ES-DE/themes/modern-es-de/theme.xml
XargonWan 76ed6199cb
feat/update-noruntime (#11)
* Documentation update

* Added the NooDS RetroArch core as an alternative emulator for the gba and nds systems

* Documentation update

* Updated the archive/el_GR.po file

* Fixed an issue where MD5 hashes were calculated when using the single-game scraper

* Refactored the helpsystem code and added support for using an arbitrary amount of helpsystem elements

* Removed the obsolete HelpStyle code

* Fixed some Clang compiler warnings

* Added 'thumbstickclick' as a supported 'entries' property value for the helpsystem element

* Documentation update

* Added 'lr' and 'ltrt' as supported 'entries' property values for the helpsystem element

* Documentation update

* Made it possible to set per-element icon overrides for the helpsystem element

* Fixed an issue where the helpsystem icons were sometimes not getting updated

* Fixed an issue where the default helpsystem element was not displayed if there was no theme configuration for it

* Eliminated some unnecessary helpsystem updates

* Changed a code comment

* Added 'imageSize', 'imageMaxSize', 'imageCropSize' and 'imageCropPos' properties to the video element

* Documentation update

* Added support for a 'none' value to the helpsystem element scope property

* Documentation update

* Rewrote the logic for the 'none' value for the helpsystem element scope property

* Added 'rotation' and 'rotationOrigin' properties to the helpsystem element

* Documentation update

* Added an 'entryLayout' property to the helpsystem element

* Added support for a 'none' value to the video element imageType property

* Documentation update

* Added a 'fadeInType' property to the video element

* Documentation update

* Added a clock element and a corresponding menu entry

* Documentation update

* Adjusted the default position for the clock

* Fixed an issue where applying rounded corners caused rendering artfifacts if the texture did not use premultiplied alpha

* Added a BackgroundComponent to replace NinePatchComponent for rendering menu and popup backgrounds

* Rewrote most components to use BackgroundComponent instead of NinePatchComponent

* Removed the obsolete frame.png and frame.svg graphics resource files

* Increased the background blur slightly when a menu is open

* Removed an unused variable

* Small adjustment to the GuiInfoPopup corner roundness

* Made the menu and launch screen scale up at the same speed regardless of the display refresh rate

* Documentation update

* (Linux) Added support for the Flatpak release of Ruffle

* Added the .ruf file extension to the flash system

* Fixed an issue where the DateTimeComponent gamelist fadeout didn't work correctly

* Changed the rendering order so that the clock is rendered above the textlist quick scrolling overlay

* Added an option to completely disable the game launch screen

* Added a screensaver-game-select custom event

* Added game-select and system-select custom events and a corresponding 'Browsing custom events' menu option

* (Linux) Changed the AppImage find rule for Mandarine to mandarine-qt*.AppImage

* Documentation update

* Made a HelpComponent function private instead of public

* (iOS) Fixed a build issue

* Added support for building against ICU 76.1 and later

* Added a SystemStatus class to poll Bluetooth, Wi-Fi, cellular and battery information from the operating system

* Fixed an issue where the wrong SystemStatus Wi-Fi debug info was shown

* (Android) Changed system status polling to run on the main thread

* (Windows) Fixed a typo that caused a build error

* (Linux) Fixed an issue where the battery was not detected

* (macOS) Fixed an issue where the battery capacity was not calculated correctly

* (Windows) Fixed a linker error due to two missing libraries

* (Linux) Added the BlueZ library as a dependency

* (Linux) Added the BlueZ library as a dependency

* Added a CMake find module for BlueZ

* (Linux) Fixed a CMake find module name mismatch for BlueZ

* Changed the CMake configuration to only check for the BlueZ library on Linux and not on FreeBSD

* Changed a CMake configuration comment

* OCD commit

* (Linux) Added support for checking for multiple Bluetooth adapters

* Disabled system status polling on FreeBSD and Haiku

* Added clamping to the battery capacity to work around buggy OS drivers

* Added system status indicator icons

* Added a system status component

* (Android) Fixed an issue where there was a PLACEHOLDER entry present for the consolearcade system in the es_systems.xml file

* Added menu options to toggle the system status indicators

* Fixed some issues with the system status indicators

* Fixed an issue where the battery text was not updated correctly when changing its menu option

* Documentation update

* (macOS) Added a NSBluetoothAlwaysUsageDescription key to the Info.plist file

* Fixed an issue where the battery percentage text was sometimes shown when it shouldn't have been

* Fixed an issue where some theme properties did not load correctly for the clock element

* Reorganized the positions of the systemstatus and clock elements in ThemeData

* (linear-es-de) Added configuration for the systemstatus and clock elements

* Made a small adjustment to the systemstatus element's default position

* (linear-es-de) Small adjustment to the position of the systemstatus element

* Changed SystemStatusComponent to use a height property instead of a size property

* (linear-es-de) Updated the theme config to use a height property for the systemstatus element

* Documentation update

* (linear-es-de) Relocated the configuration for the systemstatus and clock elements

* Removed the backgroundMargins and lineSpacing properties for the clock element and added backgroundColorEnd, backgroundGradientType and backgroundPadding

* (linear-es-de) Removed an obsolete property for the clock element

* (modern-es-de) Added systemstatus and clock configuration

* (slate-es-de) Added systemstatus and clock configuration

* Fixed a rendering issue when combining rotation and background padding for the clock element

* Added backgroundColor, backgroundColorEnd, backgroundGradientType, backgroundPadding and backgroundCornerRadius properties to the helpsystem element

* Added 'rotation' and 'rotationOrigin' properties to the systemstatus element

* Documentation update

* Added libgallium to the TSAN_suppressions file

* Added a compensation for a strange helpsystem sizing issue when drawing the element background

* Fixed an issue where the override for the 'battery_low' systemstatus icon did not work

* Added two sorting flags to make the translation update script generate identical output across different machines

* Changed the .po update script to not use fuzzy matching

* Added a .continueignore entry to the .gitignore file

* Updated all .po files with the new translation messages

* Updated the en_US and en_GB translations

* Updated the sv_SE translations

* (Android) Added MAME4droid Current emulator entries for all systems where MAME4droid 2024 was supported

Also changed from MAME4droid 2024 to MAME4droid Current for all systems where only this emulator was supported

* (Linux) Added a find rule entry for the new PCSX2 binary name (pcsx2)

* (Linux) Added a find rule entry for the new DuckStation binary name (duckstation)

* Added the b2 RetroArch core as an alternative emulator for the bbcmicro system

* Documentation update

* Updated SDL to 2.32.2

* Updated the MAME index files to include ROMs up to MAME version 0.275

* Bundled the February 2025 release of the Mozilla TLS/SSL certificates

* Documentation update

* Updated the nl_NL translations

* Updated the ro_RO translations

* Updated the fr_FR translations

* Updated the pt_BR translations

* Updated the it_IT translations

* Updated the fr_FR translations

* Updated the ko_KR translations

* Updated the es_ES translations

* Updated the de_DE translations

* Updated the es_ES translations

* Updated the ro_RO translations

* Updated the ru_RU translations

* Updated the ja_JP translations

* Updated the zh_CN translations

* Updated the sv_SE translations

* Updated the ca_ES translations

* Added a 'scope' property to the systemstatus and clock elements

* Documentation update

* Updated the pl_PL translations

* (linear-es-de) Added system metadata translations for 15 languages

* Added support for the Vircon32 Virtual Console (vircon32) game system

* (linear-es-de) Added support for the Vircon32 Virtual Console (vircon32) game system

* (modern-es-de) Added support for the Vircon32 Virtual Console (vircon32) game system

* (slate-es-de) Added support for the Vircon32 Virtual Console (vircon32) game system

* Documentation update

* Added the .m3u file extension to the sega32x, sega32xjp and sega32xna systems

* (Android) Added a find rule entry for the new Cemu package name

* Added A7800 standalone as an alternative emulator for the atari7800 system on Linux and Windows

* (Linux) Added XM6 TypeG Wine and XM6 TypeG Proton as alternative emulators for the x68000 system

Also added XM6 TypeG standalone as an alternative emulator for the x68000 system on Windows

* (Android) Added Azahar standalone as an alternative emulator for the n3ds system

* Documentation update

* (Linux) Added MFME Wine and MFME Proton as alternative emulators for the arcade system

Also added MFME standalone as an alternative emulator for the arcade system on Windows

* Added a %ROMRAWWIN% variable

* (Linux) Added support for the manually downloaded release of Mesen

* Added Mesen standalone as an alternative emulator for the colecovision, wonderswan and wonderswancolor systems on Linux and Windows

* Added Azahar standalone as an alternative emulator for the n3ds system on Linux and Windows

* Documentation update

* Made a small adjustment to the button_y_PS helpsystem button

* Updated the de_DE translations

* Updated the de_DE translations

* Updated the zh_TW translations

* Documentation update

* Fixed some segfaults that could occur during emergency shutdown

* Improved the cleanup on window deinit

* Fixed a crash on window deinit

* Fixed a rare issue where reloading the application could lead to a crash

* Optimized HelpComponent updates by caching the icons

* The HelpComponent icon cache is now cleared when pressing ctrl-r

* Added an 'entryRelativeScale' property to the helpsystem element

* Fixed a code comment typo

* Documentation update

* Updated the sv_SE translations

* (linear-es-de) Adjusted the relative scale between the icons and text for the helpsystem element

* Split the backgroundPadding property into backgroundHorizontalPadding and backgroundVerticalPadding properties for the helpsystem, systemstatus and clock elements

* (slate-es-de) Updated to use the new backgroundHorizontalPadding and backgroundVerticalPadding properties for the systemstatus and clock elements

* Documentation update

* The LANG and LANGUAGE variables are now set explicitly to the UTF-8 character encoding on Linux, macOS and Android

* (modern-es-de) Adjusted the relative scale between the icons and text for the helpsystem element

* Added the bsnes-jg RetroArch core as an alternative emulator for the satellaview, sfc, snes, snesna and sufami systems

* (Windows) Fixed an issue where there could be double quotation marks added to the launch command under some special circumstances

* Enabled directories interpreted as files with MAME RetroArch for the apple2, apple2gs and fmtowns systems on Linux, macOS and Windows

* (Windows) Added back accidentally deleted MAME standalone entry for the apple2 system

* Documentation update

* (Windows) Made the hack to remove double quotation marks on game launch slightly less dangerous

* Simplified a number of HelpComponent function and variable names

* (Android) The launch sound is no longer played if the launch screen is set as disabled

* The launch sound is now always stopped when returning to ES-DE after a game launch

* The launch sound is no longer played if the launch screen is set as disabled when built with the DEINIT_ON_LAUNCH option

* Prevented the launch sound from getting stopped when running in the background on game launch

* Updated the de_DE translations

* Fixed an issue where the menus would sometimes contain fractional rows

* Updated the ko_KR translations

* (Android) Added SkyEmu standalone as an alternative emulator for the gb, gba, gbc and nds systems

* Documentation update

* Added support for the 8:7 display aspect ratio

* Added translations for the '8:7 vertical' message

* Documentation update

* Documentation update

* Fixed an issue where a double free in GuiLaunchScreen could cause an unclean application shutdown

* Updated the archive/el_GR.po file

* (Linux) Added MFME Wine and MFME Proton as alternative emulators for the mame system

Also added MFME standalone as an alternative emulator for the mame system on Windows

* (Linux) Added find rule entries for Lindbergh Loader

* Added initial support for the Microsoft Xbox One (xboxone) game system

* (linear-es-de) Added support for the Microsoft Xbox One (xboxone) game system

* (modern-es-de) Added support for the Microsoft Xbox One (xboxone) game system

* (slate-es-de) Added support for the Microsoft Xbox One (xboxone) game system

* Documentation update

* Added support for the Sega Mark III (mark3) game system

* (linear-es-de) Added support for the Sega Mark III (mark3) game system

* (modern-es-de) Added support for the Sega Mark III (mark3) game system

* (slate-es-de) Added support for the Sega Mark III (mark3) game system

* Documentation update

* Added support for the Sony PlayStation 4 (ps4) game system on Linux, macOS and Windows

* Updated the archive/el_GR.po file

* Documentation update

* (Linux) Moved an emulator entry in es_find_rules.xml that was not sorted correctly

* (Android) Added a find rule entry for the Pizza Boy SC Basic emulator

* Added the CannonBall and Mr.Boom RetroArch cores as alternative emulators for the ports system

* Documentation update

* Updated the dummy ROMs archives with the latest systems

* Added RPCS3 Game Serial as an alternative emulator for the consolearcade and ps3 systems on Linux, macOS and Windows

* Documentation update

* (linear-es-de) Updated the system metadata for the mark3, vircon32 and xboxone systems

* (linear-es-de) Added zh_TW metadata translations for most systems

* (linear-es-de) Added zh_TW metadata translations for some systems

* (linear-es-de) Updated the system metadata for some systems

Also removed two obsolete system metadata files

* (linear-es-de) Updated some sv_SE system metadata entries

* Fixed an issue where the update_version_string.sh script would not update the Info.plist file correctly

* Bumped the version to 3.2.0

* Fixed a potential crash when disabling the help prompts

* Updated "update from upstream"script to fetch `stable-3.2`

* Added HelpStyle definition if def RETRODECK

* Removed HelpStyle (was introduced by RetroDECK)

* Added dependencies for ES-DE 3.2.0: dav1d, bluez, libvpx e icu

* fix(manifest): libvpx hash

* fix(manifest): update ICU source SHA256 hash

* fix(icu): change build system to simple and update build commands

* fix(icu): switch build system to autotools and update build directory structure

* fix(es-de): remove ICU dependency and update build options for ES-DE for statically linking it

* Documentation update

* feat(manifest): update runtime version to 6.8

* feat(automation): added the AppImage build job

* feat(build): install PipeWire development dependencies for ES-DE workflow

* feat(build): update dependencies for ES-DE workflow

* feat(workflow): add job to check and delete empty releases after builds

* fix(build): update release notes format in build workflow [skip ci]

* Triggering build

* feat(build): add Bluetooth development dependencies and improve AppImage naming

* feat(build): rename AppImage output for ES-DE to RetroDECK format

* feat(build): update script for RetroDECK AppImage creation

* feat(build): add bcm_host and brcmegl dependencies to build workflow

* feat(build): replace brcmegl with fuse in dependency installation

* Documentation update for the 3.2.0 release

* feat(manifest): reverted runtime version to 6.7 in application YAML

---------

Co-authored-by: Leon Styhre <leon.styhre@nw-soft.com>
2025-04-08 13:33:45 +09:00

512 lines
24 KiB
XML

<!--
Modern for ES-DE Frontend (modern-es-de)
Author: Sophia Hadash
Email: s.hadash2@protonmail.com
License: Creative Commons CC-BY-NC-SA
Based on: Nintendo Switch Theme by Lilbud
-->
<theme>
<include>./navigationsounds.xml</include>
<include>./languages.xml</include>
<include>./colors.xml</include>
<variables>
<mainFont>./assets/fonts/nswitchui.ttf</mainFont>
</variables>
<fontSize name="medium">
<variables>
<!-- System view -->
<gameCounterFontSize>0.032</gameCounterFontSize>
<systemNameFontSize>0.04</systemNameFontSize>
<!-- Gamelist view -->
<gamelistSystemNameFontSize>0.03</gamelistSystemNameFontSize>
<gamelistFontSize>0.030</gamelistFontSize>
<gamelistLineSpacing>1.9</gamelistLineSpacing>
<gamelistInfoFontSize>0.03</gamelistInfoFontSize>
<descriptionFontSize>0.03</descriptionFontSize>
<descriptionLineSpacing>1.2</descriptionLineSpacing>
<metadataLabelFontSize>0.02</metadataLabelFontSize>
<metadataValueFontSize>0.03</metadataValueFontSize>
<publisherLabelPos>0.70 0.532</publisherLabelPos>
<developerLabelPos>0.8453 0.532</developerLabelPos>
<releaseDateLabelPos>0.70 0.608</releaseDateLabelPos>
<playersLabelPos>0.8453 0.608</playersLabelPos>
<genreLabelPos>0.70 0.684</genreLabelPos>
<ratingLabelPos>0.70 0.760</ratingLabelPos>
<ratingSize>0.04 0.03</ratingSize>
<badgesSize>0.1267 0.185</badgesSize>
</variables>
</fontSize>
<fontSize name="large">
<variables>
<!-- System view -->
<gameCounterFontSize>0.036</gameCounterFontSize>
<systemNameFontSize>0.045</systemNameFontSize>
<!-- Gamelist view -->
<gamelistSystemNameFontSize>0.04</gamelistSystemNameFontSize>
<gamelistFontSize>0.0368</gamelistFontSize>
<gamelistLineSpacing>1.7</gamelistLineSpacing>
<gamelistInfoFontSize>0.036</gamelistInfoFontSize>
<descriptionFontSize>0.037</descriptionFontSize>
<descriptionLineSpacing>1.15</descriptionLineSpacing>
<metadataLabelFontSize>0.025</metadataLabelFontSize>
<metadataValueFontSize>0.036</metadataValueFontSize>
<publisherLabelPos>0.70 0.527</publisherLabelPos>
<developerLabelPos>0.8453 0.527</developerLabelPos>
<releaseDateLabelPos>0.70 0.602</releaseDateLabelPos>
<playersLabelPos>0.8453 0.602</playersLabelPos>
<genreLabelPos>0.70 0.679</genreLabelPos>
<ratingLabelPos>0.70 0.760</ratingLabelPos>
<ratingSize>0 0.035</ratingSize>
<badgesSize>0.1267 0.205</badgesSize>
</variables>
</fontSize>
<variant name="all">
<aspectRatio name="16:9">
<include>./aspect-ratio-16-9.xml</include>
</aspectRatio>
<aspectRatio name="16:10">
<include>./aspect-ratio-16-10.xml</include>
</aspectRatio>
<aspectRatio name="4:3">
<include>./aspect-ratio-4-3.xml</include>
</aspectRatio>
<aspectRatio name="21:9">
<include>./aspect-ratio-21-9.xml</include>
</aspectRatio>
</variant>
<variant name="withVideos, withoutVideos, noGameMedia">
<variables>
<artDirectory>art</artDirectory>
</variables>
</variant>
<variant name="withVideosLegacy, withoutVideosLegacy">
<variables>
<artDirectory>art_legacy</artDirectory>
</variables>
</variant>
<variant name="all">
<view name="system, gamelist">
<image name="background">
<pos>0 0</pos>
<size>1 1</size>
<origin>0 0</origin>
<path>./assets/box.png</path>
<tile>true</tile>
<color>${backgroundColor}</color>
<zIndex>0</zIndex>
</image>
<image name="bottomLine">
<size>0.938 0.001</size>
<origin>0.5 0.5</origin>
<path>./assets/box.png</path>
<tile>false</tile>
<color>${tertiaryColor}</color>
</image>
<helpsystem name="help">
<origin>1 0</origin>
<textColor>${secondaryColor}</textColor>
<textColorDimmed>${secondaryColor}</textColorDimmed>
<iconColor>${secondaryColor}</iconColor>
<iconColorDimmed>${secondaryColor}</iconColorDimmed>
<fontPath>${mainFont}</fontPath>
<entryRelativeScale>0.9</entryRelativeScale>
<letterCase>capitalize</letterCase>
</helpsystem>
<systemstatus name="systemStatus">
<pos>0.985 0.014</pos>
<height>0.033</height>
<fontPath>${mainFont}</fontPath>
<textRelativeScale>0.8</textRelativeScale>
<color>${secondaryColor}</color>
<entrySpacing>0.005</entrySpacing>
</systemstatus>
<clock name="clock">
<pos>0.018 0.014</pos>
<fontPath>${mainFont}</fontPath>
<fontSize>0.028</fontSize>
<color>${secondaryColor}</color>
<format>%H:%M</format>
</clock>
</view>
<view name="system">
<carousel name="systemCarousel">
<pos>0 0.3</pos>
<size>1 0.4</size>
<type>horizontal</type>
<staticImage>./${artDirectory}/${system.theme}.webp</staticImage>
<itemScale>1</itemScale>
<itemVerticalAlignment>center</itemVerticalAlignment>
<unfocusedItemOpacity>1</unfocusedItemOpacity>
<fastScrolling>true</fastScrolling>
<color>00000000</color>
<textBackgroundColor>${placeholderColor}</textBackgroundColor>
<!-- Placeholder text -->
<text>${system.fullName}</text>
<textRelativeScale>0.92</textRelativeScale>
<textColor>${secondaryColor}</textColor>
<fontPath>${mainFont}</fontPath>
<fontSize>0.035</fontSize>
<letterCase>none</letterCase>
<letterCaseAutoCollections>capitalize</letterCaseAutoCollections>
<letterCaseCustomCollections>none</letterCaseCustomCollections>
<lineSpacing>1.5</lineSpacing>
<zIndex>50</zIndex>
</carousel>
<text name="gameCounter">
<pos>0.5 0.75</pos>
<size>1 0.056</size>
<origin>0.5 0.5</origin>
<systemdata>gamecount</systemdata>
<fontPath>${mainFont}</fontPath>
<fontSize>${gameCounterFontSize}</fontSize>
<horizontalAlignment>center</horizontalAlignment>
<color>${mainColor}</color>
<letterCase>capitalize</letterCase>
<zIndex>50</zIndex>
</text>
<!-- System title top left -->
<image name="arrowBlock">
<pos>0.03 0.244</pos>
<origin>0 0.5</origin>
<path>./assets/arrow_block.svg</path>
<color>${mainColor}</color>
</image>
<text name="systemName, autoCollectionName, customCollectionName">
<pos>0.063 0.244</pos>
<size>0.743 0.035</size>
<origin>0 0.5</origin>
<fontPath>${mainFont}</fontPath>
<fontSize>${systemNameFontSize}</fontSize>
<horizontalAlignment>left</horizontalAlignment>
<color>${mainColor}</color>
</text>
<text name="systemName">
<text>${system.fullName.noCollections}</text>
<letterCase>none</letterCase>
</text>
<text name="autoCollectionName">
<text>${system.fullName.autoCollections}</text>
<letterCase>capitalize</letterCase>
</text>
<text name="customCollectionName">
<text>${system.fullName.customCollections}</text>
<letterCase>none</letterCase>
</text>
<!-- Blue selection box -->
<image name="selectionBox">
<pos>0.5 0.5</pos>
<origin>0.5 0.5</origin>
<path>./assets/selection_box.png</path>
<color>${highlightColor}</color>
<zIndex>70</zIndex>
</image>
</view>
<view name="gamelist">
<textlist name="gamelistTextlist">
<pos>0.04 0.182</pos>
<size>0.31 0.68</size>
<origin>0 0</origin>
<selectorColor>${mainColor}</selectorColor>
<selectedColor>${mainColor}</selectedColor>
<primaryColor>${secondaryColor}</primaryColor>
<secondaryColor>${tertiaryColor}</secondaryColor>
<fontPath>${mainFont}</fontPath>
<fontSize>${gamelistFontSize}</fontSize>
<horizontalAlignment>left</horizontalAlignment>
<horizontalMargin>0.01</horizontalMargin>
<letterCase>none</letterCase>
<lineSpacing>${gamelistLineSpacing}</lineSpacing>
</textlist>
<image name="topLine">
<pos>0.5 0.13</pos>
<size>0.938 0.001</size>
<origin>0.5 0.5</origin>
<path>./assets/box.png</path>
<tile>false</tile>
<color>${tertiaryColor}</color>
</image>
<text name="systemName, autoCollectionName, customCollectionName">
<pos>0.034 0.065</pos>
<size>0.743 0.031</size>
<fontPath>${mainFont}</fontPath>
<fontSize>${gamelistSystemNameFontSize}</fontSize>
<horizontalAlignment>left</horizontalAlignment>
<color>${secondaryColor}</color>
<letterCase>capitalize</letterCase>
</text>
<text name="systemName">
<text>${system.fullName.noCollections}</text>
<letterCase>none</letterCase>
</text>
<text name="autoCollectionName">
<text>${system.fullName.autoCollections}</text>
<letterCase>capitalize</letterCase>
</text>
<text name="customCollectionName">
<text>${system.fullName.customCollections}</text>
<letterCase>none</letterCase>
</text>
<text name="customCollectionsHeader">
<pos>0.035 0.095</pos>
<size>0.743 0.031</size>
<fontPath>${mainFont}</fontPath>
<fontSize>0.02</fontSize>
<color>${secondaryColor}</color>
</text>
<gamelistinfo name="gamelistInfo">
<pos>0.966 0.065</pos>
<size>0.25 0.031</size>
<origin>1 0</origin>
<fontPath>${mainFont}</fontPath>
<fontSize>${gamelistInfoFontSize}</fontSize>
<horizontalAlignment>right</horizontalAlignment>
<color>${secondaryColor}</color>
</gamelistinfo>
<image name="marquee">
<pos>0.494 0.68</pos>
<maxSize>0.268 0.228</maxSize>
<origin>0.5 0.5</origin>
<imageType>marquee</imageType>
<interpolation>linear</interpolation>
</image>
<!-- Metadata panel (right) -->
<image name="backgroundMetadata">
<pos>0.675 0.20</pos>
<size>0.325 0.63</size>
<origin>0 0</origin>
<path>./assets/box.png</path>
<tile>false</tile>
<color>${backgroundColor2}</color>
</image>
<image name="backgroundMetadataGradTop">
<pos>0.675 0.131</pos>
<size>0.325 0.07</size>
<origin>0 0</origin>
<rotation>180</rotation>
<path>./assets/${colorSchemeName}/gradient.png</path>
</image>
<image name="backgroundMetadataGradBottom">
<pos>0.675 0.83</pos>
<size>0.325 0.07</size>
<origin>0 0</origin>
<path>./assets/${colorSchemeName}/gradient.png</path>
</image>
<text name="description">
<pos>0.70 0.1745</pos>
<size>0.269 0.3105</size>
<metadata>description</metadata>
<container>true</container>
<containerScrollSpeed>1</containerScrollSpeed>
<containerStartDelay>4.5</containerStartDelay>
<containerResetDelay>7</containerResetDelay>
<fontSize>${descriptionFontSize}</fontSize>
<lineSpacing>${descriptionLineSpacing}</lineSpacing>
</text>
<text name="labelPublisher">
<pos>${publisherLabelPos}</pos>
<size>0.13125 0.02</size>
<text>${langLabelPublisher}:</text>
<metadataElement>true</metadataElement>
<fontSize>${metadataLabelFontSize}</fontSize>
</text>
<text name="publisher">
<pos>0.70 0.552</pos>
<size>0.13125 0.03</size>
<metadata>publisher</metadata>
<defaultValue>${langUnknown}</defaultValue>
<fontSize>${metadataValueFontSize}</fontSize>
</text>
<text name="labelDeveloper">
<pos>${developerLabelPos}</pos>
<size>0.13125 0.02</size>
<text>${langLabelDeveloper}:</text>
<metadataElement>true</metadataElement>
<fontSize>${metadataLabelFontSize}</fontSize>
</text>
<text name="developer">
<pos>0.8453 0.552</pos>
<size>0.13125 0.03</size>
<metadata>developer</metadata>
<defaultValue>${langUnknown}</defaultValue>
<fontSize>${metadataValueFontSize}</fontSize>
</text>
<text name="labelReleasedate">
<pos>${releaseDateLabelPos}</pos>
<size>0.13125 0.02</size>
<text>${langLabelReleasedate}:</text>
<metadataElement>true</metadataElement>
<fontSize>${metadataLabelFontSize}</fontSize>
</text>
<datetime name="releasedate">
<pos>0.70 0.628</pos>
<size>0.13125 0.03</size>
<metadata>releasedate</metadata>
<defaultValue>${langUnknown}</defaultValue>
<fontSize>${metadataValueFontSize}</fontSize>
</datetime>
<text name="labelPlayers">
<pos>${playersLabelPos}</pos>
<size>0.13125 0.02</size>
<text>${langLabelPlayers}:</text>
<metadataElement>true</metadataElement>
<fontSize>${metadataLabelFontSize}</fontSize>
</text>
<text name="players">
<pos>0.8453 0.628</pos>
<size>0.13125 0.03</size>
<metadata>players</metadata>
<defaultValue>${langUnknown}</defaultValue>
<fontSize>${metadataValueFontSize}</fontSize>
</text>
<text name="labelGenre">
<pos>${genreLabelPos}</pos>
<size>0.13125 0.02</size>
<text>${langLabelGenre}:</text>
<metadataElement>true</metadataElement>
<fontSize>${metadataLabelFontSize}</fontSize>
</text>
<text name="genre">
<pos>0.70 0.704</pos>
<size>0.13125 0.03</size>
<metadata>genre</metadata>
<defaultValue>${langUnknown}</defaultValue>
<fontSize>${metadataValueFontSize}</fontSize>
</text>
<text name="labelRating">
<pos>${ratingLabelPos}</pos>
<size>0.13125 0.02</size>
<text>${langLabelRating}:</text>
<metadataElement>true</metadataElement>
<fontSize>${metadataLabelFontSize}</fontSize>
</text>
<text name="labelPublisher, labelDeveloper, labelReleasedate, labelPlayers,
labelGenre, labelRating">
<color>${tertiaryColor}</color>
</text>
<text name="publisher, developer, players, genre, description">
<color>${secondaryColor}</color>
</text>
<datetime name="releasedate">
<color>${secondaryColor}</color>
</datetime>
<rating name="rating">
<pos>0.70 0.785</pos>
<size>${ratingSize}</size>
<filledPath>./assets/star-filled.svg</filledPath>
<unfilledPath>./assets/${colorSchemeName}/star-unfilled.svg</unfilledPath>
</rating>
<badges name="badges">
<pos>0.8423 0.685</pos>
<size>${badgesSize}</size>
<origin>0 0</origin>
<direction>column</direction>
<slots>collection, folder, favorite, completed, kidgame, broken, controller, altemulator, manual</slots>
<controllerPos>0.165 0.5</controllerPos>
<controllerSize>0.2</controllerSize>
<customBadgeIcon badge="collection">./assets/${colorSchemeName}/badges/collection.svg</customBadgeIcon>
<customBadgeIcon badge="folder">./assets/${colorSchemeName}/badges/folder.svg</customBadgeIcon>
<customBadgeIcon badge="favorite">./assets/${colorSchemeName}/badges/favorite.svg</customBadgeIcon>
<customBadgeIcon badge="completed">./assets/${colorSchemeName}/badges/completed.svg</customBadgeIcon>
<customBadgeIcon badge="kidgame">./assets/${colorSchemeName}/badges/kidgame.svg</customBadgeIcon>
<customBadgeIcon badge="broken">./assets/${colorSchemeName}/badges/broken.svg</customBadgeIcon>
<customBadgeIcon badge="controller">./assets/${colorSchemeName}/badges/controller.svg</customBadgeIcon>
<customBadgeIcon badge="altemulator">./assets/${colorSchemeName}/badges/altemulator.svg</customBadgeIcon>
<customBadgeIcon badge="manual">./assets/${colorSchemeName}/badges/manual.svg</customBadgeIcon>
<customControllerIcon controller="gamepad_generic">./assets/controllers/generic.svg</customControllerIcon>
<customControllerIcon controller="gamepad_xbox">./assets/controllers/xbox.svg</customControllerIcon>
<customControllerIcon controller="gamepad_playstation">./assets/controllers/dualshock4.svg</customControllerIcon>
<customControllerIcon controller="gamepad_nintendo_nes">./assets/controllers/classic.svg</customControllerIcon>
<customControllerIcon controller="gamepad_nintendo_snes">./assets/controllers/classic.svg</customControllerIcon>
<customControllerIcon controller="gamepad_nintendo_64">./assets/controllers/n64.svg</customControllerIcon>
<customControllerIcon controller="joystick_generic">./assets/controllers/joystick.svg</customControllerIcon>
<customControllerIcon controller="trackball_generic">./assets/controllers/trackball.svg</customControllerIcon>
<customControllerIcon controller="lightgun_generic">./assets/controllers/gun.svg</customControllerIcon>
<customControllerIcon controller="lightgun_nintendo">./assets/controllers/gun.svg</customControllerIcon>
<customControllerIcon controller="keyboard_generic">./assets/controllers/keyboard.svg</customControllerIcon>
<customControllerIcon controller="mouse_generic">./assets/controllers/mouse.svg</customControllerIcon>
<customControllerIcon controller="mouse_amiga">./assets/controllers/mouse.svg</customControllerIcon>
<customControllerIcon controller="keyboard_mouse_generic">./assets/controllers/keyboard-mouse.svg</customControllerIcon>
<customControllerIcon controller="steering_wheel_generic">./assets/controllers/wheel.svg</customControllerIcon>
<customControllerIcon controller="wii_remote_nintendo">./assets/controllers/wiimote.svg</customControllerIcon>
<customControllerIcon controller="wii_remote_and_nunchuk_nintendo">./assets/controllers/wiimote-nunchuck.svg</customControllerIcon>
<customControllerIcon controller="joycon_left_or_right_nintendo">./assets/controllers/joycon-left.svg</customControllerIcon>
<customControllerIcon controller="joycon_pair_nintendo">./assets/controllers/joycon-pair.svg</customControllerIcon>
<customControllerIcon controller="unknown">./assets/controllers/generic.svg</customControllerIcon>
<folderLinkPos>0.18 0.55</folderLinkPos>
<folderLinkSize>0.14</folderLinkSize>
</badges>
</view>
</variant>
<variant name="withVideos, withVideosLegacy">
<view name="gamelist">
<video name="gameVideo">
<pos>0.4985 0.365</pos>
<maxSize>0.277 0.39</maxSize>
<origin>0.5 0.5</origin>
<imageType>image</imageType>
<pillarboxes>false</pillarboxes>
<pillarboxThreshold>0.85 0.90</pillarboxThreshold>
<delay>1.5</delay>
<scrollFadeIn>true</scrollFadeIn>
</video>
</view>
</variant>
<variant name="withoutVideos, withoutVideosLegacy">
<view name="gamelist">
<image name="gameImage">
<pos>0.4985 0.365</pos>
<maxSize>0.277 0.39</maxSize>
<origin>0.5 0.5</origin>
<imageType>image</imageType>
<scrollFadeIn>true</scrollFadeIn>
</image>
</view>
</variant>
<variant name="noGameMedia">
<view name="gamelist">
<textlist name="gamelistTextlist">
<pos>0.04 0.182</pos>
<size>0.924 0.682</size>
<selectorColor>00000000</selectorColor>
<horizontalAlignment>center</horizontalAlignment>
</textlist>
<image name="marquee">
<visible>false</visible>
</image>
<image name="backgroundMetadata">
<visible>false</visible>
</image>
<image name="backgroundMetadataGradTop">
<visible>false</visible>
</image>
<image name="backgroundMetadataGradBottom">
<visible>false</visible>
</image>
<badges name="badges">
<visible>false</visible>
</badges>
<text name="labelPublisher, labelDeveloper, labelReleasedate, labelPlayers,
labelGenre, labelRating, publisher, developer, players,
genre, description">
<visible>false</visible>
</text>
<datetime name="releasedate">
<visible>false</visible>
</datetime>
<rating name="rating">
<visible>false</visible>
</rating>
</view>
</variant>
</theme>