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primary
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Fixed an issue where large pixelated fonts sometimes displayed too many textlist rows.
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2022-06-03 23:24:34 +02:00 |
AnimatedImageComponent.cpp
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Removed a huge amount of unnecessary Window* function arguments.
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2022-01-19 18:01:54 +01:00 |
AnimatedImageComponent.h
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Removed a huge amount of unnecessary Window* function arguments.
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2022-01-19 18:01:54 +01:00 |
BadgeComponent.cpp
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Added an Xbox Kinect controller badge icon.
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2022-05-12 23:31:11 +02:00 |
BadgeComponent.h
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Added a folder badge including support for a folder link overlay.
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2022-04-13 16:53:28 +02:00 |
BusyComponent.cpp
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Code cleanup by moving a lot of casts to the appropriate getter functions.
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2022-02-11 23:38:23 +01:00 |
BusyComponent.h
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Removed a huge amount of unnecessary Window* function arguments.
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2022-01-19 18:01:54 +01:00 |
ButtonComponent.cpp
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Found a better solution to the single-pixel alignment rendering issue.
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2022-04-27 18:40:28 +02:00 |
ButtonComponent.h
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Refactored the rendering code into proper classes.
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2022-03-14 19:51:48 +01:00 |
ComponentGrid.cpp
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Refactored the rendering code into proper classes.
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2022-03-14 19:51:48 +01:00 |
ComponentGrid.h
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Refactored the rendering code into proper classes.
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2022-03-14 19:51:48 +01:00 |
ComponentList.cpp
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Fully generalized SystemView and GamelistView and rewrote CarouselComponent into a template class.
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2022-03-24 23:05:23 +01:00 |
ComponentList.h
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Refactored the rendering code into proper classes.
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2022-03-14 19:51:48 +01:00 |
DateTimeComponent.cpp
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Standardized some theme warning log output.
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2022-03-18 20:31:04 +01:00 |
DateTimeComponent.h
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Removed a huge amount of unnecessary Window* function arguments.
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2022-01-19 18:01:54 +01:00 |
DateTimeEditComponent.cpp
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Refactored the rendering code into proper classes.
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2022-03-14 19:51:48 +01:00 |
DateTimeEditComponent.h
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Refactored the rendering code into proper classes.
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2022-03-14 19:51:48 +01:00 |
FlexboxComponent.cpp
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Added a folder badge including support for a folder link overlay.
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2022-04-13 16:53:28 +02:00 |
FlexboxComponent.h
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Added a folder badge including support for a folder link overlay.
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2022-04-13 16:53:28 +02:00 |
GameSelectorComponent.h
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Fully generalized SystemView and GamelistView and rewrote CarouselComponent into a template class.
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2022-03-24 23:05:23 +01:00 |
GIFAnimComponent.cpp
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Added theme support for defining color saturation for the image, video and animation components.
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2022-03-17 19:33:09 +01:00 |
GIFAnimComponent.h
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Refactored the rendering code into proper classes.
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2022-03-14 19:51:48 +01:00 |
GridTileComponent.cpp
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Added support for defining multiple imageType entries.
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2022-02-14 19:32:07 +01:00 |
GridTileComponent.h
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Added support for defining multiple imageType entries.
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2022-02-14 19:32:07 +01:00 |
HelpComponent.cpp
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Changed the helpsystem properties entrySpacing and iconTextSpacing to relative values.
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2022-03-20 19:07:52 +01:00 |
HelpComponent.h
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Added alignment support and separate dimming of gamelist and system views to the help system.
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2022-03-18 20:14:51 +01:00 |
IList.h
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Fully generalized SystemView and GamelistView and rewrote CarouselComponent into a template class.
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2022-03-24 23:05:23 +01:00 |
ImageComponent.cpp
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Added size restrictions to the 'size' and 'maxSize' theme properties for the image and video elements.
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2022-06-04 17:25:36 +02:00 |
ImageComponent.h
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Added reflections support to CarouselComponent.
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2022-04-18 21:37:58 +02:00 |
ImageGridComponent.h
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Code cleanup by moving a lot of casts to the appropriate getter functions.
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2022-02-11 23:38:23 +01:00 |
LottieAnimComponent.cpp
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Standardized some theme warning log output.
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2022-03-18 20:31:04 +01:00 |
LottieAnimComponent.h
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Refactored the rendering code into proper classes.
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2022-03-14 19:51:48 +01:00 |
MenuComponent.cpp
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Fixed an issue where the scroll indicators sometimes overlapped the menu titles.
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2022-06-03 18:27:46 +02:00 |
MenuComponent.h
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Removed a huge amount of unnecessary Window* function arguments.
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2022-01-19 18:01:54 +01:00 |
NinePatchComponent.cpp
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Found a better solution to the single-pixel alignment rendering issue.
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2022-04-27 18:40:28 +02:00 |
NinePatchComponent.h
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Refactored the rendering code into proper classes.
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2022-03-14 19:51:48 +01:00 |
OptionListComponent.h
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Changed the opacity data type and functions from unsigned char to float.
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2022-02-11 22:10:25 +01:00 |
RatingComponent.cpp
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Added size restrictions to fonts and textures to avoid crashes caused by invalid theme configuration.
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2022-04-10 11:53:44 +02:00 |
RatingComponent.h
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Added dimming support to RatingComponent.
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2022-03-21 20:35:24 +01:00 |
ScrollableContainer.cpp
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Refactored the rendering code into proper classes.
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2022-03-14 19:51:48 +01:00 |
ScrollableContainer.h
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Refactored the rendering code into proper classes.
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2022-03-14 19:51:48 +01:00 |
ScrollIndicatorComponent.h
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Changed the opacity data type and functions from unsigned char to float.
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2022-02-11 22:10:25 +01:00 |
SliderComponent.cpp
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Refactored the rendering code into proper classes.
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2022-03-14 19:51:48 +01:00 |
SliderComponent.h
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Refactored the rendering code into proper classes.
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2022-03-14 19:51:48 +01:00 |
SwitchComponent.cpp
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Removed a huge amount of unnecessary Window* function arguments.
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2022-01-19 18:01:54 +01:00 |
SwitchComponent.h
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Added support for setting component opacity from the theme configuration.
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2022-02-12 17:38:55 +01:00 |
TextComponent.cpp
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Found a better solution to the single-pixel alignment rendering issue.
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2022-04-27 18:40:28 +02:00 |
TextComponent.h
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Refactored the rendering code into proper classes.
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2022-03-14 19:51:48 +01:00 |
TextEditComponent.cpp
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Refactored the rendering code into proper classes.
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2022-03-14 19:51:48 +01:00 |
TextEditComponent.h
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Refactored the rendering code into proper classes.
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2022-03-14 19:51:48 +01:00 |
VideoComponent.cpp
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Added size restrictions to the 'size' and 'maxSize' theme properties for the image and video elements.
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2022-06-04 17:25:36 +02:00 |
VideoComponent.h
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Added theme support for disabling audio playback for each defined video.
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2022-02-19 21:45:31 +01:00 |
VideoFFmpegComponent.cpp
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Added theme support for defining color saturation for the image, video and animation components.
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2022-03-17 19:33:09 +01:00 |
VideoFFmpegComponent.h
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Refactored the rendering code into proper classes.
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2022-03-14 19:51:48 +01:00 |