mirror of
https://github.com/RetroDECK/ES-DE.git
synced 2025-04-10 19:15:13 +00:00
* Documentation update * Added the NooDS RetroArch core as an alternative emulator for the gba and nds systems * Documentation update * Updated the archive/el_GR.po file * Fixed an issue where MD5 hashes were calculated when using the single-game scraper * Refactored the helpsystem code and added support for using an arbitrary amount of helpsystem elements * Removed the obsolete HelpStyle code * Fixed some Clang compiler warnings * Added 'thumbstickclick' as a supported 'entries' property value for the helpsystem element * Documentation update * Added 'lr' and 'ltrt' as supported 'entries' property values for the helpsystem element * Documentation update * Made it possible to set per-element icon overrides for the helpsystem element * Fixed an issue where the helpsystem icons were sometimes not getting updated * Fixed an issue where the default helpsystem element was not displayed if there was no theme configuration for it * Eliminated some unnecessary helpsystem updates * Changed a code comment * Added 'imageSize', 'imageMaxSize', 'imageCropSize' and 'imageCropPos' properties to the video element * Documentation update * Added support for a 'none' value to the helpsystem element scope property * Documentation update * Rewrote the logic for the 'none' value for the helpsystem element scope property * Added 'rotation' and 'rotationOrigin' properties to the helpsystem element * Documentation update * Added an 'entryLayout' property to the helpsystem element * Added support for a 'none' value to the video element imageType property * Documentation update * Added a 'fadeInType' property to the video element * Documentation update * Added a clock element and a corresponding menu entry * Documentation update * Adjusted the default position for the clock * Fixed an issue where applying rounded corners caused rendering artfifacts if the texture did not use premultiplied alpha * Added a BackgroundComponent to replace NinePatchComponent for rendering menu and popup backgrounds * Rewrote most components to use BackgroundComponent instead of NinePatchComponent * Removed the obsolete frame.png and frame.svg graphics resource files * Increased the background blur slightly when a menu is open * Removed an unused variable * Small adjustment to the GuiInfoPopup corner roundness * Made the menu and launch screen scale up at the same speed regardless of the display refresh rate * Documentation update * (Linux) Added support for the Flatpak release of Ruffle * Added the .ruf file extension to the flash system * Fixed an issue where the DateTimeComponent gamelist fadeout didn't work correctly * Changed the rendering order so that the clock is rendered above the textlist quick scrolling overlay * Added an option to completely disable the game launch screen * Added a screensaver-game-select custom event * Added game-select and system-select custom events and a corresponding 'Browsing custom events' menu option * (Linux) Changed the AppImage find rule for Mandarine to mandarine-qt*.AppImage * Documentation update * Made a HelpComponent function private instead of public * (iOS) Fixed a build issue * Added support for building against ICU 76.1 and later * Added a SystemStatus class to poll Bluetooth, Wi-Fi, cellular and battery information from the operating system * Fixed an issue where the wrong SystemStatus Wi-Fi debug info was shown * (Android) Changed system status polling to run on the main thread * (Windows) Fixed a typo that caused a build error * (Linux) Fixed an issue where the battery was not detected * (macOS) Fixed an issue where the battery capacity was not calculated correctly * (Windows) Fixed a linker error due to two missing libraries * (Linux) Added the BlueZ library as a dependency * (Linux) Added the BlueZ library as a dependency * Added a CMake find module for BlueZ * (Linux) Fixed a CMake find module name mismatch for BlueZ * Changed the CMake configuration to only check for the BlueZ library on Linux and not on FreeBSD * Changed a CMake configuration comment * OCD commit * (Linux) Added support for checking for multiple Bluetooth adapters * Disabled system status polling on FreeBSD and Haiku * Added clamping to the battery capacity to work around buggy OS drivers * Added system status indicator icons * Added a system status component * (Android) Fixed an issue where there was a PLACEHOLDER entry present for the consolearcade system in the es_systems.xml file * Added menu options to toggle the system status indicators * Fixed some issues with the system status indicators * Fixed an issue where the battery text was not updated correctly when changing its menu option * Documentation update * (macOS) Added a NSBluetoothAlwaysUsageDescription key to the Info.plist file * Fixed an issue where the battery percentage text was sometimes shown when it shouldn't have been * Fixed an issue where some theme properties did not load correctly for the clock element * Reorganized the positions of the systemstatus and clock elements in ThemeData * (linear-es-de) Added configuration for the systemstatus and clock elements * Made a small adjustment to the systemstatus element's default position * (linear-es-de) Small adjustment to the position of the systemstatus element * Changed SystemStatusComponent to use a height property instead of a size property * (linear-es-de) Updated the theme config to use a height property for the systemstatus element * Documentation update * (linear-es-de) Relocated the configuration for the systemstatus and clock elements * Removed the backgroundMargins and lineSpacing properties for the clock element and added backgroundColorEnd, backgroundGradientType and backgroundPadding * (linear-es-de) Removed an obsolete property for the clock element * (modern-es-de) Added systemstatus and clock configuration * (slate-es-de) Added systemstatus and clock configuration * Fixed a rendering issue when combining rotation and background padding for the clock element * Added backgroundColor, backgroundColorEnd, backgroundGradientType, backgroundPadding and backgroundCornerRadius properties to the helpsystem element * Added 'rotation' and 'rotationOrigin' properties to the systemstatus element * Documentation update * Added libgallium to the TSAN_suppressions file * Added a compensation for a strange helpsystem sizing issue when drawing the element background * Fixed an issue where the override for the 'battery_low' systemstatus icon did not work * Added two sorting flags to make the translation update script generate identical output across different machines * Changed the .po update script to not use fuzzy matching * Added a .continueignore entry to the .gitignore file * Updated all .po files with the new translation messages * Updated the en_US and en_GB translations * Updated the sv_SE translations * (Android) Added MAME4droid Current emulator entries for all systems where MAME4droid 2024 was supported Also changed from MAME4droid 2024 to MAME4droid Current for all systems where only this emulator was supported * (Linux) Added a find rule entry for the new PCSX2 binary name (pcsx2) * (Linux) Added a find rule entry for the new DuckStation binary name (duckstation) * Added the b2 RetroArch core as an alternative emulator for the bbcmicro system * Documentation update * Updated SDL to 2.32.2 * Updated the MAME index files to include ROMs up to MAME version 0.275 * Bundled the February 2025 release of the Mozilla TLS/SSL certificates * Documentation update * Updated the nl_NL translations * Updated the ro_RO translations * Updated the fr_FR translations * Updated the pt_BR translations * Updated the it_IT translations * Updated the fr_FR translations * Updated the ko_KR translations * Updated the es_ES translations * Updated the de_DE translations * Updated the es_ES translations * Updated the ro_RO translations * Updated the ru_RU translations * Updated the ja_JP translations * Updated the zh_CN translations * Updated the sv_SE translations * Updated the ca_ES translations * Added a 'scope' property to the systemstatus and clock elements * Documentation update * Updated the pl_PL translations * (linear-es-de) Added system metadata translations for 15 languages * Added support for the Vircon32 Virtual Console (vircon32) game system * (linear-es-de) Added support for the Vircon32 Virtual Console (vircon32) game system * (modern-es-de) Added support for the Vircon32 Virtual Console (vircon32) game system * (slate-es-de) Added support for the Vircon32 Virtual Console (vircon32) game system * Documentation update * Added the .m3u file extension to the sega32x, sega32xjp and sega32xna systems * (Android) Added a find rule entry for the new Cemu package name * Added A7800 standalone as an alternative emulator for the atari7800 system on Linux and Windows * (Linux) Added XM6 TypeG Wine and XM6 TypeG Proton as alternative emulators for the x68000 system Also added XM6 TypeG standalone as an alternative emulator for the x68000 system on Windows * (Android) Added Azahar standalone as an alternative emulator for the n3ds system * Documentation update * (Linux) Added MFME Wine and MFME Proton as alternative emulators for the arcade system Also added MFME standalone as an alternative emulator for the arcade system on Windows * Added a %ROMRAWWIN% variable * (Linux) Added support for the manually downloaded release of Mesen * Added Mesen standalone as an alternative emulator for the colecovision, wonderswan and wonderswancolor systems on Linux and Windows * Added Azahar standalone as an alternative emulator for the n3ds system on Linux and Windows * Documentation update * Made a small adjustment to the button_y_PS helpsystem button * Updated the de_DE translations * Updated the de_DE translations * Updated the zh_TW translations * Documentation update * Fixed some segfaults that could occur during emergency shutdown * Improved the cleanup on window deinit * Fixed a crash on window deinit * Fixed a rare issue where reloading the application could lead to a crash * Optimized HelpComponent updates by caching the icons * The HelpComponent icon cache is now cleared when pressing ctrl-r * Added an 'entryRelativeScale' property to the helpsystem element * Fixed a code comment typo * Documentation update * Updated the sv_SE translations * (linear-es-de) Adjusted the relative scale between the icons and text for the helpsystem element * Split the backgroundPadding property into backgroundHorizontalPadding and backgroundVerticalPadding properties for the helpsystem, systemstatus and clock elements * (slate-es-de) Updated to use the new backgroundHorizontalPadding and backgroundVerticalPadding properties for the systemstatus and clock elements * Documentation update * The LANG and LANGUAGE variables are now set explicitly to the UTF-8 character encoding on Linux, macOS and Android * (modern-es-de) Adjusted the relative scale between the icons and text for the helpsystem element * Added the bsnes-jg RetroArch core as an alternative emulator for the satellaview, sfc, snes, snesna and sufami systems * (Windows) Fixed an issue where there could be double quotation marks added to the launch command under some special circumstances * Enabled directories interpreted as files with MAME RetroArch for the apple2, apple2gs and fmtowns systems on Linux, macOS and Windows * (Windows) Added back accidentally deleted MAME standalone entry for the apple2 system * Documentation update * (Windows) Made the hack to remove double quotation marks on game launch slightly less dangerous * Simplified a number of HelpComponent function and variable names * (Android) The launch sound is no longer played if the launch screen is set as disabled * The launch sound is now always stopped when returning to ES-DE after a game launch * The launch sound is no longer played if the launch screen is set as disabled when built with the DEINIT_ON_LAUNCH option * Prevented the launch sound from getting stopped when running in the background on game launch * Updated the de_DE translations * Fixed an issue where the menus would sometimes contain fractional rows * Updated the ko_KR translations * (Android) Added SkyEmu standalone as an alternative emulator for the gb, gba, gbc and nds systems * Documentation update * Added support for the 8:7 display aspect ratio * Added translations for the '8:7 vertical' message * Documentation update * Documentation update * Fixed an issue where a double free in GuiLaunchScreen could cause an unclean application shutdown * Updated the archive/el_GR.po file * (Linux) Added MFME Wine and MFME Proton as alternative emulators for the mame system Also added MFME standalone as an alternative emulator for the mame system on Windows * (Linux) Added find rule entries for Lindbergh Loader * Added initial support for the Microsoft Xbox One (xboxone) game system * (linear-es-de) Added support for the Microsoft Xbox One (xboxone) game system * (modern-es-de) Added support for the Microsoft Xbox One (xboxone) game system * (slate-es-de) Added support for the Microsoft Xbox One (xboxone) game system * Documentation update * Added support for the Sega Mark III (mark3) game system * (linear-es-de) Added support for the Sega Mark III (mark3) game system * (modern-es-de) Added support for the Sega Mark III (mark3) game system * (slate-es-de) Added support for the Sega Mark III (mark3) game system * Documentation update * Added support for the Sony PlayStation 4 (ps4) game system on Linux, macOS and Windows * Updated the archive/el_GR.po file * Documentation update * (Linux) Moved an emulator entry in es_find_rules.xml that was not sorted correctly * (Android) Added a find rule entry for the Pizza Boy SC Basic emulator * Added the CannonBall and Mr.Boom RetroArch cores as alternative emulators for the ports system * Documentation update * Updated the dummy ROMs archives with the latest systems * Added RPCS3 Game Serial as an alternative emulator for the consolearcade and ps3 systems on Linux, macOS and Windows * Documentation update * (linear-es-de) Updated the system metadata for the mark3, vircon32 and xboxone systems * (linear-es-de) Added zh_TW metadata translations for most systems * (linear-es-de) Added zh_TW metadata translations for some systems * (linear-es-de) Updated the system metadata for some systems Also removed two obsolete system metadata files * (linear-es-de) Updated some sv_SE system metadata entries * Fixed an issue where the update_version_string.sh script would not update the Info.plist file correctly * Bumped the version to 3.2.0 * Fixed a potential crash when disabling the help prompts * Updated "update from upstream"script to fetch `stable-3.2` * Added HelpStyle definition if def RETRODECK * Removed HelpStyle (was introduced by RetroDECK) * Added dependencies for ES-DE 3.2.0: dav1d, bluez, libvpx e icu * fix(manifest): libvpx hash * fix(manifest): update ICU source SHA256 hash * fix(icu): change build system to simple and update build commands * fix(icu): switch build system to autotools and update build directory structure * fix(es-de): remove ICU dependency and update build options for ES-DE for statically linking it * Documentation update * feat(manifest): update runtime version to 6.8 * feat(automation): added the AppImage build job * feat(build): install PipeWire development dependencies for ES-DE workflow * feat(build): update dependencies for ES-DE workflow * feat(workflow): add job to check and delete empty releases after builds * fix(build): update release notes format in build workflow [skip ci] * Triggering build * feat(build): add Bluetooth development dependencies and improve AppImage naming * feat(build): rename AppImage output for ES-DE to RetroDECK format * feat(build): update script for RetroDECK AppImage creation * feat(build): add bcm_host and brcmegl dependencies to build workflow * feat(build): replace brcmegl with fuse in dependency installation * Documentation update for the 3.2.0 release * feat(manifest): reverted runtime version to 6.7 in application YAML --------- Co-authored-by: Leon Styhre <leon.styhre@nw-soft.com>
140 lines
13 KiB
XML
140 lines
13 KiB
XML
<theme>
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<variables>
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<systemName>X68000</systemName>
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<systemDescription>The X68000 (Japanese: エックス ろくまんはっせん, Hepburn: Ekkusu Rokuman Hassen) is a home computer created by Sharp Corporation, first released in 1987, sold only in Japan.
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The first model features a 10 MHz Motorola 68000 CPU (hence the name), 1 MB of RAM, and no hard drive; the last model was released in 1993 with a 25 MHz Motorola 68030 CPU, 4 MB of RAM, and optional 80 MB SCSI hard drive. RAM in these systems is expandable to 12 MB, though most games and applications do not require more than 2 MB.</systemDescription>
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<systemManufacturer>Sharp</systemManufacturer>
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<systemReleaseYear>1987</systemReleaseYear>
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<systemReleaseDate>1987-03-01</systemReleaseDate>
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<systemReleaseDateFormated>March 1, 1987</systemReleaseDateFormated>
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<systemHardwareType>Computer</systemHardwareType>
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<systemCoverSize>3-4</systemCoverSize>
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<systemColor>6b6c71</systemColor>
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<systemColorPalette1>3B3B3B</systemColorPalette1>
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<systemColorPalette2>838582</systemColorPalette2>
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<systemColorPalette3>C25F7F</systemColorPalette3>
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<systemColorPalette4>41BC83</systemColorPalette4>
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<systemCartSize>1-1</systemCartSize>
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</variables>
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<language name="ca_ES">
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<variables>
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<systemDescription>El X68000 (japonès: エックス ろくまんはっせん, Hepburn: Ekkusu Rokuman Hassen) és un ordinador domèstic creat per Sharp Corporation, llançat per primera vegada el 1987, venut només al Japó.
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El primer model presenta una CPU de 10 MHz Motorola 68000 (d’aquí el nom), 1 MB de RAM i sense disc dur;L’últim model es va publicar el 1993 amb una CPU de 25 MHz Motorola 68030, 4 MB de memòria RAM i un disc dur opcional de 80 MB SCSI. La RAM d’aquests sistemes és expandible a 12 MB, tot i que la majoria de jocs i aplicacions no requereixen més de 2 MB.</systemDescription>
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<systemHardwareType>Computer</systemHardwareType>
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</variables>
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</language>
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<language name="de_DE">
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<variables>
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<systemDescription>Der X68000 (japanisch: エックス ろくまんはっせん, Hepburn: Ekkusu Rokuman Hassen) ist ein von der Sharp Corporation entwickelter Heimcomputer, der erstmals 1987 veröffentlicht und nur in Japan verkauft wurde.
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Das erste Modell verfügt über eine 10-MHz-Motorola-68000-CPU (daher der Name), 1 MB RAM und keine Festplatte; das letzte Modell wurde 1993 mit einer 25-MHz-Motorola-68030-CPU, 4 MB RAM und einer optionalen 80-MB-SCSI-Festplatte herausgebracht. Der Arbeitsspeicher ist bei diesen Systemen auf 12 MB erweiterbar, obwohl die meisten Spiele und Anwendungen nicht mehr als 2 MB benötigen.</systemDescription>
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<systemHardwareType>Computer</systemHardwareType>
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</variables>
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</language>
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<language name="es_ES">
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<variables>
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<systemDescription>El X68000 (japonés: エックス ろくまんはっせん, Hepburn: Ekkusu Rokuman Hassen) es un ordenador doméstico creado por Sharp Corporation, lanzado por primera vez en 1987, vendido sólo en Japón.
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El primer modelo cuenta con una CPU Motorola 68000 a 10 MHz (de ahí el nombre), 1 MB de RAM y sin disco duro; el último modelo salió a la venta en 1993 con una CPU Motorola 68030 a 25 MHz, 4 MB de RAM y disco duro SCSI opcional de 80 MB. La RAM de estos sistemas se puede ampliar hasta 12 MB, aunque la mayoría de los juegos y aplicaciones no requieren más de 2 MB.</systemDescription>
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<systemHardwareType>Ordenador</systemHardwareType>
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</variables>
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</language>
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<language name="fr_FR">
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<variables>
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<systemDescription>Le X68000 (japonais : エックス ろくまんはっせん, Hepburn : Ekkusu Rokuman Hassen) est un ordinateur domestique créé par Sharp Corporation, sorti pour la première fois en 1987 et vendu uniquement au Japon.
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Le premier modèle est équipé d'un processeur Motorola 68000 à 10 MHz (d'où son nom), de 1 Mo de RAM et d'aucun disque dur ; le dernier modèle est sorti en 1993 avec un processeur Motorola 68030 à 25 MHz, 4 Mo de RAM et un disque dur SCSI de 80 Mo en option. La mémoire vive de ces systèmes est extensible jusqu'à 12 Mo, bien que la plupart des jeux et applications ne nécessitent pas plus de 2 Mo.</systemDescription>
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<systemHardwareType>Ordinateur</systemHardwareType>
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</variables>
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</language>
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<language name="it_IT">
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<variables>
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<systemDescription>L'X68000 (giapponese: エックス ろくまんはっせん, Hepburn: Ekkusu Rokuman Hassen) è un home computer creato da Sharp Corporation, uscito per la prima volta nel 1987 e venduto solo in Giappone.
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Il primo modello è dotato di una CPU Motorola 68000 a 10 MHz (da cui il nome), 1 MB di RAM e nessun disco rigido; l'ultimo modello è stato rilasciato nel 1993 con una CPU Motorola 68030 a 25 MHz, 4 MB di RAM e un disco rigido SCSI opzionale da 80 MB. La RAM di questi sistemi è espandibile fino a 12 MB, anche se la maggior parte dei giochi e delle applicazioni non richiede più di 2 MB.</systemDescription>
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<systemHardwareType>Computer</systemHardwareType>
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</variables>
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</language>
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<language name="nl_NL">
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<variables>
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<systemDescription>De X68000 (Japans: エックス ろくまんはっせん, Hepburn: Ekkusu Rokuman Hassen) is een thuiscomputer gemaakt door Sharp Corporation, voor het eerst uitgebracht in 1987 en alleen verkocht in Japan.
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Het eerste model heeft een 10 MHz Motorola 68000 CPU (vandaar de naam), 1 MB RAM en geen harde schijf; het laatste model werd uitgebracht in 1993 met een 25 MHz Motorola 68030 CPU, 4 MB RAM en optionele 80 MB SCSI harde schijf. Het RAM-geheugen in deze systemen is uitbreidbaar tot 12 MB, hoewel de meeste spellen en toepassingen niet meer dan 2 MB nodig hebben.</systemDescription>
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<systemHardwareType>Computer</systemHardwareType>
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</variables>
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</language>
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<language name="pl_PL">
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<variables>
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<systemDescription>X68000 (jap. エックス ろくまんはっせん, Hepburn: Ekkusu Rokuman Hassen) to komputer domowy stworzony przez Sharp Corporation, wydany po raz pierwszy w 1987 roku, sprzedawany tylko w Japonii.
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Pierwszy model wyposażony jest w procesor Motorola 68000 10 MHz (stąd nazwa), 1 MB pamięci RAM i brak dysku twardego; ostatni model został wydany w 1993 roku z procesorem Motorola 68030 25 MHz, 4 MB pamięci RAM i opcjonalnym dyskiem twardym SCSI 80 MB. Pamięć RAM w tych systemach można rozszerzyć do 12 MB, choć większość gier i aplikacji nie wymaga więcej niż 2 MB.</systemDescription>
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<systemHardwareType>Komputer</systemHardwareType>
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</variables>
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</language>
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<language name="pt_BR">
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<variables>
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<systemDescription>O X68000 (japonês: エックス ろくまんはっせん, Hepburn: Ekkusu Rokuman Hassen) é um computador doméstico criado pela Sharp Corporation, lançado pela primeira vez em 1987 e vendido apenas no Japão.
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O primeiro modelo apresenta uma CPU Motorola 68000 de 10 MHz (daí o nome), 1 MB de RAM e nenhum disco rígido; o último modelo foi lançado em 1993 com uma CPU Motorola 68030 de 25 MHz, 4 MB de RAM e um disco rígido SCSI opcional de 80 MB. A RAM nesses sistemas pode ser expandida até 12 MB, embora a maioria dos jogos e aplicativos não exija mais de 2 MB.</systemDescription>
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<systemHardwareType>Computador</systemHardwareType>
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</variables>
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</language>
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<language name="ro_RO">
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<variables>
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<systemDescription>X68000 (japoneză: エックス ろくまんはっせん, Hepburn: Ekkusu Rokuman Hassen) este un computer de acasă creat de Sharp Corporation, lansat pentru prima dată în 1987, vândut numai în Japonia.
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Primul model are un CPU Motorola 68000 de 10 MHz (de unde și numele), 1 MB de RAM și niciun hard disk; ultimul model a fost lansat în 1993 cu un CPU Motorola 68030 de 25 MHz, 4 MB de RAM și un hard disk SCSI opțional de 80 MB. Memoria RAM din aceste sisteme poate fi extinsă la 12 MB, deși majoritatea jocurilor și aplicațiilor nu necesită mai mult de 2 MB.</systemDescription>
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<systemHardwareType>Computer</systemHardwareType>
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</variables>
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</language>
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<language name="ru_RU">
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<variables>
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<systemDescription>X68000 (японский: エックス ろくまんはっせん, хепберн: Ekkusu Rokuman Hassen) - домашний компьютер, созданный компанией Sharp Corporation, впервые выпущенный в 1987 году и продававшийся только в Японии.
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Первая модель оснащена 10 МГц процессором Motorola 68000 (отсюда и название), 1 МБ оперативной памяти и не имеет жесткого диска; последняя модель была выпущена в 1993 году с 25 МГц процессором Motorola 68030, 4 МБ оперативной памяти и дополнительным 80 МБ SCSI жестким диском. Оперативная память в этих системах может быть расширена до 12 МБ, хотя большинство игр и приложений не требуют более 2 МБ.</systemDescription>
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<systemHardwareType>Компьютер</systemHardwareType>
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</variables>
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</language>
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<language name="sv_SE">
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<variables>
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<systemDescription>X68000 (japanska: エックス ろくまんはっせん, Hepburn: Ekkusu Rokuman Hassen) är en hemdator skapad av Sharp Corporation, som först släpptes 1987 och endast såldes i Japan.
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Den första modellen har en 10 MHz Motorola 68000 CPU (därav namnet), 1 MB RAM och ingen hårddisk; den sista modellen släpptes 1993 med en 25 MHz Motorola 68030 CPU, 4 MB RAM och en 80 MB SCSI-hårddisk som tillval. RAM-minnet i dessa system kan utökas till 12 MB, men de flesta spel och applikationer kräver inte mer än 2 MB.</systemDescription>
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<systemHardwareType>Dator</systemHardwareType>
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</variables>
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</language>
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<language name="ja_JP">
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<variables>
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<systemDescription>X68000(エックス68000、日本語:エックスろくまんはっせん、英語:Ekkusu Rokuman Hassen)は、1987年に発売されたシャープ製の家庭用コンピュータで、日本でのみ販売された。
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最初のモデルは10MHzのモトローラ68000 CPU(これが名前の由来)、1MBのRAM、ハードディスクドライブを搭載しておらず、最後のモデルは25MHzのモトローラ68030 CPU、4MBのRAM、オプションで80MBのSCSIハードディスクドライブを搭載し、1993年に発売された。これらのシステムのRAMは12MBまで拡張可能だが、ほとんどのゲームやアプリケーションは2MB以上を必要としない。</systemDescription>
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<systemHardwareType>コンピューター</systemHardwareType>
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</variables>
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</language>
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<language name="ko_KR">
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<variables>
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<systemDescription>X68000(일본어: エックス ろくまんはっせん, 헵번: 에쿠스 로쿠만 하센)은 샤프에서 만든 가정용 컴퓨터로 1987년에 처음 출시되어 일본에서만 판매되었습니다.
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첫 번째 모델은 10MHz 모토로라 68000 CPU(따라서 이름), 1MB RAM, 하드 드라이브가 없었고, 마지막 모델은 1993년에 25MHz 모토로라 68030 CPU, 4MB RAM, 80MB SCSI 하드 드라이브(옵션)를 탑재하여 출시되었습니다. 이러한 시스템의 RAM은 12MB까지 확장할 수 있지만 대부분의 게임과 애플리케이션은 2MB 이상을 필요로 하지 않습니다.</systemDescription>
|
||
<systemHardwareType>컴퓨터</systemHardwareType>
|
||
</variables>
|
||
</language>
|
||
<language name="zh_CN">
|
||
<variables>
|
||
<systemDescription>X68000(日语:エックス ろくまんはっせん,合称:Ekusu Rokuman Hassen)是夏普公司制造的家用电脑,于 1987 年首次发布,仅在日本销售。
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||
第一个型号配备 10 MHz 的摩托罗拉 68000 CPU(因此得名)、1 MB 内存和无硬盘驱动器;最后一个型号于 1993 年发布,配备 25 MHz 的摩托罗拉 68030 CPU、4 MB 内存和可选的 80 MB SCSI 硬盘驱动器。这些系统的内存可扩展至 12 MB,但大多数游戏和应用程序不需要超过 2 MB。</systemDescription>
|
||
<systemHardwareType>计算机</systemHardwareType>
|
||
</variables>
|
||
</language>
|
||
<language name="zh_TW">
|
||
<variables>
|
||
<systemDescription>X68000 (日文:エックス ろくまんはっせん,合本:Ekusu Rokuman Hassen) 是夏普公司製造的家用電腦,於 1987 年首次發售,僅在日本銷售。
|
||
|
||
第一個機型採用 10 MHz Motorola 68000 CPU(因此得名)、1 MB 記憶體和無硬碟機;最後一個機型於 1993 年推出,採用 25 MHz Motorola 68030 CPU、4 MB 記憶體和選購的 80 MB SCSI 硬碟機。這些系統的 RAM 可擴充至 12 MB,但大多數遊戲和應用程式不需要超過 2 MB。</systemDescription>
|
||
<systemHardwareType>電腦</systemHardwareType>
|
||
</variables>
|
||
</language>
|
||
</theme> |