ES-DE/themes/linear-es-de/system/metadata/windows3x.xml
XargonWan 76ed6199cb
feat/update-noruntime (#11)
* Documentation update

* Added the NooDS RetroArch core as an alternative emulator for the gba and nds systems

* Documentation update

* Updated the archive/el_GR.po file

* Fixed an issue where MD5 hashes were calculated when using the single-game scraper

* Refactored the helpsystem code and added support for using an arbitrary amount of helpsystem elements

* Removed the obsolete HelpStyle code

* Fixed some Clang compiler warnings

* Added 'thumbstickclick' as a supported 'entries' property value for the helpsystem element

* Documentation update

* Added 'lr' and 'ltrt' as supported 'entries' property values for the helpsystem element

* Documentation update

* Made it possible to set per-element icon overrides for the helpsystem element

* Fixed an issue where the helpsystem icons were sometimes not getting updated

* Fixed an issue where the default helpsystem element was not displayed if there was no theme configuration for it

* Eliminated some unnecessary helpsystem updates

* Changed a code comment

* Added 'imageSize', 'imageMaxSize', 'imageCropSize' and 'imageCropPos' properties to the video element

* Documentation update

* Added support for a 'none' value to the helpsystem element scope property

* Documentation update

* Rewrote the logic for the 'none' value for the helpsystem element scope property

* Added 'rotation' and 'rotationOrigin' properties to the helpsystem element

* Documentation update

* Added an 'entryLayout' property to the helpsystem element

* Added support for a 'none' value to the video element imageType property

* Documentation update

* Added a 'fadeInType' property to the video element

* Documentation update

* Added a clock element and a corresponding menu entry

* Documentation update

* Adjusted the default position for the clock

* Fixed an issue where applying rounded corners caused rendering artfifacts if the texture did not use premultiplied alpha

* Added a BackgroundComponent to replace NinePatchComponent for rendering menu and popup backgrounds

* Rewrote most components to use BackgroundComponent instead of NinePatchComponent

* Removed the obsolete frame.png and frame.svg graphics resource files

* Increased the background blur slightly when a menu is open

* Removed an unused variable

* Small adjustment to the GuiInfoPopup corner roundness

* Made the menu and launch screen scale up at the same speed regardless of the display refresh rate

* Documentation update

* (Linux) Added support for the Flatpak release of Ruffle

* Added the .ruf file extension to the flash system

* Fixed an issue where the DateTimeComponent gamelist fadeout didn't work correctly

* Changed the rendering order so that the clock is rendered above the textlist quick scrolling overlay

* Added an option to completely disable the game launch screen

* Added a screensaver-game-select custom event

* Added game-select and system-select custom events and a corresponding 'Browsing custom events' menu option

* (Linux) Changed the AppImage find rule for Mandarine to mandarine-qt*.AppImage

* Documentation update

* Made a HelpComponent function private instead of public

* (iOS) Fixed a build issue

* Added support for building against ICU 76.1 and later

* Added a SystemStatus class to poll Bluetooth, Wi-Fi, cellular and battery information from the operating system

* Fixed an issue where the wrong SystemStatus Wi-Fi debug info was shown

* (Android) Changed system status polling to run on the main thread

* (Windows) Fixed a typo that caused a build error

* (Linux) Fixed an issue where the battery was not detected

* (macOS) Fixed an issue where the battery capacity was not calculated correctly

* (Windows) Fixed a linker error due to two missing libraries

* (Linux) Added the BlueZ library as a dependency

* (Linux) Added the BlueZ library as a dependency

* Added a CMake find module for BlueZ

* (Linux) Fixed a CMake find module name mismatch for BlueZ

* Changed the CMake configuration to only check for the BlueZ library on Linux and not on FreeBSD

* Changed a CMake configuration comment

* OCD commit

* (Linux) Added support for checking for multiple Bluetooth adapters

* Disabled system status polling on FreeBSD and Haiku

* Added clamping to the battery capacity to work around buggy OS drivers

* Added system status indicator icons

* Added a system status component

* (Android) Fixed an issue where there was a PLACEHOLDER entry present for the consolearcade system in the es_systems.xml file

* Added menu options to toggle the system status indicators

* Fixed some issues with the system status indicators

* Fixed an issue where the battery text was not updated correctly when changing its menu option

* Documentation update

* (macOS) Added a NSBluetoothAlwaysUsageDescription key to the Info.plist file

* Fixed an issue where the battery percentage text was sometimes shown when it shouldn't have been

* Fixed an issue where some theme properties did not load correctly for the clock element

* Reorganized the positions of the systemstatus and clock elements in ThemeData

* (linear-es-de) Added configuration for the systemstatus and clock elements

* Made a small adjustment to the systemstatus element's default position

* (linear-es-de) Small adjustment to the position of the systemstatus element

* Changed SystemStatusComponent to use a height property instead of a size property

* (linear-es-de) Updated the theme config to use a height property for the systemstatus element

* Documentation update

* (linear-es-de) Relocated the configuration for the systemstatus and clock elements

* Removed the backgroundMargins and lineSpacing properties for the clock element and added backgroundColorEnd, backgroundGradientType and backgroundPadding

* (linear-es-de) Removed an obsolete property for the clock element

* (modern-es-de) Added systemstatus and clock configuration

* (slate-es-de) Added systemstatus and clock configuration

* Fixed a rendering issue when combining rotation and background padding for the clock element

* Added backgroundColor, backgroundColorEnd, backgroundGradientType, backgroundPadding and backgroundCornerRadius properties to the helpsystem element

* Added 'rotation' and 'rotationOrigin' properties to the systemstatus element

* Documentation update

* Added libgallium to the TSAN_suppressions file

* Added a compensation for a strange helpsystem sizing issue when drawing the element background

* Fixed an issue where the override for the 'battery_low' systemstatus icon did not work

* Added two sorting flags to make the translation update script generate identical output across different machines

* Changed the .po update script to not use fuzzy matching

* Added a .continueignore entry to the .gitignore file

* Updated all .po files with the new translation messages

* Updated the en_US and en_GB translations

* Updated the sv_SE translations

* (Android) Added MAME4droid Current emulator entries for all systems where MAME4droid 2024 was supported

Also changed from MAME4droid 2024 to MAME4droid Current for all systems where only this emulator was supported

* (Linux) Added a find rule entry for the new PCSX2 binary name (pcsx2)

* (Linux) Added a find rule entry for the new DuckStation binary name (duckstation)

* Added the b2 RetroArch core as an alternative emulator for the bbcmicro system

* Documentation update

* Updated SDL to 2.32.2

* Updated the MAME index files to include ROMs up to MAME version 0.275

* Bundled the February 2025 release of the Mozilla TLS/SSL certificates

* Documentation update

* Updated the nl_NL translations

* Updated the ro_RO translations

* Updated the fr_FR translations

* Updated the pt_BR translations

* Updated the it_IT translations

* Updated the fr_FR translations

* Updated the ko_KR translations

* Updated the es_ES translations

* Updated the de_DE translations

* Updated the es_ES translations

* Updated the ro_RO translations

* Updated the ru_RU translations

* Updated the ja_JP translations

* Updated the zh_CN translations

* Updated the sv_SE translations

* Updated the ca_ES translations

* Added a 'scope' property to the systemstatus and clock elements

* Documentation update

* Updated the pl_PL translations

* (linear-es-de) Added system metadata translations for 15 languages

* Added support for the Vircon32 Virtual Console (vircon32) game system

* (linear-es-de) Added support for the Vircon32 Virtual Console (vircon32) game system

* (modern-es-de) Added support for the Vircon32 Virtual Console (vircon32) game system

* (slate-es-de) Added support for the Vircon32 Virtual Console (vircon32) game system

* Documentation update

* Added the .m3u file extension to the sega32x, sega32xjp and sega32xna systems

* (Android) Added a find rule entry for the new Cemu package name

* Added A7800 standalone as an alternative emulator for the atari7800 system on Linux and Windows

* (Linux) Added XM6 TypeG Wine and XM6 TypeG Proton as alternative emulators for the x68000 system

Also added XM6 TypeG standalone as an alternative emulator for the x68000 system on Windows

* (Android) Added Azahar standalone as an alternative emulator for the n3ds system

* Documentation update

* (Linux) Added MFME Wine and MFME Proton as alternative emulators for the arcade system

Also added MFME standalone as an alternative emulator for the arcade system on Windows

* Added a %ROMRAWWIN% variable

* (Linux) Added support for the manually downloaded release of Mesen

* Added Mesen standalone as an alternative emulator for the colecovision, wonderswan and wonderswancolor systems on Linux and Windows

* Added Azahar standalone as an alternative emulator for the n3ds system on Linux and Windows

* Documentation update

* Made a small adjustment to the button_y_PS helpsystem button

* Updated the de_DE translations

* Updated the de_DE translations

* Updated the zh_TW translations

* Documentation update

* Fixed some segfaults that could occur during emergency shutdown

* Improved the cleanup on window deinit

* Fixed a crash on window deinit

* Fixed a rare issue where reloading the application could lead to a crash

* Optimized HelpComponent updates by caching the icons

* The HelpComponent icon cache is now cleared when pressing ctrl-r

* Added an 'entryRelativeScale' property to the helpsystem element

* Fixed a code comment typo

* Documentation update

* Updated the sv_SE translations

* (linear-es-de) Adjusted the relative scale between the icons and text for the helpsystem element

* Split the backgroundPadding property into backgroundHorizontalPadding and backgroundVerticalPadding properties for the helpsystem, systemstatus and clock elements

* (slate-es-de) Updated to use the new backgroundHorizontalPadding and backgroundVerticalPadding properties for the systemstatus and clock elements

* Documentation update

* The LANG and LANGUAGE variables are now set explicitly to the UTF-8 character encoding on Linux, macOS and Android

* (modern-es-de) Adjusted the relative scale between the icons and text for the helpsystem element

* Added the bsnes-jg RetroArch core as an alternative emulator for the satellaview, sfc, snes, snesna and sufami systems

* (Windows) Fixed an issue where there could be double quotation marks added to the launch command under some special circumstances

* Enabled directories interpreted as files with MAME RetroArch for the apple2, apple2gs and fmtowns systems on Linux, macOS and Windows

* (Windows) Added back accidentally deleted MAME standalone entry for the apple2 system

* Documentation update

* (Windows) Made the hack to remove double quotation marks on game launch slightly less dangerous

* Simplified a number of HelpComponent function and variable names

* (Android) The launch sound is no longer played if the launch screen is set as disabled

* The launch sound is now always stopped when returning to ES-DE after a game launch

* The launch sound is no longer played if the launch screen is set as disabled when built with the DEINIT_ON_LAUNCH option

* Prevented the launch sound from getting stopped when running in the background on game launch

* Updated the de_DE translations

* Fixed an issue where the menus would sometimes contain fractional rows

* Updated the ko_KR translations

* (Android) Added SkyEmu standalone as an alternative emulator for the gb, gba, gbc and nds systems

* Documentation update

* Added support for the 8:7 display aspect ratio

* Added translations for the '8:7 vertical' message

* Documentation update

* Documentation update

* Fixed an issue where a double free in GuiLaunchScreen could cause an unclean application shutdown

* Updated the archive/el_GR.po file

* (Linux) Added MFME Wine and MFME Proton as alternative emulators for the mame system

Also added MFME standalone as an alternative emulator for the mame system on Windows

* (Linux) Added find rule entries for Lindbergh Loader

* Added initial support for the Microsoft Xbox One (xboxone) game system

* (linear-es-de) Added support for the Microsoft Xbox One (xboxone) game system

* (modern-es-de) Added support for the Microsoft Xbox One (xboxone) game system

* (slate-es-de) Added support for the Microsoft Xbox One (xboxone) game system

* Documentation update

* Added support for the Sega Mark III (mark3) game system

* (linear-es-de) Added support for the Sega Mark III (mark3) game system

* (modern-es-de) Added support for the Sega Mark III (mark3) game system

* (slate-es-de) Added support for the Sega Mark III (mark3) game system

* Documentation update

* Added support for the Sony PlayStation 4 (ps4) game system on Linux, macOS and Windows

* Updated the archive/el_GR.po file

* Documentation update

* (Linux) Moved an emulator entry in es_find_rules.xml that was not sorted correctly

* (Android) Added a find rule entry for the Pizza Boy SC Basic emulator

* Added the CannonBall and Mr.Boom RetroArch cores as alternative emulators for the ports system

* Documentation update

* Updated the dummy ROMs archives with the latest systems

* Added RPCS3 Game Serial as an alternative emulator for the consolearcade and ps3 systems on Linux, macOS and Windows

* Documentation update

* (linear-es-de) Updated the system metadata for the mark3, vircon32 and xboxone systems

* (linear-es-de) Added zh_TW metadata translations for most systems

* (linear-es-de) Added zh_TW metadata translations for some systems

* (linear-es-de) Updated the system metadata for some systems

Also removed two obsolete system metadata files

* (linear-es-de) Updated some sv_SE system metadata entries

* Fixed an issue where the update_version_string.sh script would not update the Info.plist file correctly

* Bumped the version to 3.2.0

* Fixed a potential crash when disabling the help prompts

* Updated "update from upstream"script to fetch `stable-3.2`

* Added HelpStyle definition if def RETRODECK

* Removed HelpStyle (was introduced by RetroDECK)

* Added dependencies for ES-DE 3.2.0: dav1d, bluez, libvpx e icu

* fix(manifest): libvpx hash

* fix(manifest): update ICU source SHA256 hash

* fix(icu): change build system to simple and update build commands

* fix(icu): switch build system to autotools and update build directory structure

* fix(es-de): remove ICU dependency and update build options for ES-DE for statically linking it

* Documentation update

* feat(manifest): update runtime version to 6.8

* feat(automation): added the AppImage build job

* feat(build): install PipeWire development dependencies for ES-DE workflow

* feat(build): update dependencies for ES-DE workflow

* feat(workflow): add job to check and delete empty releases after builds

* fix(build): update release notes format in build workflow [skip ci]

* Triggering build

* feat(build): add Bluetooth development dependencies and improve AppImage naming

* feat(build): rename AppImage output for ES-DE to RetroDECK format

* feat(build): update script for RetroDECK AppImage creation

* feat(build): add bcm_host and brcmegl dependencies to build workflow

* feat(build): replace brcmegl with fuse in dependency installation

* Documentation update for the 3.2.0 release

* feat(manifest): reverted runtime version to 6.7 in application YAML

---------

Co-authored-by: Leon Styhre <leon.styhre@nw-soft.com>
2025-04-08 13:33:45 +09:00

140 lines
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<theme>
<variables>
<systemName>Windows 3.X</systemName>
<systemDescription>Windows is a group of several proprietary graphical operating system families developed and marketed by Microsoft. Each family caters to a certain sector of the computing industry. For example, Windows NT for consumers, Windows Server for servers, and Windows IoT for embedded systems. Defunct Windows families include Windows 9x, Windows Mobile, and Windows Phone.
The first version of Windows was released on November 20, 1985, as a graphical operating system shell for MS-DOS in response to the growing interest in graphical user interfaces (GUIs).</systemDescription>
<systemManufacturer>Microsoft</systemManufacturer>
<systemReleaseYear>1992</systemReleaseYear>
<systemReleaseDate>1992-04-06</systemReleaseDate>
<systemReleaseDateFormated>April 6, 1992</systemReleaseDateFormated>
<systemHardwareType>OS</systemHardwareType>
<systemCoverSize>3-4</systemCoverSize>
<systemColor>2da6e2</systemColor>
<systemColorPalette1>F8682C</systemColorPalette1>
<systemColorPalette2>91C300</systemColorPalette2>
<systemColorPalette3>00B4F1</systemColorPalette3>
<systemColorPalette4>FFC300</systemColorPalette4>
<systemCartSize>1-1</systemCartSize>
</variables>
<language name="ca_ES">
<variables>
<systemDescription>Windows és un grup de diverses famílies de sistemes operatius gràfics propietaris desenvolupats i comercialitzats per Microsoft. Cada família sadapta a un determinat sector de la indústria informàtica. Per exemple, Windows NT per a consumidors, Windows Server per a servidors i Windows IoT per a sistemes incrustats. Les famílies de Windows Defunct inclouen Windows 9x, Windows Mobile i Windows Phone.
La primera versió de Windows es va publicar el 20 de novembre de 1985, com a sistema operatiu gràfic per a MS-DOS en resposta a linterès creixent per les interfícies gràfiques dusuaris (GUI).</systemDescription>
<systemHardwareType>OS</systemHardwareType>
</variables>
</language>
<language name="de_DE">
<variables>
<systemDescription>Windows ist eine Gruppe von mehreren proprietären grafischen Betriebssystemfamilien, die von Microsoft entwickelt und vermarktet werden. Jede Familie ist auf einen bestimmten Bereich der Computerindustrie ausgerichtet. Zum Beispiel Windows NT für Verbraucher, Windows Server für Server und Windows IoT für eingebettete Systeme. Zu den nicht mehr existierenden Windows-Familien gehören Windows 9x, Windows Mobile und Windows Phone.
Die erste Version von Windows wurde am 20. November 1985 als grafische Betriebssystem-Shell für MS-DOS als Reaktion auf das wachsende Interesse an grafischen Benutzeroberflächen (GUIs) veröffentlicht.</systemDescription>
<systemHardwareType>OS</systemHardwareType>
</variables>
</language>
<language name="es_ES">
<variables>
<systemDescription>Windows es un grupo de varias familias de sistemas operativos gráficos patentados desarrollados y comercializados por Microsoft. Cada familia se dirige a un determinado sector de la industria informática. Por ejemplo, Windows NT para consumidores, Windows Server para servidores y Windows IoT para sistemas integrados. Entre las familias de Windows desaparecidas se encuentran Windows 9x, Windows Mobile y Windows Phone.
La primera versión de Windows se lanzó el 20 de noviembre de 1985 como un shell de sistema operativo gráfico para MS-DOS en respuesta al creciente interés por las interfaces gráficas de usuario (GUI).</systemDescription>
<systemHardwareType>OS</systemHardwareType>
</variables>
</language>
<language name="fr_FR">
<variables>
<systemDescription>Windows est un groupe de plusieurs familles de systèmes d'exploitation graphiques propriétaires développés et commercialisés par Microsoft. Chaque famille s'adresse à un certain secteur de l'industrie informatique. Par exemple, Windows NT pour les consommateurs, Windows Server pour les serveurs et Windows IoT pour les systèmes embarqués. Les familles Windows disparues comprennent Windows 9x, Windows Mobile et Windows Phone.
La première version de Windows a été publiée le 20 novembre 1985 en tant que système d'exploitation graphique pour MS-DOS, en réponse à l'intérêt croissant pour les interfaces utilisateur graphiques (IUG).</systemDescription>
<systemHardwareType>OS</systemHardwareType>
</variables>
</language>
<language name="it_IT">
<variables>
<systemDescription>Windows è un gruppo di diverse famiglie di sistemi operativi grafici proprietari sviluppati e commercializzati da Microsoft. Ogni famiglia si rivolge a un determinato settore dell'industria informatica. Ad esempio, Windows NT per i consumatori, Windows Server per i server e Windows IoT per i sistemi embedded. Tra le famiglie di Windows non più attive vi sono Windows 9x, Windows Mobile e Windows Phone.
La prima versione di Windows è stata rilasciata il 20 novembre 1985 come sistema operativo grafico shell per MS-DOS, in risposta al crescente interesse per le interfacce utente grafiche (GUI).</systemDescription>
<systemHardwareType>OS</systemHardwareType>
</variables>
</language>
<language name="nl_NL">
<variables>
<systemDescription>Windows is een groep van verschillende eigen grafische besturingssystemen ontwikkeld en op de markt gebracht door Microsoft. Elke familie richt zich op een bepaalde sector van de computerindustrie. Bijvoorbeeld Windows NT voor consumenten, Windows Server voor servers en Windows IoT voor ingebedde systemen. Afgestoten Windows-families zijn Windows 9x, Windows Mobile en Windows Phone.
De eerste versie van Windows werd uitgebracht op 20 november 1985 als een grafische besturingssysteemshell voor MS-DOS als reactie op de groeiende interesse in grafische gebruikersinterfaces (GUI's).</systemDescription>
<systemHardwareType>OS</systemHardwareType>
</variables>
</language>
<language name="pl_PL">
<variables>
<systemDescription>Windows to grupa kilku zastrzeżonych rodzin graficznych systemów operacyjnych opracowanych i sprzedawanych przez firmę Microsoft. Każda rodzina jest przeznaczona dla określonego sektora branży komputerowej. Na przykład Windows NT dla konsumentów, Windows Server dla serwerów i Windows IoT dla systemów wbudowanych. Nieistniejące już rodziny Windows obejmują Windows 9x, Windows Mobile i Windows Phone.
Pierwsza wersja systemu Windows została wydana 20 listopada 1985 r. jako graficzna powłoka systemu operacyjnego dla MS-DOS w odpowiedzi na rosnące zainteresowanie graficznymi interfejsami użytkownika (GUI).</systemDescription>
<systemHardwareType>OS</systemHardwareType>
</variables>
</language>
<language name="pt_BR">
<variables>
<systemDescription>O Windows é um grupo de várias famílias de sistemas operacionais gráficos proprietários desenvolvidos e comercializados pela Microsoft. Cada família atende a um determinado setor da indústria de computação. Por exemplo, o Windows NT para consumidores, o Windows Server para servidores e o Windows IoT para sistemas incorporados. As famílias extintas do Windows incluem o Windows 9x, o Windows Mobile e o Windows Phone.
A primeira versão do Windows foi lançada em 20 de novembro de 1985, como um shell de sistema operacional gráfico para o MS-DOS, em resposta ao crescente interesse em interfaces gráficas de usuário (GUIs).</systemDescription>
<systemHardwareType>SO</systemHardwareType>
</variables>
</language>
<language name="ro_RO">
<variables>
<systemDescription>Windows este un grup de mai multe familii de sisteme de operare grafice proprietare dezvoltate și comercializate de Microsoft. Fiecare familie se adresează unui anumit sector al industriei informatice. De exemplu, Windows NT pentru consumatori, Windows Server pentru servere și Windows IoT pentru sisteme integrate. Familiile Windows dispărute includ Windows 9x, Windows Mobile și Windows Phone.
Prima versiune a Windows a fost lansată la 20 noiembrie 1985, ca un sistem de operare grafic shell pentru MS-DOS, ca răspuns la interesul crescând pentru interfețele grafice cu utilizatorul (GUI).</systemDescription>
<systemHardwareType>SO</systemHardwareType>
</variables>
</language>
<language name="ru_RU">
<variables>
<systemDescription>Windows - это несколько семейств графических операционных систем, разработанных и продаваемых компанией Microsoft. Каждое семейство ориентировано на определенный сектор компьютерной индустрии. Например, Windows NT предназначена для потребителей, Windows Server - для серверов, а Windows IoT - для встраиваемых систем. К не существующим семействам Windows относятся Windows 9x, Windows Mobile и Windows Phone.
Первая версия Windows была выпущена 20 ноября 1985 года как графическая оболочка операционной системы для MS-DOS в ответ на растущий интерес к графическим пользовательским интерфейсам (GUI).</systemDescription>
<systemHardwareType>OS</systemHardwareType>
</variables>
</language>
<language name="sv_SE">
<variables>
<systemDescription>Windows är en grupp av flera proprietära grafiska operativsystemfamiljer som utvecklas och marknadsförs av Microsoft. Varje familj vänder sig till en viss sektor av datorindustrin. Till exempel Windows NT för konsumenter, Windows Server för servrar och Windows IoT för inbyggda system. Avvecklade Windows-familjer inkluderar Windows 9x, Windows Mobile och Windows Phone.
Den första versionen av Windows släpptes den 20 november 1985 som ett grafiskt operativsystemskal för MS-DOS som svar på det växande intresset för grafiska användargränssnitt (GUI).</systemDescription>
<systemHardwareType>OS</systemHardwareType>
</variables>
</language>
<language name="ja_JP">
<variables>
<systemDescription>ウィンドウズは、マイクロソフト社が開発・販売する、いくつかの独自のグラフィカル・オペレーティング・システム・ファミリーのグループである。各ファミリーは、コンピューティング業界の特定のセクターを対象としている。例えば、コンシューマー向けのウィンドウズNT、サーバー向けのウィンドウズサーバー、組み込みシステム向けのウィンドウズIoTなどである。廃止されたWindowsファミリーには、Windows 9x、Windows Mobile、Windows Phoneがある。
ウィンドウズの最初のバージョンは、グラフィカル・ユーザー・インターフェースGUIへの関心の高まりを受けて、MS-DOS用のグラフィカル・オペレーティング・システム・シェルとして1985年11月20日にリリースされた。</systemDescription>
<systemHardwareType>OS</systemHardwareType>
</variables>
</language>
<language name="ko_KR">
<variables>
<systemDescription>Windows는 Microsoft에서 개발 및 판매하는 여러 독점 그래픽 운영 체제 제품군입니다. 각 제품군은 컴퓨팅 산업의 특정 부문을 지원합니다. 예를 들어, 일반 소비자용 Windows NT, 서버용 Windows Server, 임베디드 시스템용 Windows IoT가 있습니다. 더 이상 사용되지 않는 Windows 제품군에는 Windows 9x, Windows Mobile 및 Windows Phone이 있습니다.
Windows의 첫 번째 버전은 1985년 11월 20일에 그래픽 사용자 인터페이스(GUI)에 대한 관심이 높아짐에 따라 MS-DOS용 그래픽 운영 체제 셸로 출시되었습니다.</systemDescription>
<systemHardwareType>OS</systemHardwareType>
</variables>
</language>
<language name="zh_CN">
<variables>
<systemDescription>视窗是微软公司开发和销售的几个专有图形操作系统系列的组合。每个系列都面向计算机行业的某个领域。例如Windows NT 面向消费者Windows Server 面向服务器Windows IoT 面向嵌入式系统。已停产的 Windows 系列包括 Windows 9x、Windows Mobile 和 Windows Phone。
Windows 的第一个版本于 1985 年 11 月 20 日发布,是 MS-DOS 的图形操作系统外壳以响应人们对图形用户界面GUI日益增长的兴趣。</systemDescription>
<systemHardwareType>操作系统</systemHardwareType>
</variables>
</language>
<language name="zh_TW">
<variables>
<systemDescription>Windows 是 Microsoft 開發和行銷的數個專屬圖形化作業系統系列。每個系列迎合電腦產業的特定領域。例如Windows NT 適用於消費者Windows Server 適用於伺服器,而 Windows IoT 則適用於嵌入式系統。已停產的 Windows 系列包括 Windows 9x、Windows Mobile 和 Windows Phone。
Windows 的第一個版本於 1985 年 11 月 20 日發佈,是 MS-DOS 的圖形化作業系統外殼,以回應對圖形化使用者介面 (GUI) 與日俱增的興趣。</systemDescription>
<systemHardwareType>OS</systemHardwareType>
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</language>
</theme>