mirror of
https://github.com/RetroDECK/ES-DE.git
synced 2025-04-10 19:15:13 +00:00
* Documentation update * Added the NooDS RetroArch core as an alternative emulator for the gba and nds systems * Documentation update * Updated the archive/el_GR.po file * Fixed an issue where MD5 hashes were calculated when using the single-game scraper * Refactored the helpsystem code and added support for using an arbitrary amount of helpsystem elements * Removed the obsolete HelpStyle code * Fixed some Clang compiler warnings * Added 'thumbstickclick' as a supported 'entries' property value for the helpsystem element * Documentation update * Added 'lr' and 'ltrt' as supported 'entries' property values for the helpsystem element * Documentation update * Made it possible to set per-element icon overrides for the helpsystem element * Fixed an issue where the helpsystem icons were sometimes not getting updated * Fixed an issue where the default helpsystem element was not displayed if there was no theme configuration for it * Eliminated some unnecessary helpsystem updates * Changed a code comment * Added 'imageSize', 'imageMaxSize', 'imageCropSize' and 'imageCropPos' properties to the video element * Documentation update * Added support for a 'none' value to the helpsystem element scope property * Documentation update * Rewrote the logic for the 'none' value for the helpsystem element scope property * Added 'rotation' and 'rotationOrigin' properties to the helpsystem element * Documentation update * Added an 'entryLayout' property to the helpsystem element * Added support for a 'none' value to the video element imageType property * Documentation update * Added a 'fadeInType' property to the video element * Documentation update * Added a clock element and a corresponding menu entry * Documentation update * Adjusted the default position for the clock * Fixed an issue where applying rounded corners caused rendering artfifacts if the texture did not use premultiplied alpha * Added a BackgroundComponent to replace NinePatchComponent for rendering menu and popup backgrounds * Rewrote most components to use BackgroundComponent instead of NinePatchComponent * Removed the obsolete frame.png and frame.svg graphics resource files * Increased the background blur slightly when a menu is open * Removed an unused variable * Small adjustment to the GuiInfoPopup corner roundness * Made the menu and launch screen scale up at the same speed regardless of the display refresh rate * Documentation update * (Linux) Added support for the Flatpak release of Ruffle * Added the .ruf file extension to the flash system * Fixed an issue where the DateTimeComponent gamelist fadeout didn't work correctly * Changed the rendering order so that the clock is rendered above the textlist quick scrolling overlay * Added an option to completely disable the game launch screen * Added a screensaver-game-select custom event * Added game-select and system-select custom events and a corresponding 'Browsing custom events' menu option * (Linux) Changed the AppImage find rule for Mandarine to mandarine-qt*.AppImage * Documentation update * Made a HelpComponent function private instead of public * (iOS) Fixed a build issue * Added support for building against ICU 76.1 and later * Added a SystemStatus class to poll Bluetooth, Wi-Fi, cellular and battery information from the operating system * Fixed an issue where the wrong SystemStatus Wi-Fi debug info was shown * (Android) Changed system status polling to run on the main thread * (Windows) Fixed a typo that caused a build error * (Linux) Fixed an issue where the battery was not detected * (macOS) Fixed an issue where the battery capacity was not calculated correctly * (Windows) Fixed a linker error due to two missing libraries * (Linux) Added the BlueZ library as a dependency * (Linux) Added the BlueZ library as a dependency * Added a CMake find module for BlueZ * (Linux) Fixed a CMake find module name mismatch for BlueZ * Changed the CMake configuration to only check for the BlueZ library on Linux and not on FreeBSD * Changed a CMake configuration comment * OCD commit * (Linux) Added support for checking for multiple Bluetooth adapters * Disabled system status polling on FreeBSD and Haiku * Added clamping to the battery capacity to work around buggy OS drivers * Added system status indicator icons * Added a system status component * (Android) Fixed an issue where there was a PLACEHOLDER entry present for the consolearcade system in the es_systems.xml file * Added menu options to toggle the system status indicators * Fixed some issues with the system status indicators * Fixed an issue where the battery text was not updated correctly when changing its menu option * Documentation update * (macOS) Added a NSBluetoothAlwaysUsageDescription key to the Info.plist file * Fixed an issue where the battery percentage text was sometimes shown when it shouldn't have been * Fixed an issue where some theme properties did not load correctly for the clock element * Reorganized the positions of the systemstatus and clock elements in ThemeData * (linear-es-de) Added configuration for the systemstatus and clock elements * Made a small adjustment to the systemstatus element's default position * (linear-es-de) Small adjustment to the position of the systemstatus element * Changed SystemStatusComponent to use a height property instead of a size property * (linear-es-de) Updated the theme config to use a height property for the systemstatus element * Documentation update * (linear-es-de) Relocated the configuration for the systemstatus and clock elements * Removed the backgroundMargins and lineSpacing properties for the clock element and added backgroundColorEnd, backgroundGradientType and backgroundPadding * (linear-es-de) Removed an obsolete property for the clock element * (modern-es-de) Added systemstatus and clock configuration * (slate-es-de) Added systemstatus and clock configuration * Fixed a rendering issue when combining rotation and background padding for the clock element * Added backgroundColor, backgroundColorEnd, backgroundGradientType, backgroundPadding and backgroundCornerRadius properties to the helpsystem element * Added 'rotation' and 'rotationOrigin' properties to the systemstatus element * Documentation update * Added libgallium to the TSAN_suppressions file * Added a compensation for a strange helpsystem sizing issue when drawing the element background * Fixed an issue where the override for the 'battery_low' systemstatus icon did not work * Added two sorting flags to make the translation update script generate identical output across different machines * Changed the .po update script to not use fuzzy matching * Added a .continueignore entry to the .gitignore file * Updated all .po files with the new translation messages * Updated the en_US and en_GB translations * Updated the sv_SE translations * (Android) Added MAME4droid Current emulator entries for all systems where MAME4droid 2024 was supported Also changed from MAME4droid 2024 to MAME4droid Current for all systems where only this emulator was supported * (Linux) Added a find rule entry for the new PCSX2 binary name (pcsx2) * (Linux) Added a find rule entry for the new DuckStation binary name (duckstation) * Added the b2 RetroArch core as an alternative emulator for the bbcmicro system * Documentation update * Updated SDL to 2.32.2 * Updated the MAME index files to include ROMs up to MAME version 0.275 * Bundled the February 2025 release of the Mozilla TLS/SSL certificates * Documentation update * Updated the nl_NL translations * Updated the ro_RO translations * Updated the fr_FR translations * Updated the pt_BR translations * Updated the it_IT translations * Updated the fr_FR translations * Updated the ko_KR translations * Updated the es_ES translations * Updated the de_DE translations * Updated the es_ES translations * Updated the ro_RO translations * Updated the ru_RU translations * Updated the ja_JP translations * Updated the zh_CN translations * Updated the sv_SE translations * Updated the ca_ES translations * Added a 'scope' property to the systemstatus and clock elements * Documentation update * Updated the pl_PL translations * (linear-es-de) Added system metadata translations for 15 languages * Added support for the Vircon32 Virtual Console (vircon32) game system * (linear-es-de) Added support for the Vircon32 Virtual Console (vircon32) game system * (modern-es-de) Added support for the Vircon32 Virtual Console (vircon32) game system * (slate-es-de) Added support for the Vircon32 Virtual Console (vircon32) game system * Documentation update * Added the .m3u file extension to the sega32x, sega32xjp and sega32xna systems * (Android) Added a find rule entry for the new Cemu package name * Added A7800 standalone as an alternative emulator for the atari7800 system on Linux and Windows * (Linux) Added XM6 TypeG Wine and XM6 TypeG Proton as alternative emulators for the x68000 system Also added XM6 TypeG standalone as an alternative emulator for the x68000 system on Windows * (Android) Added Azahar standalone as an alternative emulator for the n3ds system * Documentation update * (Linux) Added MFME Wine and MFME Proton as alternative emulators for the arcade system Also added MFME standalone as an alternative emulator for the arcade system on Windows * Added a %ROMRAWWIN% variable * (Linux) Added support for the manually downloaded release of Mesen * Added Mesen standalone as an alternative emulator for the colecovision, wonderswan and wonderswancolor systems on Linux and Windows * Added Azahar standalone as an alternative emulator for the n3ds system on Linux and Windows * Documentation update * Made a small adjustment to the button_y_PS helpsystem button * Updated the de_DE translations * Updated the de_DE translations * Updated the zh_TW translations * Documentation update * Fixed some segfaults that could occur during emergency shutdown * Improved the cleanup on window deinit * Fixed a crash on window deinit * Fixed a rare issue where reloading the application could lead to a crash * Optimized HelpComponent updates by caching the icons * The HelpComponent icon cache is now cleared when pressing ctrl-r * Added an 'entryRelativeScale' property to the helpsystem element * Fixed a code comment typo * Documentation update * Updated the sv_SE translations * (linear-es-de) Adjusted the relative scale between the icons and text for the helpsystem element * Split the backgroundPadding property into backgroundHorizontalPadding and backgroundVerticalPadding properties for the helpsystem, systemstatus and clock elements * (slate-es-de) Updated to use the new backgroundHorizontalPadding and backgroundVerticalPadding properties for the systemstatus and clock elements * Documentation update * The LANG and LANGUAGE variables are now set explicitly to the UTF-8 character encoding on Linux, macOS and Android * (modern-es-de) Adjusted the relative scale between the icons and text for the helpsystem element * Added the bsnes-jg RetroArch core as an alternative emulator for the satellaview, sfc, snes, snesna and sufami systems * (Windows) Fixed an issue where there could be double quotation marks added to the launch command under some special circumstances * Enabled directories interpreted as files with MAME RetroArch for the apple2, apple2gs and fmtowns systems on Linux, macOS and Windows * (Windows) Added back accidentally deleted MAME standalone entry for the apple2 system * Documentation update * (Windows) Made the hack to remove double quotation marks on game launch slightly less dangerous * Simplified a number of HelpComponent function and variable names * (Android) The launch sound is no longer played if the launch screen is set as disabled * The launch sound is now always stopped when returning to ES-DE after a game launch * The launch sound is no longer played if the launch screen is set as disabled when built with the DEINIT_ON_LAUNCH option * Prevented the launch sound from getting stopped when running in the background on game launch * Updated the de_DE translations * Fixed an issue where the menus would sometimes contain fractional rows * Updated the ko_KR translations * (Android) Added SkyEmu standalone as an alternative emulator for the gb, gba, gbc and nds systems * Documentation update * Added support for the 8:7 display aspect ratio * Added translations for the '8:7 vertical' message * Documentation update * Documentation update * Fixed an issue where a double free in GuiLaunchScreen could cause an unclean application shutdown * Updated the archive/el_GR.po file * (Linux) Added MFME Wine and MFME Proton as alternative emulators for the mame system Also added MFME standalone as an alternative emulator for the mame system on Windows * (Linux) Added find rule entries for Lindbergh Loader * Added initial support for the Microsoft Xbox One (xboxone) game system * (linear-es-de) Added support for the Microsoft Xbox One (xboxone) game system * (modern-es-de) Added support for the Microsoft Xbox One (xboxone) game system * (slate-es-de) Added support for the Microsoft Xbox One (xboxone) game system * Documentation update * Added support for the Sega Mark III (mark3) game system * (linear-es-de) Added support for the Sega Mark III (mark3) game system * (modern-es-de) Added support for the Sega Mark III (mark3) game system * (slate-es-de) Added support for the Sega Mark III (mark3) game system * Documentation update * Added support for the Sony PlayStation 4 (ps4) game system on Linux, macOS and Windows * Updated the archive/el_GR.po file * Documentation update * (Linux) Moved an emulator entry in es_find_rules.xml that was not sorted correctly * (Android) Added a find rule entry for the Pizza Boy SC Basic emulator * Added the CannonBall and Mr.Boom RetroArch cores as alternative emulators for the ports system * Documentation update * Updated the dummy ROMs archives with the latest systems * Added RPCS3 Game Serial as an alternative emulator for the consolearcade and ps3 systems on Linux, macOS and Windows * Documentation update * (linear-es-de) Updated the system metadata for the mark3, vircon32 and xboxone systems * (linear-es-de) Added zh_TW metadata translations for most systems * (linear-es-de) Added zh_TW metadata translations for some systems * (linear-es-de) Updated the system metadata for some systems Also removed two obsolete system metadata files * (linear-es-de) Updated some sv_SE system metadata entries * Fixed an issue where the update_version_string.sh script would not update the Info.plist file correctly * Bumped the version to 3.2.0 * Fixed a potential crash when disabling the help prompts * Updated "update from upstream"script to fetch `stable-3.2` * Added HelpStyle definition if def RETRODECK * Removed HelpStyle (was introduced by RetroDECK) * Added dependencies for ES-DE 3.2.0: dav1d, bluez, libvpx e icu * fix(manifest): libvpx hash * fix(manifest): update ICU source SHA256 hash * fix(icu): change build system to simple and update build commands * fix(icu): switch build system to autotools and update build directory structure * fix(es-de): remove ICU dependency and update build options for ES-DE for statically linking it * Documentation update * feat(manifest): update runtime version to 6.8 * feat(automation): added the AppImage build job * feat(build): install PipeWire development dependencies for ES-DE workflow * feat(build): update dependencies for ES-DE workflow * feat(workflow): add job to check and delete empty releases after builds * fix(build): update release notes format in build workflow [skip ci] * Triggering build * feat(build): add Bluetooth development dependencies and improve AppImage naming * feat(build): rename AppImage output for ES-DE to RetroDECK format * feat(build): update script for RetroDECK AppImage creation * feat(build): add bcm_host and brcmegl dependencies to build workflow * feat(build): replace brcmegl with fuse in dependency installation * Documentation update for the 3.2.0 release * feat(manifest): reverted runtime version to 6.7 in application YAML --------- Co-authored-by: Leon Styhre <leon.styhre@nw-soft.com>
108 lines
14 KiB
XML
108 lines
14 KiB
XML
<theme>
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<variables>
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<systemName>Nintendo Switch</systemName>
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<systemDescription>The Nintendo Switch is an eighth generation (2012-present) home video game console developed and distributed by Nintendo. It was released on March 3, 2017 in North America at a retail price of $299.99. The console was simultaneously released in Japan (2017), Europe (2017), South America (2017), Australia (2017) and other World Wide Markets (2017). The Switch is designed to be a hybrid console, allowing games to be played at a TV, and then on the go by undocking the system and playing from the handheld unit itself. As of this date, the console is still in production.</systemDescription>
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<systemManufacturer>Nintendo</systemManufacturer>
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<systemReleaseYear>2017</systemReleaseYear>
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<systemReleaseDate>2017-03-03</systemReleaseDate>
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<systemReleaseDateFormated>March 3, 2017</systemReleaseDateFormated>
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<systemHardwareType>Console</systemHardwareType>
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<systemCoverSize>105-170</systemCoverSize>
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<systemColor>ff6550</systemColor>
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<systemColorPalette1>DA4A4B</systemColorPalette1>
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<systemColorPalette2>65BADE</systemColorPalette2>
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<systemColorPalette3>000000</systemColorPalette3>
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<systemColorPalette4>EBECEE</systemColorPalette4>
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<systemCartSize>5-7</systemCartSize>
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</variables>
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<language name="ca_ES">
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<variables>
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<systemDescription>El Nintendo Switch és una consola de videojocs a casa de la vuitena generació (2012) desenvolupada i distribuïda per Nintendo. Va ser llançat el 3 de març de 2017 a Amèrica del Nord a un preu al detall de 299,99 dòlars. La consola es va publicar simultàniament a Japó (2017), Europa (2017), South America (2017), Austràlia (2017) i altres mercats mundials (2017). L’interruptor està dissenyat per ser una consola híbrida, permetent jugar els jocs en un televisor i, a continuació, va desfer el sistema i jugar des de la unitat de mà. A partir d'aquesta data, la consola encara està en producció.</systemDescription>
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<systemHardwareType>Console</systemHardwareType>
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</variables>
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</language>
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<language name="de_DE">
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<variables>
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<systemDescription>Die Nintendo Switch ist eine Videospielkonsole der achten Generation (2012 bis heute), die von Nintendo entwickelt und vertrieben wird. Sie wurde am 3. März 2017 in Nordamerika zu einem Verkaufspreis von 299,99 $ veröffentlicht. Die Konsole wurde gleichzeitig in Japan (2017), Europa (2017), Südamerika (2017), Australien (2017) und anderen weltweiten Märkten (2017) veröffentlicht. Die Switch ist als Hybrid-Konsole konzipiert, die es ermöglicht, Spiele am Fernseher und unterwegs zu spielen, indem man das System abdockt und von der Handheld-Einheit selbst spielt. Zum jetzigen Zeitpunkt befindet sich die Konsole noch in der Produktion.</systemDescription>
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<systemHardwareType>Konsole</systemHardwareType>
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</variables>
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</language>
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<language name="es_ES">
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<variables>
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<systemDescription>La Nintendo Switch es una videoconsola doméstica de octava generación (2012-presente) desarrollada y distribuida por Nintendo. Salió a la venta el 3 de marzo de 2017 en Norteamérica a un precio de venta al público de 299,99 dólares. La consola se lanzó simultáneamente en Japón (2017), Europa (2017), Sudamérica (2017), Australia (2017) y otros mercados mundiales (2017). La Switch está diseñada para ser una consola híbrida, que permite jugar a los juegos en un televisor, y luego sobre la marcha desacoplando el sistema y jugando desde la propia unidad portátil. A fecha de hoy, la consola sigue en producción.</systemDescription>
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<systemHardwareType>Consola</systemHardwareType>
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</variables>
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</language>
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<language name="fr_FR">
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<variables>
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<systemDescription>La Nintendo Switch est une console de jeux vidéo de salon de huitième génération (2012-présent) développée et distribuée par Nintendo. Elle est sortie le 3 mars 2017 en Amérique du Nord au prix de détail de 299,99 $. La console est sortie simultanément au Japon (2017), en Europe (2017), en Amérique du Sud (2017), en Australie (2017) et sur d'autres marchés mondiaux (2017). La Switch est conçue pour être une console hybride, permettant de jouer à des jeux devant un téléviseur, puis en déplacement en détachant le système et en jouant à partir de l'unité portable elle-même. À ce jour, la console est toujours en cours de production.</systemDescription>
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<systemHardwareType>Console</systemHardwareType>
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</variables>
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</language>
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<language name="it_IT">
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<variables>
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<systemDescription>Il Nintendo Switch è una console per videogiochi domestici di ottava generazione (2012-presente) sviluppata e distribuita da Nintendo. È stata rilasciata il 3 marzo 2017 in Nord America al prezzo di vendita al pubblico di 299,99 dollari. La console è stata rilasciata contemporaneamente in Giappone (2017), Europa (2017), Sud America (2017), Australia (2017) e altri mercati mondiali (2017). La Switch è stata progettata per essere una console ibrida, che consente di giocare a un televisore e poi in movimento, sganciando il sistema e giocando dall'unità portatile stessa. A tutt'oggi, la console è ancora in fase di produzione.</systemDescription>
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<systemHardwareType>Console</systemHardwareType>
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</variables>
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</language>
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<language name="nl_NL">
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<variables>
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<systemDescription>De Nintendo Switch is een achtste generatie (2012-heden) videogameconsole voor thuisgebruik, ontwikkeld en gedistribueerd door Nintendo. Hij werd op 3 maart 2017 uitgebracht in Noord-Amerika voor een verkoopprijs van 299,99 dollar. De console werd tegelijkertijd uitgebracht in Japan (2017), Europa (2017), Zuid-Amerika (2017), Australië (2017) en andere wereldwijde markten (2017). De Switch is ontworpen als hybride console, die het mogelijk maakt om games te spelen op een tv en onderweg door het systeem los te koppelen en vanaf de handheld zelf te spelen. Op dit moment is de console nog steeds in productie.</systemDescription>
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<systemHardwareType>Console</systemHardwareType>
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</variables>
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</language>
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<language name="pl_PL">
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<variables>
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<systemDescription>Nintendo Switch to domowa konsola do gier wideo ósmej generacji (2012-obecnie) opracowana i dystrybuowana przez Nintendo. Została wydana 3 marca 2017 roku w Ameryce Północnej w cenie detalicznej 299,99 USD. Konsola została jednocześnie wydana w Japonii (2017), Europie (2017), Ameryce Południowej (2017), Australii (2017) i na innych rynkach światowych (2017). Switch został zaprojektowany jako konsola hybrydowa, umożliwiająca granie w gry na telewizorze, a następnie w podróży poprzez odłączenie systemu i granie z samego urządzenia przenośnego. Na dzień dzisiejszy konsola jest nadal w produkcji.</systemDescription>
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<systemHardwareType>Konsola</systemHardwareType>
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</variables>
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</language>
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<language name="pt_BR">
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<variables>
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<systemDescription>O Nintendo Switch é um console de videogame doméstico de oitava geração (2012-presente) desenvolvido e distribuído pela Nintendo. Foi lançado em 3 de março de 2017 na América do Norte a um preço de varejo de US$ 299,99. O console foi lançado simultaneamente no Japão (2017), Europa (2017), América do Sul (2017), Austrália (2017) e outros mercados mundiais (2017). O Switch foi projetado para ser um console híbrido, permitindo que os jogos sejam jogados em uma TV e, em seguida, em qualquer lugar, desacoplando o sistema e jogando na própria unidade portátil. Até a presente data, o console ainda está em produção.</systemDescription>
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<systemHardwareType>Console</systemHardwareType>
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</variables>
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</language>
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<language name="ro_RO">
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<variables>
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<systemDescription>Nintendo Switch este o consolă de jocuri video de acasă din a opta generație (2012-prezent) dezvoltată și distribuită de Nintendo. A fost lansată pe 3 martie 2017 în America de Nord la un preț de vânzare cu amănuntul de 299,99 $. Consola a fost lansată simultan în Japonia (2017), Europa (2017), America de Sud (2017), Australia (2017) și alte piețe mondiale (2017). Switch este conceput pentru a fi o consolă hibridă, permițând redarea jocurilor la un televizor și apoi în deplasare prin desfacerea sistemului și redarea de pe unitatea portabilă în sine. Până la această dată, consola este încă în producție.</systemDescription>
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<systemHardwareType>Consolă</systemHardwareType>
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</variables>
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</language>
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<language name="ru_RU">
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<variables>
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<systemDescription>Nintendo Switch - домашняя игровая консоль восьмого поколения (с 2012 года по настоящее время), разработанная и распространяемая компанией Nintendo. Она была выпущена 3 марта 2017 года в Северной Америке по розничной цене 299,99 доллара. Одновременно консоль была выпущена в Японии (2017), Европе (2017), Южной Америке (2017), Австралии (2017) и на других мировых рынках (2017). Switch задумана как гибридная консоль, позволяющая играть в игры на телевизоре, а затем на ходу, отсоединив систему и играя с портативного устройства. На данный момент консоль все еще находится в производстве.</systemDescription>
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<systemHardwareType>Консоль</systemHardwareType>
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</variables>
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</language>
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<language name="sv_SE">
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<variables>
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<systemDescription>Nintendo Switch är en åttonde generationens (2012-nuvarande) hemkonsol för videospel som utvecklas och distribueras av Nintendo. Den släpptes den 3 mars 2017 i Nordamerika till ett detaljhandelspris på 299,99 USD. Konsolen släpptes samtidigt i Japan (2017), Europa (2017), Sydamerika (2017), Australien (2017) och på andra världsmarknader (2017). Switch är utformad för att vara en hybridkonsol som gör det möjligt att spela spel vid en TV och sedan på språng genom att koppla ur systemet och spela från själva den handhållna enheten. Vid denna tidpunkt är konsolen fortfarande under produktion.</systemDescription>
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<systemHardwareType>Konsol</systemHardwareType>
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</variables>
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</language>
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<language name="ja_JP">
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<variables>
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<systemDescription>Nintendo Switch(ニンテンドースイッチ)は、任天堂が開発・販売する第8世代(2012年~)の家庭用ゲーム機。北米では2017年3月3日に小売価格299.99ドルで発売された。日本(2017年)、欧州(2017年)、南米(2017年)、オーストラリア(2017年)、その他の世界市場(2017年)でも同時発売された。Switchはハイブリッド・コンソールとして設計されており、ゲームはテレビで、そして外出先ではシステムのドックを外して携帯機本体からプレイすることができる。現時点では、このゲーム機はまだ生産中である。</systemDescription>
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<systemHardwareType>コンソール</systemHardwareType>
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</variables>
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</language>
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<language name="ko_KR">
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<variables>
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<systemDescription>닌텐도 스위치는 닌텐도에서 개발 및 유통하는 8세대(2012년 현재) 가정용 비디오 게임 콘솔입니다. 2017년 3월 3일 북미에서 299.99달러의 소매가로 출시되었습니다. 이 콘솔은 일본(2017년), 유럽(2017년), 남미(2017년), 호주(2017년) 및 기타 전 세계 시장에서 동시에 출시되었습니다. Switch는 하이브리드 콘솔로 설계되어 TV에서 게임을 플레이하다가 이동 중에 시스템을 도킹 해제하고 휴대용 장치 자체에서 게임을 플레이할 수 있습니다. 이 날짜 현재 이 콘솔은 아직 생산 중입니다.</systemDescription>
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<systemHardwareType>콘솔</systemHardwareType>
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</variables>
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</language>
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<language name="zh_CN">
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<variables>
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<systemDescription>任天堂 Switch 是任天堂开发和发行的第八代(2012 年至今)家用视频游戏机。它于 2017 年 3 月 3 日在北美发布,零售价为 299.99 美元。该游戏机同时在日本(2017 年)、欧洲(2017 年)、南美(2017 年)、澳大利亚(2017 年)和其他全球市场(2017 年)发布。Switch 被设计为混合型游戏机,可以在电视上玩游戏,也可以在旅途中解锁系统,通过手持设备本身玩游戏。截至目前,该游戏机仍在生产中。</systemDescription>
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<systemHardwareType>控制台</systemHardwareType>
|
||
</variables>
|
||
</language>
|
||
<language name="zh_TW">
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||
<variables>
|
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<systemDescription>Nintendo Switch 是任天堂公司開發和代理的第八代(2012 年至今)家用視頻遊戲控制台。它於 2017 年 3 月 3 日在北美發售,零售價為 299.99 美元。該遊戲機同時在日本 (2017)、歐洲 (2017)、南美洲 (2017)、澳洲 (2017) 及其他全球市場 (2017) 發售。Switch 設計為混合型遊戲機,可在電視上玩遊戲,然後在外出時解鎖系統,從手持裝置本身玩遊戲。截至目前為止,該控制台仍在生產中。</systemDescription>
|
||
<systemHardwareType>控制台</systemHardwareType>
|
||
</variables>
|
||
</language>
|
||
</theme> |