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31 lines
682 B
C++
31 lines
682 B
C++
#include "gelement.h"
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#include "layoutcontext.h"
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namespace lunasvg {
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GElement::GElement()
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: GraphicsElement(ElementId::G)
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{
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}
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void GElement::layout(LayoutContext* context, LayoutContainer* current) const
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{
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if(isDisplayNone())
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return;
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auto group = std::make_unique<LayoutGroup>();
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group->transform = transform();
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group->opacity = opacity();
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group->masker = context->getMasker(mask());
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group->clipper = context->getClipper(clip_path());
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layoutChildren(context, group.get());
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current->addChildIfNotEmpty(std::move(group));
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}
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std::unique_ptr<Node> GElement::clone() const
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{
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return cloneElement<GElement>();
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}
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} // namespace lunasvg
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