mirror of
https://github.com/RetroDECK/ES-DE.git
synced 2025-04-10 19:15:13 +00:00
* Documentation update * Added the NooDS RetroArch core as an alternative emulator for the gba and nds systems * Documentation update * Updated the archive/el_GR.po file * Fixed an issue where MD5 hashes were calculated when using the single-game scraper * Refactored the helpsystem code and added support for using an arbitrary amount of helpsystem elements * Removed the obsolete HelpStyle code * Fixed some Clang compiler warnings * Added 'thumbstickclick' as a supported 'entries' property value for the helpsystem element * Documentation update * Added 'lr' and 'ltrt' as supported 'entries' property values for the helpsystem element * Documentation update * Made it possible to set per-element icon overrides for the helpsystem element * Fixed an issue where the helpsystem icons were sometimes not getting updated * Fixed an issue where the default helpsystem element was not displayed if there was no theme configuration for it * Eliminated some unnecessary helpsystem updates * Changed a code comment * Added 'imageSize', 'imageMaxSize', 'imageCropSize' and 'imageCropPos' properties to the video element * Documentation update * Added support for a 'none' value to the helpsystem element scope property * Documentation update * Rewrote the logic for the 'none' value for the helpsystem element scope property * Added 'rotation' and 'rotationOrigin' properties to the helpsystem element * Documentation update * Added an 'entryLayout' property to the helpsystem element * Added support for a 'none' value to the video element imageType property * Documentation update * Added a 'fadeInType' property to the video element * Documentation update * Added a clock element and a corresponding menu entry * Documentation update * Adjusted the default position for the clock * Fixed an issue where applying rounded corners caused rendering artfifacts if the texture did not use premultiplied alpha * Added a BackgroundComponent to replace NinePatchComponent for rendering menu and popup backgrounds * Rewrote most components to use BackgroundComponent instead of NinePatchComponent * Removed the obsolete frame.png and frame.svg graphics resource files * Increased the background blur slightly when a menu is open * Removed an unused variable * Small adjustment to the GuiInfoPopup corner roundness * Made the menu and launch screen scale up at the same speed regardless of the display refresh rate * Documentation update * (Linux) Added support for the Flatpak release of Ruffle * Added the .ruf file extension to the flash system * Fixed an issue where the DateTimeComponent gamelist fadeout didn't work correctly * Changed the rendering order so that the clock is rendered above the textlist quick scrolling overlay * Added an option to completely disable the game launch screen * Added a screensaver-game-select custom event * Added game-select and system-select custom events and a corresponding 'Browsing custom events' menu option * (Linux) Changed the AppImage find rule for Mandarine to mandarine-qt*.AppImage * Documentation update * Made a HelpComponent function private instead of public * (iOS) Fixed a build issue * Added support for building against ICU 76.1 and later * Added a SystemStatus class to poll Bluetooth, Wi-Fi, cellular and battery information from the operating system * Fixed an issue where the wrong SystemStatus Wi-Fi debug info was shown * (Android) Changed system status polling to run on the main thread * (Windows) Fixed a typo that caused a build error * (Linux) Fixed an issue where the battery was not detected * (macOS) Fixed an issue where the battery capacity was not calculated correctly * (Windows) Fixed a linker error due to two missing libraries * (Linux) Added the BlueZ library as a dependency * (Linux) Added the BlueZ library as a dependency * Added a CMake find module for BlueZ * (Linux) Fixed a CMake find module name mismatch for BlueZ * Changed the CMake configuration to only check for the BlueZ library on Linux and not on FreeBSD * Changed a CMake configuration comment * OCD commit * (Linux) Added support for checking for multiple Bluetooth adapters * Disabled system status polling on FreeBSD and Haiku * Added clamping to the battery capacity to work around buggy OS drivers * Added system status indicator icons * Added a system status component * (Android) Fixed an issue where there was a PLACEHOLDER entry present for the consolearcade system in the es_systems.xml file * Added menu options to toggle the system status indicators * Fixed some issues with the system status indicators * Fixed an issue where the battery text was not updated correctly when changing its menu option * Documentation update * (macOS) Added a NSBluetoothAlwaysUsageDescription key to the Info.plist file * Fixed an issue where the battery percentage text was sometimes shown when it shouldn't have been * Fixed an issue where some theme properties did not load correctly for the clock element * Reorganized the positions of the systemstatus and clock elements in ThemeData * (linear-es-de) Added configuration for the systemstatus and clock elements * Made a small adjustment to the systemstatus element's default position * (linear-es-de) Small adjustment to the position of the systemstatus element * Changed SystemStatusComponent to use a height property instead of a size property * (linear-es-de) Updated the theme config to use a height property for the systemstatus element * Documentation update * (linear-es-de) Relocated the configuration for the systemstatus and clock elements * Removed the backgroundMargins and lineSpacing properties for the clock element and added backgroundColorEnd, backgroundGradientType and backgroundPadding * (linear-es-de) Removed an obsolete property for the clock element * (modern-es-de) Added systemstatus and clock configuration * (slate-es-de) Added systemstatus and clock configuration * Fixed a rendering issue when combining rotation and background padding for the clock element * Added backgroundColor, backgroundColorEnd, backgroundGradientType, backgroundPadding and backgroundCornerRadius properties to the helpsystem element * Added 'rotation' and 'rotationOrigin' properties to the systemstatus element * Documentation update * Added libgallium to the TSAN_suppressions file * Added a compensation for a strange helpsystem sizing issue when drawing the element background * Fixed an issue where the override for the 'battery_low' systemstatus icon did not work * Added two sorting flags to make the translation update script generate identical output across different machines * Changed the .po update script to not use fuzzy matching * Added a .continueignore entry to the .gitignore file * Updated all .po files with the new translation messages * Updated the en_US and en_GB translations * Updated the sv_SE translations * (Android) Added MAME4droid Current emulator entries for all systems where MAME4droid 2024 was supported Also changed from MAME4droid 2024 to MAME4droid Current for all systems where only this emulator was supported * (Linux) Added a find rule entry for the new PCSX2 binary name (pcsx2) * (Linux) Added a find rule entry for the new DuckStation binary name (duckstation) * Added the b2 RetroArch core as an alternative emulator for the bbcmicro system * Documentation update * Updated SDL to 2.32.2 * Updated the MAME index files to include ROMs up to MAME version 0.275 * Bundled the February 2025 release of the Mozilla TLS/SSL certificates * Documentation update * Updated the nl_NL translations * Updated the ro_RO translations * Updated the fr_FR translations * Updated the pt_BR translations * Updated the it_IT translations * Updated the fr_FR translations * Updated the ko_KR translations * Updated the es_ES translations * Updated the de_DE translations * Updated the es_ES translations * Updated the ro_RO translations * Updated the ru_RU translations * Updated the ja_JP translations * Updated the zh_CN translations * Updated the sv_SE translations * Updated the ca_ES translations * Added a 'scope' property to the systemstatus and clock elements * Documentation update * Updated the pl_PL translations * (linear-es-de) Added system metadata translations for 15 languages * Added support for the Vircon32 Virtual Console (vircon32) game system * (linear-es-de) Added support for the Vircon32 Virtual Console (vircon32) game system * (modern-es-de) Added support for the Vircon32 Virtual Console (vircon32) game system * (slate-es-de) Added support for the Vircon32 Virtual Console (vircon32) game system * Documentation update * Added the .m3u file extension to the sega32x, sega32xjp and sega32xna systems * (Android) Added a find rule entry for the new Cemu package name * Added A7800 standalone as an alternative emulator for the atari7800 system on Linux and Windows * (Linux) Added XM6 TypeG Wine and XM6 TypeG Proton as alternative emulators for the x68000 system Also added XM6 TypeG standalone as an alternative emulator for the x68000 system on Windows * (Android) Added Azahar standalone as an alternative emulator for the n3ds system * Documentation update * (Linux) Added MFME Wine and MFME Proton as alternative emulators for the arcade system Also added MFME standalone as an alternative emulator for the arcade system on Windows * Added a %ROMRAWWIN% variable * (Linux) Added support for the manually downloaded release of Mesen * Added Mesen standalone as an alternative emulator for the colecovision, wonderswan and wonderswancolor systems on Linux and Windows * Added Azahar standalone as an alternative emulator for the n3ds system on Linux and Windows * Documentation update * Made a small adjustment to the button_y_PS helpsystem button * Updated the de_DE translations * Updated the de_DE translations * Updated the zh_TW translations * Documentation update * Fixed some segfaults that could occur during emergency shutdown * Improved the cleanup on window deinit * Fixed a crash on window deinit * Fixed a rare issue where reloading the application could lead to a crash * Optimized HelpComponent updates by caching the icons * The HelpComponent icon cache is now cleared when pressing ctrl-r * Added an 'entryRelativeScale' property to the helpsystem element * Fixed a code comment typo * Documentation update * Updated the sv_SE translations * (linear-es-de) Adjusted the relative scale between the icons and text for the helpsystem element * Split the backgroundPadding property into backgroundHorizontalPadding and backgroundVerticalPadding properties for the helpsystem, systemstatus and clock elements * (slate-es-de) Updated to use the new backgroundHorizontalPadding and backgroundVerticalPadding properties for the systemstatus and clock elements * Documentation update * The LANG and LANGUAGE variables are now set explicitly to the UTF-8 character encoding on Linux, macOS and Android * (modern-es-de) Adjusted the relative scale between the icons and text for the helpsystem element * Added the bsnes-jg RetroArch core as an alternative emulator for the satellaview, sfc, snes, snesna and sufami systems * (Windows) Fixed an issue where there could be double quotation marks added to the launch command under some special circumstances * Enabled directories interpreted as files with MAME RetroArch for the apple2, apple2gs and fmtowns systems on Linux, macOS and Windows * (Windows) Added back accidentally deleted MAME standalone entry for the apple2 system * Documentation update * (Windows) Made the hack to remove double quotation marks on game launch slightly less dangerous * Simplified a number of HelpComponent function and variable names * (Android) The launch sound is no longer played if the launch screen is set as disabled * The launch sound is now always stopped when returning to ES-DE after a game launch * The launch sound is no longer played if the launch screen is set as disabled when built with the DEINIT_ON_LAUNCH option * Prevented the launch sound from getting stopped when running in the background on game launch * Updated the de_DE translations * Fixed an issue where the menus would sometimes contain fractional rows * Updated the ko_KR translations * (Android) Added SkyEmu standalone as an alternative emulator for the gb, gba, gbc and nds systems * Documentation update * Added support for the 8:7 display aspect ratio * Added translations for the '8:7 vertical' message * Documentation update * Documentation update * Fixed an issue where a double free in GuiLaunchScreen could cause an unclean application shutdown * Updated the archive/el_GR.po file * (Linux) Added MFME Wine and MFME Proton as alternative emulators for the mame system Also added MFME standalone as an alternative emulator for the mame system on Windows * (Linux) Added find rule entries for Lindbergh Loader * Added initial support for the Microsoft Xbox One (xboxone) game system * (linear-es-de) Added support for the Microsoft Xbox One (xboxone) game system * (modern-es-de) Added support for the Microsoft Xbox One (xboxone) game system * (slate-es-de) Added support for the Microsoft Xbox One (xboxone) game system * Documentation update * Added support for the Sega Mark III (mark3) game system * (linear-es-de) Added support for the Sega Mark III (mark3) game system * (modern-es-de) Added support for the Sega Mark III (mark3) game system * (slate-es-de) Added support for the Sega Mark III (mark3) game system * Documentation update * Added support for the Sony PlayStation 4 (ps4) game system on Linux, macOS and Windows * Updated the archive/el_GR.po file * Documentation update * (Linux) Moved an emulator entry in es_find_rules.xml that was not sorted correctly * (Android) Added a find rule entry for the Pizza Boy SC Basic emulator * Added the CannonBall and Mr.Boom RetroArch cores as alternative emulators for the ports system * Documentation update * Updated the dummy ROMs archives with the latest systems * Added RPCS3 Game Serial as an alternative emulator for the consolearcade and ps3 systems on Linux, macOS and Windows * Documentation update * (linear-es-de) Updated the system metadata for the mark3, vircon32 and xboxone systems * (linear-es-de) Added zh_TW metadata translations for most systems * (linear-es-de) Added zh_TW metadata translations for some systems * (linear-es-de) Updated the system metadata for some systems Also removed two obsolete system metadata files * (linear-es-de) Updated some sv_SE system metadata entries * Fixed an issue where the update_version_string.sh script would not update the Info.plist file correctly * Bumped the version to 3.2.0 * Fixed a potential crash when disabling the help prompts * Updated "update from upstream"script to fetch `stable-3.2` * Added HelpStyle definition if def RETRODECK * Removed HelpStyle (was introduced by RetroDECK) * Added dependencies for ES-DE 3.2.0: dav1d, bluez, libvpx e icu * fix(manifest): libvpx hash * fix(manifest): update ICU source SHA256 hash * fix(icu): change build system to simple and update build commands * fix(icu): switch build system to autotools and update build directory structure * fix(es-de): remove ICU dependency and update build options for ES-DE for statically linking it * Documentation update * feat(manifest): update runtime version to 6.8 * feat(automation): added the AppImage build job * feat(build): install PipeWire development dependencies for ES-DE workflow * feat(build): update dependencies for ES-DE workflow * feat(workflow): add job to check and delete empty releases after builds * fix(build): update release notes format in build workflow [skip ci] * Triggering build * feat(build): add Bluetooth development dependencies and improve AppImage naming * feat(build): rename AppImage output for ES-DE to RetroDECK format * feat(build): update script for RetroDECK AppImage creation * feat(build): add bcm_host and brcmegl dependencies to build workflow * feat(build): replace brcmegl with fuse in dependency installation * Documentation update for the 3.2.0 release * feat(manifest): reverted runtime version to 6.7 in application YAML --------- Co-authored-by: Leon Styhre <leon.styhre@nw-soft.com>
140 lines
14 KiB
XML
140 lines
14 KiB
XML
<theme>
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<variables>
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<systemName>N-Gage</systemName>
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<systemDescription>The N-Gage is a smartphone combining features of a mobile phone and a handheld game system developed by Nokia, announced on 4 November 2002 and released on 7 October 2003. It runs the original Series 60 platform on Symbian OS v6.1.
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N-Gage attempted to lure gamers away from the Game Boy Advance by including telephone functionality. This was unsuccessful, partly because the buttons, designed for a telephone, were not well-suited for gaming. The original N-Gage was described as resembling a taco, which led to its mocking nickname "taco phone".</systemDescription>
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<systemManufacturer>Nokia</systemManufacturer>
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<systemReleaseYear>2003</systemReleaseYear>
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<systemReleaseDate>2003-10-07</systemReleaseDate>
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<systemReleaseDateFormated>October 7th, 2003</systemReleaseDateFormated>
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<systemHardwareType>Portable</systemHardwareType>
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<systemCoverSize>3-4</systemCoverSize>
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<systemColor>d37530</systemColor>
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<systemColorPalette1>F6DD08</systemColorPalette1>
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<systemColorPalette2>800000</systemColorPalette2>
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<systemColorPalette3>FF0000</systemColorPalette3>
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<systemColorPalette4>303030</systemColorPalette4>
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<systemCartSize>1-1</systemCartSize>
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</variables>
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<language name="ca_ES">
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<variables>
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<systemDescription>El N-GAG és un telèfon intel·ligent que combina les funcions d’un telèfon mòbil i un sistema de jocs de mà desenvolupat per Nokia, anunciat el 4 de novembre de 2002 i publicat el 7 d’octubre de 2003. Executa la plataforma original de la sèrie 60 a Symbian OS V6.1.
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N-GAGE va intentar atraure els jugadors allunyats del Game Boy Advance incloent la funcionalitat telefònica. Això no va tenir èxit, en part perquè els botons, dissenyats per a un telèfon, no eren adequats per als jocs. L'etiqueta original N es va descriure com a un taco, que va provocar el seu sobrenom de "telèfon Taco".</systemDescription>
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<systemHardwareType>Portable</systemHardwareType>
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</variables>
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</language>
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<language name="de_DE">
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<variables>
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<systemDescription>Das N-Gage ist ein von Nokia entwickeltes Smartphone, das die Funktionen eines Mobiltelefons und eines Handheld-Spielsystems kombiniert. Es wurde am 4. November 2002 angekündigt und am 7. Oktober 2003 veröffentlicht. Es läuft auf der ursprünglichen Series 60-Plattform unter Symbian OS v6.1.
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N-Gage versuchte, die Spieler vom Game Boy Advance wegzulocken, indem es Telefonfunktionen enthielt. Dies war jedoch nicht erfolgreich, unter anderem weil die Tasten, die für ein Telefon konzipiert waren, sich nicht gut für Spiele eigneten. Das ursprüngliche N-Gage wurde als einem Taco ähnelnd beschrieben, was ihm den spöttischen Spitznamen "Taco-Telefon" einbrachte.</systemDescription>
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<systemHardwareType>Tragbar</systemHardwareType>
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</variables>
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</language>
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<language name="es_ES">
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<variables>
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<systemDescription>El N-Gage es un teléfono inteligente que combina características de un teléfono móvil y un sistema de juegos portátil desarrollado por Nokia, anunciado el 4 de noviembre de 2002 y lanzado el 7 de octubre de 2003. Utiliza la plataforma original Series 60 en Symbian OS v6.1.
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N-Gage trató de alejar a los jugadores de Game Boy Advance incluyendo funciones telefónicas. No tuvo éxito, en parte porque los botones, diseñados para un teléfono, no se adaptaban bien a los juegos. Se dijo que el N-Gage original se parecía a un taco, lo que le valió el apodo de "teléfono taco".</systemDescription>
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<systemHardwareType>Portátil</systemHardwareType>
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</variables>
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</language>
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<language name="fr_FR">
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<variables>
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<systemDescription>Le N-Gage est un smartphone combinant les caractéristiques d'un téléphone mobile et d'une console de jeu portable, développé par Nokia, annoncé le 4 novembre 2002 et commercialisé le 7 octobre 2003. Il fonctionne sur la plate-forme Series 60 originale sous Symbian OS v6.1.
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N-Gage a tenté de détourner les joueurs du Game Boy Advance en incluant une fonctionnalité téléphonique. Cette tentative a échoué, en partie parce que les boutons, conçus pour un téléphone, n'étaient pas adaptés aux jeux. Le N-Gage original a été décrit comme ressemblant à un taco, ce qui lui a valu le surnom moqueur de "téléphone taco".</systemDescription>
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<systemHardwareType>Portable</systemHardwareType>
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</variables>
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</language>
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<language name="it_IT">
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<variables>
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<systemDescription>L'N-Gage è uno smartphone che combina le caratteristiche di un telefono cellulare e di un sistema di gioco portatile sviluppato da Nokia, annunciato il 4 novembre 2002 e rilasciato il 7 ottobre 2003. Esegue la piattaforma originale Series 60 su Symbian OS v6.1.
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N-Gage ha cercato di attirare i giocatori lontano dal Game Boy Advance includendo la funzionalità di telefono. L'operazione non ha avuto successo, in parte perché i pulsanti, progettati per un telefono, non erano adatti al gioco. L'N-Gage originale è stato descritto come simile a un taco, il che ha portato al soprannome beffardo di "taco phone".</systemDescription>
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<systemHardwareType>Portatile</systemHardwareType>
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</variables>
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</language>
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<language name="nl_NL">
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<variables>
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<systemDescription>De N-Gage is een smartphone die functies van een mobiele telefoon en een draagbaar spelsysteem combineert, ontwikkeld door Nokia. Het toestel werd aangekondigd op 4 november 2002 en uitgebracht op 7 oktober 2003. Het draait op het originele Series 60-platform op Symbian OS v6.1.
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N-Gage probeerde gamers weg te lokken van de Game Boy Advance door telefoonfunctionaliteit toe te voegen. Dit was geen succes, deels omdat de knoppen, ontworpen voor een telefoon, niet goed geschikt waren voor gaming. De originele N-Gage werd beschreven als lijkend op een taco, wat leidde tot de spottende bijnaam "taco phone".</systemDescription>
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<systemHardwareType>Draagbaar</systemHardwareType>
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</variables>
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</language>
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<language name="pl_PL">
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<variables>
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<systemDescription>N-Gage to smartfon łączący cechy telefonu komórkowego i przenośnego systemu gier opracowany przez firmę Nokia, ogłoszony 4 listopada 2002 roku i wydany 7 października 2003 roku. Działa na oryginalnej platformie Series 60 z systemem Symbian OS v6.1.
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N-Gage próbował zwabić graczy od Game Boy Advance poprzez włączenie funkcji telefonu. Nie powiodło się to, częściowo dlatego, że przyciski, zaprojektowane dla telefonu, nie były dobrze przystosowane do gier. Oryginalny N-Gage został opisany jako przypominający taco, co doprowadziło do jego prześmiewczego przydomka "taco phone".</systemDescription>
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<systemHardwareType>Przenośny</systemHardwareType>
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</variables>
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</language>
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<language name="pt_BR">
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<variables>
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<systemDescription>O N-Gage é um smartphone que combina recursos de um telefone celular e um sistema de jogos portátil desenvolvido pela Nokia, anunciado em 4 de novembro de 2002 e lançado em 7 de outubro de 2003. Ele executa a plataforma original Series 60 no Symbian OS v6.1.
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O N-Gage tentou atrair os jogadores para longe do Game Boy Advance ao incluir a funcionalidade de telefone. Isso não teve sucesso, em parte porque os botões, projetados para um telefone, não eram adequados para jogos. O N-Gage original foi descrito como semelhante a um taco, o que levou ao apelido de "taco phone".</systemDescription>
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<systemHardwareType>Portátil</systemHardwareType>
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</variables>
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</language>
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<language name="ro_RO">
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<variables>
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<systemDescription>N-Gage este un smartphone care combină caracteristicile unui telefon mobil și ale unui sistem de jocuri portabil dezvoltat de Nokia, anunțat pe 4 noiembrie 2002 și lansat pe 7 octombrie 2003. Acesta rulează platforma originală Series 60 pe Symbian OS v6.1.
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N-Gage a încercat să atragă jucătorii departe de Game Boy Advance prin includerea funcționalității de telefon. Acest lucru nu a avut succes, în parte deoarece butoanele, concepute pentru un telefon, nu erau potrivite pentru jocuri. Originalul N-Gage a fost descris ca semănând cu un taco, ceea ce a dus la porecla sa batjocoritoare "telefonul taco".</systemDescription>
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<systemHardwareType>Portabil</systemHardwareType>
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</variables>
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</language>
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<language name="ru_RU">
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<variables>
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<systemDescription>N-Gage - смартфон, сочетающий в себе функции мобильного телефона и портативной игровой системы, разработанный компанией Nokia, анонсированный 4 ноября 2002 года и выпущенный 7 октября 2003 года. Он работает на оригинальной платформе Series 60 под управлением Symbian OS v6.1.
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N-Gage пыталась переманить геймеров у Game Boy Advance, включив в нее функцию телефона. Эта попытка оказалась неудачной, в том числе потому, что кнопки, предназначенные для телефона, не очень подходили для игр. Оригинальный N-Gage описывали как похожий на тако, что привело к его насмешливому прозвищу "такофон".</systemDescription>
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<systemHardwareType>Портативный</systemHardwareType>
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</variables>
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</language>
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<language name="sv_SE">
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<variables>
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<systemDescription>N-Gage är en smartphone som kombinerar funktioner från en mobiltelefon och ett handhållet spelsystem, utvecklad av Nokia, presenterad den 4 november 2002 och lanserad den 7 oktober 2003. Den kör den ursprungliga Series 60-plattformen på Symbian OS v6.1.
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N-Gage försökte locka bort spelare från Game Boy Advance genom att inkludera telefonfunktionalitet. Detta misslyckades, delvis på grund av att knapparna, som var utformade för en telefon, inte var särskilt väl lämpade för spel. Den ursprungliga N-Gage beskrevs som lik en taco, vilket ledde till det hånfulla smeknamnet "taco phone".</systemDescription>
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<systemHardwareType>Bärbar</systemHardwareType>
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</variables>
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</language>
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<language name="ja_JP">
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<variables>
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<systemDescription>N-Gageは、ノキアが開発した携帯電話と携帯ゲーム機の機能を併せ持つスマートフォンで、2002年11月4日に発表され、2003年10月7日に発売された。Symbian OS v6.1上でオリジナルのSeries 60プラットフォームを搭載している。
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N-Gageは電話機能を搭載することで、ゲームボーイアドバンスからゲーマーを引き離そうとした。電話用に設計されたボタンがゲームに適していなかったこともあり、これは失敗に終わった。初代N-Gageはタコスに似ていると評され、「タコス・フォン」と揶揄されるようになった。</systemDescription>
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<systemHardwareType>ポータブル</systemHardwareType>
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</variables>
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</language>
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<language name="ko_KR">
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<variables>
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<systemDescription>N-Gage는 노키아에서 개발한 휴대폰과 휴대용 게임기의 기능을 결합한 스마트폰으로, 2002년 11월 4일에 발표되어 2003년 10월 7일에 출시되었습니다. 심비안 OS v6.1에서 원래 시리즈 60 플랫폼을 실행합니다.
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N-Gage는 전화 기능을 포함시켜 게이머들을 게임보이 어드밴스에서 유인하려 했습니다. 전화기용으로 설계된 버튼이 게임용으로 적합하지 않았기 때문에 성공하지 못했습니다. 오리지널 N-Gage는 타코를 닮았다고 묘사되어 '타코폰'이라는 조롱 섞인 별명을 얻기도 했습니다.</systemDescription>
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<systemHardwareType>휴대성</systemHardwareType>
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</variables>
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||
</language>
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||
<language name="zh_CN">
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<variables>
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<systemDescription>N-Gage 是诺基亚开发的一款集手机和掌上游戏系统功能于一身的智能手机,于 2002 年 11 月 4 日发布,2003 年 10 月 7 日上市。它在 Symbian OS v6.1 上运行原始的 Series 60 平台。
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N-Gage 试图通过加入电话功能来吸引玩家离开 Game Boy Advance。但这并不成功,部分原因是为电话设计的按键并不适合游戏。最初的 N-Gage 被描述为像一个墨西哥卷饼,因此被戏称为 "墨西哥卷饼手机"。</systemDescription>
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||
<systemHardwareType>便携式</systemHardwareType>
|
||
</variables>
|
||
</language>
|
||
<language name="zh_TW">
|
||
<variables>
|
||
<systemDescription>N-Gage 是一款結合行動電話與掌上遊戲系統功能的智慧型手機,由諾基亞開發,於 2002 年 11 月 4 日發表,並於 2003 年 10 月 7 日發售。它在 Symbian OS v6.1 上執行原始的 Series 60 平台。
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||
N-Gage 試圖透過電話功能吸引玩家離開 Game Boy Advance。但這並不成功,部分原因是電話按鈕的設計並不適合遊戲。最初的 N-Gage 被形容為像墨西哥玉米卷,因此被戲稱為 「墨西哥玉米卷手機」。</systemDescription>
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||
<systemHardwareType>可攜式</systemHardwareType>
|
||
</variables>
|
||
</language>
|
||
</theme> |