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
Add volume control int Windows through the mixer API (until XP) and the EndpointVolume API (Vista and above). Add volume control in Linux through ALSA. Convert AudioManager to use shared_ptrs.
38 lines
648 B
C++
38 lines
648 B
C++
#ifndef _AUDIOMANAGER_H_
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#define _AUDIOMANAGER_H_
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#include <vector>
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#include <memory>
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#include "SDL_audio.h"
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#include "Sound.h"
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class AudioManager
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{
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static SDL_AudioSpec sAudioFormat;
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static std::vector<std::shared_ptr<Sound>> sSoundVector;
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static std::shared_ptr<AudioManager> sInstance;
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static void mixAudio(void *unused, Uint8 *stream, int len);
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AudioManager();
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public:
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static std::shared_ptr<AudioManager> & getInstance();
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void init();
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void deinit();
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void registerSound(std::shared_ptr<Sound> & sound);
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void unregisterSound(std::shared_ptr<Sound> & sound);
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void play();
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void stop();
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virtual ~AudioManager();
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};
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#endif
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