ES-DE/themes/linear-es-de/system/metadata/psvita.xml
XargonWan 76ed6199cb
feat/update-noruntime (#11)
* Documentation update

* Added the NooDS RetroArch core as an alternative emulator for the gba and nds systems

* Documentation update

* Updated the archive/el_GR.po file

* Fixed an issue where MD5 hashes were calculated when using the single-game scraper

* Refactored the helpsystem code and added support for using an arbitrary amount of helpsystem elements

* Removed the obsolete HelpStyle code

* Fixed some Clang compiler warnings

* Added 'thumbstickclick' as a supported 'entries' property value for the helpsystem element

* Documentation update

* Added 'lr' and 'ltrt' as supported 'entries' property values for the helpsystem element

* Documentation update

* Made it possible to set per-element icon overrides for the helpsystem element

* Fixed an issue where the helpsystem icons were sometimes not getting updated

* Fixed an issue where the default helpsystem element was not displayed if there was no theme configuration for it

* Eliminated some unnecessary helpsystem updates

* Changed a code comment

* Added 'imageSize', 'imageMaxSize', 'imageCropSize' and 'imageCropPos' properties to the video element

* Documentation update

* Added support for a 'none' value to the helpsystem element scope property

* Documentation update

* Rewrote the logic for the 'none' value for the helpsystem element scope property

* Added 'rotation' and 'rotationOrigin' properties to the helpsystem element

* Documentation update

* Added an 'entryLayout' property to the helpsystem element

* Added support for a 'none' value to the video element imageType property

* Documentation update

* Added a 'fadeInType' property to the video element

* Documentation update

* Added a clock element and a corresponding menu entry

* Documentation update

* Adjusted the default position for the clock

* Fixed an issue where applying rounded corners caused rendering artfifacts if the texture did not use premultiplied alpha

* Added a BackgroundComponent to replace NinePatchComponent for rendering menu and popup backgrounds

* Rewrote most components to use BackgroundComponent instead of NinePatchComponent

* Removed the obsolete frame.png and frame.svg graphics resource files

* Increased the background blur slightly when a menu is open

* Removed an unused variable

* Small adjustment to the GuiInfoPopup corner roundness

* Made the menu and launch screen scale up at the same speed regardless of the display refresh rate

* Documentation update

* (Linux) Added support for the Flatpak release of Ruffle

* Added the .ruf file extension to the flash system

* Fixed an issue where the DateTimeComponent gamelist fadeout didn't work correctly

* Changed the rendering order so that the clock is rendered above the textlist quick scrolling overlay

* Added an option to completely disable the game launch screen

* Added a screensaver-game-select custom event

* Added game-select and system-select custom events and a corresponding 'Browsing custom events' menu option

* (Linux) Changed the AppImage find rule for Mandarine to mandarine-qt*.AppImage

* Documentation update

* Made a HelpComponent function private instead of public

* (iOS) Fixed a build issue

* Added support for building against ICU 76.1 and later

* Added a SystemStatus class to poll Bluetooth, Wi-Fi, cellular and battery information from the operating system

* Fixed an issue where the wrong SystemStatus Wi-Fi debug info was shown

* (Android) Changed system status polling to run on the main thread

* (Windows) Fixed a typo that caused a build error

* (Linux) Fixed an issue where the battery was not detected

* (macOS) Fixed an issue where the battery capacity was not calculated correctly

* (Windows) Fixed a linker error due to two missing libraries

* (Linux) Added the BlueZ library as a dependency

* (Linux) Added the BlueZ library as a dependency

* Added a CMake find module for BlueZ

* (Linux) Fixed a CMake find module name mismatch for BlueZ

* Changed the CMake configuration to only check for the BlueZ library on Linux and not on FreeBSD

* Changed a CMake configuration comment

* OCD commit

* (Linux) Added support for checking for multiple Bluetooth adapters

* Disabled system status polling on FreeBSD and Haiku

* Added clamping to the battery capacity to work around buggy OS drivers

* Added system status indicator icons

* Added a system status component

* (Android) Fixed an issue where there was a PLACEHOLDER entry present for the consolearcade system in the es_systems.xml file

* Added menu options to toggle the system status indicators

* Fixed some issues with the system status indicators

* Fixed an issue where the battery text was not updated correctly when changing its menu option

* Documentation update

* (macOS) Added a NSBluetoothAlwaysUsageDescription key to the Info.plist file

* Fixed an issue where the battery percentage text was sometimes shown when it shouldn't have been

* Fixed an issue where some theme properties did not load correctly for the clock element

* Reorganized the positions of the systemstatus and clock elements in ThemeData

* (linear-es-de) Added configuration for the systemstatus and clock elements

* Made a small adjustment to the systemstatus element's default position

* (linear-es-de) Small adjustment to the position of the systemstatus element

* Changed SystemStatusComponent to use a height property instead of a size property

* (linear-es-de) Updated the theme config to use a height property for the systemstatus element

* Documentation update

* (linear-es-de) Relocated the configuration for the systemstatus and clock elements

* Removed the backgroundMargins and lineSpacing properties for the clock element and added backgroundColorEnd, backgroundGradientType and backgroundPadding

* (linear-es-de) Removed an obsolete property for the clock element

* (modern-es-de) Added systemstatus and clock configuration

* (slate-es-de) Added systemstatus and clock configuration

* Fixed a rendering issue when combining rotation and background padding for the clock element

* Added backgroundColor, backgroundColorEnd, backgroundGradientType, backgroundPadding and backgroundCornerRadius properties to the helpsystem element

* Added 'rotation' and 'rotationOrigin' properties to the systemstatus element

* Documentation update

* Added libgallium to the TSAN_suppressions file

* Added a compensation for a strange helpsystem sizing issue when drawing the element background

* Fixed an issue where the override for the 'battery_low' systemstatus icon did not work

* Added two sorting flags to make the translation update script generate identical output across different machines

* Changed the .po update script to not use fuzzy matching

* Added a .continueignore entry to the .gitignore file

* Updated all .po files with the new translation messages

* Updated the en_US and en_GB translations

* Updated the sv_SE translations

* (Android) Added MAME4droid Current emulator entries for all systems where MAME4droid 2024 was supported

Also changed from MAME4droid 2024 to MAME4droid Current for all systems where only this emulator was supported

* (Linux) Added a find rule entry for the new PCSX2 binary name (pcsx2)

* (Linux) Added a find rule entry for the new DuckStation binary name (duckstation)

* Added the b2 RetroArch core as an alternative emulator for the bbcmicro system

* Documentation update

* Updated SDL to 2.32.2

* Updated the MAME index files to include ROMs up to MAME version 0.275

* Bundled the February 2025 release of the Mozilla TLS/SSL certificates

* Documentation update

* Updated the nl_NL translations

* Updated the ro_RO translations

* Updated the fr_FR translations

* Updated the pt_BR translations

* Updated the it_IT translations

* Updated the fr_FR translations

* Updated the ko_KR translations

* Updated the es_ES translations

* Updated the de_DE translations

* Updated the es_ES translations

* Updated the ro_RO translations

* Updated the ru_RU translations

* Updated the ja_JP translations

* Updated the zh_CN translations

* Updated the sv_SE translations

* Updated the ca_ES translations

* Added a 'scope' property to the systemstatus and clock elements

* Documentation update

* Updated the pl_PL translations

* (linear-es-de) Added system metadata translations for 15 languages

* Added support for the Vircon32 Virtual Console (vircon32) game system

* (linear-es-de) Added support for the Vircon32 Virtual Console (vircon32) game system

* (modern-es-de) Added support for the Vircon32 Virtual Console (vircon32) game system

* (slate-es-de) Added support for the Vircon32 Virtual Console (vircon32) game system

* Documentation update

* Added the .m3u file extension to the sega32x, sega32xjp and sega32xna systems

* (Android) Added a find rule entry for the new Cemu package name

* Added A7800 standalone as an alternative emulator for the atari7800 system on Linux and Windows

* (Linux) Added XM6 TypeG Wine and XM6 TypeG Proton as alternative emulators for the x68000 system

Also added XM6 TypeG standalone as an alternative emulator for the x68000 system on Windows

* (Android) Added Azahar standalone as an alternative emulator for the n3ds system

* Documentation update

* (Linux) Added MFME Wine and MFME Proton as alternative emulators for the arcade system

Also added MFME standalone as an alternative emulator for the arcade system on Windows

* Added a %ROMRAWWIN% variable

* (Linux) Added support for the manually downloaded release of Mesen

* Added Mesen standalone as an alternative emulator for the colecovision, wonderswan and wonderswancolor systems on Linux and Windows

* Added Azahar standalone as an alternative emulator for the n3ds system on Linux and Windows

* Documentation update

* Made a small adjustment to the button_y_PS helpsystem button

* Updated the de_DE translations

* Updated the de_DE translations

* Updated the zh_TW translations

* Documentation update

* Fixed some segfaults that could occur during emergency shutdown

* Improved the cleanup on window deinit

* Fixed a crash on window deinit

* Fixed a rare issue where reloading the application could lead to a crash

* Optimized HelpComponent updates by caching the icons

* The HelpComponent icon cache is now cleared when pressing ctrl-r

* Added an 'entryRelativeScale' property to the helpsystem element

* Fixed a code comment typo

* Documentation update

* Updated the sv_SE translations

* (linear-es-de) Adjusted the relative scale between the icons and text for the helpsystem element

* Split the backgroundPadding property into backgroundHorizontalPadding and backgroundVerticalPadding properties for the helpsystem, systemstatus and clock elements

* (slate-es-de) Updated to use the new backgroundHorizontalPadding and backgroundVerticalPadding properties for the systemstatus and clock elements

* Documentation update

* The LANG and LANGUAGE variables are now set explicitly to the UTF-8 character encoding on Linux, macOS and Android

* (modern-es-de) Adjusted the relative scale between the icons and text for the helpsystem element

* Added the bsnes-jg RetroArch core as an alternative emulator for the satellaview, sfc, snes, snesna and sufami systems

* (Windows) Fixed an issue where there could be double quotation marks added to the launch command under some special circumstances

* Enabled directories interpreted as files with MAME RetroArch for the apple2, apple2gs and fmtowns systems on Linux, macOS and Windows

* (Windows) Added back accidentally deleted MAME standalone entry for the apple2 system

* Documentation update

* (Windows) Made the hack to remove double quotation marks on game launch slightly less dangerous

* Simplified a number of HelpComponent function and variable names

* (Android) The launch sound is no longer played if the launch screen is set as disabled

* The launch sound is now always stopped when returning to ES-DE after a game launch

* The launch sound is no longer played if the launch screen is set as disabled when built with the DEINIT_ON_LAUNCH option

* Prevented the launch sound from getting stopped when running in the background on game launch

* Updated the de_DE translations

* Fixed an issue where the menus would sometimes contain fractional rows

* Updated the ko_KR translations

* (Android) Added SkyEmu standalone as an alternative emulator for the gb, gba, gbc and nds systems

* Documentation update

* Added support for the 8:7 display aspect ratio

* Added translations for the '8:7 vertical' message

* Documentation update

* Documentation update

* Fixed an issue where a double free in GuiLaunchScreen could cause an unclean application shutdown

* Updated the archive/el_GR.po file

* (Linux) Added MFME Wine and MFME Proton as alternative emulators for the mame system

Also added MFME standalone as an alternative emulator for the mame system on Windows

* (Linux) Added find rule entries for Lindbergh Loader

* Added initial support for the Microsoft Xbox One (xboxone) game system

* (linear-es-de) Added support for the Microsoft Xbox One (xboxone) game system

* (modern-es-de) Added support for the Microsoft Xbox One (xboxone) game system

* (slate-es-de) Added support for the Microsoft Xbox One (xboxone) game system

* Documentation update

* Added support for the Sega Mark III (mark3) game system

* (linear-es-de) Added support for the Sega Mark III (mark3) game system

* (modern-es-de) Added support for the Sega Mark III (mark3) game system

* (slate-es-de) Added support for the Sega Mark III (mark3) game system

* Documentation update

* Added support for the Sony PlayStation 4 (ps4) game system on Linux, macOS and Windows

* Updated the archive/el_GR.po file

* Documentation update

* (Linux) Moved an emulator entry in es_find_rules.xml that was not sorted correctly

* (Android) Added a find rule entry for the Pizza Boy SC Basic emulator

* Added the CannonBall and Mr.Boom RetroArch cores as alternative emulators for the ports system

* Documentation update

* Updated the dummy ROMs archives with the latest systems

* Added RPCS3 Game Serial as an alternative emulator for the consolearcade and ps3 systems on Linux, macOS and Windows

* Documentation update

* (linear-es-de) Updated the system metadata for the mark3, vircon32 and xboxone systems

* (linear-es-de) Added zh_TW metadata translations for most systems

* (linear-es-de) Added zh_TW metadata translations for some systems

* (linear-es-de) Updated the system metadata for some systems

Also removed two obsolete system metadata files

* (linear-es-de) Updated some sv_SE system metadata entries

* Fixed an issue where the update_version_string.sh script would not update the Info.plist file correctly

* Bumped the version to 3.2.0

* Fixed a potential crash when disabling the help prompts

* Updated "update from upstream"script to fetch `stable-3.2`

* Added HelpStyle definition if def RETRODECK

* Removed HelpStyle (was introduced by RetroDECK)

* Added dependencies for ES-DE 3.2.0: dav1d, bluez, libvpx e icu

* fix(manifest): libvpx hash

* fix(manifest): update ICU source SHA256 hash

* fix(icu): change build system to simple and update build commands

* fix(icu): switch build system to autotools and update build directory structure

* fix(es-de): remove ICU dependency and update build options for ES-DE for statically linking it

* Documentation update

* feat(manifest): update runtime version to 6.8

* feat(automation): added the AppImage build job

* feat(build): install PipeWire development dependencies for ES-DE workflow

* feat(build): update dependencies for ES-DE workflow

* feat(workflow): add job to check and delete empty releases after builds

* fix(build): update release notes format in build workflow [skip ci]

* Triggering build

* feat(build): add Bluetooth development dependencies and improve AppImage naming

* feat(build): rename AppImage output for ES-DE to RetroDECK format

* feat(build): update script for RetroDECK AppImage creation

* feat(build): add bcm_host and brcmegl dependencies to build workflow

* feat(build): replace brcmegl with fuse in dependency installation

* Documentation update for the 3.2.0 release

* feat(manifest): reverted runtime version to 6.7 in application YAML

---------

Co-authored-by: Leon Styhre <leon.styhre@nw-soft.com>
2025-04-08 13:33:45 +09:00

108 lines
12 KiB
XML
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<theme>
<variables>
<systemName>PlayStation Vita</systemName>
<systemDescription>The PlayStation Vita (PS Vita, or Vita) is a handheld video game console developed and marketed by Sony Interactive Entertainment. It was first released in Japan on December 17, 2011, and in North America, Europe, and other international territories beginning on February 22, 2012. The console is the successor to the PlayStation Portable, and a part of the PlayStation brand of gaming devices; as part of the eighth generation of video game consoles, it primarily competed with the Nintendo 3DS.</systemDescription>
<systemManufacturer>Sony</systemManufacturer>
<systemReleaseYear>2011</systemReleaseYear>
<systemReleaseDate>2011-12-17</systemReleaseDate>
<systemReleaseDateFormated>December 17, 2011</systemReleaseDateFormated>
<systemHardwareType>Portable</systemHardwareType>
<systemCoverSize>3-4</systemCoverSize>
<systemColor>0561c3</systemColor>
<systemColorPalette1>03477C</systemColorPalette1>
<systemColorPalette2>6CAAD8</systemColorPalette2>
<systemColorPalette3>D0DFF2</systemColorPalette3>
<systemColorPalette4>2C2C2C</systemColorPalette4>
<systemCartSize>5-7</systemCartSize>
</variables>
<language name="ca_ES">
<variables>
<systemDescription>La PlayStation Vita (PS Vita o Vita) és una consola de videojocs de mà desenvolupada i comercialitzada per Sony Interactive Entertainment. Va ser llançat per primera vegada al Japó el 17 de desembre de 2011 i a Amèrica del Nord, Europa i altres territoris internacionals a partir del 22 de febrer de 2012. La consola és la successora del PlayStation Portable i una part de la marca PlayStation of Gaming Devices Devices;Com a part de la vuitena generació de consoles de videojocs, va competir principalment amb la Nintendo 3DS.</systemDescription>
<systemHardwareType>Portable</systemHardwareType>
</variables>
</language>
<language name="de_DE">
<variables>
<systemDescription>Die PlayStation Vita (PS Vita, oder Vita) ist eine Handheld-Videospielkonsole, die von Sony Interactive Entertainment entwickelt und vermarktet wird. Sie wurde erstmals in Japan am 17. Dezember 2011 und in Nordamerika, Europa und anderen internationalen Gebieten ab dem 22. Februar 2012 veröffentlicht. Die Konsole ist der Nachfolger der PlayStation Portable und ein Teil der PlayStation-Marke von Gaming-Geräten; als Teil der achten Generation von Videospielkonsolen, konkurrierte es in erster Linie mit dem Nintendo 3DS.</systemDescription>
<systemHardwareType>Tragbar</systemHardwareType>
</variables>
</language>
<language name="es_ES">
<variables>
<systemDescription>La PlayStation Vita (PS Vita o Vita) es una videoconsola portátil desarrollada y comercializada por Sony Interactive Entertainment. Salió a la venta por primera vez en Japón el 17 de diciembre de 2011, y en Norteamérica, Europa y otros territorios internacionales a partir del 22 de febrero de 2012. La consola es la sucesora de la PlayStation Portable, y forma parte de la marca PlayStation de dispositivos de juego; como parte de la octava generación de consolas de videojuegos, compitió principalmente con la Nintendo 3DS.</systemDescription>
<systemHardwareType>Portátil</systemHardwareType>
</variables>
</language>
<language name="fr_FR">
<variables>
<systemDescription>La PlayStation Vita (PS Vita ou Vita) est une console de jeux vidéo portable développée et commercialisée par Sony Interactive Entertainment. Elle a été commercialisée pour la première fois au Japon le 17 décembre 2011, puis en Amérique du Nord, en Europe et dans d'autres territoires internationaux à partir du 22 février 2012. La console est le successeur de la PlayStation Portable, et fait partie de la marque PlayStation d'appareils de jeu ; en tant qu'élément de la huitième génération de consoles de jeux vidéo, elle est principalement en concurrence avec la Nintendo 3DS.</systemDescription>
<systemHardwareType>Portable</systemHardwareType>
</variables>
</language>
<language name="it_IT">
<variables>
<systemDescription>La PlayStation Vita (PS Vita o Vita) è una console portatile per videogiochi sviluppata e commercializzata da Sony Interactive Entertainment. È stata rilasciata per la prima volta in Giappone il 17 dicembre 2011 e in Nord America, Europa e altri territori internazionali a partire dal 22 febbraio 2012. La console è il successore della PlayStation Portable e fa parte del marchio di dispositivi di gioco PlayStation; fa parte dell'ottava generazione di console per videogiochi e compete principalmente con il Nintendo 3DS.</systemDescription>
<systemHardwareType>Portatile</systemHardwareType>
</variables>
</language>
<language name="nl_NL">
<variables>
<systemDescription>De PlayStation Vita (PS Vita, of Vita) is een draagbare videogameconsole die is ontwikkeld en op de markt gebracht door Sony Interactive Entertainment. De Vita werd voor het eerst uitgebracht in Japan op 17 december 2011 en in Noord-Amerika, Europa en andere internationale gebieden vanaf 22 februari 2012. De console is de opvolger van de PlayStation Portable en maakt deel uit van het PlayStation-merk van spelcomputers. Als onderdeel van de achtste generatie videogameconsoles concurreerde het voornamelijk met de Nintendo 3DS.</systemDescription>
<systemHardwareType>Draagbaar</systemHardwareType>
</variables>
</language>
<language name="pl_PL">
<variables>
<systemDescription>PlayStation Vita (PS Vita lub Vita) to przenośna konsola do gier wideo opracowana i sprzedawana przez Sony Interactive Entertainment. Po raz pierwszy została wydana w Japonii 17 grudnia 2011 roku, a w Ameryce Północnej, Europie i innych terytoriach międzynarodowych od 22 lutego 2012 roku. Konsola jest następcą PlayStation Portable i częścią marki urządzeń do gier PlayStation; jako część ósmej generacji konsol do gier wideo, konkurowała przede wszystkim z Nintendo 3DS.</systemDescription>
<systemHardwareType>Przenośny</systemHardwareType>
</variables>
</language>
<language name="pt_BR">
<variables>
<systemDescription>O PlayStation Vita (PS Vita, ou Vita) é um console de videogame portátil desenvolvido e comercializado pela Sony Interactive Entertainment. Foi lançado pela primeira vez no Japão em 17 de dezembro de 2011, e na América do Norte, Europa e outros territórios internacionais a partir de 22 de fevereiro de 2012. O console é o sucessor do PlayStation Portable e faz parte da marca PlayStation de dispositivos de jogos; como parte da oitava geração de consoles de videogame, ele competiu principalmente com o Nintendo 3DS.</systemDescription>
<systemHardwareType>Portátil</systemHardwareType>
</variables>
</language>
<language name="ro_RO">
<variables>
<systemDescription>PlayStation Vita (PS Vita, sau Vita) este o consolă portabilă de jocuri video dezvoltată și comercializată de Sony Interactive Entertainment. A fost lansată pentru prima dată în Japonia pe 17 decembrie 2011, iar în America de Nord, Europa și alte teritorii internaționale începând cu 22 februarie 2012. Consola este succesoarea PlayStation Portable și face parte din marca PlayStation de dispozitive de jocuri; ca parte a celei de-a opta generații de console de jocuri video, a concurat în principal cu Nintendo 3DS.</systemDescription>
<systemHardwareType>Portabil</systemHardwareType>
</variables>
</language>
<language name="ru_RU">
<variables>
<systemDescription>PlayStation Vita (PS Vita, или Vita) - портативная игровая консоль, разработанная и продаваемая компанией Sony Interactive Entertainment. Впервые она была выпущена в Японии 17 декабря 2011 года, а в Северной Америке, Европе и на других международных территориях - 22 февраля 2012 года. Консоль является преемницей PlayStation Portable и входит в линейку игровых устройств PlayStation; как часть восьмого поколения игровых консолей, она в первую очередь конкурирует с Nintendo 3DS.</systemDescription>
<systemHardwareType>Портативный</systemHardwareType>
</variables>
</language>
<language name="sv_SE">
<variables>
<systemDescription>PlayStation Vita (PS Vita, eller Vita) är en handhållen videospelskonsol som utvecklats och marknadsförs av Sony Interactive Entertainment. Den släpptes för första gången i Japan den 17 december 2011 och i Nordamerika, Europa och andra internationella territorier från och med den 22 februari 2012. Konsolen är efterföljaren till PlayStation Portable och en del av PlayStation-varumärket för spelkonsoler; som en del av den åttonde generationen av videospelskonsoler konkurrerade den främst med Nintendo 3DS.</systemDescription>
<systemHardwareType>Bärbar</systemHardwareType>
</variables>
</language>
<language name="ja_JP">
<variables>
<systemDescription>プレイステーション ヴィータPS Vita、Vitaは、ソニー・インタラクティブエンタテインメントが開発・販売する携帯型ゲーム機である。2011年12月17日に日本で初めて発売され、2012年2月22日から北米、欧州、その他の国際地域で発売された。このゲーム機はプレイステーション・ポータブルの後継機であり、プレイステーションブランドのゲーム機の一部である。ビデオゲーム機の第8世代の一部として、主にニンテンドー3DSと競合していた。</systemDescription>
<systemHardwareType>ポータブル</systemHardwareType>
</variables>
</language>
<language name="ko_KR">
<variables>
<systemDescription>플레이스테이션 비타(PS Vita, 또는 비타)는 소니 인터랙티브 엔터테인먼트에서 개발 및 판매하는 휴대용 비디오 게임 콘솔입니다. 2011년 12월 17일 일본에서 처음 출시되었으며, 2012년 2월 22일부터 북미, 유럽 및 기타 해외 지역에서 출시되었습니다. 이 콘솔은 플레이스테이션 포터블의 후속작이자 플레이스테이션 게임기 브랜드의 일부로, 8세대 비디오 게임 콘솔의 일부로서 주로 닌텐도 3DS와 경쟁했습니다.</systemDescription>
<systemHardwareType>휴대성</systemHardwareType>
</variables>
</language>
<language name="zh_CN">
<variables>
<systemDescription>PlayStation VitaPS Vita 或 Vita是索尼互动娱乐公司开发和销售的一款掌上视频游戏机。它于 2011 年 12 月 17 日首次在日本发售,并于 2012 年 2 月 22 日开始在北美、欧洲和其他国际地区发售。该游戏机是 PlayStation Portable 的后继机,也是 PlayStation 品牌游戏设备的一部分;作为第八代视频游戏机的一部分,它主要与任天堂 3DS 竞争。</systemDescription>
<systemHardwareType>便携式</systemHardwareType>
</variables>
</language>
<language name="zh_TW">
<variables>
<systemDescription>PlayStation Vita (PS Vita, 或 Vita) 是 Sony Interactive Entertainment 所開發及行銷的掌上型視訊遊戲控制台。它於 2011 年 12 月 17 日首次在日本發售,並於 2012 年 2 月 22 日開始在北美、歐洲及其他國際地區發售。該控制台是 PlayStation Portable 的後繼機種,也是 PlayStation 遊戲裝置品牌的一部分;作為第八代視訊遊戲機的一部分,它主要與任天堂 3DS 競爭。</systemDescription>
<systemHardwareType>可攜式</systemHardwareType>
</variables>
</language>
</theme>