ES-DE/Makefile
Aloshi b3fb58ebdb An input configuration GUI was added, which allows a user to map an SDL Joystick's buttons to InputManager buttons.
This config file is saved/loaded from ./input.cfg.
Coming soon - axis support!
2012-07-22 16:15:55 -05:00

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582 B
Makefile

CC=g++
CFLAGS=-c -Wall
LDFLAGS=-lSDL -lSDL_ttf -lboost_system -lboost_filesystem
SRCSOURCES=main.cpp Renderer.cpp Renderer_draw.cpp GuiComponent.cpp InputManager.cpp SystemData.cpp GameData.cpp components/GuiTitleScreen.cpp components/GuiList.cpp components/GuiGameList.cpp components/GuiInputConfig.cpp
SOURCES=$(addprefix src/,$(SRCSOURCES))
OBJECTS=$(SOURCES:.cpp=.o)
EXECUTABLE=emulationstation
all: $(SOURCES) $(EXECUTABLE)
$(EXECUTABLE): $(OBJECTS)
$(CC) $(OBJECTS) $(LDFLAGS) -o $@
.cpp.o:
$(CC) $(CFLAGS) $< -o $@
clean:
rm -rf src/*o src/components/*o $(EXECUTABLE)