ES-DE/es-app/src/MediaViewer.cpp

293 lines
7.7 KiB
C++

// SPDX-License-Identifier: MIT
//
// EmulationStation Desktop Edition
// MediaViewer.cpp
//
// Fullscreen game media viewer.
//
#include "MediaViewer.h"
#include "components/VideoFFmpegComponent.h"
#if defined(BUILD_VLC_PLAYER)
#include "components/VideoVlcComponent.h"
#endif
#include "AudioManager.h"
#include "Sound.h"
#include "views/ViewController.h"
MediaViewer::MediaViewer(Window* window)
: mWindow(window)
, mVideo(nullptr)
, mImage(nullptr)
{
mWindow->setMediaViewer(this);
}
MediaViewer::~MediaViewer()
{
if (mVideo) {
delete mVideo;
mVideo = nullptr;
}
if (mImage) {
delete mImage;
mImage = nullptr;
}
}
bool MediaViewer::startMediaViewer(FileData* game)
{
mHasVideo = false;
mHasImages = false;
mCurrentImageIndex = 0;
mScreenShotIndex = -1;
mGame = game;
initiateViewer();
if (mHasVideo)
ViewController::get()->onPauseVideo();
if (mHasVideo || mHasImages)
return true;
else
return false;
}
void MediaViewer::stopMediaViewer()
{
NavigationSounds::getInstance()->playThemeNavigationSound(SCROLLSOUND);
ViewController::get()->onStopVideo();
if (mVideo) {
delete mVideo;
mVideo = nullptr;
}
if (mImage) {
delete mImage;
mImage = nullptr;
}
mVideoFile = "";
mImageFiles.clear();
}
void MediaViewer::update(int deltaTime)
{
if (mVideo)
mVideo->update(deltaTime);
}
void MediaViewer::render(const glm::mat4& /*parentTrans*/)
{
glm::mat4 trans{Renderer::getIdentity()};
Renderer::setMatrix(trans);
// Render a black background below the game media.
Renderer::drawRect(0.0f, 0.0f, static_cast<float>(Renderer::getScreenWidth()),
static_cast<float>(Renderer::getScreenHeight()), 0x000000FF, 0x000000FF);
if (mVideo && !mDisplayingImage) {
mVideo->render(trans);
#if defined(USE_OPENGL_21)
Renderer::shaderParameters videoParameters;
unsigned int shaders{0};
if (Settings::getInstance()->getBool("MediaViewerVideoScanlines"))
shaders = Renderer::SHADER_SCANLINES;
if (Settings::getInstance()->getBool("MediaViewerVideoBlur")) {
shaders |= Renderer::SHADER_BLUR_HORIZONTAL;
float heightModifier = Renderer::getScreenHeightModifier();
// clang-format off
if (heightModifier < 1)
videoParameters.blurPasses = 2; // Below 1080
else if (heightModifier >= 4)
videoParameters.blurPasses = 12; // 8K
else if (heightModifier >= 2.9)
videoParameters.blurPasses = 10; // 6K
else if (heightModifier >= 2.6)
videoParameters.blurPasses = 8; // 5K
else if (heightModifier >= 2)
videoParameters.blurPasses = 5; // 4K
else if (heightModifier >= 1.3)
videoParameters.blurPasses = 3; // 1440
else if (heightModifier >= 1)
videoParameters.blurPasses = 2; // 1080
// clang-format on
}
Renderer::shaderPostprocessing(shaders, videoParameters);
#endif
}
else if (mImage && mImage->hasImage() && mImage->getSize() != glm::vec2{}) {
mImage->render(trans);
#if defined(USE_OPENGL_21)
if (mCurrentImageIndex == mScreenShotIndex &&
Settings::getInstance()->getBool("MediaViewerScreenshotScanlines"))
Renderer::shaderPostprocessing(Renderer::SHADER_SCANLINES);
#endif
// This is necessary so that the video loops if viewing an image when
// the video ends.
if (mVideo)
mVideo->handleLooping();
}
}
void MediaViewer::initiateViewer()
{
if (mGame->getType() == PLACEHOLDER)
return;
findMedia();
if (!mHasVideo && !mHasImages)
return;
if (mHasVideo)
playVideo();
else
showImage(0);
}
void MediaViewer::findMedia()
{
std::string mediaFile;
if ((mediaFile = mGame->getVideoPath()) != "") {
mVideoFile = mediaFile;
mHasVideo = true;
}
if (!mHasVideo && (mediaFile = mGame->getScreenshotPath()) != "") {
mImageFiles.push_back(mediaFile);
mScreenShotIndex = 0;
}
if ((mediaFile = mGame->getCoverPath()) != "")
mImageFiles.push_back(mediaFile);
if (mHasVideo && (mediaFile = mGame->getScreenshotPath()) != "") {
mImageFiles.push_back(mediaFile);
mScreenShotIndex = static_cast<int>(mImageFiles.size() - 1);
}
if ((mediaFile = mGame->getMiximagePath()) != "")
mImageFiles.push_back(mediaFile);
if (!mImageFiles.empty())
mHasImages = true;
}
void MediaViewer::showNext()
{
if (mHasImages && mCurrentImageIndex != static_cast<int>(mImageFiles.size()) - 1)
NavigationSounds::getInstance()->playThemeNavigationSound(SCROLLSOUND);
bool showedVideo = false;
if (mVideo && !mHasImages) {
return;
}
else if (mVideo && !Settings::getInstance()->getBool("MediaViewerKeepVideoRunning")) {
delete mVideo;
mVideo = nullptr;
showedVideo = true;
}
if (mImage) {
delete mImage;
mImage = nullptr;
}
if ((mVideo || showedVideo) && !mDisplayingImage)
mCurrentImageIndex = 0;
else if (static_cast<int>(mImageFiles.size()) > mCurrentImageIndex + 1)
mCurrentImageIndex++;
if (mVideo)
mDisplayingImage = true;
showImage(mCurrentImageIndex);
}
void MediaViewer::showPrevious()
{
if ((mHasVideo && mDisplayingImage) || (!mHasVideo && mCurrentImageIndex != 0))
NavigationSounds::getInstance()->playThemeNavigationSound(SCROLLSOUND);
if (mCurrentImageIndex == 0 && !mHasVideo) {
return;
}
else if (mCurrentImageIndex == 0 && mHasVideo) {
if (mImage) {
delete mImage;
mImage = nullptr;
}
mDisplayingImage = false;
playVideo();
return;
}
if (mImage) {
delete mImage;
mImage = nullptr;
}
mCurrentImageIndex--;
showImage(mCurrentImageIndex);
}
void MediaViewer::playVideo()
{
if (mVideo || mVideoFile == "")
return;
mDisplayingImage = false;
ViewController::get()->onStopVideo();
#if defined(BUILD_VLC_PLAYER)
if (Settings::getInstance()->getString("VideoPlayer") == "ffmpeg")
mVideo = new VideoFFmpegComponent(mWindow);
else
mVideo = new VideoVlcComponent(mWindow);
#else
mVideo = new VideoFFmpegComponent(mWindow);
#endif
mVideo->topWindow(true);
mVideo->setOrigin(0.5f, 0.5f);
mVideo->setPosition(Renderer::getScreenWidth() / 2.0f, Renderer::getScreenHeight() / 2.0f);
if (Settings::getInstance()->getBool("MediaViewerStretchVideos"))
mVideo->setResize(static_cast<float>(Renderer::getScreenWidth()),
static_cast<float>(Renderer::getScreenHeight()));
else
mVideo->setMaxSize(static_cast<float>(Renderer::getScreenWidth()),
static_cast<float>(Renderer::getScreenHeight()));
mVideo->setVideo(mVideoFile);
mVideo->setMediaViewerMode(true);
mVideo->onShow();
}
void MediaViewer::showImage(int index)
{
if (mImage)
return;
mDisplayingImage = true;
if (!mImageFiles.empty() && static_cast<int>(mImageFiles.size()) >= index) {
mImage = new ImageComponent(mWindow, false, false);
mImage->setImage(mImageFiles[index]);
mImage->setOrigin(0.5f, 0.5f);
mImage->setPosition(Renderer::getScreenWidth() / 2.0f, Renderer::getScreenHeight() / 2.0f);
mImage->setMaxSize(static_cast<float>(Renderer::getScreenWidth()),
static_cast<float>(Renderer::getScreenHeight()));
}
}