mirror of
https://github.com/RetroDECK/ES-DE.git
synced 2025-04-10 19:15:13 +00:00
* Documentation update * Added the NooDS RetroArch core as an alternative emulator for the gba and nds systems * Documentation update * Updated the archive/el_GR.po file * Fixed an issue where MD5 hashes were calculated when using the single-game scraper * Refactored the helpsystem code and added support for using an arbitrary amount of helpsystem elements * Removed the obsolete HelpStyle code * Fixed some Clang compiler warnings * Added 'thumbstickclick' as a supported 'entries' property value for the helpsystem element * Documentation update * Added 'lr' and 'ltrt' as supported 'entries' property values for the helpsystem element * Documentation update * Made it possible to set per-element icon overrides for the helpsystem element * Fixed an issue where the helpsystem icons were sometimes not getting updated * Fixed an issue where the default helpsystem element was not displayed if there was no theme configuration for it * Eliminated some unnecessary helpsystem updates * Changed a code comment * Added 'imageSize', 'imageMaxSize', 'imageCropSize' and 'imageCropPos' properties to the video element * Documentation update * Added support for a 'none' value to the helpsystem element scope property * Documentation update * Rewrote the logic for the 'none' value for the helpsystem element scope property * Added 'rotation' and 'rotationOrigin' properties to the helpsystem element * Documentation update * Added an 'entryLayout' property to the helpsystem element * Added support for a 'none' value to the video element imageType property * Documentation update * Added a 'fadeInType' property to the video element * Documentation update * Added a clock element and a corresponding menu entry * Documentation update * Adjusted the default position for the clock * Fixed an issue where applying rounded corners caused rendering artfifacts if the texture did not use premultiplied alpha * Added a BackgroundComponent to replace NinePatchComponent for rendering menu and popup backgrounds * Rewrote most components to use BackgroundComponent instead of NinePatchComponent * Removed the obsolete frame.png and frame.svg graphics resource files * Increased the background blur slightly when a menu is open * Removed an unused variable * Small adjustment to the GuiInfoPopup corner roundness * Made the menu and launch screen scale up at the same speed regardless of the display refresh rate * Documentation update * (Linux) Added support for the Flatpak release of Ruffle * Added the .ruf file extension to the flash system * Fixed an issue where the DateTimeComponent gamelist fadeout didn't work correctly * Changed the rendering order so that the clock is rendered above the textlist quick scrolling overlay * Added an option to completely disable the game launch screen * Added a screensaver-game-select custom event * Added game-select and system-select custom events and a corresponding 'Browsing custom events' menu option * (Linux) Changed the AppImage find rule for Mandarine to mandarine-qt*.AppImage * Documentation update * Made a HelpComponent function private instead of public * (iOS) Fixed a build issue * Added support for building against ICU 76.1 and later * Added a SystemStatus class to poll Bluetooth, Wi-Fi, cellular and battery information from the operating system * Fixed an issue where the wrong SystemStatus Wi-Fi debug info was shown * (Android) Changed system status polling to run on the main thread * (Windows) Fixed a typo that caused a build error * (Linux) Fixed an issue where the battery was not detected * (macOS) Fixed an issue where the battery capacity was not calculated correctly * (Windows) Fixed a linker error due to two missing libraries * (Linux) Added the BlueZ library as a dependency * (Linux) Added the BlueZ library as a dependency * Added a CMake find module for BlueZ * (Linux) Fixed a CMake find module name mismatch for BlueZ * Changed the CMake configuration to only check for the BlueZ library on Linux and not on FreeBSD * Changed a CMake configuration comment * OCD commit * (Linux) Added support for checking for multiple Bluetooth adapters * Disabled system status polling on FreeBSD and Haiku * Added clamping to the battery capacity to work around buggy OS drivers * Added system status indicator icons * Added a system status component * (Android) Fixed an issue where there was a PLACEHOLDER entry present for the consolearcade system in the es_systems.xml file * Added menu options to toggle the system status indicators * Fixed some issues with the system status indicators * Fixed an issue where the battery text was not updated correctly when changing its menu option * Documentation update * (macOS) Added a NSBluetoothAlwaysUsageDescription key to the Info.plist file * Fixed an issue where the battery percentage text was sometimes shown when it shouldn't have been * Fixed an issue where some theme properties did not load correctly for the clock element * Reorganized the positions of the systemstatus and clock elements in ThemeData * (linear-es-de) Added configuration for the systemstatus and clock elements * Made a small adjustment to the systemstatus element's default position * (linear-es-de) Small adjustment to the position of the systemstatus element * Changed SystemStatusComponent to use a height property instead of a size property * (linear-es-de) Updated the theme config to use a height property for the systemstatus element * Documentation update * (linear-es-de) Relocated the configuration for the systemstatus and clock elements * Removed the backgroundMargins and lineSpacing properties for the clock element and added backgroundColorEnd, backgroundGradientType and backgroundPadding * (linear-es-de) Removed an obsolete property for the clock element * (modern-es-de) Added systemstatus and clock configuration * (slate-es-de) Added systemstatus and clock configuration * Fixed a rendering issue when combining rotation and background padding for the clock element * Added backgroundColor, backgroundColorEnd, backgroundGradientType, backgroundPadding and backgroundCornerRadius properties to the helpsystem element * Added 'rotation' and 'rotationOrigin' properties to the systemstatus element * Documentation update * Added libgallium to the TSAN_suppressions file * Added a compensation for a strange helpsystem sizing issue when drawing the element background * Fixed an issue where the override for the 'battery_low' systemstatus icon did not work * Added two sorting flags to make the translation update script generate identical output across different machines * Changed the .po update script to not use fuzzy matching * Added a .continueignore entry to the .gitignore file * Updated all .po files with the new translation messages * Updated the en_US and en_GB translations * Updated the sv_SE translations * (Android) Added MAME4droid Current emulator entries for all systems where MAME4droid 2024 was supported Also changed from MAME4droid 2024 to MAME4droid Current for all systems where only this emulator was supported * (Linux) Added a find rule entry for the new PCSX2 binary name (pcsx2) * (Linux) Added a find rule entry for the new DuckStation binary name (duckstation) * Added the b2 RetroArch core as an alternative emulator for the bbcmicro system * Documentation update * Updated SDL to 2.32.2 * Updated the MAME index files to include ROMs up to MAME version 0.275 * Bundled the February 2025 release of the Mozilla TLS/SSL certificates * Documentation update * Updated the nl_NL translations * Updated the ro_RO translations * Updated the fr_FR translations * Updated the pt_BR translations * Updated the it_IT translations * Updated the fr_FR translations * Updated the ko_KR translations * Updated the es_ES translations * Updated the de_DE translations * Updated the es_ES translations * Updated the ro_RO translations * Updated the ru_RU translations * Updated the ja_JP translations * Updated the zh_CN translations * Updated the sv_SE translations * Updated the ca_ES translations * Added a 'scope' property to the systemstatus and clock elements * Documentation update * Updated the pl_PL translations * (linear-es-de) Added system metadata translations for 15 languages * Added support for the Vircon32 Virtual Console (vircon32) game system * (linear-es-de) Added support for the Vircon32 Virtual Console (vircon32) game system * (modern-es-de) Added support for the Vircon32 Virtual Console (vircon32) game system * (slate-es-de) Added support for the Vircon32 Virtual Console (vircon32) game system * Documentation update * Added the .m3u file extension to the sega32x, sega32xjp and sega32xna systems * (Android) Added a find rule entry for the new Cemu package name * Added A7800 standalone as an alternative emulator for the atari7800 system on Linux and Windows * (Linux) Added XM6 TypeG Wine and XM6 TypeG Proton as alternative emulators for the x68000 system Also added XM6 TypeG standalone as an alternative emulator for the x68000 system on Windows * (Android) Added Azahar standalone as an alternative emulator for the n3ds system * Documentation update * (Linux) Added MFME Wine and MFME Proton as alternative emulators for the arcade system Also added MFME standalone as an alternative emulator for the arcade system on Windows * Added a %ROMRAWWIN% variable * (Linux) Added support for the manually downloaded release of Mesen * Added Mesen standalone as an alternative emulator for the colecovision, wonderswan and wonderswancolor systems on Linux and Windows * Added Azahar standalone as an alternative emulator for the n3ds system on Linux and Windows * Documentation update * Made a small adjustment to the button_y_PS helpsystem button * Updated the de_DE translations * Updated the de_DE translations * Updated the zh_TW translations * Documentation update * Fixed some segfaults that could occur during emergency shutdown * Improved the cleanup on window deinit * Fixed a crash on window deinit * Fixed a rare issue where reloading the application could lead to a crash * Optimized HelpComponent updates by caching the icons * The HelpComponent icon cache is now cleared when pressing ctrl-r * Added an 'entryRelativeScale' property to the helpsystem element * Fixed a code comment typo * Documentation update * Updated the sv_SE translations * (linear-es-de) Adjusted the relative scale between the icons and text for the helpsystem element * Split the backgroundPadding property into backgroundHorizontalPadding and backgroundVerticalPadding properties for the helpsystem, systemstatus and clock elements * (slate-es-de) Updated to use the new backgroundHorizontalPadding and backgroundVerticalPadding properties for the systemstatus and clock elements * Documentation update * The LANG and LANGUAGE variables are now set explicitly to the UTF-8 character encoding on Linux, macOS and Android * (modern-es-de) Adjusted the relative scale between the icons and text for the helpsystem element * Added the bsnes-jg RetroArch core as an alternative emulator for the satellaview, sfc, snes, snesna and sufami systems * (Windows) Fixed an issue where there could be double quotation marks added to the launch command under some special circumstances * Enabled directories interpreted as files with MAME RetroArch for the apple2, apple2gs and fmtowns systems on Linux, macOS and Windows * (Windows) Added back accidentally deleted MAME standalone entry for the apple2 system * Documentation update * (Windows) Made the hack to remove double quotation marks on game launch slightly less dangerous * Simplified a number of HelpComponent function and variable names * (Android) The launch sound is no longer played if the launch screen is set as disabled * The launch sound is now always stopped when returning to ES-DE after a game launch * The launch sound is no longer played if the launch screen is set as disabled when built with the DEINIT_ON_LAUNCH option * Prevented the launch sound from getting stopped when running in the background on game launch * Updated the de_DE translations * Fixed an issue where the menus would sometimes contain fractional rows * Updated the ko_KR translations * (Android) Added SkyEmu standalone as an alternative emulator for the gb, gba, gbc and nds systems * Documentation update * Added support for the 8:7 display aspect ratio * Added translations for the '8:7 vertical' message * Documentation update * Documentation update * Fixed an issue where a double free in GuiLaunchScreen could cause an unclean application shutdown * Updated the archive/el_GR.po file * (Linux) Added MFME Wine and MFME Proton as alternative emulators for the mame system Also added MFME standalone as an alternative emulator for the mame system on Windows * (Linux) Added find rule entries for Lindbergh Loader * Added initial support for the Microsoft Xbox One (xboxone) game system * (linear-es-de) Added support for the Microsoft Xbox One (xboxone) game system * (modern-es-de) Added support for the Microsoft Xbox One (xboxone) game system * (slate-es-de) Added support for the Microsoft Xbox One (xboxone) game system * Documentation update * Added support for the Sega Mark III (mark3) game system * (linear-es-de) Added support for the Sega Mark III (mark3) game system * (modern-es-de) Added support for the Sega Mark III (mark3) game system * (slate-es-de) Added support for the Sega Mark III (mark3) game system * Documentation update * Added support for the Sony PlayStation 4 (ps4) game system on Linux, macOS and Windows * Updated the archive/el_GR.po file * Documentation update * (Linux) Moved an emulator entry in es_find_rules.xml that was not sorted correctly * (Android) Added a find rule entry for the Pizza Boy SC Basic emulator * Added the CannonBall and Mr.Boom RetroArch cores as alternative emulators for the ports system * Documentation update * Updated the dummy ROMs archives with the latest systems * Added RPCS3 Game Serial as an alternative emulator for the consolearcade and ps3 systems on Linux, macOS and Windows * Documentation update * (linear-es-de) Updated the system metadata for the mark3, vircon32 and xboxone systems * (linear-es-de) Added zh_TW metadata translations for most systems * (linear-es-de) Added zh_TW metadata translations for some systems * (linear-es-de) Updated the system metadata for some systems Also removed two obsolete system metadata files * (linear-es-de) Updated some sv_SE system metadata entries * Fixed an issue where the update_version_string.sh script would not update the Info.plist file correctly * Bumped the version to 3.2.0 * Fixed a potential crash when disabling the help prompts * Updated "update from upstream"script to fetch `stable-3.2` * Added HelpStyle definition if def RETRODECK * Removed HelpStyle (was introduced by RetroDECK) * Added dependencies for ES-DE 3.2.0: dav1d, bluez, libvpx e icu * fix(manifest): libvpx hash * fix(manifest): update ICU source SHA256 hash * fix(icu): change build system to simple and update build commands * fix(icu): switch build system to autotools and update build directory structure * fix(es-de): remove ICU dependency and update build options for ES-DE for statically linking it * Documentation update * feat(manifest): update runtime version to 6.8 * feat(automation): added the AppImage build job * feat(build): install PipeWire development dependencies for ES-DE workflow * feat(build): update dependencies for ES-DE workflow * feat(workflow): add job to check and delete empty releases after builds * fix(build): update release notes format in build workflow [skip ci] * Triggering build * feat(build): add Bluetooth development dependencies and improve AppImage naming * feat(build): rename AppImage output for ES-DE to RetroDECK format * feat(build): update script for RetroDECK AppImage creation * feat(build): add bcm_host and brcmegl dependencies to build workflow * feat(build): replace brcmegl with fuse in dependency installation * Documentation update for the 3.2.0 release * feat(manifest): reverted runtime version to 6.7 in application YAML --------- Co-authored-by: Leon Styhre <leon.styhre@nw-soft.com>
108 lines
9.6 KiB
XML
108 lines
9.6 KiB
XML
<theme>
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<variables>
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<systemName>Playdate</systemName>
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<systemDescription>Playdate is a handheld video game console developed by Panic. As well as buttons and a directional pad, the device has a mechanical crank on its side. The console was first announced on May 22, 2019 on the cover of Edge magazine, and was released on April 18, 2022. The name references its weekly release schedule of games.</systemDescription>
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<systemManufacturer>Panic</systemManufacturer>
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<systemReleaseYear>2022</systemReleaseYear>
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<systemReleaseDate>2022-04-18</systemReleaseDate>
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<systemReleaseDateFormated>April 18, 2022</systemReleaseDateFormated>
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<systemHardwareType>Portable</systemHardwareType>
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<systemCoverSize>4-3</systemCoverSize>
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<systemColor>6c00ff</systemColor>
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<systemColorPalette1>6c00ff</systemColorPalette1>
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<systemColorPalette2>ffc833</systemColorPalette2>
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<systemColorPalette3>6c00ff</systemColorPalette3>
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<systemCartSize>1-1</systemCartSize>
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<systemColorPalette4>ffc833</systemColorPalette4>
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</variables>
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<language name="ca_ES">
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<variables>
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<systemDescription>Playdate és una consola de videojocs de mà desenvolupada per Panic. A més dels botons i un coixinet direccional, el dispositiu té una manivela mecànica al seu costat. La consola es va anunciar per primera vegada el 22 de maig de 2019 a la portada de la revista Edge i es va publicar el 18 d'abril de 2022. El nom fa referència a la seva programació setmanal de llançament de jocs.</systemDescription>
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<systemHardwareType>Portable</systemHardwareType>
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</variables>
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</language>
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<language name="de_DE">
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<variables>
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<systemDescription>Playdate ist eine von Panic entwickelte Handheld-Videospielkonsole. Neben Tasten und einem Steuerkreuz verfügt das Gerät über eine mechanische Kurbel an der Seite. Die Konsole wurde erstmals am 22. Mai 2019 auf der Titelseite des Magazins Edge angekündigt und kam am 18. April 2022 auf den Markt. Der Name bezieht sich auf den wöchentlichen Veröffentlichungszeitplan der Spiele.</systemDescription>
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<systemHardwareType>Tragbar</systemHardwareType>
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</variables>
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</language>
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<language name="es_ES">
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<variables>
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<systemDescription>Playdate es una videoconsola portátil desarrollada por Panic. Además de botones y un pad direccional, el dispositivo cuenta con una manivela mecánica en su lateral. La consola se anunció por primera vez el 22 de mayo de 2019 en la portada de la revista Edge, y salió a la venta el 18 de abril de 2022. El nombre hace referencia a su calendario semanal de lanzamiento de juegos.</systemDescription>
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<systemHardwareType>Portátil</systemHardwareType>
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</variables>
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</language>
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<language name="fr_FR">
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<variables>
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<systemDescription>Playdate est une console de jeu vidéo portable développée par Panic. En plus de boutons et d'un pavé directionnel, l'appareil possède une manivelle mécanique sur le côté. La console a été annoncée pour la première fois le 22 mai 2019 en couverture du magazine Edge, et est sortie le 18 avril 2022. Le nom fait référence à son calendrier de sortie hebdomadaire de jeux.</systemDescription>
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<systemHardwareType>Portable</systemHardwareType>
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</variables>
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</language>
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<language name="it_IT">
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<variables>
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<systemDescription>Playdate è una console portatile per videogiochi sviluppata da Panic. Oltre ai pulsanti e al pad direzionale, il dispositivo è dotato di una manovella meccanica sul lato. La console è stata annunciata per la prima volta il 22 maggio 2019 sulla copertina della rivista Edge ed è stata rilasciata il 18 aprile 2022. Il nome fa riferimento alla programmazione settimanale dei giochi.</systemDescription>
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<systemHardwareType>Portatile</systemHardwareType>
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</variables>
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</language>
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<language name="nl_NL">
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<variables>
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<systemDescription>Playdate is een handheld videospelconsole ontwikkeld door Panic. Naast knoppen en een richtingspad heeft het apparaat een mechanische slinger aan de zijkant. De console werd voor het eerst aangekondigd op 22 mei 2019 op de cover van het tijdschrift Edge en werd uitgebracht op 18 april 2022. De naam verwijst naar het wekelijkse releaseschema van games.</systemDescription>
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<systemHardwareType>Draagbaar</systemHardwareType>
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</variables>
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</language>
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<language name="pl_PL">
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<variables>
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<systemDescription>Playdate to przenośna konsola do gier wideo opracowana przez firmę Panic. Oprócz przycisków i pada kierunkowego, urządzenie posiada mechaniczną korbę z boku. Konsola została po raz pierwszy ogłoszona 22 maja 2019 r. na okładce magazynu Edge i została wydana 18 kwietnia 2022 r. Nazwa nawiązuje do cotygodniowego harmonogramu wydawania gier.</systemDescription>
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<systemHardwareType>Przenośny</systemHardwareType>
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</variables>
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</language>
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<language name="pt_BR">
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<variables>
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<systemDescription>O Playdate é um console de videogame portátil desenvolvido pela Panic. Além de botões e um teclado direcional, o dispositivo tem uma manivela mecânica na lateral. O console foi anunciado pela primeira vez em 22 de maio de 2019 na capa da revista Edge e foi lançado em 18 de abril de 2022. O nome faz referência ao cronograma de lançamento semanal de jogos.</systemDescription>
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<systemHardwareType>Portátil</systemHardwareType>
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</variables>
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</language>
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<language name="ro_RO">
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<variables>
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<systemDescription>Playdate este o consolă de jocuri video portabilă dezvoltată de Panic. Pe lângă butoane și un pad direcțional, dispozitivul are o manivelă mecanică pe partea sa. Consola a fost anunțată pentru prima dată pe 22 mai 2019, pe coperta revistei Edge, și a fost lansată pe 18 aprilie 2022. Numele face referire la programul său săptămânal de lansare a jocurilor.</systemDescription>
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<systemHardwareType>Portabil</systemHardwareType>
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</variables>
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</language>
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<language name="ru_RU">
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<variables>
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<systemDescription>Playdate - это портативная игровая консоль, разработанная компанией Panic. Наряду с кнопками и панелью управления, устройство оснащено механической рукояткой на боку. Впервые консоль была анонсирована 22 мая 2019 года на обложке журнала Edge, а выпущена 18 апреля 2022 года. Название консоли указывает на еженедельный график выхода игр.</systemDescription>
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<systemHardwareType>Портативный</systemHardwareType>
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</variables>
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</language>
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<language name="sv_SE">
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<variables>
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<systemDescription>Playdate är en handhållen videospelskonsol som utvecklats av Panic. Förutom knappar och en styrplatta har enheten en mekanisk vev på sidan. Konsolen presenterades för första gången den 22 maj 2019 på omslaget till tidningen Edge och släpptes den 18 april 2022. Namnet refererar till dess veckovisa utgivningsschema för spel.</systemDescription>
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<systemHardwareType>Bärbar</systemHardwareType>
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</variables>
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</language>
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<language name="ja_JP">
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<variables>
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<systemDescription>プレイデートはパニック社が開発した携帯ゲーム機。ボタンや方向パッドのほか、側面に機械式クランクを備えている。このゲーム機は2019年5月22日に雑誌『Edge』の表紙で初めて発表され、2022年4月18日に発売された。この名前は、毎週発売されるゲームのスケジュールを表している。</systemDescription>
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<systemHardwareType>ポータブル</systemHardwareType>
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</variables>
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</language>
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<language name="ko_KR">
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<variables>
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<systemDescription>플레이데이트는 패닉에서 개발한 휴대용 비디오 게임 콘솔입니다. 버튼과 방향 패드뿐만 아니라 측면에 기계식 크랭크가 있습니다. 이 콘솔은 2019년 5월 22일 Edge 매거진 표지를 통해 처음 발표되었으며, 2022년 4월 18일에 출시되었습니다. 이 이름은 매주 출시되는 게임 일정을 나타냅니다.</systemDescription>
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<systemHardwareType>휴대성</systemHardwareType>
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</variables>
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</language>
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<language name="zh_CN">
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<variables>
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<systemDescription>Playdate 是 Panic 开发的一款掌上视频游戏机。除了按钮和方向键外,该设备的侧面还有一个机械曲柄。该游戏机于 2019 年 5 月 22 日在《边缘》杂志封面上首次公布,并于 2022 年 4 月 18 日发布。该名称参考了其每周发布游戏的时间表。</systemDescription>
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<systemHardwareType>便携式</systemHardwareType>
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</variables>
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</language>
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<language name="zh_TW">
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<variables>
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<systemDescription>Playdate 是由 Panic 開發的手持式視訊遊戲機。除了按鈕和方向鍵之外,裝置側面還有一個機械曲柄。該遊戲機于 2019 年 5 月 22 日首次在 Edge 雜誌封面上公佈,並於 2022 年 4 月 18 日發售。其名稱參考了其每週發售遊戲的時間表。</systemDescription>
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<systemHardwareType>可攜式</systemHardwareType>
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</variables>
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</language>
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</theme> |