ES-DE/themes/modern-es-de/theme.xml
XargonWan 1167c4be41
feat/update 3.1.0 (#7)
* Added initial text shaping support

* Fixed some font issues

* (Windows) Added initial text shaping support

* (macOS) Added initial text shaping support

* Disabled building of HarfBuzz-subset on Windows and macOS

* (Android) Added initial text shaping support

* Added the nl_NL locale to locale/languages

* Changed the font VRAM usage calculation to actually only include texture data

* Moved the HarfBuzz segment building to a separate function

Also implemented segment caching and fixed an issue where missing glyphs were not handled correctly

* Moved the text shaping to a separate function

* Fixed a text shaping issue when there was a font change for the last character of a string

* Added support for the pl_PL locale

* Changed two font calculation functions to use shaped text

Also consolidated the HarfBuzz segment creation and shaping into a single function

* Added a hack to make shaped text wrap somehow correctly

* Changed the text shaping function to return the segment vector

* Text shaping segments are no longer created by space characters

* RTL text segments are now flagged as such

* Fixed an issue where text was not correctly centered after line breaks

* Reverted some font changes that were not needed after all

* Changed to having HarfBuzz set the horizontal glyph advance

* Fixed another failure mode for the wrapText shaped text hack

* Added a precaution to prevent crashes in case of broken fonts being used

* Made accurate text layout work correctly using HarfBuzz

* Removed the offensive wrapText hacks and added some optimizations

Also changed the three dots to an actual ellipsis Unicode character when abbreviating text

* Reverted a change in TextComponent as it caused unforeseen issues

* Changed Font::shapeText() to pass the segments vector by reference

* Removed a temporary member variable in Font and replaced it with proper argument passing

* Fixed a regression where text shaping stopped working

* Added sharing of glyph atlas entries between shaped glyph entries that need the same texture

* Added support for the ar_EG locale

* Some font-related code and comments cleanup

* Fixed a source file header typo

* Documentation update

* Removed a lot of unnecessary text processing

* Added the ICU library as a dependency

* (Android) Added the ICU library as a dependency

* (macOS) Added the ICU library as a dependency

* (Windows) Added the ICU library as a dependency

* (Windows) Fixed an MSVC compiler warning

* Replaced all built-in Unicode case conversion logic and lookup tables with facilities from the ICU library

* Documentation update

* Updated the pl_PL translations

* Added a menu title font size adjustment for the pl_PL translations

* Removed support for NetBSD and OpenBSD

* Changed a code comment that referred to BSD Unix

* Documentation update

* Silenced some Clang compiler warnings

* Added experimental support for building on Haiku

* (Haiku) Added a ScreenScraper platform identifier

* (Haiku) Added support for the Sony PlayStation Portable (psp) game system

* (Haiku) Added support for the ScummVM Game Engine (scummvm) game system

* Documentation update

* Updated the pl_PL translations

* Changed ScreenSaver to use TextComponent instead of using Font facilities directly

* Changed Window to use TextComponent instead of using Font facilities directly

* Changed ButtonComponent to use TextComponent instead of using Font facilities directly

* Changed SliderComponent to use TextComponent instead of using Font facilities directly

* Reverted ButtonComponent and SliderComponent to render the debug overlays themselves

* Changed DateTimeEditComponent to use TextComponent instead of using Font facilities directly

* Minor code cleanup

* Changed TextEditComponent to use TextComponent instead of using Font facilities directly

* Changed Font::buildTextCache() and Font::renderTextCache() to protected functions

* Changed a compiler silencing option to only apply to Clang

* (Haiku) Updated CMake configuration to make ES-DE build on Haiku Nightly (but no longer on R1/beta4)

* Documentation update

* (Haiku) Added find rule configuration for RetroArch

Also added a single core for testing purposes

* Removed direct use of Font::wrapText() from OptionListComponent, TextEditComponent and TextListComponent

* Removed direct use of Font::wrapText() from TextComponent

* Fixed an issue where ComponentList could generate elements with negative widths

* Added an assertion to GuiComponent::setSize() to check for negative mSize values

* DateTimeEditComponent no longer renders the debug overlay unless there is a string to display

* (FreeBSD) Added support for building with DEINIT_ON_LAUNCH

* (FreeBSD) Added the man page to the CPack configuration

* (FreeBSD) Added support for rebooting and powering off from inside ES-DE

* (FreeBSD) Added fallback method to locate binary

* Added layout and line wrapping support for shaped text and for mixing of LTR and RTL scripts

* Fixed a special line wrapping scenario where a trailing space should be removed

* (Windows) Fixed some MSVC compiler warnings

* Fixed some Clang compiler warnings

* Fixed an issue where theme names in the theme downloader could get abbreviated

* Added support for the ca_AD locale

* Documentation update

* (Android) Fonts and locales are now copied earlier than the other assets as HarfBuzz and libintl need them earlier in the startup process

* Documentation update

* Added support for the de_DE locale

* (Android) Added a new default find rule entry for Flycast as its application ID has been changed

* Documentation update

* Fixed an issue where text shaping could be permanently disabled after editing text

* Fixed a potential issue where globally disabling text shaping could cause space detection to fail

* Added a check for whether a text element has a width defined when the container property is set

* (Android) Changed ePSXe to use %ROM% instead of %ROMSAF%

* (Haiku) Added support for the PDF viewer

* Updated the el_GR.po, es_ES.po, fr_FR.po, it_IT.po, ja_JP.po, ru_RU.po and zh_CN.po locale files

* Documentation update

* (Haiku) Added correct installation directories to the CMake configuration

* (Haiku) Changed to correct installation directories

* (Haiku) Added support for the correct system resource directories

* (Haiku) Made sure es-pdf-convert is found under all circumstances

* Updated the fr_FR translations

* Updated the es_ES translations

* Updated the it_IT translations

* Added a menu title font size adjustment for the it_IT translations

* Updated the ja_JP translations

* Updated the zh_CN translations

* Fixed an issue where scraping using TheGamesDB would crash the application

* Added an extra check in OptionListComponent to avoid potential crashes

* Removed support for the ca_AD locale

* Added a code comment clarification in FileSystemUtil

* Updated the pl_PL translations

* Some minor code modernization in MameNames

* Fixed an issue where returning from a game would sometimes make the helpsystem use the dimmed theme properties

* (Haiku) Added a resource file

* Added a menu title font size adjustment for the de_DE translations

* (Haiku) Added support for some game systems

* (Haiku) Added a HaikuPorts recipe

* (Haiku) Fixed an URI issue in the HaikuPorts recipe

* Documentation update

* (Haiku) Added configuration for a number of game systems

* Updated the it_IT translations

* Documentation update

* (Haiku) Updated the srcGitRev value in the HaikuPorts recipe

* (Haiku) Added configuration for a number of game systems

* Documentation update

* (Haiku) Updated the srcGitRev value in the HaikuPorts recipe

* (Haiku) Added configuration for a number of game systems

* Documentation update

* (Haiku) Added configuration for a number of game systems

* Documentation update

* (Haiku) Updated the srcGitRev value in the HaikuPorts recipe

* Added basic configuration support and menu entries for theme localization

* Changed a theme loading debug message

* (linear-es-de) Fixed an issue where the system logo for saturnjp was incorrectly showing the western variant

* (modern-es-de) Fixed an issue where the system logo for saturnjp was incorrectly showing the western variant

* Updated the it_IT translations

* Added support for using language variables in the theme configuration

* Added localization support to DateTimeComponent

* Added translations for the automatic collection names when used as theme system variables

* Added localization support for the theme game counter

* Added theme contextual hinting to the custom collection summary text in CollectionSystemsManager

Also added translation support for a string that was previously missed

* Added localization support to the label entries in capabilities.xml

* Fixed a regression where horizontal text containers would sometimes not work correctly

* Fixed an issue where text elements defined as gamecount using the systemdata property could not scroll horizontally

* Added support for including theme files from within the colorScheme and fontSize tag pairs

* Added translations for the automatic collection names (short name versions) when used as theme system variables

* Fixed an incorrect code comment in CollectionSystemsManager

* Added translations for the name and fullname systemdata properties for the text element

* Added translation support for the metadata property for the text element

* Updated all locale (.po) files with the theme engine localization additions

* (linear-es-de) Added translations for en_US, en_GB and sv_SE

* Documentation update

* Updated the fr_FR translations

* (linear-es-de) Added translations for fr_FR

* Updated the ja_JP translations

* Updated the zh_CN translations

* (modern-es-de) Added translations for en_US, en_GB, fr_FR and sv_SE

* Updated the es_ES translations

* Updated the ro_RO translations

* (linear-es-de) Added translations for es_ES

* (linear-es-de) Added translations for ro_RO

* (slate-es-de) Added translations for en_US, en_GB and sv_SE

* (linear-es-de) Updated the es_ES translations

* (modern-es-de) Updated the fr_FR translations

* (linear-es-de) Some minor translation changes

* (modern-es-de) Added translations for ro_RO

* (slate-es-de) Added translations for ro_RO

* Updated the it_IT translations

* Updated the pt_BR translations

* (linear-es-de) Added translations for it_IT

* (modern-es-de) Decreased the helpsystem entry spacing

* (modern-es-de) Added translations for es_ES and it_IT

* (slate-es-de) Added translations for es_ES, fr_FR and it_IT

* (linear-es-de) Added translations for pt_BR

* (modern-es-de) Added translations for pt_BR

* (slate-es-de) Added translations for pt_BR

* (Haiku) Added support for the c64, plus4 and vic20 systems

* Documentation update

* (Haiku) Updated the srcGitRev value in the HaikuPorts recipe

* Updated SDL to 2.30.6 on Android, Windows, macOS and the Linux AppImage builds

* Added an ICU filter configuration file

* (macOS) Reduced the ICU library size via a data filter file

* (Windows) Reduced the ICU library size via a data filter file

* Updated the ru_RU translations

* (linear-es-de) Added translations for ru_RU

* (modern-es-de) Added translations for ru_RU

* (slate-es-de) Added translations for ru_RU

* Added a menu title font size adjustment for the ru_RU translations

* Removed an unnecessary element resize in ScrollableContainer

* Fixed a line breaking issue

* Added theme engine translations for 'unknown' metadata values for developer, publisher, genre and players

* Added theme engine translations for 'never' and 'unknown' date values

* (linear-es-de) Added translations for ja_JP and zh_CN

* (modern-es-de) Added translations for ja_JP and zh_CN

* (slate-es-de) Added translations for ja_JP and zh_CN

* Updated all locales with new theme engine translations

* Fixed an issue where the text element defaultValue property no longer worked correctly

* (modern-es-de) Added some capitalized default metadata values

* Documentation update

* pdated the el_GR translations

* (linear-es-de) Updated the system metadata

* (linear-es-de) Added sv_SE translations for all system hardware types

* Updated the de_DE translations

* Updated the pl_PL translations

* Bundled the July 2024 release of the Mozilla TLS/SSL certificates

* Updated the MAME index files to include ROMs up to MAME version 0.269

* (linear-es-de) Added translations for pl_PL

* Added the VirtualXT RetroArch core as an alternative emulator for the dos and pc systems

* Added the Stella 2023 RetroArch core as an alternative emulator for the atari2600 system

* Removed support for the ar_EG, de_DE, el_GR and nl_NL locales and moved their .po files to an archive directory

* Documentation update

* (modern-es-de) Added translations for pl_PL

* (slate-es-de) Added translations for pl_PL

* Updated SDL to 2.30.7 on Android, Windows, macOS and the Linux AppImage builds

* Updated the fr_FR translations

* Added support for the new Lime3DS binary names on Linux, macOS and Windows

* Added some missing find rules for Lime3DS

* (Windows) Added 'Shortcut' as an alternative emulator for the switch system

Also added the .lnk file extension

* Added jgenesis as an alternative emulator for the famicom, gamegear, gb, gbc, genesis, mastersystem, megacd, megacdjp, megadrive, megadrivejp, nes, segacd, sfc, snes and snesna systems on Linux and Windows

* Documentation update

* Added izapple2 standalone as an alternative emulator for the apple2 system on Linux and Windows

* (Android) Added support for the Microsoft Windows (windows) game system using the Winlator emulator

* (Android) Added Winlator PRoot Cmod standalone as an alternative emulator for the windows system

* Documentation update

* (Android) Added support for the PC Arcade Systems (pcarcade) and Taito Type X (type-x) game systems

* Bumped the version to 3.1.0

* (modern-es-de) Eliminated an annoying debug message

* (linear-es-de) Added some missing metadata files

* (linear-es-de) Added some missing sv_SE translations

* Updated the Winlator emulator names

* Documentation update

* Documentation update for the 3.1.0 release

* Updated latest_release.json for the 3.1.0 release

* Fixed a typo in the changelog

* Documentation update

* (Haiku) Updated the srcGitRev value in the HaikuPorts recipe

* Bumped the version to 3.1.1-alpha

* Video player resources are now completely freed up after finishing view transitions

* Changed a rounding in ScrollableContainer to slightly decrease the risk of glyphs getting cut off at the bottom of the container

* Added the Nanum Square Neo Korean font

* Added support for the ko_KR locale

* Fixed an issue where newly entered ScreenScraper username and password values were positioned incorrectly vertically in the account settings menu

* Documentation update

* Changed the position of the ko_KR language

* Changed the ja_JP position in the languages file

* Fixed an issue where attempting to view media for a game that had no downloaded media paused the playback of all static theme videos

* Documentation update

* Added support for the de_DE locale

* Updated the fr_FR translations

* Documentation update

* Updated the de_DE translations

---------

Co-authored-by: Leon Styhre <leon@leonstyhre.com>
2024-09-18 02:23:26 +02:00

496 lines
23 KiB
XML

<!--
Modern for ES-DE Frontend (modern-es-de)
Author: Sophia Hadash
Email: s.hadash2@protonmail.com
License: Creative Commons CC-BY-NC-SA
Based on: Nintendo Switch Theme by Lilbud
-->
<theme>
<include>./navigationsounds.xml</include>
<include>./languages.xml</include>
<include>./colors.xml</include>
<variables>
<mainFont>./assets/fonts/nswitchui.ttf</mainFont>
</variables>
<fontSize name="medium">
<variables>
<!-- System view -->
<gameCounterFontSize>0.032</gameCounterFontSize>
<systemNameFontSize>0.04</systemNameFontSize>
<!-- Gamelist view -->
<gamelistSystemNameFontSize>0.03</gamelistSystemNameFontSize>
<gamelistFontSize>0.030</gamelistFontSize>
<gamelistLineSpacing>1.9</gamelistLineSpacing>
<gamelistInfoFontSize>0.03</gamelistInfoFontSize>
<descriptionFontSize>0.03</descriptionFontSize>
<descriptionLineSpacing>1.2</descriptionLineSpacing>
<metadataLabelFontSize>0.02</metadataLabelFontSize>
<metadataValueFontSize>0.03</metadataValueFontSize>
<publisherLabelPos>0.70 0.532</publisherLabelPos>
<developerLabelPos>0.8453 0.532</developerLabelPos>
<releaseDateLabelPos>0.70 0.608</releaseDateLabelPos>
<playersLabelPos>0.8453 0.608</playersLabelPos>
<genreLabelPos>0.70 0.684</genreLabelPos>
<ratingLabelPos>0.70 0.760</ratingLabelPos>
<ratingSize>0.04 0.03</ratingSize>
<badgesSize>0.1267 0.185</badgesSize>
</variables>
</fontSize>
<fontSize name="large">
<variables>
<!-- System view -->
<gameCounterFontSize>0.036</gameCounterFontSize>
<systemNameFontSize>0.045</systemNameFontSize>
<!-- Gamelist view -->
<gamelistSystemNameFontSize>0.04</gamelistSystemNameFontSize>
<gamelistFontSize>0.0368</gamelistFontSize>
<gamelistLineSpacing>1.7</gamelistLineSpacing>
<gamelistInfoFontSize>0.036</gamelistInfoFontSize>
<descriptionFontSize>0.037</descriptionFontSize>
<descriptionLineSpacing>1.15</descriptionLineSpacing>
<metadataLabelFontSize>0.025</metadataLabelFontSize>
<metadataValueFontSize>0.036</metadataValueFontSize>
<publisherLabelPos>0.70 0.527</publisherLabelPos>
<developerLabelPos>0.8453 0.527</developerLabelPos>
<releaseDateLabelPos>0.70 0.602</releaseDateLabelPos>
<playersLabelPos>0.8453 0.602</playersLabelPos>
<genreLabelPos>0.70 0.679</genreLabelPos>
<ratingLabelPos>0.70 0.760</ratingLabelPos>
<ratingSize>0 0.035</ratingSize>
<badgesSize>0.1267 0.205</badgesSize>
</variables>
</fontSize>
<variant name="all">
<aspectRatio name="16:9">
<include>./aspect-ratio-16-9.xml</include>
</aspectRatio>
<aspectRatio name="16:10">
<include>./aspect-ratio-16-10.xml</include>
</aspectRatio>
<aspectRatio name="4:3">
<include>./aspect-ratio-4-3.xml</include>
</aspectRatio>
<aspectRatio name="21:9">
<include>./aspect-ratio-21-9.xml</include>
</aspectRatio>
</variant>
<variant name="withVideos, withoutVideos, noGameMedia">
<variables>
<artDirectory>art</artDirectory>
</variables>
</variant>
<variant name="withVideosLegacy, withoutVideosLegacy">
<variables>
<artDirectory>art_legacy</artDirectory>
</variables>
</variant>
<variant name="all">
<view name="system, gamelist">
<image name="background">
<pos>0 0</pos>
<size>1 1</size>
<origin>0 0</origin>
<path>./assets/box.png</path>
<tile>true</tile>
<color>${backgroundColor}</color>
<zIndex>0</zIndex>
</image>
<image name="bottomLine">
<size>0.938 0.001</size>
<origin>0.5 0.5</origin>
<path>./assets/box.png</path>
<tile>false</tile>
<color>${tertiaryColor}</color>
</image>
<helpsystem name="help">
<origin>1 0</origin>
<textColor>${secondaryColor}</textColor>
<textColorDimmed>${secondaryColor}</textColorDimmed>
<iconColor>${secondaryColor}</iconColor>
<iconColorDimmed>${secondaryColor}</iconColorDimmed>
<fontPath>${mainFont}</fontPath>
<letterCase>capitalize</letterCase>
</helpsystem>
</view>
<view name="system">
<carousel name="systemCarousel">
<pos>0 0.3</pos>
<size>1 0.4</size>
<type>horizontal</type>
<staticImage>./${artDirectory}/${system.theme}.webp</staticImage>
<itemScale>1</itemScale>
<itemVerticalAlignment>center</itemVerticalAlignment>
<unfocusedItemOpacity>1</unfocusedItemOpacity>
<fastScrolling>true</fastScrolling>
<color>00000000</color>
<textBackgroundColor>${placeholderColor}</textBackgroundColor>
<!-- Placeholder text -->
<text>${system.fullName}</text>
<textRelativeScale>0.92</textRelativeScale>
<textColor>${secondaryColor}</textColor>
<fontPath>${mainFont}</fontPath>
<fontSize>0.035</fontSize>
<letterCase>none</letterCase>
<letterCaseAutoCollections>capitalize</letterCaseAutoCollections>
<letterCaseCustomCollections>none</letterCaseCustomCollections>
<lineSpacing>1.5</lineSpacing>
<zIndex>50</zIndex>
</carousel>
<text name="gameCounter">
<pos>0.5 0.75</pos>
<size>1 0.056</size>
<origin>0.5 0.5</origin>
<systemdata>gamecount</systemdata>
<fontPath>${mainFont}</fontPath>
<fontSize>${gameCounterFontSize}</fontSize>
<horizontalAlignment>center</horizontalAlignment>
<color>${mainColor}</color>
<letterCase>capitalize</letterCase>
<zIndex>50</zIndex>
</text>
<!-- System title top left -->
<image name="arrowBlock">
<pos>0.03 0.244</pos>
<origin>0 0.5</origin>
<path>./assets/arrow_block.svg</path>
<color>${mainColor}</color>
</image>
<text name="systemName, autoCollectionName, customCollectionName">
<pos>0.063 0.244</pos>
<size>0.743 0.035</size>
<origin>0 0.5</origin>
<fontPath>${mainFont}</fontPath>
<fontSize>${systemNameFontSize}</fontSize>
<horizontalAlignment>left</horizontalAlignment>
<color>${mainColor}</color>
</text>
<text name="systemName">
<text>${system.fullName.noCollections}</text>
<letterCase>none</letterCase>
</text>
<text name="autoCollectionName">
<text>${system.fullName.autoCollections}</text>
<letterCase>capitalize</letterCase>
</text>
<text name="customCollectionName">
<text>${system.fullName.customCollections}</text>
<letterCase>none</letterCase>
</text>
<!-- Blue selection box -->
<image name="selectionBox">
<pos>0.5 0.5</pos>
<origin>0.5 0.5</origin>
<path>./assets/selection_box.png</path>
<color>${highlightColor}</color>
<zIndex>70</zIndex>
</image>
</view>
<view name="gamelist">
<textlist name="gamelistTextlist">
<pos>0.04 0.182</pos>
<size>0.31 0.68</size>
<origin>0 0</origin>
<selectorColor>${mainColor}</selectorColor>
<selectedColor>${mainColor}</selectedColor>
<primaryColor>${secondaryColor}</primaryColor>
<secondaryColor>${tertiaryColor}</secondaryColor>
<fontPath>${mainFont}</fontPath>
<fontSize>${gamelistFontSize}</fontSize>
<horizontalAlignment>left</horizontalAlignment>
<horizontalMargin>0.01</horizontalMargin>
<letterCase>none</letterCase>
<lineSpacing>${gamelistLineSpacing}</lineSpacing>
</textlist>
<image name="topLine">
<pos>0.5 0.13</pos>
<size>0.938 0.001</size>
<origin>0.5 0.5</origin>
<path>./assets/box.png</path>
<tile>false</tile>
<color>${tertiaryColor}</color>
</image>
<text name="systemName, autoCollectionName, customCollectionName">
<pos>0.034 0.065</pos>
<size>0.743 0.031</size>
<fontPath>${mainFont}</fontPath>
<fontSize>${gamelistSystemNameFontSize}</fontSize>
<horizontalAlignment>left</horizontalAlignment>
<color>${secondaryColor}</color>
<letterCase>capitalize</letterCase>
</text>
<text name="systemName">
<text>${system.fullName.noCollections}</text>
<letterCase>none</letterCase>
</text>
<text name="autoCollectionName">
<text>${system.fullName.autoCollections}</text>
<letterCase>capitalize</letterCase>
</text>
<text name="customCollectionName">
<text>${system.fullName.customCollections}</text>
<letterCase>none</letterCase>
</text>
<text name="customCollectionsHeader">
<pos>0.035 0.095</pos>
<size>0.743 0.031</size>
<fontPath>${mainFont}</fontPath>
<fontSize>0.02</fontSize>
<color>${secondaryColor}</color>
</text>
<gamelistinfo name="gamelistInfo">
<pos>0.966 0.065</pos>
<size>0.25 0.031</size>
<origin>1 0</origin>
<fontPath>${mainFont}</fontPath>
<fontSize>${gamelistInfoFontSize}</fontSize>
<horizontalAlignment>right</horizontalAlignment>
<color>${secondaryColor}</color>
</gamelistinfo>
<image name="marquee">
<pos>0.494 0.68</pos>
<maxSize>0.268 0.228</maxSize>
<origin>0.5 0.5</origin>
<imageType>marquee</imageType>
<interpolation>linear</interpolation>
</image>
<!-- Metadata panel (right) -->
<image name="backgroundMetadata">
<pos>0.675 0.20</pos>
<size>0.325 0.63</size>
<origin>0 0</origin>
<path>./assets/box.png</path>
<tile>false</tile>
<color>${backgroundColor2}</color>
</image>
<image name="backgroundMetadataGradTop">
<pos>0.675 0.131</pos>
<size>0.325 0.07</size>
<origin>0 0</origin>
<rotation>180</rotation>
<path>./assets/${colorSchemeName}/gradient.png</path>
</image>
<image name="backgroundMetadataGradBottom">
<pos>0.675 0.83</pos>
<size>0.325 0.07</size>
<origin>0 0</origin>
<path>./assets/${colorSchemeName}/gradient.png</path>
</image>
<text name="description">
<pos>0.70 0.1745</pos>
<size>0.269 0.3105</size>
<metadata>description</metadata>
<container>true</container>
<containerScrollSpeed>1</containerScrollSpeed>
<containerStartDelay>4.5</containerStartDelay>
<containerResetDelay>7</containerResetDelay>
<fontSize>${descriptionFontSize}</fontSize>
<lineSpacing>${descriptionLineSpacing}</lineSpacing>
</text>
<text name="labelPublisher">
<pos>${publisherLabelPos}</pos>
<size>0.13125 0.02</size>
<text>${langLabelPublisher}:</text>
<metadataElement>true</metadataElement>
<fontSize>${metadataLabelFontSize}</fontSize>
</text>
<text name="publisher">
<pos>0.70 0.552</pos>
<size>0.13125 0.03</size>
<metadata>publisher</metadata>
<defaultValue>${langUnknown}</defaultValue>
<fontSize>${metadataValueFontSize}</fontSize>
</text>
<text name="labelDeveloper">
<pos>${developerLabelPos}</pos>
<size>0.13125 0.02</size>
<text>${langLabelDeveloper}:</text>
<metadataElement>true</metadataElement>
<fontSize>${metadataLabelFontSize}</fontSize>
</text>
<text name="developer">
<pos>0.8453 0.552</pos>
<size>0.13125 0.03</size>
<metadata>developer</metadata>
<defaultValue>${langUnknown}</defaultValue>
<fontSize>${metadataValueFontSize}</fontSize>
</text>
<text name="labelReleasedate">
<pos>${releaseDateLabelPos}</pos>
<size>0.13125 0.02</size>
<text>${langLabelReleasedate}:</text>
<metadataElement>true</metadataElement>
<fontSize>${metadataLabelFontSize}</fontSize>
</text>
<datetime name="releasedate">
<pos>0.70 0.628</pos>
<size>0.13125 0.03</size>
<metadata>releasedate</metadata>
<defaultValue>${langUnknown}</defaultValue>
<fontSize>${metadataValueFontSize}</fontSize>
</datetime>
<text name="labelPlayers">
<pos>${playersLabelPos}</pos>
<size>0.13125 0.02</size>
<text>${langLabelPlayers}:</text>
<metadataElement>true</metadataElement>
<fontSize>${metadataLabelFontSize}</fontSize>
</text>
<text name="players">
<pos>0.8453 0.628</pos>
<size>0.13125 0.03</size>
<metadata>players</metadata>
<defaultValue>${langUnknown}</defaultValue>
<fontSize>${metadataValueFontSize}</fontSize>
</text>
<text name="labelGenre">
<pos>${genreLabelPos}</pos>
<size>0.13125 0.02</size>
<text>${langLabelGenre}:</text>
<metadataElement>true</metadataElement>
<fontSize>${metadataLabelFontSize}</fontSize>
</text>
<text name="genre">
<pos>0.70 0.704</pos>
<size>0.13125 0.03</size>
<metadata>genre</metadata>
<defaultValue>${langUnknown}</defaultValue>
<fontSize>${metadataValueFontSize}</fontSize>
</text>
<text name="labelRating">
<pos>${ratingLabelPos}</pos>
<size>0.13125 0.02</size>
<text>${langLabelRating}:</text>
<metadataElement>true</metadataElement>
<fontSize>${metadataLabelFontSize}</fontSize>
</text>
<text name="labelPublisher, labelDeveloper, labelReleasedate, labelPlayers,
labelGenre, labelRating">
<color>${tertiaryColor}</color>
</text>
<text name="publisher, developer, players, genre, description">
<color>${secondaryColor}</color>
</text>
<datetime name="releasedate">
<color>${secondaryColor}</color>
</datetime>
<rating name="rating">
<pos>0.70 0.785</pos>
<size>${ratingSize}</size>
<filledPath>./assets/star-filled.svg</filledPath>
<unfilledPath>./assets/${colorSchemeName}/star-unfilled.svg</unfilledPath>
</rating>
<badges name="badges">
<pos>0.8423 0.685</pos>
<size>${badgesSize}</size>
<origin>0 0</origin>
<direction>column</direction>
<slots>collection, folder, favorite, completed, kidgame, broken, controller, altemulator, manual</slots>
<controllerPos>0.165 0.5</controllerPos>
<controllerSize>0.2</controllerSize>
<customBadgeIcon badge="collection">./assets/${colorSchemeName}/badges/collection.svg</customBadgeIcon>
<customBadgeIcon badge="folder">./assets/${colorSchemeName}/badges/folder.svg</customBadgeIcon>
<customBadgeIcon badge="favorite">./assets/${colorSchemeName}/badges/favorite.svg</customBadgeIcon>
<customBadgeIcon badge="completed">./assets/${colorSchemeName}/badges/completed.svg</customBadgeIcon>
<customBadgeIcon badge="kidgame">./assets/${colorSchemeName}/badges/kidgame.svg</customBadgeIcon>
<customBadgeIcon badge="broken">./assets/${colorSchemeName}/badges/broken.svg</customBadgeIcon>
<customBadgeIcon badge="controller">./assets/${colorSchemeName}/badges/controller.svg</customBadgeIcon>
<customBadgeIcon badge="altemulator">./assets/${colorSchemeName}/badges/altemulator.svg</customBadgeIcon>
<customBadgeIcon badge="manual">./assets/${colorSchemeName}/badges/manual.svg</customBadgeIcon>
<customControllerIcon controller="gamepad_generic">./assets/controllers/generic.svg</customControllerIcon>
<customControllerIcon controller="gamepad_xbox">./assets/controllers/xbox.svg</customControllerIcon>
<customControllerIcon controller="gamepad_playstation">./assets/controllers/dualshock4.svg</customControllerIcon>
<customControllerIcon controller="gamepad_nintendo_nes">./assets/controllers/classic.svg</customControllerIcon>
<customControllerIcon controller="gamepad_nintendo_snes">./assets/controllers/classic.svg</customControllerIcon>
<customControllerIcon controller="gamepad_nintendo_64">./assets/controllers/n64.svg</customControllerIcon>
<customControllerIcon controller="joystick_generic">./assets/controllers/joystick.svg</customControllerIcon>
<customControllerIcon controller="trackball_generic">./assets/controllers/trackball.svg</customControllerIcon>
<customControllerIcon controller="lightgun_generic">./assets/controllers/gun.svg</customControllerIcon>
<customControllerIcon controller="lightgun_nintendo">./assets/controllers/gun.svg</customControllerIcon>
<customControllerIcon controller="keyboard_generic">./assets/controllers/keyboard.svg</customControllerIcon>
<customControllerIcon controller="mouse_generic">./assets/controllers/mouse.svg</customControllerIcon>
<customControllerIcon controller="mouse_amiga">./assets/controllers/mouse.svg</customControllerIcon>
<customControllerIcon controller="keyboard_mouse_generic">./assets/controllers/keyboard-mouse.svg</customControllerIcon>
<customControllerIcon controller="steering_wheel_generic">./assets/controllers/wheel.svg</customControllerIcon>
<customControllerIcon controller="wii_remote_nintendo">./assets/controllers/wiimote.svg</customControllerIcon>
<customControllerIcon controller="wii_remote_and_nunchuk_nintendo">./assets/controllers/wiimote-nunchuck.svg</customControllerIcon>
<customControllerIcon controller="joycon_left_or_right_nintendo">./assets/controllers/joycon-left.svg</customControllerIcon>
<customControllerIcon controller="joycon_pair_nintendo">./assets/controllers/joycon-pair.svg</customControllerIcon>
<customControllerIcon controller="unknown">./assets/controllers/generic.svg</customControllerIcon>
<folderLinkPos>0.18 0.55</folderLinkPos>
<folderLinkSize>0.14</folderLinkSize>
</badges>
</view>
</variant>
<variant name="withVideos, withVideosLegacy">
<view name="gamelist">
<video name="gameVideo">
<pos>0.4985 0.365</pos>
<maxSize>0.277 0.39</maxSize>
<origin>0.5 0.5</origin>
<imageType>image</imageType>
<pillarboxes>false</pillarboxes>
<pillarboxThreshold>0.85 0.90</pillarboxThreshold>
<delay>1.5</delay>
<scrollFadeIn>true</scrollFadeIn>
</video>
</view>
</variant>
<variant name="withoutVideos, withoutVideosLegacy">
<view name="gamelist">
<image name="gameImage">
<pos>0.4985 0.365</pos>
<maxSize>0.277 0.39</maxSize>
<origin>0.5 0.5</origin>
<imageType>image</imageType>
<scrollFadeIn>true</scrollFadeIn>
</image>
</view>
</variant>
<variant name="noGameMedia">
<view name="gamelist">
<textlist name="gamelistTextlist">
<pos>0.04 0.182</pos>
<size>0.924 0.682</size>
<selectorColor>00000000</selectorColor>
<horizontalAlignment>center</horizontalAlignment>
</textlist>
<image name="marquee">
<visible>false</visible>
</image>
<image name="backgroundMetadata">
<visible>false</visible>
</image>
<image name="backgroundMetadataGradTop">
<visible>false</visible>
</image>
<image name="backgroundMetadataGradBottom">
<visible>false</visible>
</image>
<badges name="badges">
<visible>false</visible>
</badges>
<text name="labelPublisher, labelDeveloper, labelReleasedate, labelPlayers,
labelGenre, labelRating, publisher, developer, players,
genre, description">
<visible>false</visible>
</text>
<datetime name="releasedate">
<visible>false</visible>
</datetime>
<rating name="rating">
<visible>false</visible>
</rating>
</view>
</variant>
</theme>