mirror of
https://github.com/RetroDECK/ES-DE.git
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* Documentation update * Added the NooDS RetroArch core as an alternative emulator for the gba and nds systems * Documentation update * Updated the archive/el_GR.po file * Fixed an issue where MD5 hashes were calculated when using the single-game scraper * Refactored the helpsystem code and added support for using an arbitrary amount of helpsystem elements * Removed the obsolete HelpStyle code * Fixed some Clang compiler warnings * Added 'thumbstickclick' as a supported 'entries' property value for the helpsystem element * Documentation update * Added 'lr' and 'ltrt' as supported 'entries' property values for the helpsystem element * Documentation update * Made it possible to set per-element icon overrides for the helpsystem element * Fixed an issue where the helpsystem icons were sometimes not getting updated * Fixed an issue where the default helpsystem element was not displayed if there was no theme configuration for it * Eliminated some unnecessary helpsystem updates * Changed a code comment * Added 'imageSize', 'imageMaxSize', 'imageCropSize' and 'imageCropPos' properties to the video element * Documentation update * Added support for a 'none' value to the helpsystem element scope property * Documentation update * Rewrote the logic for the 'none' value for the helpsystem element scope property * Added 'rotation' and 'rotationOrigin' properties to the helpsystem element * Documentation update * Added an 'entryLayout' property to the helpsystem element * Added support for a 'none' value to the video element imageType property * Documentation update * Added a 'fadeInType' property to the video element * Documentation update * Added a clock element and a corresponding menu entry * Documentation update * Adjusted the default position for the clock * Fixed an issue where applying rounded corners caused rendering artfifacts if the texture did not use premultiplied alpha * Added a BackgroundComponent to replace NinePatchComponent for rendering menu and popup backgrounds * Rewrote most components to use BackgroundComponent instead of NinePatchComponent * Removed the obsolete frame.png and frame.svg graphics resource files * Increased the background blur slightly when a menu is open * Removed an unused variable * Small adjustment to the GuiInfoPopup corner roundness * Made the menu and launch screen scale up at the same speed regardless of the display refresh rate * Documentation update * (Linux) Added support for the Flatpak release of Ruffle * Added the .ruf file extension to the flash system * Fixed an issue where the DateTimeComponent gamelist fadeout didn't work correctly * Changed the rendering order so that the clock is rendered above the textlist quick scrolling overlay * Added an option to completely disable the game launch screen * Added a screensaver-game-select custom event * Added game-select and system-select custom events and a corresponding 'Browsing custom events' menu option * (Linux) Changed the AppImage find rule for Mandarine to mandarine-qt*.AppImage * Documentation update * Made a HelpComponent function private instead of public * (iOS) Fixed a build issue * Added support for building against ICU 76.1 and later * Added a SystemStatus class to poll Bluetooth, Wi-Fi, cellular and battery information from the operating system * Fixed an issue where the wrong SystemStatus Wi-Fi debug info was shown * (Android) Changed system status polling to run on the main thread * (Windows) Fixed a typo that caused a build error * (Linux) Fixed an issue where the battery was not detected * (macOS) Fixed an issue where the battery capacity was not calculated correctly * (Windows) Fixed a linker error due to two missing libraries * (Linux) Added the BlueZ library as a dependency * (Linux) Added the BlueZ library as a dependency * Added a CMake find module for BlueZ * (Linux) Fixed a CMake find module name mismatch for BlueZ * Changed the CMake configuration to only check for the BlueZ library on Linux and not on FreeBSD * Changed a CMake configuration comment * OCD commit * (Linux) Added support for checking for multiple Bluetooth adapters * Disabled system status polling on FreeBSD and Haiku * Added clamping to the battery capacity to work around buggy OS drivers * Added system status indicator icons * Added a system status component * (Android) Fixed an issue where there was a PLACEHOLDER entry present for the consolearcade system in the es_systems.xml file * Added menu options to toggle the system status indicators * Fixed some issues with the system status indicators * Fixed an issue where the battery text was not updated correctly when changing its menu option * Documentation update * (macOS) Added a NSBluetoothAlwaysUsageDescription key to the Info.plist file * Fixed an issue where the battery percentage text was sometimes shown when it shouldn't have been * Fixed an issue where some theme properties did not load correctly for the clock element * Reorganized the positions of the systemstatus and clock elements in ThemeData * (linear-es-de) Added configuration for the systemstatus and clock elements * Made a small adjustment to the systemstatus element's default position * (linear-es-de) Small adjustment to the position of the systemstatus element * Changed SystemStatusComponent to use a height property instead of a size property * (linear-es-de) Updated the theme config to use a height property for the systemstatus element * Documentation update * (linear-es-de) Relocated the configuration for the systemstatus and clock elements * Removed the backgroundMargins and lineSpacing properties for the clock element and added backgroundColorEnd, backgroundGradientType and backgroundPadding * (linear-es-de) Removed an obsolete property for the clock element * (modern-es-de) Added systemstatus and clock configuration * (slate-es-de) Added systemstatus and clock configuration * Fixed a rendering issue when combining rotation and background padding for the clock element * Added backgroundColor, backgroundColorEnd, backgroundGradientType, backgroundPadding and backgroundCornerRadius properties to the helpsystem element * Added 'rotation' and 'rotationOrigin' properties to the systemstatus element * Documentation update * Added libgallium to the TSAN_suppressions file * Added a compensation for a strange helpsystem sizing issue when drawing the element background * Fixed an issue where the override for the 'battery_low' systemstatus icon did not work * Added two sorting flags to make the translation update script generate identical output across different machines * Changed the .po update script to not use fuzzy matching * Added a .continueignore entry to the .gitignore file * Updated all .po files with the new translation messages * Updated the en_US and en_GB translations * Updated the sv_SE translations * (Android) Added MAME4droid Current emulator entries for all systems where MAME4droid 2024 was supported Also changed from MAME4droid 2024 to MAME4droid Current for all systems where only this emulator was supported * (Linux) Added a find rule entry for the new PCSX2 binary name (pcsx2) * (Linux) Added a find rule entry for the new DuckStation binary name (duckstation) * Added the b2 RetroArch core as an alternative emulator for the bbcmicro system * Documentation update * Updated SDL to 2.32.2 * Updated the MAME index files to include ROMs up to MAME version 0.275 * Bundled the February 2025 release of the Mozilla TLS/SSL certificates * Documentation update * Updated the nl_NL translations * Updated the ro_RO translations * Updated the fr_FR translations * Updated the pt_BR translations * Updated the it_IT translations * Updated the fr_FR translations * Updated the ko_KR translations * Updated the es_ES translations * Updated the de_DE translations * Updated the es_ES translations * Updated the ro_RO translations * Updated the ru_RU translations * Updated the ja_JP translations * Updated the zh_CN translations * Updated the sv_SE translations * Updated the ca_ES translations * Added a 'scope' property to the systemstatus and clock elements * Documentation update * Updated the pl_PL translations * (linear-es-de) Added system metadata translations for 15 languages * Added support for the Vircon32 Virtual Console (vircon32) game system * (linear-es-de) Added support for the Vircon32 Virtual Console (vircon32) game system * (modern-es-de) Added support for the Vircon32 Virtual Console (vircon32) game system * (slate-es-de) Added support for the Vircon32 Virtual Console (vircon32) game system * Documentation update * Added the .m3u file extension to the sega32x, sega32xjp and sega32xna systems * (Android) Added a find rule entry for the new Cemu package name * Added A7800 standalone as an alternative emulator for the atari7800 system on Linux and Windows * (Linux) Added XM6 TypeG Wine and XM6 TypeG Proton as alternative emulators for the x68000 system Also added XM6 TypeG standalone as an alternative emulator for the x68000 system on Windows * (Android) Added Azahar standalone as an alternative emulator for the n3ds system * Documentation update * (Linux) Added MFME Wine and MFME Proton as alternative emulators for the arcade system Also added MFME standalone as an alternative emulator for the arcade system on Windows * Added a %ROMRAWWIN% variable * (Linux) Added support for the manually downloaded release of Mesen * Added Mesen standalone as an alternative emulator for the colecovision, wonderswan and wonderswancolor systems on Linux and Windows * Added Azahar standalone as an alternative emulator for the n3ds system on Linux and Windows * Documentation update * Made a small adjustment to the button_y_PS helpsystem button * Updated the de_DE translations * Updated the de_DE translations * Updated the zh_TW translations * Documentation update * Fixed some segfaults that could occur during emergency shutdown * Improved the cleanup on window deinit * Fixed a crash on window deinit * Fixed a rare issue where reloading the application could lead to a crash * Optimized HelpComponent updates by caching the icons * The HelpComponent icon cache is now cleared when pressing ctrl-r * Added an 'entryRelativeScale' property to the helpsystem element * Fixed a code comment typo * Documentation update * Updated the sv_SE translations * (linear-es-de) Adjusted the relative scale between the icons and text for the helpsystem element * Split the backgroundPadding property into backgroundHorizontalPadding and backgroundVerticalPadding properties for the helpsystem, systemstatus and clock elements * (slate-es-de) Updated to use the new backgroundHorizontalPadding and backgroundVerticalPadding properties for the systemstatus and clock elements * Documentation update * The LANG and LANGUAGE variables are now set explicitly to the UTF-8 character encoding on Linux, macOS and Android * (modern-es-de) Adjusted the relative scale between the icons and text for the helpsystem element * Added the bsnes-jg RetroArch core as an alternative emulator for the satellaview, sfc, snes, snesna and sufami systems * (Windows) Fixed an issue where there could be double quotation marks added to the launch command under some special circumstances * Enabled directories interpreted as files with MAME RetroArch for the apple2, apple2gs and fmtowns systems on Linux, macOS and Windows * (Windows) Added back accidentally deleted MAME standalone entry for the apple2 system * Documentation update * (Windows) Made the hack to remove double quotation marks on game launch slightly less dangerous * Simplified a number of HelpComponent function and variable names * (Android) The launch sound is no longer played if the launch screen is set as disabled * The launch sound is now always stopped when returning to ES-DE after a game launch * The launch sound is no longer played if the launch screen is set as disabled when built with the DEINIT_ON_LAUNCH option * Prevented the launch sound from getting stopped when running in the background on game launch * Updated the de_DE translations * Fixed an issue where the menus would sometimes contain fractional rows * Updated the ko_KR translations * (Android) Added SkyEmu standalone as an alternative emulator for the gb, gba, gbc and nds systems * Documentation update * Added support for the 8:7 display aspect ratio * Added translations for the '8:7 vertical' message * Documentation update * Documentation update * Fixed an issue where a double free in GuiLaunchScreen could cause an unclean application shutdown * Updated the archive/el_GR.po file * (Linux) Added MFME Wine and MFME Proton as alternative emulators for the mame system Also added MFME standalone as an alternative emulator for the mame system on Windows * (Linux) Added find rule entries for Lindbergh Loader * Added initial support for the Microsoft Xbox One (xboxone) game system * (linear-es-de) Added support for the Microsoft Xbox One (xboxone) game system * (modern-es-de) Added support for the Microsoft Xbox One (xboxone) game system * (slate-es-de) Added support for the Microsoft Xbox One (xboxone) game system * Documentation update * Added support for the Sega Mark III (mark3) game system * (linear-es-de) Added support for the Sega Mark III (mark3) game system * (modern-es-de) Added support for the Sega Mark III (mark3) game system * (slate-es-de) Added support for the Sega Mark III (mark3) game system * Documentation update * Added support for the Sony PlayStation 4 (ps4) game system on Linux, macOS and Windows * Updated the archive/el_GR.po file * Documentation update * (Linux) Moved an emulator entry in es_find_rules.xml that was not sorted correctly * (Android) Added a find rule entry for the Pizza Boy SC Basic emulator * Added the CannonBall and Mr.Boom RetroArch cores as alternative emulators for the ports system * Documentation update * Updated the dummy ROMs archives with the latest systems * Added RPCS3 Game Serial as an alternative emulator for the consolearcade and ps3 systems on Linux, macOS and Windows * Documentation update * (linear-es-de) Updated the system metadata for the mark3, vircon32 and xboxone systems * (linear-es-de) Added zh_TW metadata translations for most systems * (linear-es-de) Added zh_TW metadata translations for some systems * (linear-es-de) Updated the system metadata for some systems Also removed two obsolete system metadata files * (linear-es-de) Updated some sv_SE system metadata entries * Fixed an issue where the update_version_string.sh script would not update the Info.plist file correctly * Bumped the version to 3.2.0 * Fixed a potential crash when disabling the help prompts * Updated "update from upstream"script to fetch `stable-3.2` * Added HelpStyle definition if def RETRODECK * Removed HelpStyle (was introduced by RetroDECK) * Added dependencies for ES-DE 3.2.0: dav1d, bluez, libvpx e icu * fix(manifest): libvpx hash * fix(manifest): update ICU source SHA256 hash * fix(icu): change build system to simple and update build commands * fix(icu): switch build system to autotools and update build directory structure * fix(es-de): remove ICU dependency and update build options for ES-DE for statically linking it * Documentation update * feat(manifest): update runtime version to 6.8 * feat(automation): added the AppImage build job * feat(build): install PipeWire development dependencies for ES-DE workflow * feat(build): update dependencies for ES-DE workflow * feat(workflow): add job to check and delete empty releases after builds * fix(build): update release notes format in build workflow [skip ci] * Triggering build * feat(build): add Bluetooth development dependencies and improve AppImage naming * feat(build): rename AppImage output for ES-DE to RetroDECK format * feat(build): update script for RetroDECK AppImage creation * feat(build): add bcm_host and brcmegl dependencies to build workflow * feat(build): replace brcmegl with fuse in dependency installation * Documentation update for the 3.2.0 release * feat(manifest): reverted runtime version to 6.7 in application YAML --------- Co-authored-by: Leon Styhre <leon.styhre@nw-soft.com>
140 lines
17 KiB
XML
140 lines
17 KiB
XML
<theme>
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<variables>
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<systemName>Neo Geo Pocket</systemName>
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<systemDescription>The Neo Geo Pocket is a monochrome handheld game console released by SNK. It was the company's first handheld system and is part of the Neo Geo family. It debuted in Japan in late 1998 but never saw an American release, being exclusive to Japan, Asia and Europe.
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The Neo Geo Pocket is considered to be an unsuccessful console. Lower than expected sales resulted in its discontinuation in 1999, and was immediately succeeded by the Neo Geo Pocket Color, a full color device allowing the system to compete more easily with the dominant Game Boy Color handheld, and which also saw an American release. Though the system enjoyed only a short life, there were some significant games released on the system such as Samurai Shodown, and King of Fighters R-1.</systemDescription>
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<systemManufacturer>SNK</systemManufacturer>
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<systemReleaseYear>1998</systemReleaseYear>
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<systemReleaseDate>1998-12-31</systemReleaseDate>
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<systemReleaseDateFormated>December 31, 1998</systemReleaseDateFormated>
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<systemHardwareType>Portable</systemHardwareType>
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<systemCoverSize>373-436</systemCoverSize>
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<systemColor>f4a141</systemColor>
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<systemColorPalette1>B2B8BD</systemColorPalette1>
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<systemColorPalette2>E92A30</systemColorPalette2>
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<systemColorPalette3>25374A</systemColorPalette3>
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<systemColorPalette4>0F1520</systemColorPalette4>
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<systemCartSize>257-229</systemCartSize>
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</variables>
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<language name="ca_ES">
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<variables>
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<systemDescription>La Neo Geo Pocket és una consola de joc de mà monocroma llançada per SNK. Va ser el sistema de primera mà de la companyia i forma part de la família Neo Geo. Va debutar al Japó a finals de 1998, però mai va veure un llançament nord -americà, sent exclusiu del Japó, Àsia i Europa.
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Es considera que la butxaca Neo Geo és una consola infructuosa. Les vendes inferiors a les esperades van suposar la seva interrupció el 1999, i va ser immediatament succeït pel Neo Geo Pocket Color, un dispositiu de color a tot color que permetia al sistema competir amb més facilitat amb el Dominant Game Boy Color Handheld, i que també va veure un llançament nord -americà. Tot i que el sistema va gaudir només d’una vida curta, hi va haver alguns jocs significatius publicats al sistema com Samurai Shodown i King of Fighters R-1.</systemDescription>
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<systemHardwareType>Portable</systemHardwareType>
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</variables>
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</language>
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<language name="de_DE">
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<variables>
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<systemDescription>Das Neo Geo Pocket ist eine monochrome Handheld-Spielkonsole, die von SNK herausgegeben wurde. Es war das erste Handheld-System des Unternehmens und ist Teil der Neo Geo-Familie. Es kam Ende 1998 in Japan auf den Markt, wurde aber nie in den USA veröffentlicht, da es exklusiv in Japan, Asien und Europa erhältlich war.
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Das Neo Geo Pocket gilt als eine erfolglose Konsole. Geringere Verkaufszahlen als erwartet führten dazu, dass das System 1999 eingestellt wurde. Es wurde sofort vom Neo Geo Pocket Color abgelöst, einem Vollfarbgerät, das es dem System ermöglichte, leichter mit dem dominierenden Game Boy Color Handheld zu konkurrieren, und das auch in Amerika veröffentlicht wurde. Obwohl das System nur eine kurze Lebensdauer hatte, wurden einige bedeutende Spiele wie Samurai Shodown und King of Fighters R-1 auf dem System veröffentlicht.</systemDescription>
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<systemHardwareType>Tragbar</systemHardwareType>
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</variables>
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</language>
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<language name="es_ES">
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<variables>
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<systemDescription>La Neo Geo Pocket es una consola portátil monocroma lanzada por SNK. Fue el primer sistema portátil de la compañía y forma parte de la familia Neo Geo. Debutó en Japón a finales de 1998, pero nunca salió a la venta en América, siendo exclusiva de Japón, Asia y Europa.
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La Neo Geo Pocket se considera una consola poco exitosa. Sus ventas, inferiores a las esperadas, provocaron su interrupción en 1999, e inmediatamente fue sustituida por la Neo Geo Pocket Color, un dispositivo a todo color que permitía al sistema competir más fácilmente con la Game Boy Color, la consola portátil dominante, y que también vio la luz en Estados Unidos. Aunque el sistema tuvo una vida corta, se lanzaron algunos juegos importantes, como Samurai Shodown y King of Fighters R-1.</systemDescription>
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<systemHardwareType>Portátil</systemHardwareType>
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</variables>
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</language>
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<language name="fr_FR">
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<variables>
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<systemDescription>La Neo Geo Pocket est une console de jeu portable monochrome éditée par SNK. C'est la première console portable de la société et elle fait partie de la famille Neo Geo. Elle a fait ses débuts au Japon à la fin de l'année 1998, mais n'a jamais été commercialisée aux États-Unis, étant exclusive au Japon, à l'Asie et à l'Europe.
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La Neo Geo Pocket est considérée comme un échec. Des ventes inférieures aux prévisions ont entraîné son abandon en 1999, et elle a été immédiatement remplacée par la Neo Geo Pocket Color, une console couleur permettant au système de concurrencer plus facilement la console portable dominante Game Boy Color, et qui a également été commercialisée aux États-Unis. Bien que le système n'ait eu qu'une courte durée de vie, quelques jeux importants sont sortis sur la console, comme Samurai Shodown et King of Fighters R-1.</systemDescription>
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<systemHardwareType>Portable</systemHardwareType>
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</variables>
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</language>
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<language name="it_IT">
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<variables>
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<systemDescription>Il Neo Geo Pocket è una console di gioco portatile monocromatica pubblicata da SNK. È stata la prima console portatile dell'azienda e fa parte della famiglia Neo Geo. Ha debuttato in Giappone alla fine del 1998, ma non ha mai visto un'uscita americana, essendo un'esclusiva di Giappone, Asia ed Europa.
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Il Neo Geo Pocket è considerato una console di scarso successo. Le vendite inferiori alle aspettative ne determinarono l'interruzione nel 1999 e fu immediatamente sostituito dal Neo Geo Pocket Color, un dispositivo a colori che permetteva al sistema di competere più facilmente con la console portatile Game Boy Color, anch'essa dominante, e che vide un'uscita americana. Sebbene il sistema abbia avuto una vita breve, vi sono stati pubblicati alcuni giochi significativi come Samurai Shodown e King of Fighters R-1.</systemDescription>
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<systemHardwareType>Portatile</systemHardwareType>
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</variables>
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</language>
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<language name="nl_NL">
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<variables>
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<systemDescription>De Neo Geo Pocket is een monochrome handheld spelconsole uitgebracht door SNK. Het was het eerste handheldsysteem van het bedrijf en maakt deel uit van de Neo Geo-familie. Het spel debuteerde eind 1998 in Japan, maar is nooit in Amerika uitgebracht, omdat het exclusief was voor Japan, Azië en Europa.
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De Neo Geo Pocket wordt beschouwd als een onsuccesvol systeem. Lagere verkoopcijfers dan verwacht leidden tot de stopzetting van het systeem in 1999 en het werd onmiddellijk opgevolgd door de Neo Geo Pocket Color, een kleurenconsole waarmee het systeem beter kon concurreren met de dominante Game Boy Color, die ook in Amerika werd uitgebracht. Hoewel het systeem maar een kort leven beschoren was, werden er toch enkele belangrijke spellen op uitgebracht, zoals Samurai Shodown en King of Fighters R-1.</systemDescription>
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<systemHardwareType>Draagbaar</systemHardwareType>
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</variables>
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</language>
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<language name="pl_PL">
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<variables>
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<systemDescription>Neo Geo Pocket to monochromatyczna przenośna konsola do gier wydana przez SNK. Był to pierwszy system przenośny firmy i jest częścią rodziny Neo Geo. Zadebiutowała w Japonii pod koniec 1998 roku, ale nigdy nie doczekała się amerykańskiej premiery, będąc dostępną wyłącznie w Japonii, Azji i Europie.
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Neo Geo Pocket jest uważana za nieudaną konsolę. Niższa niż oczekiwano sprzedaż spowodowała zaprzestanie jej produkcji w 1999 roku, a jej następcą został Neo Geo Pocket Color, w pełni kolorowe urządzenie pozwalające systemowi łatwiej konkurować z dominującym handheldem Game Boy Color, które również doczekało się amerykańskiej premiery. Chociaż system cieszył się tylko krótkim życiem, wydano na niego kilka znaczących gier, takich jak Samurai Shodown i King of Fighters R-1.</systemDescription>
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<systemHardwareType>Przenośny</systemHardwareType>
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</variables>
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</language>
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<language name="pt_BR">
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<variables>
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<systemDescription>O Neo Geo Pocket é um console de jogos portátil monocromático lançado pela SNK. Foi o primeiro sistema portátil da empresa e faz parte da família Neo Geo. Ele estreou no Japão no final de 1998, mas nunca foi lançado nos Estados Unidos, sendo exclusivo do Japão, da Ásia e da Europa.
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O Neo Geo Pocket é considerado um console sem sucesso. As vendas abaixo do esperado resultaram em sua descontinuação em 1999 e foi imediatamente sucedido pelo Neo Geo Pocket Color, um dispositivo totalmente colorido que permitiu que o sistema competisse mais facilmente com o Game Boy Color, um dispositivo portátil dominante, e que também foi lançado nos Estados Unidos. Embora o sistema tenha tido uma vida curta, houve alguns jogos importantes lançados no sistema, como Samurai Shodown e King of Fighters R-1.</systemDescription>
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<systemHardwareType>Portátil</systemHardwareType>
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</variables>
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</language>
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<language name="ro_RO">
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<variables>
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<systemDescription>Neo Geo Pocket este o consolă de jocuri portabilă monocromă lansată de SNK. A fost primul sistem portabil al companiei și face parte din familia Neo Geo. A debutat în Japonia la sfârșitul anului 1998, dar nu a văzut niciodată o lansare americană, fiind exclusiv pentru Japonia, Asia și Europa.
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Neo Geo Pocket este considerată a fi o consolă fără succes. Vânzările mai mici decât se așteptau au dus la abandonarea sa în 1999 și a fost imediat succedată de Neo Geo Pocket Color, un dispozitiv complet color care a permis sistemului să concureze mai ușor cu consola portabilă dominantă Game Boy Color și care a văzut, de asemenea, o lansare americană. Deși sistemul s-a bucurat doar de o viață scurtă, au fost lansate câteva jocuri semnificative pe sistem, cum ar fi Samurai Shodown și King of Fighters R-1.</systemDescription>
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<systemHardwareType>Portabil</systemHardwareType>
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</variables>
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</language>
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<language name="ru_RU">
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<variables>
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<systemDescription>Neo Geo Pocket - монохромная портативная игровая консоль, выпущенная компанией SNK. Это была первая портативная система компании, входящая в семейство Neo Geo. Она дебютировала в Японии в конце 1998 года, но так и не была выпущена в Америке, являясь эксклюзивом для Японии, Азии и Европы.
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Neo Geo Pocket считается неудачной консолью. Более низкие, чем ожидалось, продажи привели к ее снятию с производства в 1999 году, и на смену ей сразу же пришла Neo Geo Pocket Color, полноцветное устройство, позволяющее системе легче конкурировать с доминирующей портативной консолью Game Boy Color, которая также увидела американский релиз. Несмотря на то, что система просуществовала совсем недолго, на ней было выпущено несколько значимых игр, таких как Samurai Shodown и King of Fighters R-1.</systemDescription>
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<systemHardwareType>Портативный</systemHardwareType>
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</variables>
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</language>
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<language name="sv_SE">
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<variables>
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<systemDescription>Neo Geo Pocket är en monokrom handhållen spelkonsol utgiven av SNK. Det var företagets första handhållna system och är en del av Neo Geo-familjen. Den lanserades i Japan i slutet av 1998 men släpptes aldrig i USA utan var exklusiv för Japan, Asien och Europa.
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Neo Geo Pocket anses vara en misslyckad konsol. Lägre försäljning än väntat ledde till att den lades ned 1999 och omedelbart efterträddes av Neo Geo Pocket Color, en enhet i fullfärg som gjorde det lättare för systemet att konkurrera med den dominerande handhållna Game Boy Color, och som också släpptes i USA. Trots att systemet bara fick en kort livslängd släpptes några viktiga spel på systemet, till exempel Samurai Shodown och King of Fighters R-1.</systemDescription>
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<systemHardwareType>Bärbar</systemHardwareType>
|
||
</variables>
|
||
</language>
|
||
<language name="ja_JP">
|
||
<variables>
|
||
<systemDescription>ネオジオポケットはSNKから発売されたモノクロの携帯ゲーム機である。同社初の携帯ゲーム機で、ネオジオファミリーのひとつ。日本では1998年末に発売されたが、アメリカでは発売されず、日本、アジア、ヨーロッパでの独占販売となった。
|
||
|
||
ネオジオポケットは成功しなかったゲーム機と考えられている。販売台数が予想を下回ったため、1999年に販売終了となり、すぐにフルカラー機で、優勢だった携帯ゲーム機「ゲームボーイカラー」に対抗しやすくなった「ネオジオポケットカラー」が後継機として発売された。システムの寿命は短かったが、『サムライショーダウン』や『キング・オブ・ファイターズR-1』など、重要なゲームがいくつか発売された。</systemDescription>
|
||
<systemHardwareType>ポータブル</systemHardwareType>
|
||
</variables>
|
||
</language>
|
||
<language name="ko_KR">
|
||
<variables>
|
||
<systemDescription>네오 지오 포켓은 SNK에서 출시한 흑백 핸드헬드 게임 콘솔입니다. 네오 지오 포켓은 네오 지오의 첫 번째 핸드헬드 시스템으로 네오 지오 제품군의 일부입니다. 1998년 말 일본에서 출시되었지만 미국에는 출시되지 않았고 일본, 아시아, 유럽에만 독점 출시되었습니다.
|
||
|
||
네오 지오 포켓은 실패한 콘솔로 간주됩니다. 예상보다 낮은 판매량으로 인해 1999년에 단종되었고, 곧바로 풀 컬러 기기인 네오 지오 포켓 컬러가 후속작으로 출시되어 이 시스템이 지배적인 게임보이 컬러 핸드헬드와 더 쉽게 경쟁할 수 있게 되었으며, 이 역시 미국 출시가 이루어졌습니다. 비록 수명은 짧았지만 사무라이 쇼다운, 킹 오브 파이터즈 R-1과 같은 중요한 게임들이 이 시스템으로 출시되었습니다.</systemDescription>
|
||
<systemHardwareType>휴대성</systemHardwareType>
|
||
</variables>
|
||
</language>
|
||
<language name="zh_CN">
|
||
<variables>
|
||
<systemDescription>Neo Geo Pocket 是 SNK 推出的一款单色掌上游戏机。它是该公司的第一款掌上系统,属于 Neo Geo 系列。它于 1998 年底在日本首次亮相,但从未在美国发行,仅在日本、亚洲和欧洲独占。
|
||
|
||
Neo Geo Pocket 被认为是一款不成功的游戏机。由于销量低于预期,它于 1999 年停产,紧随其后的是 Neo Geo Pocket Color,这是一款全彩设备,使该系统更容易与占主导地位的 Game Boy Color 掌上电脑竞争,它也在美国发行。虽然该系统的寿命很短,但还是推出了一些重要的游戏,如《武士 Shodown》和《格斗之王 R-1》。</systemDescription>
|
||
<systemHardwareType>便携式</systemHardwareType>
|
||
</variables>
|
||
</language>
|
||
<language name="zh_TW">
|
||
<variables>
|
||
<systemDescription>Neo Geo Pocket 是 SNK 推出的一款單色掌上遊戲機。它是該公司的第一款掌上型系統,也是 Neo Geo 系列的一部分。它於 1998 年底在日本首次亮相,但從未在美國發行,僅在日本、亞洲和歐洲獨家發行。
|
||
|
||
Neo Geo Pocket 被認為是一款不成功的遊戲機。Neo Geo Pocket 的銷售量低於預期,因此於 1999 年停產,並隨即由 Neo Geo Pocket Color 取代,這是一款全彩裝置,可讓系統更容易與佔市場優勢的 Game Boy Color 掌上遊戲機競爭,而且也在美國發行。儘管這款系統的壽命不長,但卻推出了一些重要的遊戲,例如 Samurai Shodown 和 King of Fighters R-1。</systemDescription>
|
||
<systemHardwareType>可攜式</systemHardwareType>
|
||
</variables>
|
||
</language>
|
||
</theme> |