mirror of
https://github.com/RetroDECK/ES-DE.git
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7b5d673050
Also applied some code formatting changes for braced lists using clang-format.
346 lines
11 KiB
C++
346 lines
11 KiB
C++
// SPDX-License-Identifier: MIT
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//
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// EmulationStation Desktop Edition
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// TextEditComponent.cpp
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//
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// Component for editing text fields in menus.
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//
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#include "components/TextEditComponent.h"
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#include "utils/StringUtil.h"
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#define TEXT_PADDING_HORIZ 10.0f
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#define TEXT_PADDING_VERT 2.0f
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#define CURSOR_REPEAT_START_DELAY 500
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#define CURSOR_REPEAT_SPEED 28 // Lower is faster.
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TextEditComponent::TextEditComponent(Window* window)
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: GuiComponent(window)
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, mBox(window, ":/graphics/textinput.svg")
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, mFocused(false)
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, mScrollOffset(0.0f, 0.0f)
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, mCursor(0)
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, mEditing(false)
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, mFont(Font::get(FONT_SIZE_MEDIUM, FONT_PATH_LIGHT))
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, mCursorRepeatDir(0)
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{
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addChild(&mBox);
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onFocusLost();
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mResolutionAdjustment = -(34.0f * Renderer::getScreenWidthModifier() - 34.0f);
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setSize(4096, mFont->getHeight() + (TEXT_PADDING_VERT * Renderer::getScreenHeightModifier()));
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}
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void TextEditComponent::onFocusGained()
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{
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mFocused = true;
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mBox.setImagePath(":/graphics/textinput_focused.svg");
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}
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void TextEditComponent::onFocusLost()
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{
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mFocused = false;
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mBox.setImagePath(":/graphics/textinput.svg");
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}
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void TextEditComponent::onSizeChanged()
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{
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mBox.fitTo(mSize, glm::vec3{},
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glm::vec2{-34.0f + mResolutionAdjustment,
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-32.0f - (TEXT_PADDING_VERT * Renderer::getScreenHeightModifier())});
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onTextChanged(); // Wrap point probably changed.
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}
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void TextEditComponent::setValue(const std::string& val)
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{
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mText = val;
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mTextOrig = val;
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onTextChanged();
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}
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void TextEditComponent::textInput(const std::string& text)
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{
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if (mEditing) {
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mCursorRepeatDir = 0;
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if (text[0] == '\b') {
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if (mCursor > 0) {
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size_t newCursor = Utils::String::prevCursor(mText, mCursor);
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mText.erase(mText.begin() + newCursor, mText.begin() + mCursor);
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mCursor = static_cast<unsigned int>(newCursor);
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}
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}
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else {
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mText.insert(mCursor, text);
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mCursor += static_cast<unsigned int>(text.size());
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}
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}
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onTextChanged();
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onCursorChanged();
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}
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void TextEditComponent::startEditing()
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{
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if (!isMultiline())
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setCursor(mText.size());
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SDL_StartTextInput();
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mEditing = true;
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updateHelpPrompts();
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}
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void TextEditComponent::stopEditing()
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{
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SDL_StopTextInput();
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mEditing = false;
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updateHelpPrompts();
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}
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bool TextEditComponent::input(InputConfig* config, Input input)
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{
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bool const cursor_left =
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(config->getDeviceId() != DEVICE_KEYBOARD && config->isMappedLike("left", input)) ||
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(config->getDeviceId() == DEVICE_KEYBOARD && input.id == SDLK_LEFT);
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bool const cursor_right =
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(config->getDeviceId() != DEVICE_KEYBOARD && config->isMappedLike("right", input)) ||
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(config->getDeviceId() == DEVICE_KEYBOARD && input.id == SDLK_RIGHT);
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bool const cursor_up =
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(config->getDeviceId() != DEVICE_KEYBOARD && config->isMappedLike("up", input)) ||
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(config->getDeviceId() == DEVICE_KEYBOARD && input.id == SDLK_UP);
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bool const cursor_down =
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(config->getDeviceId() != DEVICE_KEYBOARD && config->isMappedLike("down", input)) ||
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(config->getDeviceId() == DEVICE_KEYBOARD && input.id == SDLK_DOWN);
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bool const shoulder_left = (config->isMappedLike("leftshoulder", input));
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bool const shoulder_right = (config->isMappedLike("rightshoulder", input));
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bool const trigger_left = (config->isMappedLike("lefttrigger", input));
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bool const trigger_right = (config->isMappedLike("righttrigger", input));
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if (input.value == 0) {
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if (cursor_left || cursor_right || cursor_up || cursor_down || shoulder_left ||
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shoulder_right | trigger_left || trigger_right) {
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mCursorRepeatDir = 0;
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}
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return false;
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}
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if ((config->isMappedTo("a", input) ||
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(config->getDeviceId() == DEVICE_KEYBOARD && input.id == SDLK_RETURN)) &&
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mFocused && !mEditing) {
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startEditing();
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return true;
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}
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if (mEditing) {
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if (config->getDeviceId() == DEVICE_KEYBOARD && input.id == SDLK_RETURN) {
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if (isMultiline())
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textInput("\n");
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else
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stopEditing();
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return true;
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}
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// Done editing (accept changes).
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if ((config->getDeviceId() == DEVICE_KEYBOARD && input.id == SDLK_ESCAPE) ||
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(config->getDeviceId() != DEVICE_KEYBOARD &&
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(config->isMappedTo("a", input) || config->isMappedTo("b", input)))) {
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mTextOrig = mText;
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stopEditing();
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return true;
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}
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else if (cursor_left || cursor_right) {
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mCursorRepeatDir = cursor_left ? -1 : 1;
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mCursorRepeatTimer = -(CURSOR_REPEAT_START_DELAY - CURSOR_REPEAT_SPEED);
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moveCursor(mCursorRepeatDir);
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}
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else if (cursor_up) {
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// TODO
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}
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else if (cursor_down) {
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// TODO
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}
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else if (shoulder_left || shoulder_right) {
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mCursorRepeatDir = shoulder_left ? -10 : 10;
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mCursorRepeatTimer = -(CURSOR_REPEAT_START_DELAY - CURSOR_REPEAT_SPEED);
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moveCursor(mCursorRepeatDir);
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}
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// Jump to beginning of text.
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else if (trigger_left) {
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setCursor(0);
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}
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// Jump to end of text.
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else if (trigger_right) {
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setCursor(mText.length());
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}
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else if (config->getDeviceId() != DEVICE_KEYBOARD && config->isMappedTo("y", input)) {
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textInput("\b");
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}
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else if (config->getDeviceId() == DEVICE_KEYBOARD) {
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switch (input.id) {
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case SDLK_HOME: {
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setCursor(0);
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break;
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}
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case SDLK_END: {
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setCursor(std::string::npos);
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break;
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}
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case SDLK_DELETE: {
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if (mCursor < mText.length()) {
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// Fake as Backspace one char to the right.
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moveCursor(1);
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textInput("\b");
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}
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break;
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}
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}
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}
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// Consume all input when editing text.
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return true;
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}
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return false;
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}
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void TextEditComponent::update(int deltaTime)
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{
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updateCursorRepeat(deltaTime);
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GuiComponent::update(deltaTime);
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}
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void TextEditComponent::updateCursorRepeat(int deltaTime)
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{
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if (mCursorRepeatDir == 0)
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return;
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mCursorRepeatTimer += deltaTime;
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while (mCursorRepeatTimer >= CURSOR_REPEAT_SPEED) {
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moveCursor(mCursorRepeatDir);
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mCursorRepeatTimer -= CURSOR_REPEAT_SPEED;
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}
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}
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void TextEditComponent::moveCursor(int amt)
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{
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mCursor = static_cast<unsigned int>(Utils::String::moveCursor(mText, mCursor, amt));
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onCursorChanged();
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}
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void TextEditComponent::setCursor(size_t pos)
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{
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if (pos == std::string::npos)
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mCursor = static_cast<unsigned int>(mText.length());
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else
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mCursor = static_cast<int>(pos);
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moveCursor(0);
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}
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void TextEditComponent::onTextChanged()
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{
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std::string wrappedText = (isMultiline() ? mFont->wrapText(mText, getTextAreaSize().x) : mText);
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mTextCache = std::unique_ptr<TextCache>(
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mFont->buildTextCache(wrappedText, 0.0f, 0.0f, 0x77777700 | getOpacity()));
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if (mCursor > static_cast<int>(mText.length()))
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mCursor = static_cast<unsigned int>(mText.length());
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}
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void TextEditComponent::onCursorChanged()
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{
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if (isMultiline()) {
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glm::vec2 textSize{mFont->getWrappedTextCursorOffset(mText, getTextAreaSize().x, mCursor)};
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// Need to scroll down?
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if (mScrollOffset.y + getTextAreaSize().y < textSize.y + mFont->getHeight())
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mScrollOffset.y = textSize.y - getTextAreaSize().y + mFont->getHeight();
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// Need to scroll up?
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else if (mScrollOffset.y > textSize.y)
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mScrollOffset.y = textSize.y;
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}
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else {
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glm::vec2 cursorPos{mFont->sizeText(mText.substr(0, mCursor))};
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if (mScrollOffset.x + getTextAreaSize().x < cursorPos.x)
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mScrollOffset.x = cursorPos.x - getTextAreaSize().x;
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else if (mScrollOffset.x > cursorPos.x)
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mScrollOffset.x = cursorPos.x;
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}
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}
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void TextEditComponent::render(const glm::mat4& parentTrans)
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{
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glm::mat4 trans{getTransform() * parentTrans};
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renderChildren(trans);
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// Text + cursor rendering.
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// Offset into our "text area" (padding).
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trans = glm::translate(trans, glm::vec3{getTextAreaPos().x, getTextAreaPos().y, 0.0f});
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glm::ivec2 clipPos{static_cast<int>(trans[3].x), static_cast<int>(trans[3].y)};
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// Use "text area" size for clipping.
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glm::vec3 dimScaled{};
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dimScaled.x = std::fabs(trans[3].x + getTextAreaSize().x);
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dimScaled.y = std::fabs(trans[3].y + getTextAreaSize().y);
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glm::ivec2 clipDim{static_cast<int>(dimScaled.x - trans[3].x),
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static_cast<int>(dimScaled.y - trans[3].y)};
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Renderer::pushClipRect(clipPos, clipDim);
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trans = glm::translate(trans, glm::vec3{-mScrollOffset.x, -mScrollOffset.y, 0.0f});
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Renderer::setMatrix(trans);
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if (mTextCache)
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mFont->renderTextCache(mTextCache.get());
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// Pop the clip early to allow the cursor to be drawn outside of the "text area".
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Renderer::popClipRect();
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// Draw cursor.
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if (mEditing) {
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glm::vec2 cursorPos;
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if (isMultiline()) {
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cursorPos = mFont->getWrappedTextCursorOffset(mText, getTextAreaSize().x, mCursor);
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}
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else {
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cursorPos = mFont->sizeText(mText.substr(0, mCursor));
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cursorPos[1] = 0;
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}
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float cursorHeight = mFont->getHeight() * 0.8f;
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Renderer::drawRect(cursorPos.x, cursorPos.y + (mFont->getHeight() - cursorHeight) / 2.0f,
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2.0f * Renderer::getScreenWidthModifier(), cursorHeight, 0x000000FF,
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0x000000FF);
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}
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}
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glm::vec2 TextEditComponent::getTextAreaPos() const
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{
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return glm::vec2{
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(-mResolutionAdjustment + (TEXT_PADDING_HORIZ * Renderer::getScreenWidthModifier())) / 2.0f,
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(TEXT_PADDING_VERT * Renderer::getScreenHeightModifier()) / 2.0f};
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}
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glm::vec2 TextEditComponent::getTextAreaSize() const
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{
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return glm::vec2{mSize.x + mResolutionAdjustment -
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(TEXT_PADDING_HORIZ * Renderer::getScreenWidthModifier()),
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mSize.y - (TEXT_PADDING_VERT * Renderer::getScreenHeightModifier())};
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}
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std::vector<HelpPrompt> TextEditComponent::getHelpPrompts()
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{
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std::vector<HelpPrompt> prompts;
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if (mEditing) {
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prompts.push_back(HelpPrompt("up/down/left/right", "move cursor"));
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prompts.push_back(HelpPrompt("y", "backspace"));
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prompts.push_back(HelpPrompt("a", "accept changes"));
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prompts.push_back(HelpPrompt("b", "accept changes"));
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}
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else {
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prompts.push_back(HelpPrompt("a", "edit"));
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}
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return prompts;
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}
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