ES-DE/themes/linear-es-de/system/metadata/odyssey2.xml
XargonWan 76ed6199cb
feat/update-noruntime (#11)
* Documentation update

* Added the NooDS RetroArch core as an alternative emulator for the gba and nds systems

* Documentation update

* Updated the archive/el_GR.po file

* Fixed an issue where MD5 hashes were calculated when using the single-game scraper

* Refactored the helpsystem code and added support for using an arbitrary amount of helpsystem elements

* Removed the obsolete HelpStyle code

* Fixed some Clang compiler warnings

* Added 'thumbstickclick' as a supported 'entries' property value for the helpsystem element

* Documentation update

* Added 'lr' and 'ltrt' as supported 'entries' property values for the helpsystem element

* Documentation update

* Made it possible to set per-element icon overrides for the helpsystem element

* Fixed an issue where the helpsystem icons were sometimes not getting updated

* Fixed an issue where the default helpsystem element was not displayed if there was no theme configuration for it

* Eliminated some unnecessary helpsystem updates

* Changed a code comment

* Added 'imageSize', 'imageMaxSize', 'imageCropSize' and 'imageCropPos' properties to the video element

* Documentation update

* Added support for a 'none' value to the helpsystem element scope property

* Documentation update

* Rewrote the logic for the 'none' value for the helpsystem element scope property

* Added 'rotation' and 'rotationOrigin' properties to the helpsystem element

* Documentation update

* Added an 'entryLayout' property to the helpsystem element

* Added support for a 'none' value to the video element imageType property

* Documentation update

* Added a 'fadeInType' property to the video element

* Documentation update

* Added a clock element and a corresponding menu entry

* Documentation update

* Adjusted the default position for the clock

* Fixed an issue where applying rounded corners caused rendering artfifacts if the texture did not use premultiplied alpha

* Added a BackgroundComponent to replace NinePatchComponent for rendering menu and popup backgrounds

* Rewrote most components to use BackgroundComponent instead of NinePatchComponent

* Removed the obsolete frame.png and frame.svg graphics resource files

* Increased the background blur slightly when a menu is open

* Removed an unused variable

* Small adjustment to the GuiInfoPopup corner roundness

* Made the menu and launch screen scale up at the same speed regardless of the display refresh rate

* Documentation update

* (Linux) Added support for the Flatpak release of Ruffle

* Added the .ruf file extension to the flash system

* Fixed an issue where the DateTimeComponent gamelist fadeout didn't work correctly

* Changed the rendering order so that the clock is rendered above the textlist quick scrolling overlay

* Added an option to completely disable the game launch screen

* Added a screensaver-game-select custom event

* Added game-select and system-select custom events and a corresponding 'Browsing custom events' menu option

* (Linux) Changed the AppImage find rule for Mandarine to mandarine-qt*.AppImage

* Documentation update

* Made a HelpComponent function private instead of public

* (iOS) Fixed a build issue

* Added support for building against ICU 76.1 and later

* Added a SystemStatus class to poll Bluetooth, Wi-Fi, cellular and battery information from the operating system

* Fixed an issue where the wrong SystemStatus Wi-Fi debug info was shown

* (Android) Changed system status polling to run on the main thread

* (Windows) Fixed a typo that caused a build error

* (Linux) Fixed an issue where the battery was not detected

* (macOS) Fixed an issue where the battery capacity was not calculated correctly

* (Windows) Fixed a linker error due to two missing libraries

* (Linux) Added the BlueZ library as a dependency

* (Linux) Added the BlueZ library as a dependency

* Added a CMake find module for BlueZ

* (Linux) Fixed a CMake find module name mismatch for BlueZ

* Changed the CMake configuration to only check for the BlueZ library on Linux and not on FreeBSD

* Changed a CMake configuration comment

* OCD commit

* (Linux) Added support for checking for multiple Bluetooth adapters

* Disabled system status polling on FreeBSD and Haiku

* Added clamping to the battery capacity to work around buggy OS drivers

* Added system status indicator icons

* Added a system status component

* (Android) Fixed an issue where there was a PLACEHOLDER entry present for the consolearcade system in the es_systems.xml file

* Added menu options to toggle the system status indicators

* Fixed some issues with the system status indicators

* Fixed an issue where the battery text was not updated correctly when changing its menu option

* Documentation update

* (macOS) Added a NSBluetoothAlwaysUsageDescription key to the Info.plist file

* Fixed an issue where the battery percentage text was sometimes shown when it shouldn't have been

* Fixed an issue where some theme properties did not load correctly for the clock element

* Reorganized the positions of the systemstatus and clock elements in ThemeData

* (linear-es-de) Added configuration for the systemstatus and clock elements

* Made a small adjustment to the systemstatus element's default position

* (linear-es-de) Small adjustment to the position of the systemstatus element

* Changed SystemStatusComponent to use a height property instead of a size property

* (linear-es-de) Updated the theme config to use a height property for the systemstatus element

* Documentation update

* (linear-es-de) Relocated the configuration for the systemstatus and clock elements

* Removed the backgroundMargins and lineSpacing properties for the clock element and added backgroundColorEnd, backgroundGradientType and backgroundPadding

* (linear-es-de) Removed an obsolete property for the clock element

* (modern-es-de) Added systemstatus and clock configuration

* (slate-es-de) Added systemstatus and clock configuration

* Fixed a rendering issue when combining rotation and background padding for the clock element

* Added backgroundColor, backgroundColorEnd, backgroundGradientType, backgroundPadding and backgroundCornerRadius properties to the helpsystem element

* Added 'rotation' and 'rotationOrigin' properties to the systemstatus element

* Documentation update

* Added libgallium to the TSAN_suppressions file

* Added a compensation for a strange helpsystem sizing issue when drawing the element background

* Fixed an issue where the override for the 'battery_low' systemstatus icon did not work

* Added two sorting flags to make the translation update script generate identical output across different machines

* Changed the .po update script to not use fuzzy matching

* Added a .continueignore entry to the .gitignore file

* Updated all .po files with the new translation messages

* Updated the en_US and en_GB translations

* Updated the sv_SE translations

* (Android) Added MAME4droid Current emulator entries for all systems where MAME4droid 2024 was supported

Also changed from MAME4droid 2024 to MAME4droid Current for all systems where only this emulator was supported

* (Linux) Added a find rule entry for the new PCSX2 binary name (pcsx2)

* (Linux) Added a find rule entry for the new DuckStation binary name (duckstation)

* Added the b2 RetroArch core as an alternative emulator for the bbcmicro system

* Documentation update

* Updated SDL to 2.32.2

* Updated the MAME index files to include ROMs up to MAME version 0.275

* Bundled the February 2025 release of the Mozilla TLS/SSL certificates

* Documentation update

* Updated the nl_NL translations

* Updated the ro_RO translations

* Updated the fr_FR translations

* Updated the pt_BR translations

* Updated the it_IT translations

* Updated the fr_FR translations

* Updated the ko_KR translations

* Updated the es_ES translations

* Updated the de_DE translations

* Updated the es_ES translations

* Updated the ro_RO translations

* Updated the ru_RU translations

* Updated the ja_JP translations

* Updated the zh_CN translations

* Updated the sv_SE translations

* Updated the ca_ES translations

* Added a 'scope' property to the systemstatus and clock elements

* Documentation update

* Updated the pl_PL translations

* (linear-es-de) Added system metadata translations for 15 languages

* Added support for the Vircon32 Virtual Console (vircon32) game system

* (linear-es-de) Added support for the Vircon32 Virtual Console (vircon32) game system

* (modern-es-de) Added support for the Vircon32 Virtual Console (vircon32) game system

* (slate-es-de) Added support for the Vircon32 Virtual Console (vircon32) game system

* Documentation update

* Added the .m3u file extension to the sega32x, sega32xjp and sega32xna systems

* (Android) Added a find rule entry for the new Cemu package name

* Added A7800 standalone as an alternative emulator for the atari7800 system on Linux and Windows

* (Linux) Added XM6 TypeG Wine and XM6 TypeG Proton as alternative emulators for the x68000 system

Also added XM6 TypeG standalone as an alternative emulator for the x68000 system on Windows

* (Android) Added Azahar standalone as an alternative emulator for the n3ds system

* Documentation update

* (Linux) Added MFME Wine and MFME Proton as alternative emulators for the arcade system

Also added MFME standalone as an alternative emulator for the arcade system on Windows

* Added a %ROMRAWWIN% variable

* (Linux) Added support for the manually downloaded release of Mesen

* Added Mesen standalone as an alternative emulator for the colecovision, wonderswan and wonderswancolor systems on Linux and Windows

* Added Azahar standalone as an alternative emulator for the n3ds system on Linux and Windows

* Documentation update

* Made a small adjustment to the button_y_PS helpsystem button

* Updated the de_DE translations

* Updated the de_DE translations

* Updated the zh_TW translations

* Documentation update

* Fixed some segfaults that could occur during emergency shutdown

* Improved the cleanup on window deinit

* Fixed a crash on window deinit

* Fixed a rare issue where reloading the application could lead to a crash

* Optimized HelpComponent updates by caching the icons

* The HelpComponent icon cache is now cleared when pressing ctrl-r

* Added an 'entryRelativeScale' property to the helpsystem element

* Fixed a code comment typo

* Documentation update

* Updated the sv_SE translations

* (linear-es-de) Adjusted the relative scale between the icons and text for the helpsystem element

* Split the backgroundPadding property into backgroundHorizontalPadding and backgroundVerticalPadding properties for the helpsystem, systemstatus and clock elements

* (slate-es-de) Updated to use the new backgroundHorizontalPadding and backgroundVerticalPadding properties for the systemstatus and clock elements

* Documentation update

* The LANG and LANGUAGE variables are now set explicitly to the UTF-8 character encoding on Linux, macOS and Android

* (modern-es-de) Adjusted the relative scale between the icons and text for the helpsystem element

* Added the bsnes-jg RetroArch core as an alternative emulator for the satellaview, sfc, snes, snesna and sufami systems

* (Windows) Fixed an issue where there could be double quotation marks added to the launch command under some special circumstances

* Enabled directories interpreted as files with MAME RetroArch for the apple2, apple2gs and fmtowns systems on Linux, macOS and Windows

* (Windows) Added back accidentally deleted MAME standalone entry for the apple2 system

* Documentation update

* (Windows) Made the hack to remove double quotation marks on game launch slightly less dangerous

* Simplified a number of HelpComponent function and variable names

* (Android) The launch sound is no longer played if the launch screen is set as disabled

* The launch sound is now always stopped when returning to ES-DE after a game launch

* The launch sound is no longer played if the launch screen is set as disabled when built with the DEINIT_ON_LAUNCH option

* Prevented the launch sound from getting stopped when running in the background on game launch

* Updated the de_DE translations

* Fixed an issue where the menus would sometimes contain fractional rows

* Updated the ko_KR translations

* (Android) Added SkyEmu standalone as an alternative emulator for the gb, gba, gbc and nds systems

* Documentation update

* Added support for the 8:7 display aspect ratio

* Added translations for the '8:7 vertical' message

* Documentation update

* Documentation update

* Fixed an issue where a double free in GuiLaunchScreen could cause an unclean application shutdown

* Updated the archive/el_GR.po file

* (Linux) Added MFME Wine and MFME Proton as alternative emulators for the mame system

Also added MFME standalone as an alternative emulator for the mame system on Windows

* (Linux) Added find rule entries for Lindbergh Loader

* Added initial support for the Microsoft Xbox One (xboxone) game system

* (linear-es-de) Added support for the Microsoft Xbox One (xboxone) game system

* (modern-es-de) Added support for the Microsoft Xbox One (xboxone) game system

* (slate-es-de) Added support for the Microsoft Xbox One (xboxone) game system

* Documentation update

* Added support for the Sega Mark III (mark3) game system

* (linear-es-de) Added support for the Sega Mark III (mark3) game system

* (modern-es-de) Added support for the Sega Mark III (mark3) game system

* (slate-es-de) Added support for the Sega Mark III (mark3) game system

* Documentation update

* Added support for the Sony PlayStation 4 (ps4) game system on Linux, macOS and Windows

* Updated the archive/el_GR.po file

* Documentation update

* (Linux) Moved an emulator entry in es_find_rules.xml that was not sorted correctly

* (Android) Added a find rule entry for the Pizza Boy SC Basic emulator

* Added the CannonBall and Mr.Boom RetroArch cores as alternative emulators for the ports system

* Documentation update

* Updated the dummy ROMs archives with the latest systems

* Added RPCS3 Game Serial as an alternative emulator for the consolearcade and ps3 systems on Linux, macOS and Windows

* Documentation update

* (linear-es-de) Updated the system metadata for the mark3, vircon32 and xboxone systems

* (linear-es-de) Added zh_TW metadata translations for most systems

* (linear-es-de) Added zh_TW metadata translations for some systems

* (linear-es-de) Updated the system metadata for some systems

Also removed two obsolete system metadata files

* (linear-es-de) Updated some sv_SE system metadata entries

* Fixed an issue where the update_version_string.sh script would not update the Info.plist file correctly

* Bumped the version to 3.2.0

* Fixed a potential crash when disabling the help prompts

* Updated "update from upstream"script to fetch `stable-3.2`

* Added HelpStyle definition if def RETRODECK

* Removed HelpStyle (was introduced by RetroDECK)

* Added dependencies for ES-DE 3.2.0: dav1d, bluez, libvpx e icu

* fix(manifest): libvpx hash

* fix(manifest): update ICU source SHA256 hash

* fix(icu): change build system to simple and update build commands

* fix(icu): switch build system to autotools and update build directory structure

* fix(es-de): remove ICU dependency and update build options for ES-DE for statically linking it

* Documentation update

* feat(manifest): update runtime version to 6.8

* feat(automation): added the AppImage build job

* feat(build): install PipeWire development dependencies for ES-DE workflow

* feat(build): update dependencies for ES-DE workflow

* feat(workflow): add job to check and delete empty releases after builds

* fix(build): update release notes format in build workflow [skip ci]

* Triggering build

* feat(build): add Bluetooth development dependencies and improve AppImage naming

* feat(build): rename AppImage output for ES-DE to RetroDECK format

* feat(build): update script for RetroDECK AppImage creation

* feat(build): add bcm_host and brcmegl dependencies to build workflow

* feat(build): replace brcmegl with fuse in dependency installation

* Documentation update for the 3.2.0 release

* feat(manifest): reverted runtime version to 6.7 in application YAML

---------

Co-authored-by: Leon Styhre <leon.styhre@nw-soft.com>
2025-04-08 13:33:45 +09:00

108 lines
12 KiB
XML
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

<theme>
<variables>
<systemName>Odyssey²</systemName>
<systemDescription>The Magnavox Odyssey 2 is a second generation (19761992) home video game console developed and distributed by Magnavox. It was released in February 1979 in North America at a retail price of $179. The console was also released in Europe (1979), and later South America (1983), and Japan (1982). The Odyssey 2 included a full alphanumeric membrane keyboard, which was to be used for educational games, selecting options, or programming. The console was discontinued on March 20, 1984.</systemDescription>
<systemManufacturer>Magnavox</systemManufacturer>
<systemReleaseYear>1978</systemReleaseYear>
<systemReleaseDate>1978-12-01</systemReleaseDate>
<systemReleaseDateFormated>December 1, 1978</systemReleaseDateFormated>
<systemHardwareType>Console</systemHardwareType>
<systemCoverSize>3-4</systemCoverSize>
<systemColor>fa860a</systemColor>
<systemColorPalette1>8C1914</systemColorPalette1>
<systemColorPalette2>89918F</systemColorPalette2>
<systemColorPalette3>DC3114</systemColorPalette3>
<systemColorPalette4>F8D239</systemColorPalette4>
<systemCartSize>105-170</systemCartSize>
</variables>
<language name="ca_ES">
<variables>
<systemDescription>La Magnavox Odyssey 2 és una consola de videojocs de segona generació (19761992) desenvolupada i distribuïda per Magnavox. Va ser llançat el febrer de 1979 a Amèrica del Nord a un preu al detall de 179 dòlars. La consola també es va publicar a Europa (1979), i després a Amèrica del Sud (1983) i Japó (1982). LOdyssey 2 va incloure un teclat de membrana alfanumèric complet, que shavia dutilitzar per a jocs educatius, selecció dopcions o programació. La consola es va suspendre el 20 de març de 1984.</systemDescription>
<systemHardwareType>Console</systemHardwareType>
</variables>
</language>
<language name="de_DE">
<variables>
<systemDescription>Die Magnavox Odyssey 2 ist eine Videospielkonsole der zweiten Generation (1976-1992), die von Magnavox entwickelt und vertrieben wurde. Sie wurde im Februar 1979 in Nordamerika zu einem Einzelhandelspreis von 179 $ veröffentlicht. Die Konsole wurde auch in Europa (1979), später in Südamerika (1983) und Japan (1982) veröffentlicht. Die Odyssey 2 verfügte über eine vollständige alphanumerische Membrantastatur, die für Lernspiele, die Auswahl von Optionen oder die Programmierung verwendet werden sollte. Die Konsole wurde am 20. März 1984 aus dem Programm genommen.</systemDescription>
<systemHardwareType>Konsole</systemHardwareType>
</variables>
</language>
<language name="es_ES">
<variables>
<systemDescription>La Magnavox Odyssey 2 es una videoconsola doméstica de segunda generación (1976-1992) desarrollada y distribuida por Magnavox. Salió a la venta en febrero de 1979 en Norteamérica a un precio de venta al público de 179 dólares. La consola también salió a la venta en Europa (1979), y más tarde en Sudamérica (1983) y Japón (1982). La Odyssey 2 incluía un teclado de membrana alfanumérico completo, que debía utilizarse para juegos educativos, seleccionar opciones o programar. La consola dejó de fabricarse el 20 de marzo de 1984.</systemDescription>
<systemHardwareType>Consola</systemHardwareType>
</variables>
</language>
<language name="fr_FR">
<variables>
<systemDescription>La Magnavox Odyssey 2 est une console de jeux vidéo de salon de deuxième génération (1976-1992) développée et distribuée par Magnavox. Elle est sortie en février 1979 en Amérique du Nord au prix de 179 dollars. La console a également été commercialisée en Europe (1979), puis en Amérique du Sud (1983) et au Japon (1982). L'Odyssey 2 comprenait un clavier alphanumérique à membrane, qui devait être utilisé pour les jeux éducatifs, la sélection d'options ou la programmation. La console a été arrêtée le 20 mars 1984.</systemDescription>
<systemHardwareType>Console</systemHardwareType>
</variables>
</language>
<language name="it_IT">
<variables>
<systemDescription>Il Magnavox Odyssey 2 è una console per videogiochi domestici di seconda generazione (1976-1992) sviluppata e distribuita da Magnavox. È stata rilasciata nel febbraio 1979 in Nord America a un prezzo al dettaglio di 179 dollari. La console è stata distribuita anche in Europa (1979) e successivamente in Sud America (1983) e in Giappone (1982). L'Odyssey 2 includeva una tastiera alfanumerica completa a membrana, da utilizzare per i giochi educativi, la selezione delle opzioni o la programmazione. La console fu dismessa il 20 marzo 1984.</systemDescription>
<systemHardwareType>Console</systemHardwareType>
</variables>
</language>
<language name="nl_NL">
<variables>
<systemDescription>De Magnavox Odyssey 2 is een tweede generatie (1976-1992) home video game console ontwikkeld en gedistribueerd door Magnavox. Hij werd in februari 1979 uitgebracht in Noord-Amerika voor een verkoopprijs van 179 dollar. De console werd ook uitgebracht in Europa (1979) en later in Zuid-Amerika (1983) en Japan (1982). De Odyssey 2 bevatte een volledig alfanumeriek membraantoetsenbord, dat gebruikt kon worden voor educatieve spelletjes, het selecteren van opties of programmeren. De console werd gestopt op 20 maart 1984.</systemDescription>
<systemHardwareType>Console</systemHardwareType>
</variables>
</language>
<language name="pl_PL">
<variables>
<systemDescription>Magnavox Odyssey 2 to domowa konsola do gier wideo drugiej generacji (1976-1992) opracowana i dystrybuowana przez firmę Magnavox. Została wydana w lutym 1979 roku w Ameryce Północnej w cenie detalicznej 179 USD. Konsola została również wydana w Europie (1979), a później w Ameryce Południowej (1983) i Japonii (1982). Odyssey 2 zawierała pełną alfanumeryczną klawiaturę membranową, która miała być używana do gier edukacyjnych, wybierania opcji lub programowania. Konsola została wycofana z produkcji 20 marca 1984 roku.</systemDescription>
<systemHardwareType>Konsola</systemHardwareType>
</variables>
</language>
<language name="pt_BR">
<variables>
<systemDescription>O Magnavox Odyssey 2 é um console de videogame doméstico de segunda geração (1976-1992) desenvolvido e distribuído pela Magnavox. Foi lançado em fevereiro de 1979 na América do Norte a um preço de varejo de US$ 179. O console também foi lançado na Europa (1979) e, posteriormente, na América do Sul (1983) e no Japão (1982). O Odyssey 2 incluía um teclado de membrana alfanumérico completo, que deveria ser usado para jogos educativos, seleção de opções ou programação. O console foi descontinuado em 20 de março de 1984.</systemDescription>
<systemHardwareType>Console</systemHardwareType>
</variables>
</language>
<language name="ro_RO">
<variables>
<systemDescription>Magnavox Odyssey 2 este o a doua generație (1976-1992) de console de jocuri video pentru acasă dezvoltată și distribuită de Magnavox. A fost lansată în februarie 1979 în America de Nord la un preț de vânzare cu amănuntul de 179 $. Consola a fost lansată și în Europa (1979), iar mai târziu în America de Sud (1983) și Japonia (1982). Odyssey 2 a inclus o tastatură cu membrană alfanumerică completă, care urma să fie utilizată pentru jocuri educaționale, selectarea opțiunilor sau programare. Consola a fost întreruptă pe 20 martie 1984.</systemDescription>
<systemHardwareType>Consolă</systemHardwareType>
</variables>
</language>
<language name="ru_RU">
<variables>
<systemDescription>Magnavox Odyssey 2 - домашняя игровая консоль второго поколения (1976-1992), разработанная и распространяемая компанией Magnavox. Она была выпущена в феврале 1979 года в Северной Америке по розничной цене $179. Консоль также была выпущена в Европе (1979), а затем в Южной Америке (1983) и Японии (1982). В комплект поставки Odyssey 2 входила полная алфавитно-цифровая мембранная клавиатура, которая должна была использоваться для обучающих игр, выбора опций или программирования. Консоль была снята с производства 20 марта 1984 года.</systemDescription>
<systemHardwareType>Консоль</systemHardwareType>
</variables>
</language>
<language name="sv_SE">
<variables>
<systemDescription>Magnavox Odyssey 2 är en andra generationens (1976-1992) videospelskonsol för hemmabruk som utvecklades och distribuerades av Magnavox. Den släpptes i februari 1979 i Nordamerika till ett detaljhandelspris av 179 dollar. Konsolen släpptes även i Europa (1979) och senare i Sydamerika (1983) och Japan (1982). Odyssey 2 hade ett fullständigt alfanumeriskt membrantangentbord, som skulle användas för utbildningsspel, val av alternativ eller programmering. Konsolen slutade säljas den 20 mars 1984.</systemDescription>
<systemHardwareType>Konsol</systemHardwareType>
</variables>
</language>
<language name="ja_JP">
<variables>
<systemDescription>マグナボックス・オデッセイ2は、マグナボックスが開発・販売した第2世代1976年〜1992年の家庭用ゲーム機である。1979年2月に北米で発売され、小売価格は179ドルであった。このゲーム機はヨーロッパ1979年でも発売され、後に南米1983年、日本1982年でも発売された。オデッセイ2にはフル英数字メンブレンキーボードが付属しており、教育用ゲームやオプションの選択、プログラミングなどに使用された。このゲーム機は1984年3月20日に生産終了となった。</systemDescription>
<systemHardwareType>コンソール</systemHardwareType>
</variables>
</language>
<language name="ko_KR">
<variables>
<systemDescription>마그네박스 오디세이 2는 마그네박스에서 개발 및 유통한 2세대(1976~1992년) 가정용 비디오 게임기입니다. 1979년 2월 북미에서 179달러의 소매가로 출시되었습니다. 이 콘솔은 유럽(1979년)과 이후 남미(1983년), 일본(1982년)에서도 출시되었습니다. 오디세이 2에는 교육용 게임, 옵션 선택 또는 프로그래밍에 사용되는 풀 영숫자 멤브레인 키보드가 포함되어 있었습니다. 이 콘솔은 1984년 3월 20일에 단종되었습니다.</systemDescription>
<systemHardwareType>콘솔</systemHardwareType>
</variables>
</language>
<language name="zh_CN">
<variables>
<systemDescription>Magnavox Odyssey 2 是由 Magnavox 开发和销售的第二代1976-1992 年)家用视频游戏机。它于 1979 年 2 月在北美发布,零售价为 179 美元。该游戏机还在欧洲1979 年、南美1983 年和日本1982 年)发行。奥德赛 2 包括一个全字母数字薄膜键盘,可用于教学游戏、选择选项或编程。该控制台于 1984 年 3 月 20 日停产。</systemDescription>
<systemHardwareType>控制台</systemHardwareType>
</variables>
</language>
<language name="zh_TW">
<variables>
<systemDescription>Magnavox Odyssey 2 是由 Magnavox 開發和代理的第二代1976-1992家用視訊遊戲機。它於 1979 年 2 月在北美發行,零售價為 179 美元。這款遊戲機也在歐洲1979 年、南美1983 年和日本1982 年發行。Odyssey 2 包含一個完整的字母數字薄膜鍵盤,可用於教育遊戲、選擇選項或程式設計。該控制台於 1984 年 3 月 20 日停產。</systemDescription>
<systemHardwareType>控制台</systemHardwareType>
</variables>
</language>
</theme>