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71 lines
1.6 KiB
C++
71 lines
1.6 KiB
C++
#pragma once
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#ifndef ES_APP_META_DATA_H
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#define ES_APP_META_DATA_H
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#include <map>
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#include <vector>
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namespace pugi { class xml_node; }
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enum MetaDataType
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{
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//generic types
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MD_STRING,
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MD_INT,
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MD_FLOAT,
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MD_BOOL,
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//specialized types
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MD_MULTILINE_STRING,
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MD_PATH,
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MD_RATING,
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MD_DATE,
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MD_TIME //used for lastplayed
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};
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struct MetaDataDecl
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{
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std::string key;
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MetaDataType type;
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std::string defaultValue;
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bool isStatistic; //if true, ignore scraper values for this metadata
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std::string displayName; // displayed as this in editors
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std::string displayPrompt; // phrase displayed in editors when prompted to enter value (currently only for strings)
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};
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enum MetaDataListType
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{
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GAME_METADATA,
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FOLDER_METADATA
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};
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const std::vector<MetaDataDecl>& getMDDByType(MetaDataListType type);
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class MetaDataList
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{
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public:
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static MetaDataList createFromXML(MetaDataListType type, pugi::xml_node& node, const std::string& relativeTo);
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void appendToXML(pugi::xml_node& parent, bool ignoreDefaults, const std::string& relativeTo) const;
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MetaDataList(MetaDataListType type);
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void set(const std::string& key, const std::string& value);
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const std::string& get(const std::string& key) const;
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int getInt(const std::string& key) const;
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float getFloat(const std::string& key) const;
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bool wasChanged() const;
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void resetChangedFlag();
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inline MetaDataListType getType() const { return mType; }
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inline const std::vector<MetaDataDecl>& getMDD() const { return getMDDByType(getType()); }
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private:
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MetaDataListType mType;
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std::map<std::string, std::string> mMap;
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bool mWasChanged;
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};
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#endif // ES_APP_META_DATA_H
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