ES-DE/es-core/src/components/ButtonComponent.h

79 lines
2.1 KiB
C++

// SPDX-License-Identifier: MIT
//
// EmulationStation Desktop Edition
// ButtonComponent.h
//
// Basic on/off button.
//
#ifndef ES_CORE_COMPONENTS_BUTTON_COMPONENT_H
#define ES_CORE_COMPONENTS_BUTTON_COMPONENT_H
#include "GuiComponent.h"
#include "components/NinePatchComponent.h"
class TextCache;
class ButtonComponent : public GuiComponent
{
public:
ButtonComponent(const std::string& text = "",
const std::string& helpText = "",
const std::function<void()>& func = nullptr,
bool upperCase = true,
bool flatStyle = false);
void onSizeChanged() override;
void onFocusGained() override;
void onFocusLost() override;
void setText(const std::string& text,
const std::string& helpText,
bool upperCase = true,
bool resize = true);
const std::string& getText() const { return mText; }
void setPressedFunc(std::function<void()> f) { mPressedFunc = f; }
void setEnabled(bool state) override;
void setPadding(const glm::vec4 padding);
glm::vec4 getPadding() { return mPadding; }
void setFlatColorFocused(unsigned int color) { mFlatColorFocused = color; }
void setFlatColorUnfocused(unsigned int color) { mFlatColorUnfocused = color; }
const std::function<void()>& getPressedFunc() const { return mPressedFunc; }
bool input(InputConfig* config, Input input) override;
void render(const glm::mat4& parentTrans) override;
std::vector<HelpPrompt> getHelpPrompts() override;
private:
unsigned int getCurTextColor() const;
void updateImage();
Renderer* mRenderer;
NinePatchComponent mBox;
std::shared_ptr<Font> mFont;
std::unique_ptr<TextCache> mTextCache;
std::function<void()> mPressedFunc;
glm::vec4 mPadding;
std::string mText;
std::string mHelpText;
bool mFocused;
bool mEnabled;
bool mFlatStyle;
unsigned int mTextColorFocused;
unsigned int mTextColorUnfocused;
unsigned int mFlatColorFocused;
unsigned int mFlatColorUnfocused;
};
#endif // ES_CORE_COMPONENTS_BUTTON_COMPONENT_H