Find a file
2012-07-21 15:16:07 -05:00
snes Systems can be defined in the systems.cfg file (currently in the same directory as the executable). Games can now be launched with the enter key. Progress! 2012-07-21 14:06:24 -05:00
src Renderer now uses an int for colors instead of mixing SDL_Color and ints. GuiList now scrolls. 2012-07-21 15:16:07 -05:00
.gitignore Added InputManager; GuiComponents can register themselves to receive input events. 2012-07-19 20:08:29 -05:00
LinLibertine_R.ttf Added InputManager; GuiComponents can register themselves to receive input events. 2012-07-19 20:08:29 -05:00
Makefile Now searching a test directory for files matching an extension and displaying them. 2012-07-20 11:14:09 -05:00
README.md Updated readme. 2012-07-21 14:36:28 -05:00
systems.cfg Systems can be defined in the systems.cfg file (currently in the same directory as the executable). Games can now be launched with the enter key. Progress! 2012-07-21 14:06:24 -05:00

EmulationStation

A simple front-end for emulators made with SDL, designed for controller navigation. Developed for use with the Raspberry Pi and RetroArch.

Building

EmulationStation has a few dependencies. For building, you'll probably need libsdl1.2-dev, libsdl-ttf2.0-dev, and libboost-filesystem-dev.

You can build it by just running make.

Configuring

At the moment, the software looks for a file named "systems.cfg" in the directory it is run from. An example is included, though at the moment only one system should be defined.