mirror of
https://github.com/RetroDECK/ES-DE.git
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73 lines
2.1 KiB
CMake
73 lines
2.1 KiB
CMake
# SPDX-License-Identifier: MIT
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#
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# ES-DE
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# CMakeLists.txt (external)
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#
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# CMake configuration for bundled dependencies built in-tree.
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#
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# This makes it possible to set options in subprojects.
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set (CMAKE_POLICY_DEFAULT_CMP0077 NEW)
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# Suppress warnings about cmake_minimum_required() defining deprecated versions.
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set(CMAKE_WARN_DEPRECATED OFF CACHE BOOL "" FORCE)
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if (WIN32)
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# On Windows the build type needs to match the main binary.
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if (CMAKE_BUILD_TYPE MATCHES Profiling)
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set (CMAKE_BUILD_TYPE Release)
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elseif(NOT CMAKE_BUILD_TYPE MATCHES Debug)
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set (CMAKE_BUILD_TYPE Release)
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endif()
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else()
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# Always build with optimizations enabled and without debug info.
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set (CMAKE_BUILD_TYPE Release)
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endif()
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unset(CMAKE_CXX_FLAGS)
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unset(CMAKE_EXE_LINKER_FLAGS)
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if (WIN32)
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set(BUILD_SHARED_LIBS ON)
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else()
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set(BUILD_SHARED_LIBS OFF)
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endif()
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add_subdirectory(lunasvg EXCLUDE_FROM_ALL)
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# Disable LunaSVG DLL interface warnings and narrowing conversion warnings.
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if(CMAKE_CXX_COMPILER_ID MATCHES MSVC)
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target_compile_options(lunasvg PRIVATE "/wd4251" "/wd4267")
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endif()
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if(ANDROID)
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set_target_properties(lunasvg PROPERTIES ARCHIVE_OUTPUT_DIRECTORY ${PROJECT_SOURCE_DIR}/android_${ANDROID_ABI})
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endif()
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# Disable threading support for rlottie as this functionality actually leads to far worse
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# performance. As well there is a bug on Windows that makes rlottie hang forever on application
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# shutdown if compiled using MinGW with threading support enabled.
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option(LOTTIE_THREAD OFF)
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option(LOTTIE_MODULE OFF)
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if(EMSCRIPTEN)
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set(CMAKE_CXX_FLAGS -pthread)
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endif()
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add_subdirectory(rlottie EXCLUDE_FROM_ALL)
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# rlottie generates a lot of annoying compiler warnings that we don't need to show.
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if(CMAKE_CXX_COMPILER_ID MATCHES MSVC)
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target_compile_options(rlottie PRIVATE "/wd4244" "/wd4251" "/wd4263" "/wd4334" "/wd4267" "/wd4530" "/wd4996")
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else()
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target_compile_options(rlottie PRIVATE "-w")
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endif()
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if(ANDROID)
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set_target_properties(rlottie PROPERTIES ARCHIVE_OUTPUT_DIRECTORY ${PROJECT_SOURCE_DIR}/android_${ANDROID_ABI})
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endif()
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# Build LunaSVG before rlottie.
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add_dependencies(rlottie lunasvg)
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