
|
|
|
|
/* Avoid possible arithmetic overflow below by splitting. */
|
|
if ( L >= (1 << 23) )
|
|
goto Split;
|
|
|
|
/* Max deviation may be as much as (s/L) * 3/4 (if Hain's v = 1). */
|
|
s_limit = L * (TPos)( ONE_PIXEL / 6 );
|
|
|
|
/* s is L * the perpendicular distance from P1 to the line P0-P3. */
|
|
dx1 = arc[1].x - arc[0].x;
|
|
dy1 = arc[1].y - arc[0].y;
|
|
s = PVG_FT_ABS( dy * dx1 - dx * dy1 );
|
|
|
|
if ( s > s_limit )
|
|
goto Split;
|
|
|
|
/* s is L * the perpendicular distance from P2 to the line P0-P3. */
|
|
dx2 = arc[2].x - arc[0].x;
|
|
dy2 = arc[2].y - arc[0].y;
|
|
s = PVG_FT_ABS( dy * dx2 - dx * dy2 );
|
|
|
|
if ( s > s_limit )
|
|
goto Split;
|
|
|
|
/* Split super curvy segments where the off points are so far
|
|
from the chord that the angles P0-P1-P3 or P0-P2-P3 become
|
|
acute as detected by appropriate dot products. */
|
|
if ( dx1 * ( dx1 - dx ) + dy1 * ( dy1 - dy ) > 0 ||
|
|
dx2 * ( dx2 - dx ) + dy2 * ( dy2 - dy ) > 0 )
|
|
goto Split;
|
|
|
|
gray_render_line( RAS_VAR_ arc[0].x, arc[0].y );
|
|
|
|
if ( arc == bez_stack )
|
|
return;
|
|
|
|
arc -= 3;
|
|
continue;
|
|
|
|
Split:
|
|
gray_split_cubic( arc );
|
|
arc += 3;
|
|
}
|
|
}
|
|
|
|
|
|
|
|
static int
|
|
gray_move_to( const PVG_FT_Vector* to,
|
|
PWorker worker )
|
|
{
|
|
TPos x, y;
|
|
|
|
|
|
/* record current cell, if any */
|
|
if ( !ras.invalid )
|
|
gray_record_cell( worker );
|
|
|
|
/* start to a new position */
|
|
x = UPSCALE( to->x );
|
|
y = UPSCALE( to->y );
|
|
|
|
gray_start_cell( worker, TRUNC( x ), TRUNC( y ) );
|
|
|
|
ras.x = x;
|
|
ras.y = y;
|
|
return 0;
|
|
}
|
|
|
|
|
|
static void
|
|
gray_hline( RAS_ARG_ TCoord x,
|
|
TCoord y,
|
|
TPos area,
|
|
int acount )
|
|
{
|
|
int coverage;
|
|
|
|
|
|
/* compute the coverage line's coverage, depending on the */
|
|
/* outline fill rule */
|
|
/* */
|
|
/* the coverage percentage is area/(PIXEL_BITS*PIXEL_BITS*2) */
|
|
/* */
|
|
coverage = (int)( area >> ( PIXEL_BITS * 2 + 1 - 8 ) );
|
|
/* use range 0..256 */
|
|
if ( coverage < 0 )
|
|
coverage = -coverage;
|
|
|
|
if ( ras.outline.flags & PVG_FT_OUTLINE_EVEN_ODD_FILL )
|
|
{
|
|
coverage &= 511;
|
|
|
|
if ( coverage > 256 )
|
|
coverage = 512 - coverage;
|
|
else if ( coverage == 256 )
|
|
coverage = 255;
|
|
}
|
|
else
|
|
{
|
|
/* normal non-zero winding rule */
|
|
if ( coverage >= 256 )
|
|
coverage = 255;
|
|
}
|
|
|
|
y += (TCoord)ras.min_ey;
|
|
x += (TCoord)ras.min_ex;
|
|
|
|
/* PVG_FT_Span.x is an int, so limit our coordinates appropriately */
|
|
if ( x >= (1 << 23) )
|
|
x = (1 << 23) - 1;
|
|
|
|
/* PVG_FT_Span.y is an int, so limit our coordinates appropriately */
|
|
if ( y >= (1 << 23) )
|
|
y = (1 << 23) - 1;
|
|
|
|
if ( coverage )
|
|
{
|
|
PVG_FT_Span* span;
|
|
int count;
|
|
int skip;
|
|
|
|
/* see whether we can add this span to the current list */
|
|
count = ras.num_gray_spans;
|
|
span = ras.gray_spans + count - 1;
|
|
if ( count > 0 &&
|
|
span->y == y &&
|
|
span->x + span->len == x &&
|
|
span->coverage == coverage )
|
|
{
|
|
span->len = span->len + acount;
|
|
return;
|
|
}
|
|
|
|
if ( count >= PVG_FT_MAX_GRAY_SPANS )
|
|
{
|
|
if ( ras.render_span && count > ras.skip_spans )
|
|
{
|
|
skip = ras.skip_spans > 0 ? ras.skip_spans : 0;
|
|
ras.render_span( ras.num_gray_spans - skip,
|
|
ras.gray_spans + skip,
|
|
ras.render_span_data );
|
|
}
|
|
|
|
ras.skip_spans -= ras.num_gray_spans;
|
|
/* ras.render_span( span->y, ras.gray_spans, count ); */
|
|
ras.num_gray_spans = 0;
|
|
|
|
span = ras.gray_spans;
|
|
}
|
|
else
|
|
span++;
|
|
|
|
/* add a gray span to the current list */
|
|
span->x = x;
|
|
span->len = acount;
|
|
span->y = y;
|
|
span->coverage = (unsigned char)coverage;
|
|
|
|
ras.num_gray_spans++;
|
|
}
|
|
}
|
|
|
|
|
|
|
|
static void
|
|
gray_sweep( RAS_ARG)
|
|
{
|
|
int yindex;
|
|
|
|
if ( ras.num_cells == 0 )
|
|
return;
|
|
|
|
for ( yindex = 0; yindex < ras.ycount; yindex++ )
|
|
{
|
|
PCell cell = ras.ycells[yindex];
|
|
TCoord cover = 0;
|
|
TCoord x = 0;
|
|
|
|
|
|
for ( ; cell != NULL; cell = cell->next )
|
|
{
|
|
TArea area;
|
|
|
|
|
|
if ( cell->x > x && cover != 0 )
|
|
gray_hline( RAS_VAR_ x, yindex, cover * ( ONE_PIXEL * 2 ),
|
|
cell->x - x );
|
|
|
|
cover += cell->cover;
|
|
area = cover * ( ONE_PIXEL * 2 ) - cell->area;
|
|
|
|
if ( area != 0 && cell->x >= 0 )
|
|
gray_hline( RAS_VAR_ cell->x, yindex, area, 1 );
|
|
|
|
x = cell->x + 1;
|
|
}
|
|
|
|
if ( ras.count_ex > x && cover != 0 )
|
|
gray_hline( RAS_VAR_ x, yindex, cover * ( ONE_PIXEL * 2 ),
|
|
ras.count_ex - x );
|
|
}
|
|
}
|
|
|
|
/*************************************************************************/
|
|
/* */
|
|
/* The following function should only compile in stand_alone mode, */
|
|
/* i.e., when building this component without the rest of FreeType. */
|
|
/* */
|
|
/*************************************************************************/
|
|
|
|
/*************************************************************************/
|
|
/* */
|
|
/* <Function> */
|
|
/* PVG_FT_Outline_Decompose */
|
|
/* */
|
|
/* <Description> */
|
|
/* Walks over an outline's structure to decompose it into individual */
|
|
/* segments and Bezier arcs. This function is also able to emit */
|
|
/* `move to' and `close to' operations to indicate the start and end */
|
|
/* of new contours in the outline. */
|
|
/* */
|
|
/* <Input> */
|
|
/* outline :: A pointer to the source target. */
|
|
/* */
|
|
/* user :: A typeless pointer which is passed to each */
|
|
/* emitter during the decomposition. It can be */
|
|
/* used to store the state during the */
|
|
/* decomposition. */
|
|
/* */
|
|
/* <Return> */
|
|
/* Error code. 0 means success. */
|
|
/* */
|
|
static
|
|
int PVG_FT_Outline_Decompose( const PVG_FT_Outline* outline,
|
|
void* user )
|
|
{
|
|
#undef SCALED
|
|
#define SCALED( x ) (x)
|
|
|
|
PVG_FT_Vector v_last;
|
|
PVG_FT_Vector v_control;
|
|
PVG_FT_Vector v_start;
|
|
|
|
PVG_FT_Vector* point;
|
|
PVG_FT_Vector* limit;
|
|
char* tags;
|
|
|
|
int n; /* index of contour in outline */
|
|
int first; /* index of first point in contour */
|
|
int error;
|
|
char tag; /* current point's state */
|
|
|
|
if ( !outline )
|
|
return ErrRaster_Invalid_Outline;
|
|
|
|
first = 0;
|
|
|
|
for ( n = 0; n < outline->n_contours; n++ )
|
|
{
|
|
int last; /* index of last point in contour */
|
|
|
|
|
|
last = outline->contours[n];
|
|
if ( last < 0 )
|
|
goto Invalid_Outline;
|
|
limit = outline->points + last;
|
|
|
|
v_start = outline->points[first];
|
|
v_start.x = SCALED( v_start.x );
|
|
v_start.y = SCALED( v_start.y );
|
|
|
|
v_last = outline->points[last];
|
|
v_last.x = SCALED( v_last.x );
|
|
v_last.y = SCALED( v_last.y );
|
|
|
|
v_control = v_start;
|
|
|
|
point = outline->points + first;
|
|
tags = outline->tags + first;
|
|
tag = PVG_FT_CURVE_TAG( tags[0] );
|
|
|
|
/* A contour cannot start with a cubic control point! */
|
|
if ( tag == PVG_FT_CURVE_TAG_CUBIC )
|
|
goto Invalid_Outline;
|
|
|
|
/* check first point to determine origin */
|
|
if ( tag == PVG_FT_CURVE_TAG_CONIC )
|
|
{
|
|
/* first point is conic control. Yes, this happens. */
|
|
if ( PVG_FT_CURVE_TAG( outline->tags[last] ) == PVG_FT_CURVE_TAG_ON )
|
|
{
|
|
/* start at last point if it is on the curve */
|
|
v_start = v_last;
|
|
limit--;
|
|
}
|
|
else
|
|
{
|
|
/* if both first and last points are conic, */
|
|
/* start at their middle and record its position */
|
|
/* for closure */
|
|
v_start.x = ( v_start.x + v_last.x ) / 2;
|
|
v_start.y = ( v_start.y + v_last.y ) / 2;
|
|
|
|
v_last = v_start;
|
|
}
|
|
point--;
|
|
tags--;
|
|
}
|
|
|
|
error = gray_move_to( &v_start, user );
|
|
if ( error )
|
|
goto Exit;
|
|
|
|
while ( point < limit )
|
|
{
|
|
point++;
|
|
tags++;
|
|
|
|
tag = PVG_FT_CURVE_TAG( tags[0] );
|
|
switch ( tag )
|
|
{
|
|
case PVG_FT_CURVE_TAG_ON: /* emit a single line_to */
|
|
{
|
|
PVG_FT_Vector vec;
|
|
|
|
|
|
vec.x = SCALED( point->x );
|
|
vec.y = SCALED( point->y );
|
|
|
|
gray_render_line(user, UPSCALE(vec.x), UPSCALE(vec.y));
|
|
continue;
|
|
}
|
|
|
|
case PVG_FT_CURVE_TAG_CONIC: /* consume conic arcs */
|
|
{
|
|
v_control.x = SCALED( point->x );
|
|
v_control.y = SCALED( point->y );
|
|
|
|
Do_Conic:
|
|
if ( point < limit )
|
|
{
|
|
PVG_FT_Vector vec;
|
|
PVG_FT_Vector v_middle;
|
|
|
|
|
|
point++;
|
|
tags++;
|
|
tag = PVG_FT_CURVE_TAG( tags[0] );
|
|
|
|
vec.x = SCALED( point->x );
|
|
vec.y = SCALED( point->y );
|
|
|
|
if ( tag == PVG_FT_CURVE_TAG_ON )
|
|
{
|
|
gray_render_conic(user, &v_control, &vec);
|
|
continue;
|
|
}
|
|
|
|
if ( tag != PVG_FT_CURVE_TAG_CONIC )
|
|
goto Invalid_Outline;
|
|
|
|
v_middle.x = ( v_control.x + vec.x ) / 2;
|
|
v_middle.y = ( v_control.y + vec.y ) / 2;
|
|
|
|
gray_render_conic(user, &v_control, &v_middle);
|
|
|
|
v_control = vec;
|
|
goto Do_Conic;
|
|
}
|
|
|
|
gray_render_conic(user, &v_control, &v_start);
|
|
goto Close;
|
|
}
|
|
|
|
default: /* PVG_FT_CURVE_TAG_CUBIC */
|
|
{
|
|
PVG_FT_Vector vec1, vec2;
|
|
|
|
|
|
if ( point + 1 > limit ||
|
|
PVG_FT_CURVE_TAG( tags[1] ) != PVG_FT_CURVE_TAG_CUBIC )
|
|
goto Invalid_Outline;
|
|
|
|
point += 2;
|
|
tags += 2;
|
|
|
|
vec1.x = SCALED( point[-2].x );
|
|
vec1.y = SCALED( point[-2].y );
|
|
|
|
vec2.x = SCALED( point[-1].x );
|
|
vec2.y = SCALED( point[-1].y );
|
|
|
|
if ( point <= limit )
|
|
{
|
|
PVG_FT_Vector vec;
|
|
|
|
|
|
vec.x = SCALED( point->x );
|
|
vec.y = SCALED( point->y );
|
|
|
|
gray_render_cubic(user, &vec1, &vec2, &vec);
|
|
continue;
|
|
}
|
|
|
|
gray_render_cubic(user, &vec1, &vec2, &v_start);
|
|
goto Close;
|
|
}
|
|
}
|
|
}
|
|
|
|
/* close the contour with a line segment */
|
|
gray_render_line(user, UPSCALE(v_start.x), UPSCALE(v_start.y));
|
|
|
|
Close:
|
|
first = last + 1;
|
|
}
|
|
|
|
return 0;
|
|
|
|
Exit:
|
|
return error;
|
|
|
|
Invalid_Outline:
|
|
return ErrRaster_Invalid_Outline;
|
|
}
|
|
|
|
typedef struct TBand_
|
|
{
|
|
TPos min, max;
|
|
|
|
} TBand;
|
|
|
|
static int
|
|
gray_convert_glyph_inner( RAS_ARG )
|
|
{
|
|
volatile int error = 0;
|
|
|
|
if ( pvg_ft_setjmp( ras.jump_buffer ) == 0 )
|
|
{
|
|
error = PVG_FT_Outline_Decompose( &ras.outline, &ras );
|
|
if ( !ras.invalid )
|
|
gray_record_cell( RAS_VAR );
|
|
}
|
|
else
|
|
{
|
|
error = ErrRaster_Memory_Overflow;
|
|
}
|
|
|
|
return error;
|
|
}
|
|
|
|
|
|
static int
|
|
gray_convert_glyph( RAS_ARG )
|
|
{
|
|
TBand bands[40];
|
|
TBand* volatile band;
|
|
int volatile n, num_bands;
|
|
TPos volatile min, max, max_y;
|
|
PVG_FT_BBox* clip;
|
|
int skip;
|
|
|
|
ras.num_gray_spans = 0;
|
|
|
|
/* Set up state in the raster object */
|
|
gray_compute_cbox( RAS_VAR );
|
|
|
|
/* clip to target bitmap, exit if nothing to do */
|
|
clip = &ras.clip_box;
|
|
|
|
if ( ras.max_ex <= clip->xMin || ras.min_ex >= clip->xMax ||
|
|
ras.max_ey <= clip->yMin || ras.min_ey >= clip->yMax )
|
|
return 0;
|
|
|
|
if ( ras.min_ex < clip->xMin ) ras.min_ex = clip->xMin;
|
|
if ( ras.min_ey < clip->yMin ) ras.min_ey = clip->yMin;
|
|
|
|
if ( ras.max_ex > clip->xMax ) ras.max_ex = clip->xMax;
|
|
if ( ras.max_ey > clip->yMax ) ras.max_ey = clip->yMax;
|
|
|
|
ras.count_ex = ras.max_ex - ras.min_ex;
|
|
ras.count_ey = ras.max_ey - ras.min_ey;
|
|
|
|
/* set up vertical bands */
|
|
num_bands = (int)( ( ras.max_ey - ras.min_ey ) / ras.band_size );
|
|
if ( num_bands == 0 )
|
|
num_bands = 1;
|
|
if ( num_bands >= 39 )
|
|
num_bands = 39;
|
|
|
|
ras.band_shoot = 0;
|
|
|
|
min = ras.min_ey;
|
|
max_y = ras.max_ey;
|
|
|
|
for ( n = 0; n < num_bands; n++, min = max )
|
|
{
|
|
max = min + ras.band_size;
|
|
if ( n == num_bands - 1 || max > max_y )
|
|
max = max_y;
|
|
|
|
bands[0].min = min;
|
|
bands[0].max = max;
|
|
band = bands;
|
|
|
|
while ( band >= bands )
|
|
{
|
|
TPos bottom, top, middle;
|
|
int error;
|
|
|
|
{
|
|
PCell cells_max;
|
|
int yindex;
|
|
int cell_start, cell_end, cell_mod;
|
|
|
|
|
|
ras.ycells = (PCell*)ras.buffer;
|
|
ras.ycount = band->max - band->min;
|
|
|
|
cell_start = sizeof ( PCell ) * ras.ycount;
|
|
cell_mod = cell_start % sizeof ( TCell );
|
|
if ( cell_mod > 0 )
|
|
cell_start += sizeof ( TCell ) - cell_mod;
|
|
|
|
cell_end = ras.buffer_size;
|
|
cell_end -= cell_end % sizeof( TCell );
|
|
|
|
cells_max = (PCell)( (char*)ras.buffer + cell_end );
|
|
ras.cells = (PCell)( (char*)ras.buffer + cell_start );
|
|
if ( ras.cells >= cells_max )
|
|
goto ReduceBands;
|
|
|
|
ras.max_cells = (int)(cells_max - ras.cells);
|
|
if ( ras.max_cells < 2 )
|
|
goto ReduceBands;
|
|
|
|
for ( yindex = 0; yindex < ras.ycount; yindex++ )
|
|
ras.ycells[yindex] = NULL;
|
|
}
|
|
|
|
ras.num_cells = 0;
|
|
ras.invalid = 1;
|
|
ras.min_ey = band->min;
|
|
ras.max_ey = band->max;
|
|
ras.count_ey = band->max - band->min;
|
|
|
|
error = gray_convert_glyph_inner( RAS_VAR );
|
|
|
|
if ( !error )
|
|
{
|
|
gray_sweep( RAS_VAR);
|
|
band--;
|
|
continue;
|
|
}
|
|
else if ( error != ErrRaster_Memory_Overflow )
|
|
return 1;
|
|
|
|
ReduceBands:
|
|
/* render pool overflow; we will reduce the render band by half */
|
|
bottom = band->min;
|
|
top = band->max;
|
|
middle = bottom + ( ( top - bottom ) >> 1 );
|
|
|
|
/* This is too complex for a single scanline; there must */
|
|
/* be some problems. */
|
|
if ( middle == bottom )
|
|
{
|
|
return ErrRaster_OutOfMemory;
|
|
}
|
|
|
|
if ( bottom-top >= ras.band_size )
|
|
ras.band_shoot++;
|
|
|
|
band[1].min = bottom;
|
|
band[1].max = middle;
|
|
band[0].min = middle;
|
|
band[0].max = top;
|
|
band++;
|
|
}
|
|
}
|
|
|
|
if ( ras.render_span && ras.num_gray_spans > ras.skip_spans )
|
|
{
|
|
skip = ras.skip_spans > 0 ? ras.skip_spans : 0;
|
|
ras.render_span( ras.num_gray_spans - skip,
|
|
ras.gray_spans + skip,
|
|
ras.render_span_data );
|
|
}
|
|
|
|
ras.skip_spans -= ras.num_gray_spans;
|
|
|
|
if ( ras.band_shoot > 8 && ras.band_size > 16 )
|
|
ras.band_size = ras.band_size / 2;
|
|
|
|
return 0;
|
|
}
|
|
|
|
|
|
static int
|
|
gray_raster_render( RAS_ARG_ void* buffer, long buffer_size,
|
|
const PVG_FT_Raster_Params* params )
|
|
{
|
|
const PVG_FT_Outline* outline = (const PVG_FT_Outline*)params->source;
|
|
if ( outline == NULL )
|
|
return ErrRaster_Invalid_Outline;
|
|
|
|
/* return immediately if the outline is empty */
|
|
if ( outline->n_points == 0 || outline->n_contours <= 0 )
|
|
return 0;
|
|
|
|
if ( !outline->contours || !outline->points )
|
|
return ErrRaster_Invalid_Outline;
|
|
|
|
if ( outline->n_points !=
|
|
outline->contours[outline->n_contours - 1] + 1 )
|
|
return ErrRaster_Invalid_Outline;
|
|
|
|
/* this version does not support monochrome rendering */
|
|
if ( !( params->flags & PVG_FT_RASTER_FLAG_AA ) )
|
|
return ErrRaster_Invalid_Mode;
|
|
|
|
if ( !( params->flags & PVG_FT_RASTER_FLAG_DIRECT ) )
|
|
return ErrRaster_Invalid_Mode;
|
|
|
|
/* compute clipping box */
|
|
if ( params->flags & PVG_FT_RASTER_FLAG_CLIP )
|
|
{
|
|
ras.clip_box = params->clip_box;
|
|
}
|
|
else
|
|
{
|
|
ras.clip_box.xMin = -(1 << 23);
|
|
ras.clip_box.yMin = -(1 << 23);
|
|
ras.clip_box.xMax = (1 << 23) - 1;
|
|
ras.clip_box.yMax = (1 << 23) - 1;
|
|
}
|
|
|
|
gray_init_cells( RAS_VAR_ buffer, buffer_size );
|
|
|
|
ras.outline = *outline;
|
|
ras.num_cells = 0;
|
|
ras.invalid = 1;
|
|
ras.band_size = (int)(buffer_size / (long)(sizeof(TCell) * 8));
|
|
|
|
ras.render_span = (PVG_FT_Raster_Span_Func)params->gray_spans;
|
|
ras.render_span_data = params->user;
|
|
|
|
return gray_convert_glyph( RAS_VAR );
|
|
}
|
|
|
|
void
|
|
PVG_FT_Raster_Render(const PVG_FT_Raster_Params *params)
|
|
{
|
|
char stack[PVG_FT_MINIMUM_POOL_SIZE];
|
|
size_t length = PVG_FT_MINIMUM_POOL_SIZE;
|
|
|
|
TWorker worker;
|
|
worker.skip_spans = 0;
|
|
int rendered_spans = 0;
|
|
int error = gray_raster_render(&worker, stack, length, params);
|
|
while(error == ErrRaster_OutOfMemory) {
|
|
if(worker.skip_spans < 0)
|
|
rendered_spans += -worker.skip_spans;
|
|
worker.skip_spans = rendered_spans;
|
|
length *= 2;
|
|
void* heap = malloc(length);
|
|
error = gray_raster_render(&worker, heap, length, params);
|
|
free(heap);
|
|
}
|
|
}
|
|
|
|
/* END */
|