ES-DE/themes/linear-es-de/system/metadata/gamecom.xml
XargonWan 76ed6199cb
feat/update-noruntime (#11)
* Documentation update

* Added the NooDS RetroArch core as an alternative emulator for the gba and nds systems

* Documentation update

* Updated the archive/el_GR.po file

* Fixed an issue where MD5 hashes were calculated when using the single-game scraper

* Refactored the helpsystem code and added support for using an arbitrary amount of helpsystem elements

* Removed the obsolete HelpStyle code

* Fixed some Clang compiler warnings

* Added 'thumbstickclick' as a supported 'entries' property value for the helpsystem element

* Documentation update

* Added 'lr' and 'ltrt' as supported 'entries' property values for the helpsystem element

* Documentation update

* Made it possible to set per-element icon overrides for the helpsystem element

* Fixed an issue where the helpsystem icons were sometimes not getting updated

* Fixed an issue where the default helpsystem element was not displayed if there was no theme configuration for it

* Eliminated some unnecessary helpsystem updates

* Changed a code comment

* Added 'imageSize', 'imageMaxSize', 'imageCropSize' and 'imageCropPos' properties to the video element

* Documentation update

* Added support for a 'none' value to the helpsystem element scope property

* Documentation update

* Rewrote the logic for the 'none' value for the helpsystem element scope property

* Added 'rotation' and 'rotationOrigin' properties to the helpsystem element

* Documentation update

* Added an 'entryLayout' property to the helpsystem element

* Added support for a 'none' value to the video element imageType property

* Documentation update

* Added a 'fadeInType' property to the video element

* Documentation update

* Added a clock element and a corresponding menu entry

* Documentation update

* Adjusted the default position for the clock

* Fixed an issue where applying rounded corners caused rendering artfifacts if the texture did not use premultiplied alpha

* Added a BackgroundComponent to replace NinePatchComponent for rendering menu and popup backgrounds

* Rewrote most components to use BackgroundComponent instead of NinePatchComponent

* Removed the obsolete frame.png and frame.svg graphics resource files

* Increased the background blur slightly when a menu is open

* Removed an unused variable

* Small adjustment to the GuiInfoPopup corner roundness

* Made the menu and launch screen scale up at the same speed regardless of the display refresh rate

* Documentation update

* (Linux) Added support for the Flatpak release of Ruffle

* Added the .ruf file extension to the flash system

* Fixed an issue where the DateTimeComponent gamelist fadeout didn't work correctly

* Changed the rendering order so that the clock is rendered above the textlist quick scrolling overlay

* Added an option to completely disable the game launch screen

* Added a screensaver-game-select custom event

* Added game-select and system-select custom events and a corresponding 'Browsing custom events' menu option

* (Linux) Changed the AppImage find rule for Mandarine to mandarine-qt*.AppImage

* Documentation update

* Made a HelpComponent function private instead of public

* (iOS) Fixed a build issue

* Added support for building against ICU 76.1 and later

* Added a SystemStatus class to poll Bluetooth, Wi-Fi, cellular and battery information from the operating system

* Fixed an issue where the wrong SystemStatus Wi-Fi debug info was shown

* (Android) Changed system status polling to run on the main thread

* (Windows) Fixed a typo that caused a build error

* (Linux) Fixed an issue where the battery was not detected

* (macOS) Fixed an issue where the battery capacity was not calculated correctly

* (Windows) Fixed a linker error due to two missing libraries

* (Linux) Added the BlueZ library as a dependency

* (Linux) Added the BlueZ library as a dependency

* Added a CMake find module for BlueZ

* (Linux) Fixed a CMake find module name mismatch for BlueZ

* Changed the CMake configuration to only check for the BlueZ library on Linux and not on FreeBSD

* Changed a CMake configuration comment

* OCD commit

* (Linux) Added support for checking for multiple Bluetooth adapters

* Disabled system status polling on FreeBSD and Haiku

* Added clamping to the battery capacity to work around buggy OS drivers

* Added system status indicator icons

* Added a system status component

* (Android) Fixed an issue where there was a PLACEHOLDER entry present for the consolearcade system in the es_systems.xml file

* Added menu options to toggle the system status indicators

* Fixed some issues with the system status indicators

* Fixed an issue where the battery text was not updated correctly when changing its menu option

* Documentation update

* (macOS) Added a NSBluetoothAlwaysUsageDescription key to the Info.plist file

* Fixed an issue where the battery percentage text was sometimes shown when it shouldn't have been

* Fixed an issue where some theme properties did not load correctly for the clock element

* Reorganized the positions of the systemstatus and clock elements in ThemeData

* (linear-es-de) Added configuration for the systemstatus and clock elements

* Made a small adjustment to the systemstatus element's default position

* (linear-es-de) Small adjustment to the position of the systemstatus element

* Changed SystemStatusComponent to use a height property instead of a size property

* (linear-es-de) Updated the theme config to use a height property for the systemstatus element

* Documentation update

* (linear-es-de) Relocated the configuration for the systemstatus and clock elements

* Removed the backgroundMargins and lineSpacing properties for the clock element and added backgroundColorEnd, backgroundGradientType and backgroundPadding

* (linear-es-de) Removed an obsolete property for the clock element

* (modern-es-de) Added systemstatus and clock configuration

* (slate-es-de) Added systemstatus and clock configuration

* Fixed a rendering issue when combining rotation and background padding for the clock element

* Added backgroundColor, backgroundColorEnd, backgroundGradientType, backgroundPadding and backgroundCornerRadius properties to the helpsystem element

* Added 'rotation' and 'rotationOrigin' properties to the systemstatus element

* Documentation update

* Added libgallium to the TSAN_suppressions file

* Added a compensation for a strange helpsystem sizing issue when drawing the element background

* Fixed an issue where the override for the 'battery_low' systemstatus icon did not work

* Added two sorting flags to make the translation update script generate identical output across different machines

* Changed the .po update script to not use fuzzy matching

* Added a .continueignore entry to the .gitignore file

* Updated all .po files with the new translation messages

* Updated the en_US and en_GB translations

* Updated the sv_SE translations

* (Android) Added MAME4droid Current emulator entries for all systems where MAME4droid 2024 was supported

Also changed from MAME4droid 2024 to MAME4droid Current for all systems where only this emulator was supported

* (Linux) Added a find rule entry for the new PCSX2 binary name (pcsx2)

* (Linux) Added a find rule entry for the new DuckStation binary name (duckstation)

* Added the b2 RetroArch core as an alternative emulator for the bbcmicro system

* Documentation update

* Updated SDL to 2.32.2

* Updated the MAME index files to include ROMs up to MAME version 0.275

* Bundled the February 2025 release of the Mozilla TLS/SSL certificates

* Documentation update

* Updated the nl_NL translations

* Updated the ro_RO translations

* Updated the fr_FR translations

* Updated the pt_BR translations

* Updated the it_IT translations

* Updated the fr_FR translations

* Updated the ko_KR translations

* Updated the es_ES translations

* Updated the de_DE translations

* Updated the es_ES translations

* Updated the ro_RO translations

* Updated the ru_RU translations

* Updated the ja_JP translations

* Updated the zh_CN translations

* Updated the sv_SE translations

* Updated the ca_ES translations

* Added a 'scope' property to the systemstatus and clock elements

* Documentation update

* Updated the pl_PL translations

* (linear-es-de) Added system metadata translations for 15 languages

* Added support for the Vircon32 Virtual Console (vircon32) game system

* (linear-es-de) Added support for the Vircon32 Virtual Console (vircon32) game system

* (modern-es-de) Added support for the Vircon32 Virtual Console (vircon32) game system

* (slate-es-de) Added support for the Vircon32 Virtual Console (vircon32) game system

* Documentation update

* Added the .m3u file extension to the sega32x, sega32xjp and sega32xna systems

* (Android) Added a find rule entry for the new Cemu package name

* Added A7800 standalone as an alternative emulator for the atari7800 system on Linux and Windows

* (Linux) Added XM6 TypeG Wine and XM6 TypeG Proton as alternative emulators for the x68000 system

Also added XM6 TypeG standalone as an alternative emulator for the x68000 system on Windows

* (Android) Added Azahar standalone as an alternative emulator for the n3ds system

* Documentation update

* (Linux) Added MFME Wine and MFME Proton as alternative emulators for the arcade system

Also added MFME standalone as an alternative emulator for the arcade system on Windows

* Added a %ROMRAWWIN% variable

* (Linux) Added support for the manually downloaded release of Mesen

* Added Mesen standalone as an alternative emulator for the colecovision, wonderswan and wonderswancolor systems on Linux and Windows

* Added Azahar standalone as an alternative emulator for the n3ds system on Linux and Windows

* Documentation update

* Made a small adjustment to the button_y_PS helpsystem button

* Updated the de_DE translations

* Updated the de_DE translations

* Updated the zh_TW translations

* Documentation update

* Fixed some segfaults that could occur during emergency shutdown

* Improved the cleanup on window deinit

* Fixed a crash on window deinit

* Fixed a rare issue where reloading the application could lead to a crash

* Optimized HelpComponent updates by caching the icons

* The HelpComponent icon cache is now cleared when pressing ctrl-r

* Added an 'entryRelativeScale' property to the helpsystem element

* Fixed a code comment typo

* Documentation update

* Updated the sv_SE translations

* (linear-es-de) Adjusted the relative scale between the icons and text for the helpsystem element

* Split the backgroundPadding property into backgroundHorizontalPadding and backgroundVerticalPadding properties for the helpsystem, systemstatus and clock elements

* (slate-es-de) Updated to use the new backgroundHorizontalPadding and backgroundVerticalPadding properties for the systemstatus and clock elements

* Documentation update

* The LANG and LANGUAGE variables are now set explicitly to the UTF-8 character encoding on Linux, macOS and Android

* (modern-es-de) Adjusted the relative scale between the icons and text for the helpsystem element

* Added the bsnes-jg RetroArch core as an alternative emulator for the satellaview, sfc, snes, snesna and sufami systems

* (Windows) Fixed an issue where there could be double quotation marks added to the launch command under some special circumstances

* Enabled directories interpreted as files with MAME RetroArch for the apple2, apple2gs and fmtowns systems on Linux, macOS and Windows

* (Windows) Added back accidentally deleted MAME standalone entry for the apple2 system

* Documentation update

* (Windows) Made the hack to remove double quotation marks on game launch slightly less dangerous

* Simplified a number of HelpComponent function and variable names

* (Android) The launch sound is no longer played if the launch screen is set as disabled

* The launch sound is now always stopped when returning to ES-DE after a game launch

* The launch sound is no longer played if the launch screen is set as disabled when built with the DEINIT_ON_LAUNCH option

* Prevented the launch sound from getting stopped when running in the background on game launch

* Updated the de_DE translations

* Fixed an issue where the menus would sometimes contain fractional rows

* Updated the ko_KR translations

* (Android) Added SkyEmu standalone as an alternative emulator for the gb, gba, gbc and nds systems

* Documentation update

* Added support for the 8:7 display aspect ratio

* Added translations for the '8:7 vertical' message

* Documentation update

* Documentation update

* Fixed an issue where a double free in GuiLaunchScreen could cause an unclean application shutdown

* Updated the archive/el_GR.po file

* (Linux) Added MFME Wine and MFME Proton as alternative emulators for the mame system

Also added MFME standalone as an alternative emulator for the mame system on Windows

* (Linux) Added find rule entries for Lindbergh Loader

* Added initial support for the Microsoft Xbox One (xboxone) game system

* (linear-es-de) Added support for the Microsoft Xbox One (xboxone) game system

* (modern-es-de) Added support for the Microsoft Xbox One (xboxone) game system

* (slate-es-de) Added support for the Microsoft Xbox One (xboxone) game system

* Documentation update

* Added support for the Sega Mark III (mark3) game system

* (linear-es-de) Added support for the Sega Mark III (mark3) game system

* (modern-es-de) Added support for the Sega Mark III (mark3) game system

* (slate-es-de) Added support for the Sega Mark III (mark3) game system

* Documentation update

* Added support for the Sony PlayStation 4 (ps4) game system on Linux, macOS and Windows

* Updated the archive/el_GR.po file

* Documentation update

* (Linux) Moved an emulator entry in es_find_rules.xml that was not sorted correctly

* (Android) Added a find rule entry for the Pizza Boy SC Basic emulator

* Added the CannonBall and Mr.Boom RetroArch cores as alternative emulators for the ports system

* Documentation update

* Updated the dummy ROMs archives with the latest systems

* Added RPCS3 Game Serial as an alternative emulator for the consolearcade and ps3 systems on Linux, macOS and Windows

* Documentation update

* (linear-es-de) Updated the system metadata for the mark3, vircon32 and xboxone systems

* (linear-es-de) Added zh_TW metadata translations for most systems

* (linear-es-de) Added zh_TW metadata translations for some systems

* (linear-es-de) Updated the system metadata for some systems

Also removed two obsolete system metadata files

* (linear-es-de) Updated some sv_SE system metadata entries

* Fixed an issue where the update_version_string.sh script would not update the Info.plist file correctly

* Bumped the version to 3.2.0

* Fixed a potential crash when disabling the help prompts

* Updated "update from upstream"script to fetch `stable-3.2`

* Added HelpStyle definition if def RETRODECK

* Removed HelpStyle (was introduced by RetroDECK)

* Added dependencies for ES-DE 3.2.0: dav1d, bluez, libvpx e icu

* fix(manifest): libvpx hash

* fix(manifest): update ICU source SHA256 hash

* fix(icu): change build system to simple and update build commands

* fix(icu): switch build system to autotools and update build directory structure

* fix(es-de): remove ICU dependency and update build options for ES-DE for statically linking it

* Documentation update

* feat(manifest): update runtime version to 6.8

* feat(automation): added the AppImage build job

* feat(build): install PipeWire development dependencies for ES-DE workflow

* feat(build): update dependencies for ES-DE workflow

* feat(workflow): add job to check and delete empty releases after builds

* fix(build): update release notes format in build workflow [skip ci]

* Triggering build

* feat(build): add Bluetooth development dependencies and improve AppImage naming

* feat(build): rename AppImage output for ES-DE to RetroDECK format

* feat(build): update script for RetroDECK AppImage creation

* feat(build): add bcm_host and brcmegl dependencies to build workflow

* feat(build): replace brcmegl with fuse in dependency installation

* Documentation update for the 3.2.0 release

* feat(manifest): reverted runtime version to 6.7 in application YAML

---------

Co-authored-by: Leon Styhre <leon.styhre@nw-soft.com>
2025-04-08 13:33:45 +09:00

156 lines
12 KiB
XML
Raw Blame History

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<theme>
<variables>
<systemName>Game.com</systemName>
<systemDescription>The Game.com is a fifth-generation handheld game console released by Tiger Electronics in August 1997. A smaller version, the Game.com Pocket Pro, was released in mid-1999.
The first version of the Game.com can be connected to a 14.4 kbit/s modem for Internet connectivity, hence its name referencing the top level domain .com.
It was the first video game console to include a touchscreen and the first handheld console to include Internet connectivity.</systemDescription>
<systemManufacturer>Tiger Elec.</systemManufacturer>
<systemReleaseYear>1997</systemReleaseYear>
<systemReleaseDate>1997-08</systemReleaseDate>
<systemReleaseDateFormated>August 1997</systemReleaseDateFormated>
<systemHardwareType>Portable</systemHardwareType>
<systemCoverSize>3-4</systemCoverSize>
<systemColor>54a4b6</systemColor>
<systemColorPalette1>71829A</systemColorPalette1>
<systemColorPalette2>293039</systemColorPalette2>
<systemColorPalette3>AE2B2B</systemColorPalette3>
<systemColorPalette4>186DA4</systemColorPalette4>
<systemCartSize>1-1</systemCartSize>
</variables>
<language name="ca_ES">
<variables>
<systemDescription>El Game.com és una consola de joc de cinquena generació de mà publicada per Tiger Electronics lagost de 1997. Una versió més petita, el Game.com Pocket Pro, es va publicar a mitjan 1999.
La primera versió del joc.com es pot connectar a un mòdem de 14,4 kbit/s per a la connectivitat a Internet, per tant, el seu nom fa referència al domini de primer nivell .com.
Va ser la primera consola de videojocs que va incloure una pantalla tàctil i la primera consola de mà que va incloure la connectivitat a Internet.</systemDescription>
<systemHardwareType>Portable</systemHardwareType>
</variables>
</language>
<language name="de_DE">
<variables>
<systemDescription>Der Game.com ist eine Handheld-Spielkonsole der fünften Generation, die von Tiger Electronics im August 1997 auf den Markt gebracht wurde. Eine kleinere Version, der Game.com Pocket Pro, wurde Mitte 1999 auf den Markt gebracht.
Die erste Version des Game.com kann mit einem 14,4 kbit/s-Modem an das Internet angeschlossen werden, daher auch der Name, der sich auf die Top Level Domain .com bezieht.
Es war die erste Videospielkonsole mit einem Touchscreen und die erste Handheld-Konsole mit Internet-Anschlussmöglichkeit.</systemDescription>
<systemHardwareType>Tragbar</systemHardwareType>
</variables>
</language>
<language name="es_ES">
<variables>
<systemDescription>La Game.com es una videoconsola portátil de quinta generación lanzada por Tiger Electronics en agosto de 1997. A mediados de 1999 salió al mercado una versión más pequeña, la Game.com Pocket Pro.
La primera versión de la Game.com puede conectarse a un módem de 14,4 kbit/s para conectarse a Internet, de ahí que su nombre haga referencia al dominio de primer nivel .com.
Fue la primera videoconsola en incluir una pantalla táctil y la primera consola portátil en incluir conectividad a Internet.</systemDescription>
<systemHardwareType>Portátil</systemHardwareType>
</variables>
</language>
<language name="fr_FR">
<variables>
<systemDescription>Le Game.com est une console de jeu portable de cinquième génération lancée par Tiger Electronics en août 1997. Une version plus petite, le Game.com Pocket Pro, a été lancée à la mi-1999.
La première version du Game.com peut être connectée à un modem de 14,4 kbit/s pour la connectivité Internet, d'où son nom qui fait référence au domaine de premier niveau .com.
C'est la première console de jeux vidéo à inclure un écran tactile et la première console portable à inclure une connectivité Internet.</systemDescription>
<systemHardwareType>Portable</systemHardwareType>
</variables>
</language>
<language name="it_IT">
<variables>
<systemDescription>Game.com è una console portatile di quinta generazione rilasciata da Tiger Electronics nell'agosto 1997. Una versione più piccola, il Game.com Pocket Pro, è stata rilasciata a metà del 1999.
La prima versione del Game.com può essere collegata a un modem a 14,4 kbit/s per la connettività a Internet, da cui il nome che fa riferimento al dominio di primo livello .com.
È stata la prima console per videogiochi a includere un touchscreen e la prima console portatile a includere la connettività Internet.</systemDescription>
<systemHardwareType>Portatile</systemHardwareType>
</variables>
</language>
<language name="nl_NL">
<variables>
<systemDescription>De Game.com is een handheld spelconsole van de vijfde generatie die in augustus 1997 werd uitgebracht door Tiger Electronics. Een kleinere versie, de Game.com Pocket Pro, werd midden 1999 uitgebracht.
De eerste versie van de Game.com kan worden aangesloten op een 14,4 kbit/s modem voor internetverbinding, vandaar de naam die verwijst naar het top level domein .com.
Het was de eerste videogameconsole met een aanraakscherm en de eerste handheldconsole met internetconnectiviteit.</systemDescription>
<systemHardwareType>Draagbaar</systemHardwareType>
</variables>
</language>
<language name="pl_PL">
<variables>
<systemDescription>Game.com to przenośna konsola do gier piątej generacji wydana przez Tiger Electronics w sierpniu 1997 roku. Mniejsza wersja, Game.com Pocket Pro, została wydana w połowie 1999 roku.
Pierwsza wersja Game.com może być podłączona do modemu 14,4 kbit/s w celu połączenia z Internetem, stąd jej nazwa nawiązująca do domeny najwyższego poziomu .com.
Była to pierwsza konsola do gier wideo z ekranem dotykowym i pierwsza konsola przenośna z łącznością z Internetem.</systemDescription>
<systemHardwareType>Przenośny</systemHardwareType>
</variables>
</language>
<language name="pt_BR">
<variables>
<systemDescription>O Game.com é um console de jogos portátil de quinta geração lançado pela Tiger Electronics em agosto de 1997. Uma versão menor, o Game.com Pocket Pro, foi lançada em meados de 1999.
A primeira versão do Game.com pode ser conectada a um modem de 14,4 kbit/s para conectividade com a Internet, daí seu nome fazer referência ao domínio de nível superior .com.
Foi o primeiro console de videogame a incluir uma tela sensível ao toque e o primeiro console portátil a incluir conectividade com a Internet.</systemDescription>
<systemHardwareType>Portátil</systemHardwareType>
</variables>
</language>
<language name="ro_RO">
<variables>
<systemDescription>Game.com este o consolă de jocuri portabilă de generația a cincea lansată de Tiger Electronics în august 1997. O versiune mai mică, Game.com Pocket Pro, a fost lansată la mijlocul anului 1999.
Prima versiune a Game.com poate fi conectată la un modem de 14,4 kbit/s pentru conectivitate la internet, de unde și numele său care face referire la domeniul de nivel superior .com.
A fost prima consolă de jocuri video care a inclus un ecran tactil și prima consolă portabilă care a inclus conectivitate la internet.</systemDescription>
<systemHardwareType>Portabil</systemHardwareType>
</variables>
</language>
<language name="ru_RU">
<variables>
<systemDescription>Game.com - это портативная игровая консоль пятого поколения, выпущенная компанией Tiger Electronics в августе 1997 года. Уменьшенная версия, Game.com Pocket Pro, была выпущена в середине 1999 года.
Первая версия Game.com может быть подключена к модему со скоростью 14,4 кбит/с для выхода в Интернет, поэтому ее название отсылает к домену верхнего уровня .com.
Это была первая игровая консоль с сенсорным экраном и первая портативная консоль с возможностью подключения к Интернету.</systemDescription>
<systemHardwareType>Портативный</systemHardwareType>
</variables>
</language>
<language name="sv_SE">
<variables>
<systemDescription>Game.com är en femte generationens handhållen spelkonsol som lanserades av Tiger Electronics i augusti 1997. En mindre version, Game.com Pocket Pro, släpptes i mitten av 1999.
Den första versionen av Game.com kan anslutas till ett 14,4 kbit/s modem för Internetuppkoppling, därav namnet som refererar till toppdomänen .com.
Det var den första videospelskonsolen med pekskärm och den första handhållna konsolen med Internetanslutning.</systemDescription>
<systemHardwareType>Bärbar</systemHardwareType>
</variables>
</language>
<language name="ja_JP">
<variables>
<systemDescription>ゲームコムは、1997年8月にタイガー魔法瓶から発売された第5世代の携帯ゲーム機。1999年半ばには、より小型の「ゲーム・コム・ポケット・プロ」が発売された。
ゲーム・ドット・コムの最初のバージョンは、インターネット接続用に14.4kビット/秒のモデムに接続することができ、これがトップ・レベル・ドメイン.comにちなんだ名前の由来となっている。
タッチスクリーンを搭載した初のゲーム機であり、インターネット接続機能を搭載した初の携帯ゲーム機でもある。</systemDescription>
<systemHardwareType>ポータブル</systemHardwareType>
</variables>
</language>
<language name="ko_KR">
<variables>
<systemDescription>Game.com은 1997년 8월에 타이거 일렉트로닉스에서 출시한 5세대 휴대용 게임 콘솔입니다. 더 작은 버전인 Game.com 포켓 프로는 1999년 중반에 출시되었습니다.
Game.com의 첫 번째 버전은 인터넷 연결을 위해 14.4kbit/s 모뎀에 연결할 수 있었기 때문에 최상위 도메인 .com을 참조하여 이름이 붙여졌습니다.
이 제품은 터치스크린이 포함된 최초의 비디오 게임 콘솔이자 인터넷 연결 기능이 포함된 최초의 휴대용 콘솔이었습니다.</systemDescription>
<systemHardwareType>휴대성</systemHardwareType>
</variables>
</language>
<language name="zh_CN">
<variables>
<systemDescription>Game.com 是虎牌电子公司于 1997 年 8 月发布的第五代掌上游戏机。1999 年年中发布了一个较小的版本 Game.com Pocket Pro。
Game.com 的第一个版本可以连接到 14.4 kbit/s 的调制解调器上进行互联网连接,因此其名称引用了顶级域名 .com。
它是第一款带有触摸屏的视频游戏机,也是第一款带有互联网连接功能的掌上游戏机。</systemDescription>
<systemHardwareType>便携式</systemHardwareType>
</variables>
</language>
<language name="zh_TW">
<variables>
<systemDescription>Game.com 是 Tiger Electronics 於 1997 年 8 月推出的第五代掌上遊戲機。1999 年中推出了較小的版本 Game.com Pocket Pro。
Game.com 的第一個版本可連接 14.4 kbit/s 的數據機進行網際網路連線,因此其名稱參考了頂級網域名稱 .com。
它是第一款包含觸控螢幕的視訊遊戲機,也是第一款包含網際網路連線功能的掌上型遊戲機。</systemDescription>
<systemHardwareType>可攜式</systemHardwareType>
</variables>
</language>
</theme>