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231 lines
9.7 KiB
C++
231 lines
9.7 KiB
C++
// SPDX-License-Identifier: MIT
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//
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// EmulationStation Desktop Edition
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// FileSorts.cpp
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//
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// Gamelist sorting functions.
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// Actual sorting takes place in FileData.
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//
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#include "FileSorts.h"
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#include "utils/StringUtil.h"
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#include <algorithm>
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#include <string>
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namespace FileSorts
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{
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const FileData::SortType typesArr[] = {
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FileData::SortType(&compareName, "filename, ascending"),
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FileData::SortType(&compareNameDescending, "filename, descending"),
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FileData::SortType(&compareRating, "rating, ascending"),
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FileData::SortType(&compareRatingDescending, "rating, descending"),
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FileData::SortType(&compareReleaseDate, "release date, ascending"),
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FileData::SortType(&compareReleaseDateDescending, "release date, descending"),
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FileData::SortType(&compareDeveloper, "developer, ascending"),
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FileData::SortType(&compareDeveloperDescending, "developer, descending"),
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FileData::SortType(&comparePublisher, "publisher, ascending"),
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FileData::SortType(&comparePublisherDescending, "publisher, descending"),
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FileData::SortType(&compareGenre, "genre, ascending"),
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FileData::SortType(&compareGenreDescending, "genre, descending"),
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FileData::SortType(&compareNumPlayers, "players, ascending"),
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FileData::SortType(&compareNumPlayersDescending, "players, descending"),
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FileData::SortType(&compareLastPlayed, "last played, ascending"),
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FileData::SortType(&compareLastPlayedDescending, "last played, descending"),
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FileData::SortType(&compareTimesPlayed, "times played, ascending"),
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FileData::SortType(&compareTimesPlayedDescending, "times played, descending"),
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FileData::SortType(&compareSystem, "system, ascending"),
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FileData::SortType(&compareSystemDescending, "system, descending")
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};
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const std::vector<FileData::SortType> SortTypes(typesArr, typesArr +
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sizeof(typesArr)/sizeof(typesArr[0]));
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bool compareName(const FileData* file1, const FileData* file2)
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{
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// We compare the actual metadata name, as collection files have the system
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// appended which messes up the order.
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std::string name1 = Utils::String::toUpper(file1->metadata.get("sortname"));
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std::string name2 = Utils::String::toUpper(file2->metadata.get("sortname"));
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if (name1.empty())
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name1 = Utils::String::toUpper(file1->metadata.get("name"));
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if (name2.empty())
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name2 = Utils::String::toUpper(file2->metadata.get("name"));
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return name1.compare(name2) < 0;
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}
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bool compareNameDescending(const FileData* file1, const FileData* file2)
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{
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std::string name1 = Utils::String::toUpper(file1->metadata.get("sortname"));
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std::string name2 = Utils::String::toUpper(file2->metadata.get("sortname"));
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if (name1.empty())
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name1 = Utils::String::toUpper(file1->metadata.get("name"));
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if (name2.empty())
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name2 = Utils::String::toUpper(file2->metadata.get("name"));
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return name1.compare(name2) > 0;
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}
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bool compareRating(const FileData* file1, const FileData* file2)
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{
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return file1->metadata.getFloat("rating") < file2->metadata.getFloat("rating");
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}
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bool compareRatingDescending(const FileData* file1, const FileData* file2)
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{
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return file1->metadata.getFloat("rating") > file2->metadata.getFloat("rating");
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}
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bool compareReleaseDate(const FileData* file1, const FileData* file2)
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{
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// Since it's stored as an ISO string (YYYYMMDDTHHMMSS), we can compare as a string
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// which is a lot faster than the time casts and the time comparisons.
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return (file1)->metadata.get("releasedate") < (file2)->metadata.get("releasedate");
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}
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bool compareReleaseDateDescending(const FileData* file1, const FileData* file2)
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{
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return (file1)->metadata.get("releasedate") > (file2)->metadata.get("releasedate");
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}
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bool compareDeveloper(const FileData* file1, const FileData* file2)
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{
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std::string developer1 = Utils::String::toUpper(file1->metadata.get("developer"));
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std::string developer2 = Utils::String::toUpper(file2->metadata.get("developer"));
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return developer1.compare(developer2) < 0;
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}
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bool compareDeveloperDescending(const FileData* file1, const FileData* file2)
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{
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std::string developer1 = Utils::String::toUpper(file1->metadata.get("developer"));
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std::string developer2 = Utils::String::toUpper(file2->metadata.get("developer"));
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return developer1.compare(developer2) > 0;
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}
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bool comparePublisher(const FileData* file1, const FileData* file2)
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{
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std::string publisher1 = Utils::String::toUpper(file1->metadata.get("publisher"));
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std::string publisher2 = Utils::String::toUpper(file2->metadata.get("publisher"));
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return publisher1.compare(publisher2) < 0;
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}
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bool comparePublisherDescending(const FileData* file1, const FileData* file2)
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{
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std::string publisher1 = Utils::String::toUpper(file1->metadata.get("publisher"));
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std::string publisher2 = Utils::String::toUpper(file2->metadata.get("publisher"));
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return publisher1.compare(publisher2) > 0;
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}
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bool compareGenre(const FileData* file1, const FileData* file2)
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{
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std::string genre1 = Utils::String::toUpper(file1->metadata.get("genre"));
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std::string genre2 = Utils::String::toUpper(file2->metadata.get("genre"));
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return genre1.compare(genre2) < 0;
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}
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bool compareGenreDescending(const FileData* file1, const FileData* file2)
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{
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std::string genre1 = Utils::String::toUpper(file1->metadata.get("genre"));
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std::string genre2 = Utils::String::toUpper(file2->metadata.get("genre"));
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return genre1.compare(genre2) > 0;
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}
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bool compareNumPlayers(const FileData* file1, const FileData* file2)
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{
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std::string file1Players = (file1)->metadata.get("players");
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std::string file2Players = (file2)->metadata.get("players");
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unsigned int file1Int = 0;
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unsigned int file2Int = 0;
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size_t dashPos;
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// If there is a range of players such as '1-4' then capture the number after the dash.
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dashPos = file1Players.find("-");
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if (dashPos != std::string::npos)
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file1Players = file1Players.substr(dashPos + 1, file1Players.size() - dashPos - 1);
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dashPos = file2Players.find("-");
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if (dashPos != std::string::npos)
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file2Players = file2Players.substr(dashPos + 1, file2Players.size() - dashPos - 1);
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// Any non-numeric value will end up as zero.
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if (!file1Players.empty() &&
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std::all_of(file1Players.begin(), file1Players.end(), ::isdigit))
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file1Int = stoi(file1Players);
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if (!file2Players.empty() &&
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std::all_of(file2Players.begin(), file2Players.end(), ::isdigit))
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file2Int = stoi(file2Players);
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return file1Int < file2Int;
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}
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bool compareNumPlayersDescending(const FileData* file1, const FileData* file2)
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{
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std::string file1Players = (file1)->metadata.get("players");
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std::string file2Players = (file2)->metadata.get("players");
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unsigned int file1Int = 0;
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unsigned int file2Int = 0;
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size_t dashPos;
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dashPos = file1Players.find("-");
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if (dashPos != std::string::npos)
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file1Players = file1Players.substr(dashPos + 1, file1Players.size() - dashPos - 1);
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dashPos = file2Players.find("-");
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if (dashPos != std::string::npos)
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file2Players = file2Players.substr(dashPos + 1, file2Players.size() - dashPos - 1);
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if (!file1Players.empty() &&
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std::all_of(file1Players.begin(), file1Players.end(), ::isdigit))
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file1Int = stoi(file1Players);
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if (!file2Players.empty() &&
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std::all_of(file2Players.begin(), file2Players.end(), ::isdigit))
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file2Int = stoi(file2Players);
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return file1Int > file2Int;
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}
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bool compareLastPlayed(const FileData* file1, const FileData* file2)
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{
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// Since it's stored as an ISO string (YYYYMMDDTHHMMSS), we can compare as a string
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// which is a lot faster than the time casts and the time comparisons.
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return (file1)->metadata.get("lastplayed") > (file2)->metadata.get("lastplayed");
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}
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bool compareLastPlayedDescending(const FileData* file1, const FileData* file2)
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{
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return (file1)->metadata.get("lastplayed") < (file2)->metadata.get("lastplayed");
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}
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bool compareTimesPlayed(const FileData* file1, const FileData* file2)
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{
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// Only games have playcount metadata.
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if (file1->metadata.getType() == GAME_METADATA &&
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file2->metadata.getType() == GAME_METADATA)
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return (file1)->metadata.getInt("playcount") < (file2)->metadata.getInt("playcount");
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return false;
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}
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bool compareTimesPlayedDescending(const FileData* file1, const FileData* file2)
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{
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if (file1->metadata.getType() == GAME_METADATA &&
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file2->metadata.getType() == GAME_METADATA)
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return (file1)->metadata.getInt("playcount") > (file2)->metadata.getInt("playcount");
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return false;
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}
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bool compareSystem(const FileData* file1, const FileData* file2)
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{
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std::string system1 = Utils::String::toUpper(file1->getSystemName());
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std::string system2 = Utils::String::toUpper(file2->getSystemName());
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return system1.compare(system2) < 0;
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}
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bool compareSystemDescending(const FileData* file1, const FileData* file2)
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{
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std::string system1 = Utils::String::toUpper(file1->getSystemName());
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std::string system2 = Utils::String::toUpper(file2->getSystemName());
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return system1.compare(system2) > 0;
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}
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};
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