ES-DE/es-core/src
2021-01-31 20:51:24 +01:00
..
animations Changed to C++ casts throughout the application. 2020-11-17 23:06:54 +01:00
components The video player is now stopped before attempting to remove media files. 2021-01-31 20:51:24 +01:00
guis Fixed an issue where GuiMsgBox would not look correct on high resolution displays. 2021-01-29 19:55:27 +01:00
math Fixed a graphical glitch caused by inaccurate rounding. 2021-01-19 21:50:14 +01:00
renderers Fixed the annoying white screen flashing when starting the application. 2021-01-25 18:11:18 +01:00
resources The 'Gamelist on startup' setting now shows the full system names. 2021-01-30 15:52:10 +01:00
utils (Windows) Fixed an issue where directory deletions would be incorrectly reported as failed. 2021-01-31 20:30:43 +01:00
AsyncHandle.h Added SPDX license identifiers to all source files. 2020-09-21 19:17:34 +02:00
AudioManager.cpp Fixed an issue where the application would hang if there were no audio devices available. 2020-12-31 14:27:31 +01:00
AudioManager.h Fixed an issue where the application would hang if there were no audio devices available. 2020-12-31 14:27:31 +01:00
CECInput.cpp Some general code cleanup. 2021-01-25 18:07:11 +01:00
CECInput.h Added SPDX license identifiers to all source files. 2020-09-21 19:17:34 +02:00
GuiComponent.cpp The video player is now stopped before attempting to remove media files. 2021-01-31 20:51:24 +01:00
GuiComponent.h The video player is now stopped before attempting to remove media files. 2021-01-31 20:51:24 +01:00
HelpPrompt.h Added SPDX license identifiers to all source files. 2020-09-21 19:17:34 +02:00
HelpStyle.cpp Changed to C++ casts throughout the application. 2020-11-17 23:06:54 +01:00
HelpStyle.h Added SPDX license identifiers to all source files. 2020-09-21 19:17:34 +02:00
HttpReq.cpp Fixed some MSVC compiler warnings. 2020-12-29 11:06:01 +01:00
HttpReq.h Rewrote some code from C to C++ 2020-12-16 23:59:00 +01:00
ImageIO.cpp Some minor code cleanup. 2021-01-15 18:47:01 +01:00
ImageIO.h Rewrote some code from C to C++ 2020-12-16 23:59:00 +01:00
InputConfig.cpp Changed to C++ casts throughout the application. 2020-11-17 23:06:54 +01:00
InputConfig.h Added SPDX license identifiers to all source files. 2020-09-21 19:17:34 +02:00
InputManager.cpp Two small changes to the application startup logging. 2021-01-07 00:14:45 +01:00
InputManager.h Fixed compilation errors on Fedora and GCC 10. 2020-11-28 22:27:00 +01:00
Log.cpp (Windows) Forward slashes are now converted to backslashes for the console log output. 2021-01-28 20:24:56 +01:00
Log.h Added SPDX license identifiers to all source files. 2020-09-21 19:17:34 +02:00
MameNames.cpp Reverted a removed optimization. 2020-12-17 00:20:25 +01:00
MameNames.h Added SPDX license identifiers to all source files. 2020-09-21 19:17:34 +02:00
Platform.cpp Changed a cast from C style to C++ style. 2021-01-18 00:19:27 +01:00
Platform.h (Windows) Fixed some build issues and got the OpenGL shaders to work. 2020-09-16 22:14:35 +02:00
Scripting.cpp Some general code cleanup. 2021-01-25 18:07:11 +01:00
Scripting.h Fixed an issue with custom event scripts on Windows. 2020-12-31 13:10:28 +01:00
Settings.cpp Added better support for RetroArch installed as Flatpak. 2021-01-25 18:17:55 +01:00
Settings.h Added logic to retrieve default setting values. 2020-12-14 17:25:41 +01:00
Sound.cpp Fixed an issue where the application would hang if there were no audio devices available. 2020-12-31 14:27:31 +01:00
Sound.h Further modernizations of the audio handling code. 2020-12-22 23:27:23 +01:00
ThemeData.cpp Some general code cleanup. 2021-01-25 18:07:11 +01:00
ThemeData.h Improved some log output in ThemeData. 2021-01-17 21:52:34 +01:00
Window.cpp Buttons now look correct on high-resolution displays. 2021-01-13 23:46:51 +01:00
Window.h Fixed the quick list scroll overlay and made it configurable using a menu option. 2021-01-12 22:41:28 +01:00