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29 lines
946 B
C++
29 lines
946 B
C++
#pragma once
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#ifndef ES_APP_GUIS_GUI_SETTINGS_H
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#define ES_APP_GUIS_GUI_SETTINGS_H
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#include "components/MenuComponent.h"
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// This is just a really simple template for a GUI that calls some save functions when closed.
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class GuiSettings : public GuiComponent
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{
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public:
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GuiSettings(Window* window, const char* title);
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virtual ~GuiSettings(); // just calls save();
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void save();
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inline void addRow(const ComponentListRow& row) { mMenu.addRow(row); };
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inline void addWithLabel(const std::string& label, const std::shared_ptr<GuiComponent>& comp) { mMenu.addWithLabel(label, comp); };
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inline void addSaveFunc(const std::function<void()>& func) { mSaveFuncs.push_back(func); };
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bool input(InputConfig* config, Input input) override;
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std::vector<HelpPrompt> getHelpPrompts() override;
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HelpStyle getHelpStyle() override;
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private:
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MenuComponent mMenu;
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std::vector< std::function<void()> > mSaveFuncs;
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};
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#endif // ES_APP_GUIS_GUI_SETTINGS_H
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