mirror of
https://github.com/RetroDECK/ES-DE.git
synced 2025-04-10 19:15:13 +00:00
* Documentation update * Added the NooDS RetroArch core as an alternative emulator for the gba and nds systems * Documentation update * Updated the archive/el_GR.po file * Fixed an issue where MD5 hashes were calculated when using the single-game scraper * Refactored the helpsystem code and added support for using an arbitrary amount of helpsystem elements * Removed the obsolete HelpStyle code * Fixed some Clang compiler warnings * Added 'thumbstickclick' as a supported 'entries' property value for the helpsystem element * Documentation update * Added 'lr' and 'ltrt' as supported 'entries' property values for the helpsystem element * Documentation update * Made it possible to set per-element icon overrides for the helpsystem element * Fixed an issue where the helpsystem icons were sometimes not getting updated * Fixed an issue where the default helpsystem element was not displayed if there was no theme configuration for it * Eliminated some unnecessary helpsystem updates * Changed a code comment * Added 'imageSize', 'imageMaxSize', 'imageCropSize' and 'imageCropPos' properties to the video element * Documentation update * Added support for a 'none' value to the helpsystem element scope property * Documentation update * Rewrote the logic for the 'none' value for the helpsystem element scope property * Added 'rotation' and 'rotationOrigin' properties to the helpsystem element * Documentation update * Added an 'entryLayout' property to the helpsystem element * Added support for a 'none' value to the video element imageType property * Documentation update * Added a 'fadeInType' property to the video element * Documentation update * Added a clock element and a corresponding menu entry * Documentation update * Adjusted the default position for the clock * Fixed an issue where applying rounded corners caused rendering artfifacts if the texture did not use premultiplied alpha * Added a BackgroundComponent to replace NinePatchComponent for rendering menu and popup backgrounds * Rewrote most components to use BackgroundComponent instead of NinePatchComponent * Removed the obsolete frame.png and frame.svg graphics resource files * Increased the background blur slightly when a menu is open * Removed an unused variable * Small adjustment to the GuiInfoPopup corner roundness * Made the menu and launch screen scale up at the same speed regardless of the display refresh rate * Documentation update * (Linux) Added support for the Flatpak release of Ruffle * Added the .ruf file extension to the flash system * Fixed an issue where the DateTimeComponent gamelist fadeout didn't work correctly * Changed the rendering order so that the clock is rendered above the textlist quick scrolling overlay * Added an option to completely disable the game launch screen * Added a screensaver-game-select custom event * Added game-select and system-select custom events and a corresponding 'Browsing custom events' menu option * (Linux) Changed the AppImage find rule for Mandarine to mandarine-qt*.AppImage * Documentation update * Made a HelpComponent function private instead of public * (iOS) Fixed a build issue * Added support for building against ICU 76.1 and later * Added a SystemStatus class to poll Bluetooth, Wi-Fi, cellular and battery information from the operating system * Fixed an issue where the wrong SystemStatus Wi-Fi debug info was shown * (Android) Changed system status polling to run on the main thread * (Windows) Fixed a typo that caused a build error * (Linux) Fixed an issue where the battery was not detected * (macOS) Fixed an issue where the battery capacity was not calculated correctly * (Windows) Fixed a linker error due to two missing libraries * (Linux) Added the BlueZ library as a dependency * (Linux) Added the BlueZ library as a dependency * Added a CMake find module for BlueZ * (Linux) Fixed a CMake find module name mismatch for BlueZ * Changed the CMake configuration to only check for the BlueZ library on Linux and not on FreeBSD * Changed a CMake configuration comment * OCD commit * (Linux) Added support for checking for multiple Bluetooth adapters * Disabled system status polling on FreeBSD and Haiku * Added clamping to the battery capacity to work around buggy OS drivers * Added system status indicator icons * Added a system status component * (Android) Fixed an issue where there was a PLACEHOLDER entry present for the consolearcade system in the es_systems.xml file * Added menu options to toggle the system status indicators * Fixed some issues with the system status indicators * Fixed an issue where the battery text was not updated correctly when changing its menu option * Documentation update * (macOS) Added a NSBluetoothAlwaysUsageDescription key to the Info.plist file * Fixed an issue where the battery percentage text was sometimes shown when it shouldn't have been * Fixed an issue where some theme properties did not load correctly for the clock element * Reorganized the positions of the systemstatus and clock elements in ThemeData * (linear-es-de) Added configuration for the systemstatus and clock elements * Made a small adjustment to the systemstatus element's default position * (linear-es-de) Small adjustment to the position of the systemstatus element * Changed SystemStatusComponent to use a height property instead of a size property * (linear-es-de) Updated the theme config to use a height property for the systemstatus element * Documentation update * (linear-es-de) Relocated the configuration for the systemstatus and clock elements * Removed the backgroundMargins and lineSpacing properties for the clock element and added backgroundColorEnd, backgroundGradientType and backgroundPadding * (linear-es-de) Removed an obsolete property for the clock element * (modern-es-de) Added systemstatus and clock configuration * (slate-es-de) Added systemstatus and clock configuration * Fixed a rendering issue when combining rotation and background padding for the clock element * Added backgroundColor, backgroundColorEnd, backgroundGradientType, backgroundPadding and backgroundCornerRadius properties to the helpsystem element * Added 'rotation' and 'rotationOrigin' properties to the systemstatus element * Documentation update * Added libgallium to the TSAN_suppressions file * Added a compensation for a strange helpsystem sizing issue when drawing the element background * Fixed an issue where the override for the 'battery_low' systemstatus icon did not work * Added two sorting flags to make the translation update script generate identical output across different machines * Changed the .po update script to not use fuzzy matching * Added a .continueignore entry to the .gitignore file * Updated all .po files with the new translation messages * Updated the en_US and en_GB translations * Updated the sv_SE translations * (Android) Added MAME4droid Current emulator entries for all systems where MAME4droid 2024 was supported Also changed from MAME4droid 2024 to MAME4droid Current for all systems where only this emulator was supported * (Linux) Added a find rule entry for the new PCSX2 binary name (pcsx2) * (Linux) Added a find rule entry for the new DuckStation binary name (duckstation) * Added the b2 RetroArch core as an alternative emulator for the bbcmicro system * Documentation update * Updated SDL to 2.32.2 * Updated the MAME index files to include ROMs up to MAME version 0.275 * Bundled the February 2025 release of the Mozilla TLS/SSL certificates * Documentation update * Updated the nl_NL translations * Updated the ro_RO translations * Updated the fr_FR translations * Updated the pt_BR translations * Updated the it_IT translations * Updated the fr_FR translations * Updated the ko_KR translations * Updated the es_ES translations * Updated the de_DE translations * Updated the es_ES translations * Updated the ro_RO translations * Updated the ru_RU translations * Updated the ja_JP translations * Updated the zh_CN translations * Updated the sv_SE translations * Updated the ca_ES translations * Added a 'scope' property to the systemstatus and clock elements * Documentation update * Updated the pl_PL translations * (linear-es-de) Added system metadata translations for 15 languages * Added support for the Vircon32 Virtual Console (vircon32) game system * (linear-es-de) Added support for the Vircon32 Virtual Console (vircon32) game system * (modern-es-de) Added support for the Vircon32 Virtual Console (vircon32) game system * (slate-es-de) Added support for the Vircon32 Virtual Console (vircon32) game system * Documentation update * Added the .m3u file extension to the sega32x, sega32xjp and sega32xna systems * (Android) Added a find rule entry for the new Cemu package name * Added A7800 standalone as an alternative emulator for the atari7800 system on Linux and Windows * (Linux) Added XM6 TypeG Wine and XM6 TypeG Proton as alternative emulators for the x68000 system Also added XM6 TypeG standalone as an alternative emulator for the x68000 system on Windows * (Android) Added Azahar standalone as an alternative emulator for the n3ds system * Documentation update * (Linux) Added MFME Wine and MFME Proton as alternative emulators for the arcade system Also added MFME standalone as an alternative emulator for the arcade system on Windows * Added a %ROMRAWWIN% variable * (Linux) Added support for the manually downloaded release of Mesen * Added Mesen standalone as an alternative emulator for the colecovision, wonderswan and wonderswancolor systems on Linux and Windows * Added Azahar standalone as an alternative emulator for the n3ds system on Linux and Windows * Documentation update * Made a small adjustment to the button_y_PS helpsystem button * Updated the de_DE translations * Updated the de_DE translations * Updated the zh_TW translations * Documentation update * Fixed some segfaults that could occur during emergency shutdown * Improved the cleanup on window deinit * Fixed a crash on window deinit * Fixed a rare issue where reloading the application could lead to a crash * Optimized HelpComponent updates by caching the icons * The HelpComponent icon cache is now cleared when pressing ctrl-r * Added an 'entryRelativeScale' property to the helpsystem element * Fixed a code comment typo * Documentation update * Updated the sv_SE translations * (linear-es-de) Adjusted the relative scale between the icons and text for the helpsystem element * Split the backgroundPadding property into backgroundHorizontalPadding and backgroundVerticalPadding properties for the helpsystem, systemstatus and clock elements * (slate-es-de) Updated to use the new backgroundHorizontalPadding and backgroundVerticalPadding properties for the systemstatus and clock elements * Documentation update * The LANG and LANGUAGE variables are now set explicitly to the UTF-8 character encoding on Linux, macOS and Android * (modern-es-de) Adjusted the relative scale between the icons and text for the helpsystem element * Added the bsnes-jg RetroArch core as an alternative emulator for the satellaview, sfc, snes, snesna and sufami systems * (Windows) Fixed an issue where there could be double quotation marks added to the launch command under some special circumstances * Enabled directories interpreted as files with MAME RetroArch for the apple2, apple2gs and fmtowns systems on Linux, macOS and Windows * (Windows) Added back accidentally deleted MAME standalone entry for the apple2 system * Documentation update * (Windows) Made the hack to remove double quotation marks on game launch slightly less dangerous * Simplified a number of HelpComponent function and variable names * (Android) The launch sound is no longer played if the launch screen is set as disabled * The launch sound is now always stopped when returning to ES-DE after a game launch * The launch sound is no longer played if the launch screen is set as disabled when built with the DEINIT_ON_LAUNCH option * Prevented the launch sound from getting stopped when running in the background on game launch * Updated the de_DE translations * Fixed an issue where the menus would sometimes contain fractional rows * Updated the ko_KR translations * (Android) Added SkyEmu standalone as an alternative emulator for the gb, gba, gbc and nds systems * Documentation update * Added support for the 8:7 display aspect ratio * Added translations for the '8:7 vertical' message * Documentation update * Documentation update * Fixed an issue where a double free in GuiLaunchScreen could cause an unclean application shutdown * Updated the archive/el_GR.po file * (Linux) Added MFME Wine and MFME Proton as alternative emulators for the mame system Also added MFME standalone as an alternative emulator for the mame system on Windows * (Linux) Added find rule entries for Lindbergh Loader * Added initial support for the Microsoft Xbox One (xboxone) game system * (linear-es-de) Added support for the Microsoft Xbox One (xboxone) game system * (modern-es-de) Added support for the Microsoft Xbox One (xboxone) game system * (slate-es-de) Added support for the Microsoft Xbox One (xboxone) game system * Documentation update * Added support for the Sega Mark III (mark3) game system * (linear-es-de) Added support for the Sega Mark III (mark3) game system * (modern-es-de) Added support for the Sega Mark III (mark3) game system * (slate-es-de) Added support for the Sega Mark III (mark3) game system * Documentation update * Added support for the Sony PlayStation 4 (ps4) game system on Linux, macOS and Windows * Updated the archive/el_GR.po file * Documentation update * (Linux) Moved an emulator entry in es_find_rules.xml that was not sorted correctly * (Android) Added a find rule entry for the Pizza Boy SC Basic emulator * Added the CannonBall and Mr.Boom RetroArch cores as alternative emulators for the ports system * Documentation update * Updated the dummy ROMs archives with the latest systems * Added RPCS3 Game Serial as an alternative emulator for the consolearcade and ps3 systems on Linux, macOS and Windows * Documentation update * (linear-es-de) Updated the system metadata for the mark3, vircon32 and xboxone systems * (linear-es-de) Added zh_TW metadata translations for most systems * (linear-es-de) Added zh_TW metadata translations for some systems * (linear-es-de) Updated the system metadata for some systems Also removed two obsolete system metadata files * (linear-es-de) Updated some sv_SE system metadata entries * Fixed an issue where the update_version_string.sh script would not update the Info.plist file correctly * Bumped the version to 3.2.0 * Fixed a potential crash when disabling the help prompts * Updated "update from upstream"script to fetch `stable-3.2` * Added HelpStyle definition if def RETRODECK * Removed HelpStyle (was introduced by RetroDECK) * Added dependencies for ES-DE 3.2.0: dav1d, bluez, libvpx e icu * fix(manifest): libvpx hash * fix(manifest): update ICU source SHA256 hash * fix(icu): change build system to simple and update build commands * fix(icu): switch build system to autotools and update build directory structure * fix(es-de): remove ICU dependency and update build options for ES-DE for statically linking it * Documentation update * feat(manifest): update runtime version to 6.8 * feat(automation): added the AppImage build job * feat(build): install PipeWire development dependencies for ES-DE workflow * feat(build): update dependencies for ES-DE workflow * feat(workflow): add job to check and delete empty releases after builds * fix(build): update release notes format in build workflow [skip ci] * Triggering build * feat(build): add Bluetooth development dependencies and improve AppImage naming * feat(build): rename AppImage output for ES-DE to RetroDECK format * feat(build): update script for RetroDECK AppImage creation * feat(build): add bcm_host and brcmegl dependencies to build workflow * feat(build): replace brcmegl with fuse in dependency installation * Documentation update for the 3.2.0 release * feat(manifest): reverted runtime version to 6.7 in application YAML --------- Co-authored-by: Leon Styhre <leon.styhre@nw-soft.com>
108 lines
11 KiB
XML
108 lines
11 KiB
XML
<theme>
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<variables>
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<systemName>Nintendo 3DS</systemName>
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<systemDescription>The Nintendo 3DS, abbreviated to 3DS, is a portable game console produced by Nintendo. It is capable of displaying stereoscopic 3D effects without the use of 3D glasses or additional accessories. Nintendo announced the device in March 2010 and officially unveiled it at E3 2010 on June 15, 2010. The console succeeds the Nintendo DS, featuring backward compatibility with older Nintendo DS and Nintendo DSi video games.</systemDescription>
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<systemManufacturer>Nintendo</systemManufacturer>
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<systemReleaseYear>2011</systemReleaseYear>
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<systemReleaseDate>2011-02-26</systemReleaseDate>
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<systemReleaseDateFormated>February 26, 2011</systemReleaseDateFormated>
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<systemHardwareType>Portable</systemHardwareType>
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<systemCoverSize>257-229</systemCoverSize>
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<systemColor>667481</systemColor>
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<systemColorPalette1>929497</systemColorPalette1>
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<systemCartSize>1-1</systemCartSize>
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<language name="ca_ES">
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<variables>
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<systemDescription>La Nintendo 3DS, abreujada a 3DS, és una consola de jocs portàtil produïda per Nintendo.És capaç de mostrar efectes 3D estereoscòpics sense l’ús de ulleres 3D ni accessoris addicionals. Nintendo va anunciar el dispositiu el març del 2010 i el va donar a conèixer oficialment a E3 2010 el 15 de juny de 2010. La consola succeeix a la Nintendo DS, amb una compatibilitat endarrerida amb videojocs Nintendo DS i Nintendo DSI més antics.</systemDescription>
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<systemHardwareType>Portable</systemHardwareType>
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</variables>
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</language>
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<language name="de_DE">
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<variables>
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<systemDescription>Der Nintendo 3DS, abgekürzt 3DS, ist eine tragbare Spielkonsole, die von Nintendo hergestellt wird. Sie ist in der Lage, stereoskopische 3D-Effekte ohne 3D-Brille oder zusätzliches Zubehör darzustellen. Nintendo kündigte das Gerät im März 2010 an und stellte es offiziell auf der E3 2010 am 15. Juni 2010 vor. Die Konsole ist der Nachfolger des Nintendo DS und bietet Abwärtskompatibilität mit älteren Nintendo DS- und Nintendo DSi-Videospielen.</systemDescription>
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<systemHardwareType>Tragbar</systemHardwareType>
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</language>
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<language name="es_ES">
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<variables>
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<systemDescription>La Nintendo 3DS, abreviada 3DS, es una videoconsola portátil fabricada por Nintendo. Es capaz de mostrar efectos 3D estereoscópicos sin necesidad de utilizar gafas 3D ni accesorios adicionales. Nintendo anunció el dispositivo en marzo de 2010 y lo presentó oficialmente en el E3 2010 el 15 de junio de 2010. La consola sucede a la Nintendo DS y es retrocompatible con los videojuegos anteriores de Nintendo DS y Nintendo DSi.</systemDescription>
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<systemHardwareType>Portátil</systemHardwareType>
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</language>
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<language name="fr_FR">
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<variables>
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<systemDescription>La Nintendo 3DS, abrégée en 3DS, est une console de jeu portable produite par Nintendo. Elle est capable d'afficher des effets 3D stéréoscopiques sans utiliser de lunettes 3D ou d'accessoires supplémentaires. Nintendo a annoncé la console en mars 2010 et l'a officiellement dévoilée à l'E3 2010 le 15 juin 2010. La console succède à la Nintendo DS et offre une rétrocompatibilité avec les anciens jeux vidéo de la Nintendo DS et de la Nintendo DSi.</systemDescription>
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<systemHardwareType>Portable</systemHardwareType>
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</language>
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<language name="it_IT">
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<variables>
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<systemDescription>Il Nintendo 3DS, abbreviato in 3DS, è una console di gioco portatile prodotta da Nintendo. È in grado di visualizzare effetti 3D stereoscopici senza l'uso di occhiali 3D o accessori aggiuntivi. Nintendo ha annunciato il dispositivo nel marzo 2010 e lo ha presentato ufficialmente all'E3 2010 il 15 giugno 2010. La console succede al Nintendo DS e presenta la retrocompatibilità con i vecchi videogiochi per Nintendo DS e Nintendo DSi.</systemDescription>
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<systemHardwareType>Portatile</systemHardwareType>
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</language>
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<language name="nl_NL">
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<variables>
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<systemDescription>De Nintendo 3DS, afgekort 3DS, is een draagbare spelconsole geproduceerd door Nintendo. Het kan stereoscopische 3D-effecten weergeven zonder het gebruik van een 3D-bril of extra accessoires. Nintendo kondigde het apparaat aan in maart 2010 en onthulde het officieel op de E3 2010 op 15 juni 2010. De console volgt de Nintendo DS op en biedt achterwaartse compatibiliteit met oudere Nintendo DS- en Nintendo DSi-videospellen.</systemDescription>
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<systemHardwareType>Draagbaar</systemHardwareType>
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</language>
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<language name="pl_PL">
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<variables>
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<systemDescription>Nintendo 3DS, w skrócie 3DS, to przenośna konsola do gier wyprodukowana przez Nintendo. Jest ona w stanie wyświetlać stereoskopowe efekty 3D bez użycia okularów 3D lub dodatkowych akcesoriów. Nintendo zapowiedziało urządzenie w marcu 2010 roku i oficjalnie zaprezentowało je na targach E3 2010 w dniu 15 czerwca 2010 roku. Konsola jest następcą Nintendo DS, oferując wsteczną kompatybilność ze starszymi grami wideo Nintendo DS i Nintendo DSi.</systemDescription>
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<systemHardwareType>Przenośny</systemHardwareType>
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</variables>
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</language>
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<language name="pt_BR">
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<variables>
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<systemDescription>O Nintendo 3DS, abreviado como 3DS, é um console de jogos portátil produzido pela Nintendo. Ele é capaz de exibir efeitos 3D estereoscópicos sem o uso de óculos 3D ou acessórios adicionais. A Nintendo anunciou o dispositivo em março de 2010 e o apresentou oficialmente na E3 2010 em 15 de junho de 2010. O console sucede o Nintendo DS, apresentando compatibilidade com versões anteriores dos videogames Nintendo DS e Nintendo DSi.</systemDescription>
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<systemHardwareType>Portátil</systemHardwareType>
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</variables>
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</language>
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<language name="ro_RO">
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<variables>
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<systemDescription>Nintendo 3DS, abreviat 3DS, este o consolă de jocuri portabilă produsă de Nintendo. Aceasta este capabilă să afișeze efecte 3D stereoscopice fără a utiliza ochelari 3D sau accesorii suplimentare. Nintendo a anunțat dispozitivul în martie 2010 și l-a prezentat oficial la E3 2010 pe 15 iunie 2010. Consola succede Nintendo DS, oferind retrocompatibilitate cu jocurile video mai vechi Nintendo DS și Nintendo DSi.</systemDescription>
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<systemHardwareType>Portabil</systemHardwareType>
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</variables>
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</language>
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<language name="ru_RU">
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<variables>
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<systemDescription>Nintendo 3DS (сокращенно 3DS) - портативная игровая консоль, выпущенная компанией Nintendo. Она способна отображать стереоскопические 3D-эффекты без использования 3D-очков или дополнительных аксессуаров. Nintendo анонсировала устройство в марте 2010 года, а 15 июня 2010 года официально представила его на выставке E3 2010. Консоль пришла на смену Nintendo DS и обладает обратной совместимостью со старыми видеоиграми Nintendo DS и Nintendo DSi.</systemDescription>
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<systemHardwareType>Портативный</systemHardwareType>
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</variables>
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</language>
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<language name="sv_SE">
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<variables>
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<systemDescription>Nintendo 3DS, förkortat 3DS, är en bärbar spelkonsol som tillverkas av Nintendo. Den kan visa stereoskopiska 3D-effekter utan att man behöver använda 3D-glasögon eller andra tillbehör. Nintendo tillkännagav enheten i mars 2010 och presenterade den officiellt på E3 2010 den 15 juni 2010. Konsolen är en efterföljare till Nintendo DS och har bakåtkompatibilitet med äldre videospel från Nintendo DS och Nintendo DSi.</systemDescription>
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<systemHardwareType>Bärbar</systemHardwareType>
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</variables>
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</language>
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<language name="ja_JP">
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<variables>
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<systemDescription>ニンテンドー3DS、略称3DSは、任天堂が製造する携帯ゲーム機である。3Dメガネや追加のアクセサリーを使用せずに立体視効果を表示することができる。任天堂は2010年3月に発表し、2010年6月15日のE3 2010で正式に発表した。このゲーム機はニンテンドーDSの後継機であり、旧型のニンテンドーDSやニンテンドーDSiのビデオゲームとの後方互換性を特徴としている。</systemDescription>
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<systemHardwareType>ポータブル</systemHardwareType>
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</variables>
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</language>
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<language name="ko_KR">
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<variables>
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<systemDescription>약칭 3DS로 불리는 닌텐도 3DS는 닌텐도에서 제작한 휴대용 게임 콘솔입니다. 3D 안경이나 추가 액세서리 없이도 입체적인 3D 효과를 표시할 수 있습니다. 닌텐도는 2010년 3월에 이 기기를 발표하고 2010년 6월 15일에 열린 E3 2010에서 공식적으로 공개했습니다. 이 콘솔은 닌텐도 DS의 후속 제품으로, 구형 닌텐도 DS 및 닌텐도 DSi 비디오 게임과의 하위 호환성이 특징입니다.</systemDescription>
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<systemHardwareType>휴대성</systemHardwareType>
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</variables>
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</language>
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<language name="zh_CN">
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<variables>
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<systemDescription>任天堂 3DS,简称 3DS,是任天堂公司生产的一款便携式游戏机。它能够显示立体 3D 效果,无需使用 3D 眼镜或其他配件。任天堂于 2010 年 3 月宣布推出该设备,并于 2010 年 6 月 15 日在 E3 2010 上正式发布。该游戏机接替了任天堂 DS,具有向后兼容旧版任天堂 DS 和任天堂 DSi 视频游戏的特点。</systemDescription>
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<systemHardwareType>便携式</systemHardwareType>
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</variables>
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</language>
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<language name="zh_TW">
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<variables>
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<systemDescription>任天堂 3DS,簡稱 3DS,是任天堂製造的可攜式遊戲主機。它能夠顯示立體 3D 效果,無需使用 3D 眼鏡或其他配件。任天堂於 2010 年 3 月宣布推出此設備,並於 2010 年 6 月 15 日在 E3 2010 上正式發表。該控制台繼承了 Nintendo DS,具有向後相容舊版 Nintendo DS 和 Nintendo DSi 視訊遊戲的特色。</systemDescription>
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<systemHardwareType>可攜式</systemHardwareType>
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</variables>
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</language>
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</theme> |