ES-DE/src/components
Aloshi 56b04aec4c updateGamelist now creates a gamelist.xml if one does not exist.
Added GuiMsgBoxOk and GuiMsgBoxYesNo, basic message boxes.
Added rating scraping to TheGamesDB scraper.
Added warning if platform ID is not set for a system the user has selected
to scrape.
2013-10-16 17:05:02 -05:00
..
AnimationComponent.cpp Move from homegrown Vector2 class to Eigen. 2013-07-10 06:29:43 -05:00
AnimationComponent.h Move from homegrown Vector2 class to Eigen. 2013-07-10 06:29:43 -05:00
AsyncReqComponent.cpp Added AsyncReqComponent for easy asynchronous, cancelable HTTP requests with a nice loading icon. 2013-09-15 14:11:39 -05:00
AsyncReqComponent.h Fix building on Linux 2013-10-10 15:55:54 -05:00
ButtonComponent.cpp Moved ResourceManager to be a singleton. 2013-10-04 18:10:39 -05:00
ButtonComponent.h Moved Font.h/.cpp to the "resources" directory (since it's a Reloadable). 2013-10-04 18:24:41 -05:00
ComponentListComponent.cpp You can now choose a scraper in the Settings menu. 2013-10-05 21:56:06 -05:00
ComponentListComponent.h Work on scraper UI integration (about there, just need a real scraper 2013-09-19 18:41:14 -05:00
DateTimeComponent.cpp Moved ResourceManager to be a singleton. 2013-10-04 18:10:39 -05:00
DateTimeComponent.h Moved Font.h/.cpp to the "resources" directory (since it's a Reloadable). 2013-10-04 18:24:41 -05:00
GuiDetectDevice.cpp Moved Font.h/.cpp to the "resources" directory (since it's a Reloadable). 2013-10-04 18:24:41 -05:00
GuiDetectDevice.h Fix mis-declared render methods for input setup GUIs. 2013-07-26 18:28:51 -05:00
GuiFastSelect.cpp Moved the fast select GUI to nine patches. 2013-09-14 12:32:21 -05:00
GuiFastSelect.h Moved the fast select GUI to nine patches. 2013-09-14 12:32:21 -05:00
GuiGameList.cpp More work on multi-game scraping UI. 2013-10-10 19:55:57 -05:00
GuiGameList.h RatingComponent mostly working. 2013-09-23 21:02:41 -05:00
GuiGameScraper.cpp Moved ResourceManager to be a singleton. 2013-10-04 18:10:39 -05:00
GuiGameScraper.h Renamed/moved maximum scraper results constant to be used in scraper 2013-09-24 01:58:59 -03:00
GuiInputConfig.cpp Moved Font.h/.cpp to the "resources" directory (since it's a Reloadable). 2013-10-04 18:24:41 -05:00
GuiInputConfig.h Fix mis-declared render methods for input setup GUIs. 2013-07-26 18:28:51 -05:00
GuiMenu.cpp Moved ResourceManager to be a singleton. 2013-10-04 18:10:39 -05:00
GuiMenu.h Move from homegrown Vector2 class to Eigen. 2013-07-10 06:29:43 -05:00
GuiMetaDataEd.cpp Multi-game scraper seems to be functional! 2013-10-13 14:07:48 -05:00
GuiMetaDataEd.h Work on scraper UI integration (about there, just need a real scraper 2013-09-19 18:41:14 -05:00
GuiMsgBoxOk.cpp updateGamelist now creates a gamelist.xml if one does not exist. 2013-10-16 17:05:02 -05:00
GuiMsgBoxOk.h updateGamelist now creates a gamelist.xml if one does not exist. 2013-10-16 17:05:02 -05:00
GuiMsgBoxYesNo.cpp updateGamelist now creates a gamelist.xml if one does not exist. 2013-10-16 17:05:02 -05:00
GuiMsgBoxYesNo.h updateGamelist now creates a gamelist.xml if one does not exist. 2013-10-16 17:05:02 -05:00
GuiScraperLog.cpp Disable sleep mode while scraping. 2013-10-13 16:40:36 -05:00
GuiScraperLog.h updateGamelist now creates a gamelist.xml if one does not exist. 2013-10-16 17:05:02 -05:00
GuiScraperStart.cpp updateGamelist now creates a gamelist.xml if one does not exist. 2013-10-16 17:05:02 -05:00
GuiScraperStart.h updateGamelist now creates a gamelist.xml if one does not exist. 2013-10-16 17:05:02 -05:00
GuiSettingsMenu.cpp More work on multi-game scraping UI. 2013-10-10 19:55:57 -05:00
GuiSettingsMenu.h OptionListComponent 2013-10-03 16:50:40 -05:00
ImageComponent.cpp Moved ResourceManager to be a singleton. 2013-10-04 18:10:39 -05:00
ImageComponent.h Search for box hooked up. 2013-09-20 18:55:05 -05:00
NinePatchComponent.cpp Moved ResourceManager to be a singleton. 2013-10-04 18:10:39 -05:00
NinePatchComponent.h Move GuiSettingsMenu to use NinePatch. 2013-09-14 11:14:21 -05:00
OptionListComponent.h Reworked OptionListComponent to push a second component when editing the 2013-10-12 14:03:32 -05:00
RatingComponent.cpp updateGamelist now creates a gamelist.xml if one does not exist. 2013-10-16 17:05:02 -05:00
RatingComponent.h Use RatingComponent in the metadata editor. 2013-09-24 14:44:18 -05:00
ScrollableContainer.cpp Fixed ScrollableContainer clipping. 2013-08-06 22:46:25 -05:00
ScrollableContainer.h Move from homegrown Vector2 class to Eigen. 2013-07-10 06:29:43 -05:00
SliderComponent.cpp Fix Settings menu and associated components. 2013-07-16 23:18:30 -05:00
SliderComponent.h Move from homegrown Vector2 class to Eigen. 2013-07-10 06:29:43 -05:00
SwitchComponent.cpp Moved Font.h/.cpp to the "resources" directory (since it's a Reloadable). 2013-10-04 18:24:41 -05:00
SwitchComponent.h Move from homegrown Vector2 class to Eigen. 2013-07-10 06:29:43 -05:00
TextComponent.cpp Better opacity support for TextComponent 2013-10-10 16:14:33 -05:00
TextComponent.h Better opacity support for TextComponent 2013-10-10 16:14:33 -05:00
TextEditComponent.cpp Moved Font.h/.cpp to the "resources" directory (since it's a Reloadable). 2013-10-04 18:24:41 -05:00
TextEditComponent.h Search for box hooked up. 2013-09-20 18:55:05 -05:00
TextListComponent.h Moved Font.h/.cpp to the "resources" directory (since it's a Reloadable). 2013-10-04 18:24:41 -05:00
ThemeComponent.cpp Moved ResourceManager to be a singleton. 2013-10-04 18:10:39 -05:00
ThemeComponent.h Moved Font.h/.cpp to the "resources" directory (since it's a Reloadable). 2013-10-04 18:24:41 -05:00