ES-DE/themes/linear-es-de/system/metadata/ps4.xml
XargonWan 76ed6199cb
feat/update-noruntime (#11)
* Documentation update

* Added the NooDS RetroArch core as an alternative emulator for the gba and nds systems

* Documentation update

* Updated the archive/el_GR.po file

* Fixed an issue where MD5 hashes were calculated when using the single-game scraper

* Refactored the helpsystem code and added support for using an arbitrary amount of helpsystem elements

* Removed the obsolete HelpStyle code

* Fixed some Clang compiler warnings

* Added 'thumbstickclick' as a supported 'entries' property value for the helpsystem element

* Documentation update

* Added 'lr' and 'ltrt' as supported 'entries' property values for the helpsystem element

* Documentation update

* Made it possible to set per-element icon overrides for the helpsystem element

* Fixed an issue where the helpsystem icons were sometimes not getting updated

* Fixed an issue where the default helpsystem element was not displayed if there was no theme configuration for it

* Eliminated some unnecessary helpsystem updates

* Changed a code comment

* Added 'imageSize', 'imageMaxSize', 'imageCropSize' and 'imageCropPos' properties to the video element

* Documentation update

* Added support for a 'none' value to the helpsystem element scope property

* Documentation update

* Rewrote the logic for the 'none' value for the helpsystem element scope property

* Added 'rotation' and 'rotationOrigin' properties to the helpsystem element

* Documentation update

* Added an 'entryLayout' property to the helpsystem element

* Added support for a 'none' value to the video element imageType property

* Documentation update

* Added a 'fadeInType' property to the video element

* Documentation update

* Added a clock element and a corresponding menu entry

* Documentation update

* Adjusted the default position for the clock

* Fixed an issue where applying rounded corners caused rendering artfifacts if the texture did not use premultiplied alpha

* Added a BackgroundComponent to replace NinePatchComponent for rendering menu and popup backgrounds

* Rewrote most components to use BackgroundComponent instead of NinePatchComponent

* Removed the obsolete frame.png and frame.svg graphics resource files

* Increased the background blur slightly when a menu is open

* Removed an unused variable

* Small adjustment to the GuiInfoPopup corner roundness

* Made the menu and launch screen scale up at the same speed regardless of the display refresh rate

* Documentation update

* (Linux) Added support for the Flatpak release of Ruffle

* Added the .ruf file extension to the flash system

* Fixed an issue where the DateTimeComponent gamelist fadeout didn't work correctly

* Changed the rendering order so that the clock is rendered above the textlist quick scrolling overlay

* Added an option to completely disable the game launch screen

* Added a screensaver-game-select custom event

* Added game-select and system-select custom events and a corresponding 'Browsing custom events' menu option

* (Linux) Changed the AppImage find rule for Mandarine to mandarine-qt*.AppImage

* Documentation update

* Made a HelpComponent function private instead of public

* (iOS) Fixed a build issue

* Added support for building against ICU 76.1 and later

* Added a SystemStatus class to poll Bluetooth, Wi-Fi, cellular and battery information from the operating system

* Fixed an issue where the wrong SystemStatus Wi-Fi debug info was shown

* (Android) Changed system status polling to run on the main thread

* (Windows) Fixed a typo that caused a build error

* (Linux) Fixed an issue where the battery was not detected

* (macOS) Fixed an issue where the battery capacity was not calculated correctly

* (Windows) Fixed a linker error due to two missing libraries

* (Linux) Added the BlueZ library as a dependency

* (Linux) Added the BlueZ library as a dependency

* Added a CMake find module for BlueZ

* (Linux) Fixed a CMake find module name mismatch for BlueZ

* Changed the CMake configuration to only check for the BlueZ library on Linux and not on FreeBSD

* Changed a CMake configuration comment

* OCD commit

* (Linux) Added support for checking for multiple Bluetooth adapters

* Disabled system status polling on FreeBSD and Haiku

* Added clamping to the battery capacity to work around buggy OS drivers

* Added system status indicator icons

* Added a system status component

* (Android) Fixed an issue where there was a PLACEHOLDER entry present for the consolearcade system in the es_systems.xml file

* Added menu options to toggle the system status indicators

* Fixed some issues with the system status indicators

* Fixed an issue where the battery text was not updated correctly when changing its menu option

* Documentation update

* (macOS) Added a NSBluetoothAlwaysUsageDescription key to the Info.plist file

* Fixed an issue where the battery percentage text was sometimes shown when it shouldn't have been

* Fixed an issue where some theme properties did not load correctly for the clock element

* Reorganized the positions of the systemstatus and clock elements in ThemeData

* (linear-es-de) Added configuration for the systemstatus and clock elements

* Made a small adjustment to the systemstatus element's default position

* (linear-es-de) Small adjustment to the position of the systemstatus element

* Changed SystemStatusComponent to use a height property instead of a size property

* (linear-es-de) Updated the theme config to use a height property for the systemstatus element

* Documentation update

* (linear-es-de) Relocated the configuration for the systemstatus and clock elements

* Removed the backgroundMargins and lineSpacing properties for the clock element and added backgroundColorEnd, backgroundGradientType and backgroundPadding

* (linear-es-de) Removed an obsolete property for the clock element

* (modern-es-de) Added systemstatus and clock configuration

* (slate-es-de) Added systemstatus and clock configuration

* Fixed a rendering issue when combining rotation and background padding for the clock element

* Added backgroundColor, backgroundColorEnd, backgroundGradientType, backgroundPadding and backgroundCornerRadius properties to the helpsystem element

* Added 'rotation' and 'rotationOrigin' properties to the systemstatus element

* Documentation update

* Added libgallium to the TSAN_suppressions file

* Added a compensation for a strange helpsystem sizing issue when drawing the element background

* Fixed an issue where the override for the 'battery_low' systemstatus icon did not work

* Added two sorting flags to make the translation update script generate identical output across different machines

* Changed the .po update script to not use fuzzy matching

* Added a .continueignore entry to the .gitignore file

* Updated all .po files with the new translation messages

* Updated the en_US and en_GB translations

* Updated the sv_SE translations

* (Android) Added MAME4droid Current emulator entries for all systems where MAME4droid 2024 was supported

Also changed from MAME4droid 2024 to MAME4droid Current for all systems where only this emulator was supported

* (Linux) Added a find rule entry for the new PCSX2 binary name (pcsx2)

* (Linux) Added a find rule entry for the new DuckStation binary name (duckstation)

* Added the b2 RetroArch core as an alternative emulator for the bbcmicro system

* Documentation update

* Updated SDL to 2.32.2

* Updated the MAME index files to include ROMs up to MAME version 0.275

* Bundled the February 2025 release of the Mozilla TLS/SSL certificates

* Documentation update

* Updated the nl_NL translations

* Updated the ro_RO translations

* Updated the fr_FR translations

* Updated the pt_BR translations

* Updated the it_IT translations

* Updated the fr_FR translations

* Updated the ko_KR translations

* Updated the es_ES translations

* Updated the de_DE translations

* Updated the es_ES translations

* Updated the ro_RO translations

* Updated the ru_RU translations

* Updated the ja_JP translations

* Updated the zh_CN translations

* Updated the sv_SE translations

* Updated the ca_ES translations

* Added a 'scope' property to the systemstatus and clock elements

* Documentation update

* Updated the pl_PL translations

* (linear-es-de) Added system metadata translations for 15 languages

* Added support for the Vircon32 Virtual Console (vircon32) game system

* (linear-es-de) Added support for the Vircon32 Virtual Console (vircon32) game system

* (modern-es-de) Added support for the Vircon32 Virtual Console (vircon32) game system

* (slate-es-de) Added support for the Vircon32 Virtual Console (vircon32) game system

* Documentation update

* Added the .m3u file extension to the sega32x, sega32xjp and sega32xna systems

* (Android) Added a find rule entry for the new Cemu package name

* Added A7800 standalone as an alternative emulator for the atari7800 system on Linux and Windows

* (Linux) Added XM6 TypeG Wine and XM6 TypeG Proton as alternative emulators for the x68000 system

Also added XM6 TypeG standalone as an alternative emulator for the x68000 system on Windows

* (Android) Added Azahar standalone as an alternative emulator for the n3ds system

* Documentation update

* (Linux) Added MFME Wine and MFME Proton as alternative emulators for the arcade system

Also added MFME standalone as an alternative emulator for the arcade system on Windows

* Added a %ROMRAWWIN% variable

* (Linux) Added support for the manually downloaded release of Mesen

* Added Mesen standalone as an alternative emulator for the colecovision, wonderswan and wonderswancolor systems on Linux and Windows

* Added Azahar standalone as an alternative emulator for the n3ds system on Linux and Windows

* Documentation update

* Made a small adjustment to the button_y_PS helpsystem button

* Updated the de_DE translations

* Updated the de_DE translations

* Updated the zh_TW translations

* Documentation update

* Fixed some segfaults that could occur during emergency shutdown

* Improved the cleanup on window deinit

* Fixed a crash on window deinit

* Fixed a rare issue where reloading the application could lead to a crash

* Optimized HelpComponent updates by caching the icons

* The HelpComponent icon cache is now cleared when pressing ctrl-r

* Added an 'entryRelativeScale' property to the helpsystem element

* Fixed a code comment typo

* Documentation update

* Updated the sv_SE translations

* (linear-es-de) Adjusted the relative scale between the icons and text for the helpsystem element

* Split the backgroundPadding property into backgroundHorizontalPadding and backgroundVerticalPadding properties for the helpsystem, systemstatus and clock elements

* (slate-es-de) Updated to use the new backgroundHorizontalPadding and backgroundVerticalPadding properties for the systemstatus and clock elements

* Documentation update

* The LANG and LANGUAGE variables are now set explicitly to the UTF-8 character encoding on Linux, macOS and Android

* (modern-es-de) Adjusted the relative scale between the icons and text for the helpsystem element

* Added the bsnes-jg RetroArch core as an alternative emulator for the satellaview, sfc, snes, snesna and sufami systems

* (Windows) Fixed an issue where there could be double quotation marks added to the launch command under some special circumstances

* Enabled directories interpreted as files with MAME RetroArch for the apple2, apple2gs and fmtowns systems on Linux, macOS and Windows

* (Windows) Added back accidentally deleted MAME standalone entry for the apple2 system

* Documentation update

* (Windows) Made the hack to remove double quotation marks on game launch slightly less dangerous

* Simplified a number of HelpComponent function and variable names

* (Android) The launch sound is no longer played if the launch screen is set as disabled

* The launch sound is now always stopped when returning to ES-DE after a game launch

* The launch sound is no longer played if the launch screen is set as disabled when built with the DEINIT_ON_LAUNCH option

* Prevented the launch sound from getting stopped when running in the background on game launch

* Updated the de_DE translations

* Fixed an issue where the menus would sometimes contain fractional rows

* Updated the ko_KR translations

* (Android) Added SkyEmu standalone as an alternative emulator for the gb, gba, gbc and nds systems

* Documentation update

* Added support for the 8:7 display aspect ratio

* Added translations for the '8:7 vertical' message

* Documentation update

* Documentation update

* Fixed an issue where a double free in GuiLaunchScreen could cause an unclean application shutdown

* Updated the archive/el_GR.po file

* (Linux) Added MFME Wine and MFME Proton as alternative emulators for the mame system

Also added MFME standalone as an alternative emulator for the mame system on Windows

* (Linux) Added find rule entries for Lindbergh Loader

* Added initial support for the Microsoft Xbox One (xboxone) game system

* (linear-es-de) Added support for the Microsoft Xbox One (xboxone) game system

* (modern-es-de) Added support for the Microsoft Xbox One (xboxone) game system

* (slate-es-de) Added support for the Microsoft Xbox One (xboxone) game system

* Documentation update

* Added support for the Sega Mark III (mark3) game system

* (linear-es-de) Added support for the Sega Mark III (mark3) game system

* (modern-es-de) Added support for the Sega Mark III (mark3) game system

* (slate-es-de) Added support for the Sega Mark III (mark3) game system

* Documentation update

* Added support for the Sony PlayStation 4 (ps4) game system on Linux, macOS and Windows

* Updated the archive/el_GR.po file

* Documentation update

* (Linux) Moved an emulator entry in es_find_rules.xml that was not sorted correctly

* (Android) Added a find rule entry for the Pizza Boy SC Basic emulator

* Added the CannonBall and Mr.Boom RetroArch cores as alternative emulators for the ports system

* Documentation update

* Updated the dummy ROMs archives with the latest systems

* Added RPCS3 Game Serial as an alternative emulator for the consolearcade and ps3 systems on Linux, macOS and Windows

* Documentation update

* (linear-es-de) Updated the system metadata for the mark3, vircon32 and xboxone systems

* (linear-es-de) Added zh_TW metadata translations for most systems

* (linear-es-de) Added zh_TW metadata translations for some systems

* (linear-es-de) Updated the system metadata for some systems

Also removed two obsolete system metadata files

* (linear-es-de) Updated some sv_SE system metadata entries

* Fixed an issue where the update_version_string.sh script would not update the Info.plist file correctly

* Bumped the version to 3.2.0

* Fixed a potential crash when disabling the help prompts

* Updated "update from upstream"script to fetch `stable-3.2`

* Added HelpStyle definition if def RETRODECK

* Removed HelpStyle (was introduced by RetroDECK)

* Added dependencies for ES-DE 3.2.0: dav1d, bluez, libvpx e icu

* fix(manifest): libvpx hash

* fix(manifest): update ICU source SHA256 hash

* fix(icu): change build system to simple and update build commands

* fix(icu): switch build system to autotools and update build directory structure

* fix(es-de): remove ICU dependency and update build options for ES-DE for statically linking it

* Documentation update

* feat(manifest): update runtime version to 6.8

* feat(automation): added the AppImage build job

* feat(build): install PipeWire development dependencies for ES-DE workflow

* feat(build): update dependencies for ES-DE workflow

* feat(workflow): add job to check and delete empty releases after builds

* fix(build): update release notes format in build workflow [skip ci]

* Triggering build

* feat(build): add Bluetooth development dependencies and improve AppImage naming

* feat(build): rename AppImage output for ES-DE to RetroDECK format

* feat(build): update script for RetroDECK AppImage creation

* feat(build): add bcm_host and brcmegl dependencies to build workflow

* feat(build): replace brcmegl with fuse in dependency installation

* Documentation update for the 3.2.0 release

* feat(manifest): reverted runtime version to 6.7 in application YAML

---------

Co-authored-by: Leon Styhre <leon.styhre@nw-soft.com>
2025-04-08 13:33:45 +09:00

108 lines
11 KiB
XML
Raw Blame History

This file contains ambiguous Unicode characters

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<theme>
<variables>
<systemName>PlayStation 4</systemName>
<systemDescription>The PlayStation 4 (PS4) is a home video game console developed by Sony Interactive Entertainment. Announced as the successor to the PlayStation 3 in February 2013, it was launched on November 15, 2013, in North America, November 29, 2013 in Europe, South America and Australia, and on February 22, 2014 in Japan. A console of the eighth generation, it competes with Microsoft's Xbox One and Nintendo's Wii U and Switch.</systemDescription>
<systemManufacturer>Sony</systemManufacturer>
<systemReleaseYear>2013</systemReleaseYear>
<systemReleaseDate>2013-11-15</systemReleaseDate>
<systemReleaseDateFormated>November 15, 2013</systemReleaseDateFormated>
<systemHardwareType>Console</systemHardwareType>
<systemCoverSize>3-4</systemCoverSize>
<systemColor>166fc7</systemColor>
<systemColorPalette1>18191E</systemColorPalette1>
<systemColorPalette2>5B6171</systemColorPalette2>
<systemColorPalette3>0123A1</systemColorPalette3>
<systemColorPalette4>EBECEE</systemColorPalette4>
<systemCartSize>1-1</systemCartSize>
</variables>
<language name="ca_ES">
<variables>
<systemDescription>La PlayStation 4 (PS4) és una consola de videojocs a casa desenvolupada per Sony Interactive Entertainment. Anunciat com a successor de la PlayStation 3 el febrer de 2013, es va llançar el 15 de novembre de 2013 a Amèrica del Nord, el 29 de novembre de 2013 a Europa, Amèrica del Sud i Austràlia i el 22 de febrer de 2014 al Japó. Una consola de la vuitena generació, competeix amb Xbox One de Microsoft i Wii U i Switch de Nintendo.</systemDescription>
<systemHardwareType>Console</systemHardwareType>
</variables>
</language>
<language name="de_DE">
<variables>
<systemDescription>Die PlayStation 4 (PS4) ist eine von Sony Interactive Entertainment entwickelte Videospielkonsole für den Heimgebrauch. Sie wurde im Februar 2013 als Nachfolgerin der PlayStation 3 angekündigt und kam am 15. November 2013 in Nordamerika, am 29. November 2013 in Europa, Südamerika und Australien und am 22. Februar 2014 in Japan auf den Markt. Als Konsole der achten Generation konkurriert sie mit der Xbox One von Microsoft sowie der Wii U und der Switch von Nintendo.</systemDescription>
<systemHardwareType>Konsole</systemHardwareType>
</variables>
</language>
<language name="es_ES">
<variables>
<systemDescription>La PlayStation 4 (PS4) es una videoconsola doméstica desarrollada por Sony Interactive Entertainment. Anunciada como sucesora de la PlayStation 3 en febrero de 2013, fue lanzada el 15 de noviembre de 2013 en Norteamérica, el 29 de noviembre de 2013 en Europa, Sudamérica y Australia, y el 22 de febrero de 2014 en Japón. Consola de la octava generación, compite con la Xbox One de Microsoft y la Wii U y la Switch de Nintendo.</systemDescription>
<systemHardwareType>Consola</systemHardwareType>
</variables>
</language>
<language name="fr_FR">
<variables>
<systemDescription>La PlayStation 4 (PS4) est une console de jeux vidéo de salon développée par Sony Interactive Entertainment. Annoncée comme le successeur de la PlayStation 3 en février 2013, elle a été lancée le 15 novembre 2013 en Amérique du Nord, le 29 novembre 2013 en Europe, en Amérique du Sud et en Australie, et le 22 février 2014 au Japon. Console de huitième génération, elle est en concurrence avec la Xbox One de Microsoft et les Wii U et Switch de Nintendo.</systemDescription>
<systemHardwareType>Console</systemHardwareType>
</variables>
</language>
<language name="it_IT">
<variables>
<systemDescription>La PlayStation 4 (PS4) è una console per videogiochi domestica sviluppata da Sony Interactive Entertainment. Annunciata come successore della PlayStation 3 nel febbraio 2013, è stata lanciata il 15 novembre 2013 in Nord America, il 29 novembre 2013 in Europa, Sud America e Australia e il 22 febbraio 2014 in Giappone. È una console di ottava generazione e compete con la Xbox One di Microsoft e le console Wii U e Switch di Nintendo.</systemDescription>
<systemHardwareType>Console</systemHardwareType>
</variables>
</language>
<language name="nl_NL">
<variables>
<systemDescription>De PlayStation 4 (PS4) is een videogameconsole voor thuisgebruik, ontwikkeld door Sony Interactive Entertainment. Hij werd in februari 2013 aangekondigd als de opvolger van de PlayStation 3 en werd op 15 november 2013 gelanceerd in Noord-Amerika, op 29 november 2013 in Europa, Zuid-Amerika en Australië, en op 22 februari 2014 in Japan. Het is een console van de achtste generatie en concurreert met de Xbox One van Microsoft en de Wii U en Switch van Nintendo.</systemDescription>
<systemHardwareType>Console</systemHardwareType>
</variables>
</language>
<language name="pl_PL">
<variables>
<systemDescription>PlayStation 4 (PS4) to domowa konsola do gier wideo opracowana przez Sony Interactive Entertainment. Zapowiedziana jako następca PlayStation 3 w lutym 2013 roku, została wprowadzona na rynek 15 listopada 2013 roku w Ameryce Północnej, 29 listopada 2013 roku w Europie, Ameryce Południowej i Australii oraz 22 lutego 2014 roku w Japonii. Jest to konsola ósmej generacji, konkurująca z Xbox One Microsoftu oraz Wii U i Switch Nintendo.</systemDescription>
<systemHardwareType>Konsola</systemHardwareType>
</variables>
</language>
<language name="pt_BR">
<variables>
<systemDescription>O PlayStation 4 (PS4) é um console de videogame doméstico desenvolvido pela Sony Interactive Entertainment. Anunciado como o sucessor do PlayStation 3 em fevereiro de 2013, foi lançado em 15 de novembro de 2013 na América do Norte, em 29 de novembro de 2013 na Europa, América do Sul e Austrália, e em 22 de fevereiro de 2014 no Japão. Um console da oitava geração, ele compete com o Xbox One da Microsoft e com o Wii U e o Switch da Nintendo.</systemDescription>
<systemHardwareType>Console</systemHardwareType>
</variables>
</language>
<language name="ro_RO">
<variables>
<systemDescription>PlayStation 4 (PS4) este o consolă de jocuri video pentru acasă dezvoltată de Sony Interactive Entertainment. Anunțată ca succesor al PlayStation 3 în februarie 2013, a fost lansată pe 15 noiembrie 2013 în America de Nord, pe 29 noiembrie 2013 în Europa, America de Sud și Australia, și pe 22 februarie 2014 în Japonia. O consolă din a opta generație, concurează cu Xbox One de la Microsoft și cu Wii U și Switch de la Nintendo.</systemDescription>
<systemHardwareType>Consolă</systemHardwareType>
</variables>
</language>
<language name="ru_RU">
<variables>
<systemDescription>PlayStation 4 (PS4) - домашняя игровая консоль, разработанная компанией Sony Interactive Entertainment. Анонсированная как преемница PlayStation 3 в феврале 2013 года, она была представлена 15 ноября 2013 года в Северной Америке, 29 ноября 2013 года в Европе, Южной Америке и Австралии и 22 февраля 2014 года в Японии. Консоль восьмого поколения, конкурирующая с Xbox One от Microsoft, Wii U и Switch от Nintendo.</systemDescription>
<systemHardwareType>Консоль</systemHardwareType>
</variables>
</language>
<language name="sv_SE">
<variables>
<systemDescription>PlayStation 4 (PS4) är en hemkonsol för videospel som utvecklats av Sony Interactive Entertainment. Den tillkännagavs som efterföljaren till PlayStation 3 i februari 2013 och lanserades den 15 november 2013 i Nordamerika, den 29 november 2013 i Europa, Sydamerika och Australien samt den 22 februari 2014 i Japan. Konsolen tillhör den åttonde generationen och konkurrerar med Microsofts Xbox One och Nintendos Wii U och Switch.</systemDescription>
<systemHardwareType>Konsol</systemHardwareType>
</variables>
</language>
<language name="ja_JP">
<variables>
<systemDescription>プレイステーション4PS4は、ソニー・インタラクティブエンタテインメントが開発した家庭用ゲーム機である。2013年2月にプレイステーション3の後継機として発表され、北米では2013年11月15日、欧州、南米、オーストラリアでは2013年11月29日、日本では2014年2月22日に発売された。第8世代のゲーム機で、マイクロソフトのXbox One、任天堂のWii U、Switchと競合する。</systemDescription>
<systemHardwareType>コンソール</systemHardwareType>
</variables>
</language>
<language name="ko_KR">
<variables>
<systemDescription>플레이스테이션 4(PS4)는 소니 인터랙티브 엔터테인먼트에서 개발한 가정용 비디오 게임 콘솔입니다. 2013년 2월 PlayStation 3의 후속작으로 발표되었으며, 북미에서는 2013년 11월 15일, 유럽, 남미 및 호주에서는 2013년 11월 29일, 일본에서는 2014년 2월 22일에 출시되었습니다. 8세대 콘솔로 마이크로소프트의 Xbox One, 닌텐도의 Wii U 및 스위치와 경쟁합니다.</systemDescription>
<systemHardwareType>콘솔</systemHardwareType>
</variables>
</language>
<language name="zh_CN">
<variables>
<systemDescription>PlayStation 4PS4是索尼互动娱乐公司开发的一款家用视频游戏机。它于 2013 年 2 月宣布成为 PlayStation 3 的后继机2013 年 11 月 15 日在北美上市2013 年 11 月 29 日在欧洲、南美和澳大利亚上市2014 年 2 月 22 日在日本上市。作为第八代游戏机,它与微软的 Xbox One 以及任天堂的 Wii U 和 Switch 竞争。</systemDescription>
<systemHardwareType>控制台</systemHardwareType>
</variables>
</language>
<language name="zh_TW">
<variables>
<systemDescription>PlayStation 4 (PS4) 是 Sony Interactive Entertainment 開發的家用視訊遊戲主機。於 2013 年 2 月宣布為 PlayStation 3 的後繼機種,並於 2013 年 11 月 15 日在北美、2013 年 11 月 29 日在歐洲、南美和澳洲,以及 2014 年 2 月 22 日在日本推出。作為第八代的遊戲機,它的競爭對手為 Microsoft 的 Xbox One 以及 Nintendo 的 Wii U 和 Switch。</systemDescription>
<systemHardwareType>控制台</systemHardwareType>
</variables>
</language>
</theme>