ES-DE/es-app/CMakeLists.txt
XargonWan 1167c4be41
feat/update 3.1.0 (#7)
* Added initial text shaping support

* Fixed some font issues

* (Windows) Added initial text shaping support

* (macOS) Added initial text shaping support

* Disabled building of HarfBuzz-subset on Windows and macOS

* (Android) Added initial text shaping support

* Added the nl_NL locale to locale/languages

* Changed the font VRAM usage calculation to actually only include texture data

* Moved the HarfBuzz segment building to a separate function

Also implemented segment caching and fixed an issue where missing glyphs were not handled correctly

* Moved the text shaping to a separate function

* Fixed a text shaping issue when there was a font change for the last character of a string

* Added support for the pl_PL locale

* Changed two font calculation functions to use shaped text

Also consolidated the HarfBuzz segment creation and shaping into a single function

* Added a hack to make shaped text wrap somehow correctly

* Changed the text shaping function to return the segment vector

* Text shaping segments are no longer created by space characters

* RTL text segments are now flagged as such

* Fixed an issue where text was not correctly centered after line breaks

* Reverted some font changes that were not needed after all

* Changed to having HarfBuzz set the horizontal glyph advance

* Fixed another failure mode for the wrapText shaped text hack

* Added a precaution to prevent crashes in case of broken fonts being used

* Made accurate text layout work correctly using HarfBuzz

* Removed the offensive wrapText hacks and added some optimizations

Also changed the three dots to an actual ellipsis Unicode character when abbreviating text

* Reverted a change in TextComponent as it caused unforeseen issues

* Changed Font::shapeText() to pass the segments vector by reference

* Removed a temporary member variable in Font and replaced it with proper argument passing

* Fixed a regression where text shaping stopped working

* Added sharing of glyph atlas entries between shaped glyph entries that need the same texture

* Added support for the ar_EG locale

* Some font-related code and comments cleanup

* Fixed a source file header typo

* Documentation update

* Removed a lot of unnecessary text processing

* Added the ICU library as a dependency

* (Android) Added the ICU library as a dependency

* (macOS) Added the ICU library as a dependency

* (Windows) Added the ICU library as a dependency

* (Windows) Fixed an MSVC compiler warning

* Replaced all built-in Unicode case conversion logic and lookup tables with facilities from the ICU library

* Documentation update

* Updated the pl_PL translations

* Added a menu title font size adjustment for the pl_PL translations

* Removed support for NetBSD and OpenBSD

* Changed a code comment that referred to BSD Unix

* Documentation update

* Silenced some Clang compiler warnings

* Added experimental support for building on Haiku

* (Haiku) Added a ScreenScraper platform identifier

* (Haiku) Added support for the Sony PlayStation Portable (psp) game system

* (Haiku) Added support for the ScummVM Game Engine (scummvm) game system

* Documentation update

* Updated the pl_PL translations

* Changed ScreenSaver to use TextComponent instead of using Font facilities directly

* Changed Window to use TextComponent instead of using Font facilities directly

* Changed ButtonComponent to use TextComponent instead of using Font facilities directly

* Changed SliderComponent to use TextComponent instead of using Font facilities directly

* Reverted ButtonComponent and SliderComponent to render the debug overlays themselves

* Changed DateTimeEditComponent to use TextComponent instead of using Font facilities directly

* Minor code cleanup

* Changed TextEditComponent to use TextComponent instead of using Font facilities directly

* Changed Font::buildTextCache() and Font::renderTextCache() to protected functions

* Changed a compiler silencing option to only apply to Clang

* (Haiku) Updated CMake configuration to make ES-DE build on Haiku Nightly (but no longer on R1/beta4)

* Documentation update

* (Haiku) Added find rule configuration for RetroArch

Also added a single core for testing purposes

* Removed direct use of Font::wrapText() from OptionListComponent, TextEditComponent and TextListComponent

* Removed direct use of Font::wrapText() from TextComponent

* Fixed an issue where ComponentList could generate elements with negative widths

* Added an assertion to GuiComponent::setSize() to check for negative mSize values

* DateTimeEditComponent no longer renders the debug overlay unless there is a string to display

* (FreeBSD) Added support for building with DEINIT_ON_LAUNCH

* (FreeBSD) Added the man page to the CPack configuration

* (FreeBSD) Added support for rebooting and powering off from inside ES-DE

* (FreeBSD) Added fallback method to locate binary

* Added layout and line wrapping support for shaped text and for mixing of LTR and RTL scripts

* Fixed a special line wrapping scenario where a trailing space should be removed

* (Windows) Fixed some MSVC compiler warnings

* Fixed some Clang compiler warnings

* Fixed an issue where theme names in the theme downloader could get abbreviated

* Added support for the ca_AD locale

* Documentation update

* (Android) Fonts and locales are now copied earlier than the other assets as HarfBuzz and libintl need them earlier in the startup process

* Documentation update

* Added support for the de_DE locale

* (Android) Added a new default find rule entry for Flycast as its application ID has been changed

* Documentation update

* Fixed an issue where text shaping could be permanently disabled after editing text

* Fixed a potential issue where globally disabling text shaping could cause space detection to fail

* Added a check for whether a text element has a width defined when the container property is set

* (Android) Changed ePSXe to use %ROM% instead of %ROMSAF%

* (Haiku) Added support for the PDF viewer

* Updated the el_GR.po, es_ES.po, fr_FR.po, it_IT.po, ja_JP.po, ru_RU.po and zh_CN.po locale files

* Documentation update

* (Haiku) Added correct installation directories to the CMake configuration

* (Haiku) Changed to correct installation directories

* (Haiku) Added support for the correct system resource directories

* (Haiku) Made sure es-pdf-convert is found under all circumstances

* Updated the fr_FR translations

* Updated the es_ES translations

* Updated the it_IT translations

* Added a menu title font size adjustment for the it_IT translations

* Updated the ja_JP translations

* Updated the zh_CN translations

* Fixed an issue where scraping using TheGamesDB would crash the application

* Added an extra check in OptionListComponent to avoid potential crashes

* Removed support for the ca_AD locale

* Added a code comment clarification in FileSystemUtil

* Updated the pl_PL translations

* Some minor code modernization in MameNames

* Fixed an issue where returning from a game would sometimes make the helpsystem use the dimmed theme properties

* (Haiku) Added a resource file

* Added a menu title font size adjustment for the de_DE translations

* (Haiku) Added support for some game systems

* (Haiku) Added a HaikuPorts recipe

* (Haiku) Fixed an URI issue in the HaikuPorts recipe

* Documentation update

* (Haiku) Added configuration for a number of game systems

* Updated the it_IT translations

* Documentation update

* (Haiku) Updated the srcGitRev value in the HaikuPorts recipe

* (Haiku) Added configuration for a number of game systems

* Documentation update

* (Haiku) Updated the srcGitRev value in the HaikuPorts recipe

* (Haiku) Added configuration for a number of game systems

* Documentation update

* (Haiku) Added configuration for a number of game systems

* Documentation update

* (Haiku) Updated the srcGitRev value in the HaikuPorts recipe

* Added basic configuration support and menu entries for theme localization

* Changed a theme loading debug message

* (linear-es-de) Fixed an issue where the system logo for saturnjp was incorrectly showing the western variant

* (modern-es-de) Fixed an issue where the system logo for saturnjp was incorrectly showing the western variant

* Updated the it_IT translations

* Added support for using language variables in the theme configuration

* Added localization support to DateTimeComponent

* Added translations for the automatic collection names when used as theme system variables

* Added localization support for the theme game counter

* Added theme contextual hinting to the custom collection summary text in CollectionSystemsManager

Also added translation support for a string that was previously missed

* Added localization support to the label entries in capabilities.xml

* Fixed a regression where horizontal text containers would sometimes not work correctly

* Fixed an issue where text elements defined as gamecount using the systemdata property could not scroll horizontally

* Added support for including theme files from within the colorScheme and fontSize tag pairs

* Added translations for the automatic collection names (short name versions) when used as theme system variables

* Fixed an incorrect code comment in CollectionSystemsManager

* Added translations for the name and fullname systemdata properties for the text element

* Added translation support for the metadata property for the text element

* Updated all locale (.po) files with the theme engine localization additions

* (linear-es-de) Added translations for en_US, en_GB and sv_SE

* Documentation update

* Updated the fr_FR translations

* (linear-es-de) Added translations for fr_FR

* Updated the ja_JP translations

* Updated the zh_CN translations

* (modern-es-de) Added translations for en_US, en_GB, fr_FR and sv_SE

* Updated the es_ES translations

* Updated the ro_RO translations

* (linear-es-de) Added translations for es_ES

* (linear-es-de) Added translations for ro_RO

* (slate-es-de) Added translations for en_US, en_GB and sv_SE

* (linear-es-de) Updated the es_ES translations

* (modern-es-de) Updated the fr_FR translations

* (linear-es-de) Some minor translation changes

* (modern-es-de) Added translations for ro_RO

* (slate-es-de) Added translations for ro_RO

* Updated the it_IT translations

* Updated the pt_BR translations

* (linear-es-de) Added translations for it_IT

* (modern-es-de) Decreased the helpsystem entry spacing

* (modern-es-de) Added translations for es_ES and it_IT

* (slate-es-de) Added translations for es_ES, fr_FR and it_IT

* (linear-es-de) Added translations for pt_BR

* (modern-es-de) Added translations for pt_BR

* (slate-es-de) Added translations for pt_BR

* (Haiku) Added support for the c64, plus4 and vic20 systems

* Documentation update

* (Haiku) Updated the srcGitRev value in the HaikuPorts recipe

* Updated SDL to 2.30.6 on Android, Windows, macOS and the Linux AppImage builds

* Added an ICU filter configuration file

* (macOS) Reduced the ICU library size via a data filter file

* (Windows) Reduced the ICU library size via a data filter file

* Updated the ru_RU translations

* (linear-es-de) Added translations for ru_RU

* (modern-es-de) Added translations for ru_RU

* (slate-es-de) Added translations for ru_RU

* Added a menu title font size adjustment for the ru_RU translations

* Removed an unnecessary element resize in ScrollableContainer

* Fixed a line breaking issue

* Added theme engine translations for 'unknown' metadata values for developer, publisher, genre and players

* Added theme engine translations for 'never' and 'unknown' date values

* (linear-es-de) Added translations for ja_JP and zh_CN

* (modern-es-de) Added translations for ja_JP and zh_CN

* (slate-es-de) Added translations for ja_JP and zh_CN

* Updated all locales with new theme engine translations

* Fixed an issue where the text element defaultValue property no longer worked correctly

* (modern-es-de) Added some capitalized default metadata values

* Documentation update

* pdated the el_GR translations

* (linear-es-de) Updated the system metadata

* (linear-es-de) Added sv_SE translations for all system hardware types

* Updated the de_DE translations

* Updated the pl_PL translations

* Bundled the July 2024 release of the Mozilla TLS/SSL certificates

* Updated the MAME index files to include ROMs up to MAME version 0.269

* (linear-es-de) Added translations for pl_PL

* Added the VirtualXT RetroArch core as an alternative emulator for the dos and pc systems

* Added the Stella 2023 RetroArch core as an alternative emulator for the atari2600 system

* Removed support for the ar_EG, de_DE, el_GR and nl_NL locales and moved their .po files to an archive directory

* Documentation update

* (modern-es-de) Added translations for pl_PL

* (slate-es-de) Added translations for pl_PL

* Updated SDL to 2.30.7 on Android, Windows, macOS and the Linux AppImage builds

* Updated the fr_FR translations

* Added support for the new Lime3DS binary names on Linux, macOS and Windows

* Added some missing find rules for Lime3DS

* (Windows) Added 'Shortcut' as an alternative emulator for the switch system

Also added the .lnk file extension

* Added jgenesis as an alternative emulator for the famicom, gamegear, gb, gbc, genesis, mastersystem, megacd, megacdjp, megadrive, megadrivejp, nes, segacd, sfc, snes and snesna systems on Linux and Windows

* Documentation update

* Added izapple2 standalone as an alternative emulator for the apple2 system on Linux and Windows

* (Android) Added support for the Microsoft Windows (windows) game system using the Winlator emulator

* (Android) Added Winlator PRoot Cmod standalone as an alternative emulator for the windows system

* Documentation update

* (Android) Added support for the PC Arcade Systems (pcarcade) and Taito Type X (type-x) game systems

* Bumped the version to 3.1.0

* (modern-es-de) Eliminated an annoying debug message

* (linear-es-de) Added some missing metadata files

* (linear-es-de) Added some missing sv_SE translations

* Updated the Winlator emulator names

* Documentation update

* Documentation update for the 3.1.0 release

* Updated latest_release.json for the 3.1.0 release

* Fixed a typo in the changelog

* Documentation update

* (Haiku) Updated the srcGitRev value in the HaikuPorts recipe

* Bumped the version to 3.1.1-alpha

* Video player resources are now completely freed up after finishing view transitions

* Changed a rounding in ScrollableContainer to slightly decrease the risk of glyphs getting cut off at the bottom of the container

* Added the Nanum Square Neo Korean font

* Added support for the ko_KR locale

* Fixed an issue where newly entered ScreenScraper username and password values were positioned incorrectly vertically in the account settings menu

* Documentation update

* Changed the position of the ko_KR language

* Changed the ja_JP position in the languages file

* Fixed an issue where attempting to view media for a game that had no downloaded media paused the playback of all static theme videos

* Documentation update

* Added support for the de_DE locale

* Updated the fr_FR translations

* Documentation update

* Updated the de_DE translations

---------

Co-authored-by: Leon Styhre <leon@leonstyhre.com>
2024-09-18 02:23:26 +02:00

414 lines
21 KiB
CMake

# SPDX-License-Identifier: MIT
#
# ES-DE Frontend
# CMakeLists.txt (es-app)
#
# CMake configuration for es-app
# Also contains the application packaging configuration.
#
project(es-de)
set(ES_HEADERS
${CMAKE_CURRENT_SOURCE_DIR}/src/ApplicationUpdater.h
${CMAKE_CURRENT_SOURCE_DIR}/src/CollectionSystemsManager.h
${CMAKE_CURRENT_SOURCE_DIR}/src/FileData.h
${CMAKE_CURRENT_SOURCE_DIR}/src/FileFilterIndex.h
${CMAKE_CURRENT_SOURCE_DIR}/src/FileSorts.h
${CMAKE_CURRENT_SOURCE_DIR}/src/GamelistFileParser.h
${CMAKE_CURRENT_SOURCE_DIR}/src/MediaViewer.h
${CMAKE_CURRENT_SOURCE_DIR}/src/MetaData.h
${CMAKE_CURRENT_SOURCE_DIR}/src/MiximageGenerator.h
${CMAKE_CURRENT_SOURCE_DIR}/src/PlatformId.h
${CMAKE_CURRENT_SOURCE_DIR}/src/PDFViewer.h
${CMAKE_CURRENT_SOURCE_DIR}/src/Screensaver.h
${CMAKE_CURRENT_SOURCE_DIR}/src/SystemData.h
${CMAKE_CURRENT_SOURCE_DIR}/src/UIModeController.h
${CMAKE_CURRENT_SOURCE_DIR}/src/VolumeControl.h
# GUIs
${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiAlternativeEmulators.h
${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiApplicationUpdater.h
${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiCollectionSystemsOptions.h
${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiGamelistFilter.h
${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiGamelistOptions.h
${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiLaunchScreen.h
${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiMediaViewerOptions.h
${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiMenu.h
${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiMetaDataEd.h
${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiOfflineGenerator.h
${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiOrphanedDataCleanup.h
${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiScraperMenu.h
${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiScraperMulti.h
${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiScraperSearch.h
${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiScraperSingle.h
${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiScreensaverOptions.h
${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiSettings.h
${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiThemeDownloader.h
# Scrapers
${CMAKE_CURRENT_SOURCE_DIR}/src/scrapers/GamesDBJSONScraper.h
${CMAKE_CURRENT_SOURCE_DIR}/src/scrapers/GamesDBJSONScraperResources.h
${CMAKE_CURRENT_SOURCE_DIR}/src/scrapers/Scraper.h
${CMAKE_CURRENT_SOURCE_DIR}/src/scrapers/ScreenScraper.h
# Views
${CMAKE_CURRENT_SOURCE_DIR}/src/views/GamelistBase.h
${CMAKE_CURRENT_SOURCE_DIR}/src/views/GamelistView.h
${CMAKE_CURRENT_SOURCE_DIR}/src/views/SystemView.h
${CMAKE_CURRENT_SOURCE_DIR}/src/views/ViewController.h
)
set(ES_SOURCES
${CMAKE_CURRENT_SOURCE_DIR}/src/ApplicationUpdater.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/CollectionSystemsManager.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/FileData.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/FileFilterIndex.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/FileSorts.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/GamelistFileParser.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/main.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/MediaViewer.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/MetaData.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/MiximageGenerator.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/PlatformId.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/PDFViewer.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/Screensaver.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/SystemData.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/UIModeController.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/VolumeControl.cpp
# GUIs
${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiAlternativeEmulators.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiApplicationUpdater.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiCollectionSystemsOptions.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiGamelistFilter.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiGamelistOptions.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiLaunchScreen.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiMenu.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiMediaViewerOptions.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiMetaDataEd.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiOfflineGenerator.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiOrphanedDataCleanup.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiScraperMenu.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiScraperMulti.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiScraperSearch.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiScraperSingle.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiScreensaverOptions.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiSettings.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiThemeDownloader.cpp
# Scrapers
${CMAKE_CURRENT_SOURCE_DIR}/src/scrapers/GamesDBJSONScraper.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/scrapers/GamesDBJSONScraperResources.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/scrapers/Scraper.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/scrapers/ScreenScraper.cpp
# Views
${CMAKE_CURRENT_SOURCE_DIR}/src/views/GamelistBase.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/views/GamelistView.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/views/SystemView.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/views/ViewController.cpp
)
if(WIN32)
LIST(APPEND ES_SOURCES ${CMAKE_CURRENT_SOURCE_DIR}/assets/ES-DE.rc)
endif()
#---------------------------------------------------------------------------------------------------
# OS-specific installation and package generation setup.
# Define target.
if(APPLE)
include_directories(${COMMON_INCLUDE_DIRS} ${CMAKE_CURRENT_SOURCE_DIR}/src)
add_executable(ES-DE ${ES_SOURCES} ${ES_HEADERS})
target_link_libraries(ES-DE ${COMMON_LIBRARIES} es-core)
set_target_properties(ES-DE PROPERTIES INSTALL_RPATH_USE_LINK_PATH TRUE)
if(CMAKE_CXX_COMPILER_VERSION GREATER_EQUAL 15.0.0)
target_link_options(ES-DE PRIVATE LINKER:-no_warn_duplicate_libraries)
endif()
elseif(WIN32)
include_directories(${COMMON_INCLUDE_DIRS} ${CMAKE_CURRENT_SOURCE_DIR}/src)
add_executable(ES-DE WIN32 ${ES_SOURCES} ${ES_HEADERS})
target_link_libraries(ES-DE ${COMMON_LIBRARIES} es-core)
set_target_properties(ES-DE PROPERTIES INSTALL_RPATH_USE_LINK_PATH TRUE)
elseif(ANDROID)
include_directories(${COMMON_INCLUDE_DIRS} ${CMAKE_CURRENT_SOURCE_DIR}/src)
add_library(main MODULE ${ES_SOURCES} ${ES_HEADERS})
target_link_libraries(main PRIVATE ${COMMON_LIBRARIES} ${CMAKE_DL_LIBS} es-core es-pdf-convert)
else()
include_directories(${COMMON_INCLUDE_DIRS} ${CMAKE_CURRENT_SOURCE_DIR}/src)
add_executable(es-de ${ES_SOURCES} ${ES_HEADERS})
target_link_libraries(es-de ${COMMON_LIBRARIES} ${CMAKE_DL_LIBS} es-core)
set_target_properties(es-de PROPERTIES INSTALL_RPATH_USE_LINK_PATH TRUE)
endif()
# Setup for installation and package generation.
if(WIN32)
install(TARGETS ES-DE RUNTIME DESTINATION .)
install(TARGETS es-pdf-convert RUNTIME DESTINATION es-pdf-converter)
set(CMAKE_INSTALL_SYSTEM_RUNTIME_DESTINATION .)
if(CMAKE_BUILD_TYPE MATCHES Debug)
set(CMAKE_INSTALL_DEBUG_LIBRARIES TRUE)
endif()
install(FILES ../avcodec-60.dll
../avfilter-9.dll
../avformat-60.dll
../avutil-58.dll
../postproc-57.dll
../swresample-4.dll
../swscale-7.dll
../FreeImage.dll
../freetype.dll
../git2.dll
../glew32.dll
../harfbuzz.dll
../icudt75.dll
../icuin75.dll
../icuuc75.dll
../libcrypto-3-x64.dll
../libcurl-x64.dll
../libiconv-2.dll
../libintl-8.dll
../libssl-3-x64.dll
../lunasvg.dll
../pugixml.dll
../rlottie.dll
../SDL2.dll
../vcomp140.dll
DESTINATION .)
install(FILES ../es-pdf-converter/charset.dll
../es-pdf-converter/deflate.dll
../es-pdf-converter/freetype.dll
../es-pdf-converter/iconv.dll
../es-pdf-converter/jpeg8.dll
../es-pdf-converter/lcms2.dll
../es-pdf-converter/Lerc.dll
../es-pdf-converter/libcrypto-3-x64.dll
../es-pdf-converter/libcurl.dll
../es-pdf-converter/liblzma.dll
../es-pdf-converter/libpng16.dll
../es-pdf-converter/libssh2.dll
../es-pdf-converter/openjp2.dll
../es-pdf-converter/poppler.dll
../es-pdf-converter/poppler-cpp.dll
../es-pdf-converter/tiff.dll
../es-pdf-converter/zlib.dll
../es-pdf-converter/zstd.dll
DESTINATION es-pdf-converter)
install(FILES ../LICENSE DESTINATION .)
install(DIRECTORY ${CMAKE_SOURCE_DIR}/licenses DESTINATION .)
install(DIRECTORY ${CMAKE_SOURCE_DIR}/themes/linear-es-de DESTINATION themes)
install(DIRECTORY ${CMAKE_SOURCE_DIR}/themes/modern-es-de DESTINATION themes)
install(DIRECTORY ${CMAKE_SOURCE_DIR}/themes/slate-es-de DESTINATION themes)
install(DIRECTORY ${CMAKE_SOURCE_DIR}/resources DESTINATION .)
elseif(APPLE)
# For completely unknown reasons, when generating a Bundle using cpack, an extra 'Resources'
# directory is added to the target path. Simply adding the two dots as a prefix fixes the
# problem, but doing so would break 'make install' which was actually behaving correctly.
# So an extra 'Resources' directory was added to the CMAKE_INSTALL_PREFIX variable as well
# to compensate for this. It's a bad solution to the problem and there must surely be a
# better way to fix this.
install(TARGETS ES-DE RUNTIME DESTINATION ../MacOS)
install(TARGETS es-pdf-convert RUNTIME DESTINATION ../MacOS)
install(FILES ${CMAKE_CURRENT_SOURCE_DIR}/assets/ES-DE.icns DESTINATION ../Resources)
install(FILES ${CMAKE_CURRENT_SOURCE_DIR}/assets/ES-DE_Info.plist DESTINATION .. RENAME Info.plist)
set(APPLE_DYLIB_PERMISSIONS OWNER_WRITE OWNER_READ OWNER_EXECUTE
GROUP_READ GROUP_EXECUTE
WORLD_READ WORLD_EXECUTE)
install(FILES ${CMAKE_SOURCE_DIR}/libavcodec.60.dylib
PERMISSIONS ${APPLE_DYLIB_PERMISSIONS} DESTINATION ../MacOS)
install(FILES ${CMAKE_SOURCE_DIR}/libavfilter.9.dylib
PERMISSIONS ${APPLE_DYLIB_PERMISSIONS} DESTINATION ../MacOS)
install(FILES ${CMAKE_SOURCE_DIR}/libavformat.60.dylib
PERMISSIONS ${APPLE_DYLIB_PERMISSIONS} DESTINATION ../MacOS)
install(FILES ${CMAKE_SOURCE_DIR}/libavutil.58.dylib
PERMISSIONS ${APPLE_DYLIB_PERMISSIONS} DESTINATION ../MacOS)
install(FILES ${CMAKE_SOURCE_DIR}/libpostproc.57.dylib
PERMISSIONS ${APPLE_DYLIB_PERMISSIONS} DESTINATION ../MacOS)
install(FILES ${CMAKE_SOURCE_DIR}/libswresample.4.dylib
PERMISSIONS ${APPLE_DYLIB_PERMISSIONS} DESTINATION ../MacOS)
install(FILES ${CMAKE_SOURCE_DIR}/libswscale.7.dylib
PERMISSIONS ${APPLE_DYLIB_PERMISSIONS} DESTINATION ../MacOS)
install(FILES ${CMAKE_SOURCE_DIR}/libvorbis.0.4.9.dylib
PERMISSIONS ${APPLE_DYLIB_PERMISSIONS} DESTINATION ../MacOS)
install(FILES ${CMAKE_SOURCE_DIR}/libvorbisenc.2.0.12.dylib
PERMISSIONS ${APPLE_DYLIB_PERMISSIONS} DESTINATION ../MacOS)
install(FILES ${CMAKE_SOURCE_DIR}/libfontconfig.1.dylib
PERMISSIONS ${APPLE_DYLIB_PERMISSIONS} DESTINATION ../MacOS)
install(FILES ${CMAKE_SOURCE_DIR}/libfreetype.6.dylib
PERMISSIONS ${APPLE_DYLIB_PERMISSIONS} DESTINATION ../MacOS)
install(FILES ${CMAKE_SOURCE_DIR}/libgit2.1.7.dylib
PERMISSIONS ${APPLE_DYLIB_PERMISSIONS} DESTINATION ../MacOS)
install(FILES ${CMAKE_SOURCE_DIR}/libharfbuzz.dylib
PERMISSIONS ${APPLE_DYLIB_PERMISSIONS} DESTINATION ../MacOS)
install(FILES ${CMAKE_SOURCE_DIR}/libicudata.75.dylib
PERMISSIONS ${APPLE_DYLIB_PERMISSIONS} DESTINATION ../MacOS)
install(FILES ${CMAKE_SOURCE_DIR}/libicui18n.75.dylib
PERMISSIONS ${APPLE_DYLIB_PERMISSIONS} DESTINATION ../MacOS)
install(FILES ${CMAKE_SOURCE_DIR}/libicuuc.75.dylib
PERMISSIONS ${APPLE_DYLIB_PERMISSIONS} DESTINATION ../MacOS)
install(FILES ${CMAKE_SOURCE_DIR}/libintl.8.dylib
PERMISSIONS ${APPLE_DYLIB_PERMISSIONS} DESTINATION ../MacOS)
install(FILES ${CMAKE_SOURCE_DIR}/libjpeg.62.dylib
PERMISSIONS ${APPLE_DYLIB_PERMISSIONS} DESTINATION ../MacOS)
install(FILES ${CMAKE_SOURCE_DIR}/libopenjp2.7.dylib
PERMISSIONS ${APPLE_DYLIB_PERMISSIONS} DESTINATION ../MacOS)
install(FILES ${CMAKE_SOURCE_DIR}/libpoppler-cpp.0.dylib
PERMISSIONS ${APPLE_DYLIB_PERMISSIONS} DESTINATION ../MacOS)
install(FILES ${CMAKE_SOURCE_DIR}/libpoppler.129.dylib
PERMISSIONS ${APPLE_DYLIB_PERMISSIONS} DESTINATION ../MacOS)
install(FILES ${CMAKE_SOURCE_DIR}/libtiff.6.dylib
PERMISSIONS ${APPLE_DYLIB_PERMISSIONS} DESTINATION ../MacOS)
install(FILES ${CMAKE_SOURCE_DIR}/libSDL2-2.0.0.dylib
PERMISSIONS ${APPLE_DYLIB_PERMISSIONS} DESTINATION ../MacOS)
install(FILES ${CMAKE_SOURCE_DIR}/LICENSE DESTINATION ../Resources)
install(DIRECTORY ${CMAKE_SOURCE_DIR}/resources DESTINATION ../Resources)
install(DIRECTORY ${CMAKE_SOURCE_DIR}/themes/linear-es-de DESTINATION ../Resources/themes)
install(DIRECTORY ${CMAKE_SOURCE_DIR}/themes/modern-es-de DESTINATION ../Resources/themes)
install(DIRECTORY ${CMAKE_SOURCE_DIR}/themes/slate-es-de DESTINATION ../Resources/themes)
install(DIRECTORY ${CMAKE_SOURCE_DIR}/licenses DESTINATION ../Resources)
elseif(HAIKU)
install(TARGETS es-de RUNTIME DESTINATION apps)
install(TARGETS es-pdf-convert RUNTIME DESTINATION apps)
install(FILES ${CMAKE_CURRENT_SOURCE_DIR}/assets/es-de.6.gz
DESTINATION documentation/man/man6)
install(FILES ${CMAKE_SOURCE_DIR}/LICENSE
DESTINATION data/es-de)
install(DIRECTORY ${CMAKE_SOURCE_DIR}/licenses
DESTINATION data/es-de)
install(DIRECTORY ${CMAKE_SOURCE_DIR}/themes/linear-es-de
DESTINATION data/es-de/themes)
install(DIRECTORY ${CMAKE_SOURCE_DIR}/themes/modern-es-de
DESTINATION data/es-de/themes)
install(DIRECTORY ${CMAKE_SOURCE_DIR}/themes/slate-es-de
DESTINATION data/es-de/themes)
install(DIRECTORY ${CMAKE_SOURCE_DIR}/resources
DESTINATION data/es-de)
elseif(NOT ANDROID)
install(TARGETS es-de RUNTIME DESTINATION ${CMAKE_INSTALL_PREFIX}/bin)
install(TARGETS es-pdf-convert RUNTIME DESTINATION ${CMAKE_INSTALL_PREFIX}/bin)
if(CMAKE_SYSTEM_NAME MATCHES Linux OR CMAKE_SYSTEM_NAME MATCHES FreeBSD)
install(FILES ${CMAKE_CURRENT_SOURCE_DIR}/assets/es-de.6.gz
DESTINATION ${CMAKE_INSTALL_PREFIX}/share/man/man6)
else()
install(FILES ${CMAKE_CURRENT_SOURCE_DIR}/assets/es-de.6.gz
DESTINATION ${CMAKE_INSTALL_PREFIX}/man/man6)
endif()
install(FILES ${CMAKE_SOURCE_DIR}/LICENSE
DESTINATION ${CMAKE_INSTALL_PREFIX}/share/es-de)
install(FILES ${CMAKE_CURRENT_SOURCE_DIR}/assets/org.es_de.frontend.desktop
DESTINATION ${CMAKE_INSTALL_PREFIX}/share/applications)
install(FILES ${CMAKE_CURRENT_SOURCE_DIR}/assets/org.es_de.frontend.svg
DESTINATION ${CMAKE_INSTALL_PREFIX}/share/pixmaps)
install(FILES ${CMAKE_CURRENT_SOURCE_DIR}/assets/org.es_de.frontend.svg
DESTINATION ${CMAKE_INSTALL_PREFIX}/share/icons/hicolor/scalable/apps)
install(FILES ${CMAKE_CURRENT_SOURCE_DIR}/assets/org.es_de.frontend.appdata.xml
DESTINATION ${CMAKE_INSTALL_PREFIX}/share/metainfo)
install(DIRECTORY ${CMAKE_SOURCE_DIR}/licenses
DESTINATION ${CMAKE_INSTALL_PREFIX}/share/es-de)
install(DIRECTORY ${CMAKE_SOURCE_DIR}/themes/linear-es-de
DESTINATION ${CMAKE_INSTALL_PREFIX}/share/es-de/themes)
install(DIRECTORY ${CMAKE_SOURCE_DIR}/themes/modern-es-de
DESTINATION ${CMAKE_INSTALL_PREFIX}/share/es-de/themes)
install(DIRECTORY ${CMAKE_SOURCE_DIR}/themes/slate-es-de
DESTINATION ${CMAKE_INSTALL_PREFIX}/share/es-de/themes)
install(DIRECTORY ${CMAKE_SOURCE_DIR}/resources
DESTINATION ${CMAKE_INSTALL_PREFIX}/share/es-de)
endif()
include(InstallRequiredSystemLibraries)
#---------------------------------------------------------------------------------------------------
# General CPack settings.
set(CPACK_PACKAGE_NAME es-de)
set(CPACK_PACKAGE_DESCRIPTION_SUMMARY "Gaming frontend")
set(CPACK_PACKAGE_DESCRIPTION "ES-DE is a frontend for browsing and launching games from your multi-platform collection.")
set(CPACK_PACKAGE_VERSION ${ES_VERSION})
if(APPLE)
# Shorter line length license file to be able to fit inside the drag-and-drop installer window without introducing extra line breaks.
set(CPACK_RESOURCE_FILE_LICENSE ${CMAKE_CURRENT_SOURCE_DIR}/assets/ES-DE_LICENSE_macOS)
elseif(WIN32)
# The installer window looks a bit different on Windows so a specific file for this OS is required.
set(CPACK_RESOURCE_FILE_LICENSE ${CMAKE_CURRENT_SOURCE_DIR}/assets/ES-DE_LICENSE_Windows)
else()
set(CPACK_RESOURCE_FILE_LICENSE ${CMAKE_SOURCE_DIR}/LICENSE)
endif()
set(CPACK_PACKAGE_VENDOR "Northwestern Software AB")
# Use the shorter x64 descriptor for the x86_64/AMD64 architecture.
if(CMAKE_SYSTEM_PROCESSOR MATCHES x86_64 OR CMAKE_SYSTEM_PROCESSOR MATCHES AMD64)
set(CPU_ARCHITECTURE x64)
else()
set(CPU_ARCHITECTURE ${CMAKE_SYSTEM_PROCESSOR})
endif()
# Settings per operating system and generator type.
if(APPLE)
set(CPACK_GENERATOR Bundle)
set(CPACK_PACKAGE_FILE_NAME ES-DE_${CPACK_PACKAGE_VERSION}-${CPU_ARCHITECTURE})
set(CPACK_DMG_VOLUME_NAME "ES-DE ${CPACK_PACKAGE_VERSION}")
set(CPACK_PACKAGE_ICON ${CMAKE_CURRENT_SOURCE_DIR}/assets/ES-DE.icns)
set(CPACK_DMG_DS_STORE ${CMAKE_CURRENT_SOURCE_DIR}/assets/ES-DE_DS_Store)
set(CPACK_BUNDLE_NAME "ES-DE")
set(CPACK_BUNDLE_ICON ${CMAKE_CURRENT_SOURCE_DIR}/assets/ES-DE.icns)
set(CPACK_BUNDLE_PLIST ${CMAKE_CURRENT_SOURCE_DIR}/assets/ES-DE_Info.plist)
if(MACOS_CODESIGN_IDENTITY)
set(CPACK_BUNDLE_APPLE_CERT_APP "Developer ID Application: ${MACOS_CODESIGN_IDENTITY}")
set(CPACK_BUNDLE_APPLE_CODESIGN_PARAMETER "--deep --force --options runtime")
endif()
elseif(WIN32)
set(CPACK_GENERATOR NSIS)
set(CPACK_PACKAGE_FILE_NAME ES-DE_${CPACK_PACKAGE_VERSION}-${CPU_ARCHITECTURE})
set(CPACK_PACKAGE_INSTALL_DIRECTORY ES-DE)
set(CPACK_PACKAGE_EXECUTABLES ES-DE ES-DE)
set(CPACK_NSIS_INSTALL_ROOT ${PROGRAMFILES64})
set(CPACK_NSIS_EXECUTABLES_DIRECTORY .)
set(CPACK_NSIS_MUI_ICON ${CMAKE_CURRENT_SOURCE_DIR}/assets/ES-DE.ico)
set(CPACK_NSIS_ENABLE_UNINSTALL_BEFORE_INSTALL ON)
set(CPACK_NSIS_DISPLAY_NAME "ES-DE ${CPACK_PACKAGE_VERSION}")
set(CPACK_NSIS_PACKAGE_NAME "ES-DE")
set(CPACK_NSIS_INSTALLED_ICON_NAME ES-DE.exe)
set(CPACK_NSIS_WELCOME_TITLE "ES-DE Installer")
set(CPACK_NSIS_FINISH_TITLE "ES-DE Installation Completed")
set(CPACK_NSIS_MANIFEST_DPI_AWARE ON)
set(CPACK_NSIS_MENU_LINKS "https://es-de.org" "ES-DE Website")
else()
set(CPACK_PACKAGE_INSTALL_DIRECTORY es-de_${CMAKE_PACKAGE_VERSION})
set(CPACK_PACKAGE_EXECUTABLES es-de es-de)
if(LINUX_CPACK_GENERATOR MATCHES DEB)
set(CPACK_GENERATOR DEB)
endif()
set(CPACK_DEBIAN_FILE_NAME es-de_${CPACK_PACKAGE_VERSION}-${CPU_ARCHITECTURE}.deb)
set(CPACK_DEBIAN_PACKAGE_MAINTAINER "Leon Styhre <leon.styhre@nw-soft.com>")
set(CPACK_DEBIAN_PACKAGE_HOMEPAGE https://es-de.org)
set(CPACK_DEBIAN_PACKAGE_SECTION games)
set(CPACK_DEBIAN_PACKAGE_PRIORITY optional)
set(CPACK_DEBIAN_PACKAGE_SHLIBDEPS ON)
if(LINUX_CPACK_GENERATOR MATCHES RPM)
set(CPACK_GENERATOR RPM)
endif()
set(CPACK_RPM_FILE_NAME es-de_${CPACK_PACKAGE_VERSION}-${CPU_ARCHITECTURE}.rpm)
set(CPACK_RPM_PACKAGE_DESCRIPTION ${CPACK_PACKAGE_DESCRIPTION})
set(CPACK_RPM_PACKAGE_LICENSE MIT)
list(APPEND CPACK_RPM_EXCLUDE_FROM_AUTO_FILELIST_ADDITION ${CMAKE_INSTALL_PREFIX})
list(APPEND CPACK_RPM_EXCLUDE_FROM_AUTO_FILELIST_ADDITION ${CMAKE_INSTALL_PREFIX}/bin)
list(APPEND CPACK_RPM_EXCLUDE_FROM_AUTO_FILELIST_ADDITION ${CMAKE_INSTALL_PREFIX}/share)
list(APPEND CPACK_RPM_EXCLUDE_FROM_AUTO_FILELIST_ADDITION ${CMAKE_INSTALL_PREFIX}/share/icons)
list(APPEND CPACK_RPM_EXCLUDE_FROM_AUTO_FILELIST_ADDITION ${CMAKE_INSTALL_PREFIX}/share/icons/hicolor)
list(APPEND CPACK_RPM_EXCLUDE_FROM_AUTO_FILELIST_ADDITION ${CMAKE_INSTALL_PREFIX}/share/icons/hicolor/scalable)
list(APPEND CPACK_RPM_EXCLUDE_FROM_AUTO_FILELIST_ADDITION ${CMAKE_INSTALL_PREFIX}/share/icons/hicolor/scalable/apps)
list(APPEND CPACK_RPM_EXCLUDE_FROM_AUTO_FILELIST_ADDITION ${CMAKE_INSTALL_PREFIX}/share/man)
list(APPEND CPACK_RPM_EXCLUDE_FROM_AUTO_FILELIST_ADDITION ${CMAKE_INSTALL_PREFIX}/share/man/man6)
list(APPEND CPACK_RPM_EXCLUDE_FROM_AUTO_FILELIST_ADDITION ${CMAKE_INSTALL_PREFIX}/share/metainfo)
list(APPEND CPACK_RPM_EXCLUDE_FROM_AUTO_FILELIST_ADDITION ${CMAKE_INSTALL_PREFIX}/share/pixmaps)
list(APPEND CPACK_RPM_EXCLUDE_FROM_AUTO_FILELIST_ADDITION ${CMAKE_INSTALL_PREFIX}/share/applications)
endif()
include(CPack)