.. |
create_AppImage.sh
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Changed tools/create_AppImage.sh to not include version information in the AppImage filename.
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2022-03-29 18:50:18 +02:00 |
create_AppImage_SteamDeck.sh
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Added a build script for the Steam Deck AppImage.
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2022-04-03 13:58:37 +02:00 |
create_dummy_game_files.sh
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Fixed a small issue in create_dummy_game_files.sh
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2022-04-05 17:06:46 +02:00 |
generate_man_page.sh
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(Unix) Small change to the man page.
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2022-06-16 20:15:03 +02:00 |
macOS_dependencies_build.sh
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(macOS) Updated FFmpeg to 5.0 and SDL to 2.0.20.
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2022-04-15 11:30:41 +02:00 |
macOS_dependencies_setup.sh
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(macOS) Updated FFmpeg to 5.0 and SDL to 2.0.20.
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2022-04-15 11:30:41 +02:00 |
mame_create_index_files.sh
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Standardized the header section of the GLSL files and shell scripts.
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2021-05-14 18:52:38 +02:00 |
mame_merge_index_files.sh
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Standardized the header section of the GLSL files and shell scripts.
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2021-05-14 18:52:38 +02:00 |
reformat_codebase.sh
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Added a script to reformat the entire codebase using clang-format.
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2021-07-07 17:53:05 +02:00 |
update_version_string.sh
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Updated update_version_string.sh for the recent CMake configuration changes.
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2022-04-19 17:32:10 +02:00 |
Windows_dependencies_build_MinGW.sh
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(Windows) Added in-tree dependencies build scripts for MinGW.
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2022-01-02 20:23:35 +01:00 |
Windows_dependencies_build_MSVC.bat
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(Windows) Fixed some build script issues.
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2022-01-11 17:33:34 +01:00 |
Windows_dependencies_setup_MinGW.sh
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(Windows) Updated FFmpeg to 5.0 and SDL to 2.0.20.
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2022-04-15 11:13:15 +02:00 |
Windows_dependencies_setup_MSVC.bat
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(Windows) Updated FFmpeg to 5.0 and SDL to 2.0.20.
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2022-04-15 11:13:15 +02:00 |