mirror of
https://github.com/RetroDECK/ES-DE.git
synced 2025-04-10 19:15:13 +00:00
* Documentation update * Added the NooDS RetroArch core as an alternative emulator for the gba and nds systems * Documentation update * Updated the archive/el_GR.po file * Fixed an issue where MD5 hashes were calculated when using the single-game scraper * Refactored the helpsystem code and added support for using an arbitrary amount of helpsystem elements * Removed the obsolete HelpStyle code * Fixed some Clang compiler warnings * Added 'thumbstickclick' as a supported 'entries' property value for the helpsystem element * Documentation update * Added 'lr' and 'ltrt' as supported 'entries' property values for the helpsystem element * Documentation update * Made it possible to set per-element icon overrides for the helpsystem element * Fixed an issue where the helpsystem icons were sometimes not getting updated * Fixed an issue where the default helpsystem element was not displayed if there was no theme configuration for it * Eliminated some unnecessary helpsystem updates * Changed a code comment * Added 'imageSize', 'imageMaxSize', 'imageCropSize' and 'imageCropPos' properties to the video element * Documentation update * Added support for a 'none' value to the helpsystem element scope property * Documentation update * Rewrote the logic for the 'none' value for the helpsystem element scope property * Added 'rotation' and 'rotationOrigin' properties to the helpsystem element * Documentation update * Added an 'entryLayout' property to the helpsystem element * Added support for a 'none' value to the video element imageType property * Documentation update * Added a 'fadeInType' property to the video element * Documentation update * Added a clock element and a corresponding menu entry * Documentation update * Adjusted the default position for the clock * Fixed an issue where applying rounded corners caused rendering artfifacts if the texture did not use premultiplied alpha * Added a BackgroundComponent to replace NinePatchComponent for rendering menu and popup backgrounds * Rewrote most components to use BackgroundComponent instead of NinePatchComponent * Removed the obsolete frame.png and frame.svg graphics resource files * Increased the background blur slightly when a menu is open * Removed an unused variable * Small adjustment to the GuiInfoPopup corner roundness * Made the menu and launch screen scale up at the same speed regardless of the display refresh rate * Documentation update * (Linux) Added support for the Flatpak release of Ruffle * Added the .ruf file extension to the flash system * Fixed an issue where the DateTimeComponent gamelist fadeout didn't work correctly * Changed the rendering order so that the clock is rendered above the textlist quick scrolling overlay * Added an option to completely disable the game launch screen * Added a screensaver-game-select custom event * Added game-select and system-select custom events and a corresponding 'Browsing custom events' menu option * (Linux) Changed the AppImage find rule for Mandarine to mandarine-qt*.AppImage * Documentation update * Made a HelpComponent function private instead of public * (iOS) Fixed a build issue * Added support for building against ICU 76.1 and later * Added a SystemStatus class to poll Bluetooth, Wi-Fi, cellular and battery information from the operating system * Fixed an issue where the wrong SystemStatus Wi-Fi debug info was shown * (Android) Changed system status polling to run on the main thread * (Windows) Fixed a typo that caused a build error * (Linux) Fixed an issue where the battery was not detected * (macOS) Fixed an issue where the battery capacity was not calculated correctly * (Windows) Fixed a linker error due to two missing libraries * (Linux) Added the BlueZ library as a dependency * (Linux) Added the BlueZ library as a dependency * Added a CMake find module for BlueZ * (Linux) Fixed a CMake find module name mismatch for BlueZ * Changed the CMake configuration to only check for the BlueZ library on Linux and not on FreeBSD * Changed a CMake configuration comment * OCD commit * (Linux) Added support for checking for multiple Bluetooth adapters * Disabled system status polling on FreeBSD and Haiku * Added clamping to the battery capacity to work around buggy OS drivers * Added system status indicator icons * Added a system status component * (Android) Fixed an issue where there was a PLACEHOLDER entry present for the consolearcade system in the es_systems.xml file * Added menu options to toggle the system status indicators * Fixed some issues with the system status indicators * Fixed an issue where the battery text was not updated correctly when changing its menu option * Documentation update * (macOS) Added a NSBluetoothAlwaysUsageDescription key to the Info.plist file * Fixed an issue where the battery percentage text was sometimes shown when it shouldn't have been * Fixed an issue where some theme properties did not load correctly for the clock element * Reorganized the positions of the systemstatus and clock elements in ThemeData * (linear-es-de) Added configuration for the systemstatus and clock elements * Made a small adjustment to the systemstatus element's default position * (linear-es-de) Small adjustment to the position of the systemstatus element * Changed SystemStatusComponent to use a height property instead of a size property * (linear-es-de) Updated the theme config to use a height property for the systemstatus element * Documentation update * (linear-es-de) Relocated the configuration for the systemstatus and clock elements * Removed the backgroundMargins and lineSpacing properties for the clock element and added backgroundColorEnd, backgroundGradientType and backgroundPadding * (linear-es-de) Removed an obsolete property for the clock element * (modern-es-de) Added systemstatus and clock configuration * (slate-es-de) Added systemstatus and clock configuration * Fixed a rendering issue when combining rotation and background padding for the clock element * Added backgroundColor, backgroundColorEnd, backgroundGradientType, backgroundPadding and backgroundCornerRadius properties to the helpsystem element * Added 'rotation' and 'rotationOrigin' properties to the systemstatus element * Documentation update * Added libgallium to the TSAN_suppressions file * Added a compensation for a strange helpsystem sizing issue when drawing the element background * Fixed an issue where the override for the 'battery_low' systemstatus icon did not work * Added two sorting flags to make the translation update script generate identical output across different machines * Changed the .po update script to not use fuzzy matching * Added a .continueignore entry to the .gitignore file * Updated all .po files with the new translation messages * Updated the en_US and en_GB translations * Updated the sv_SE translations * (Android) Added MAME4droid Current emulator entries for all systems where MAME4droid 2024 was supported Also changed from MAME4droid 2024 to MAME4droid Current for all systems where only this emulator was supported * (Linux) Added a find rule entry for the new PCSX2 binary name (pcsx2) * (Linux) Added a find rule entry for the new DuckStation binary name (duckstation) * Added the b2 RetroArch core as an alternative emulator for the bbcmicro system * Documentation update * Updated SDL to 2.32.2 * Updated the MAME index files to include ROMs up to MAME version 0.275 * Bundled the February 2025 release of the Mozilla TLS/SSL certificates * Documentation update * Updated the nl_NL translations * Updated the ro_RO translations * Updated the fr_FR translations * Updated the pt_BR translations * Updated the it_IT translations * Updated the fr_FR translations * Updated the ko_KR translations * Updated the es_ES translations * Updated the de_DE translations * Updated the es_ES translations * Updated the ro_RO translations * Updated the ru_RU translations * Updated the ja_JP translations * Updated the zh_CN translations * Updated the sv_SE translations * Updated the ca_ES translations * Added a 'scope' property to the systemstatus and clock elements * Documentation update * Updated the pl_PL translations * (linear-es-de) Added system metadata translations for 15 languages * Added support for the Vircon32 Virtual Console (vircon32) game system * (linear-es-de) Added support for the Vircon32 Virtual Console (vircon32) game system * (modern-es-de) Added support for the Vircon32 Virtual Console (vircon32) game system * (slate-es-de) Added support for the Vircon32 Virtual Console (vircon32) game system * Documentation update * Added the .m3u file extension to the sega32x, sega32xjp and sega32xna systems * (Android) Added a find rule entry for the new Cemu package name * Added A7800 standalone as an alternative emulator for the atari7800 system on Linux and Windows * (Linux) Added XM6 TypeG Wine and XM6 TypeG Proton as alternative emulators for the x68000 system Also added XM6 TypeG standalone as an alternative emulator for the x68000 system on Windows * (Android) Added Azahar standalone as an alternative emulator for the n3ds system * Documentation update * (Linux) Added MFME Wine and MFME Proton as alternative emulators for the arcade system Also added MFME standalone as an alternative emulator for the arcade system on Windows * Added a %ROMRAWWIN% variable * (Linux) Added support for the manually downloaded release of Mesen * Added Mesen standalone as an alternative emulator for the colecovision, wonderswan and wonderswancolor systems on Linux and Windows * Added Azahar standalone as an alternative emulator for the n3ds system on Linux and Windows * Documentation update * Made a small adjustment to the button_y_PS helpsystem button * Updated the de_DE translations * Updated the de_DE translations * Updated the zh_TW translations * Documentation update * Fixed some segfaults that could occur during emergency shutdown * Improved the cleanup on window deinit * Fixed a crash on window deinit * Fixed a rare issue where reloading the application could lead to a crash * Optimized HelpComponent updates by caching the icons * The HelpComponent icon cache is now cleared when pressing ctrl-r * Added an 'entryRelativeScale' property to the helpsystem element * Fixed a code comment typo * Documentation update * Updated the sv_SE translations * (linear-es-de) Adjusted the relative scale between the icons and text for the helpsystem element * Split the backgroundPadding property into backgroundHorizontalPadding and backgroundVerticalPadding properties for the helpsystem, systemstatus and clock elements * (slate-es-de) Updated to use the new backgroundHorizontalPadding and backgroundVerticalPadding properties for the systemstatus and clock elements * Documentation update * The LANG and LANGUAGE variables are now set explicitly to the UTF-8 character encoding on Linux, macOS and Android * (modern-es-de) Adjusted the relative scale between the icons and text for the helpsystem element * Added the bsnes-jg RetroArch core as an alternative emulator for the satellaview, sfc, snes, snesna and sufami systems * (Windows) Fixed an issue where there could be double quotation marks added to the launch command under some special circumstances * Enabled directories interpreted as files with MAME RetroArch for the apple2, apple2gs and fmtowns systems on Linux, macOS and Windows * (Windows) Added back accidentally deleted MAME standalone entry for the apple2 system * Documentation update * (Windows) Made the hack to remove double quotation marks on game launch slightly less dangerous * Simplified a number of HelpComponent function and variable names * (Android) The launch sound is no longer played if the launch screen is set as disabled * The launch sound is now always stopped when returning to ES-DE after a game launch * The launch sound is no longer played if the launch screen is set as disabled when built with the DEINIT_ON_LAUNCH option * Prevented the launch sound from getting stopped when running in the background on game launch * Updated the de_DE translations * Fixed an issue where the menus would sometimes contain fractional rows * Updated the ko_KR translations * (Android) Added SkyEmu standalone as an alternative emulator for the gb, gba, gbc and nds systems * Documentation update * Added support for the 8:7 display aspect ratio * Added translations for the '8:7 vertical' message * Documentation update * Documentation update * Fixed an issue where a double free in GuiLaunchScreen could cause an unclean application shutdown * Updated the archive/el_GR.po file * (Linux) Added MFME Wine and MFME Proton as alternative emulators for the mame system Also added MFME standalone as an alternative emulator for the mame system on Windows * (Linux) Added find rule entries for Lindbergh Loader * Added initial support for the Microsoft Xbox One (xboxone) game system * (linear-es-de) Added support for the Microsoft Xbox One (xboxone) game system * (modern-es-de) Added support for the Microsoft Xbox One (xboxone) game system * (slate-es-de) Added support for the Microsoft Xbox One (xboxone) game system * Documentation update * Added support for the Sega Mark III (mark3) game system * (linear-es-de) Added support for the Sega Mark III (mark3) game system * (modern-es-de) Added support for the Sega Mark III (mark3) game system * (slate-es-de) Added support for the Sega Mark III (mark3) game system * Documentation update * Added support for the Sony PlayStation 4 (ps4) game system on Linux, macOS and Windows * Updated the archive/el_GR.po file * Documentation update * (Linux) Moved an emulator entry in es_find_rules.xml that was not sorted correctly * (Android) Added a find rule entry for the Pizza Boy SC Basic emulator * Added the CannonBall and Mr.Boom RetroArch cores as alternative emulators for the ports system * Documentation update * Updated the dummy ROMs archives with the latest systems * Added RPCS3 Game Serial as an alternative emulator for the consolearcade and ps3 systems on Linux, macOS and Windows * Documentation update * (linear-es-de) Updated the system metadata for the mark3, vircon32 and xboxone systems * (linear-es-de) Added zh_TW metadata translations for most systems * (linear-es-de) Added zh_TW metadata translations for some systems * (linear-es-de) Updated the system metadata for some systems Also removed two obsolete system metadata files * (linear-es-de) Updated some sv_SE system metadata entries * Fixed an issue where the update_version_string.sh script would not update the Info.plist file correctly * Bumped the version to 3.2.0 * Fixed a potential crash when disabling the help prompts * Updated "update from upstream"script to fetch `stable-3.2` * Added HelpStyle definition if def RETRODECK * Removed HelpStyle (was introduced by RetroDECK) * Added dependencies for ES-DE 3.2.0: dav1d, bluez, libvpx e icu * fix(manifest): libvpx hash * fix(manifest): update ICU source SHA256 hash * fix(icu): change build system to simple and update build commands * fix(icu): switch build system to autotools and update build directory structure * fix(es-de): remove ICU dependency and update build options for ES-DE for statically linking it * Documentation update * feat(manifest): update runtime version to 6.8 * feat(automation): added the AppImage build job * feat(build): install PipeWire development dependencies for ES-DE workflow * feat(build): update dependencies for ES-DE workflow * feat(workflow): add job to check and delete empty releases after builds * fix(build): update release notes format in build workflow [skip ci] * Triggering build * feat(build): add Bluetooth development dependencies and improve AppImage naming * feat(build): rename AppImage output for ES-DE to RetroDECK format * feat(build): update script for RetroDECK AppImage creation * feat(build): add bcm_host and brcmegl dependencies to build workflow * feat(build): replace brcmegl with fuse in dependency installation * Documentation update for the 3.2.0 release * feat(manifest): reverted runtime version to 6.7 in application YAML --------- Co-authored-by: Leon Styhre <leon.styhre@nw-soft.com>
374 lines
16 KiB
XML
374 lines
16 KiB
XML
<!--
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Slate for ES-DE Frontend (slate-es-de)
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Author: ES-DE project
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License: Creative Commons CC-BY-NC-SA
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Based on: recalbox-multi by the Recalbox community
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-->
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<theme>
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<include>./navigationsounds.xml</include>
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<include>./languages.xml</include>
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<include>./colors.xml</include>
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<!-- Per-system band colors and platform info -->
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<include>./${system.theme}/colors.xml</include>
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<include>./${system.theme}/systeminfo.xml</include>
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<variables>
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<regularFont>./core/fonts/Exo2-RegularCondensed.otf</regularFont>
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<semiBoldFont>./core/fonts/Exo2-SemiBoldCondensed.otf</semiBoldFont>
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<boldFont>./core/fonts/Exo2-BoldCondensed.otf</boldFont>
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<systemConsoleImage>./${system.theme}/images/consolegame.svg</systemConsoleImage>
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<systemControllerImage>./${system.theme}/images/controller.svg</systemControllerImage>
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<systemLogo>./${system.theme}/images/logo.svg</systemLogo>
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</variables>
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<aspectRatio name="16:9">
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<include>./aspect-ratio-16-9.xml</include>
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</aspectRatio>
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<aspectRatio name="16:9_vertical">
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<include>./aspect-ratio-16-9-vertical.xml</include>
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</aspectRatio>
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<aspectRatio name="4:3">
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<include>./aspect-ratio-4-3.xml</include>
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</aspectRatio>
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<aspectRatio name="4:3_vertical">
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<include>./aspect-ratio-4-3-vertical.xml</include>
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</aspectRatio>
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<variant name="all">
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<view name="system, gamelist">
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<systemstatus name="systemStatus">
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<pos>0.985 0.014</pos>
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<height>0.035</height>
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<textRelativeScale>0.8</textRelativeScale>
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<color>${statusColor}</color>
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<backgroundColor>00000066</backgroundColor>
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<backgroundHorizontalPadding>0.004 0.005</backgroundHorizontalPadding>
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<backgroundVerticalPadding>0.004 0.004</backgroundVerticalPadding>
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<backgroundCornerRadius>0.003</backgroundCornerRadius>
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<entrySpacing>0.005</entrySpacing>
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</systemstatus>
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<clock name="clock">
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<pos>0.018 0.014</pos>
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<fontSize>0.033</fontSize>
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<color>${statusColor}</color>
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<backgroundColor>00000066</backgroundColor>
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<backgroundHorizontalPadding>0.004 0.004</backgroundHorizontalPadding>
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<backgroundVerticalPadding>0.004 0.004</backgroundVerticalPadding>
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<backgroundCornerRadius>0.003</backgroundCornerRadius>
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<format>%H:%M</format>
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</clock>
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<image name="background">
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<pos>0 0</pos>
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<size>1 1</size>
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<path>./core/images/background.png</path>
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<tile>true</tile>
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<color>${backgroundColor}</color>
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<zIndex>0</zIndex>
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</image>
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<image name="band1">
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<pos>0.80 0</pos>
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<size>0.03 1</size>
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<path>./core/images/band.png</path>
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<zIndex>5</zIndex>
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</image>
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<image name="band2">
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<pos>0.829 0</pos>
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<size>0.03 1</size>
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<path>./core/images/band.png</path>
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<zIndex>5</zIndex>
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</image>
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<image name="band3">
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<pos>0.858 0</pos>
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<size>0.03 1</size>
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<path>./core/images/band.png</path>
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<zIndex>5</zIndex>
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</image>
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<image name="band4">
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<pos>0.887 0</pos>
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<size>0.03 1</size>
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<path>./core/images/band.png</path>
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<zIndex>5</zIndex>
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</image>
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</view>
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<view name="system">
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<carousel name="systemCarousel">
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<type>horizontal</type>
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<staticImage>./${system.theme}/images/logo.svg</staticImage>
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<imageInterpolation>linear</imageInterpolation>
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<unfocusedItemOpacity>0.5</unfocusedItemOpacity>
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<color>${systemCarouselColor}</color>
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<text>${system.fullName}</text>
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<textColor>${systemCarouselTextColor}</textColor>
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<fontPath>${regularFont}</fontPath>
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<letterCase>uppercase</letterCase>
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<lineSpacing>1.2</lineSpacing>
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</carousel>
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<text name="gameCounter">
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<origin>0.5 0.5</origin>
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<systemdata>gamecount</systemdata>
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<fontPath>${regularFont}</fontPath>
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<horizontalAlignment>center</horizontalAlignment>
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<color>${systemGameCounterColor}</color>
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<backgroundColor>${systemGameCounterBackgroundColor}</backgroundColor>
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<letterCase>uppercase</letterCase>
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<zIndex>50</zIndex>
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</text>
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<image name="consolegame">
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<origin>0 1</origin>
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<path>${systemConsoleImage}</path>
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</image>
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<image name="controller">
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<origin>1 1</origin>
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<path>${systemControllerImage}</path>
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</image>
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<text name="info1, info2, info3, info4, info5, info6, info7, info8, info9, info10">
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<fontPath>${semiBoldFont}</fontPath>
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<horizontalAlignment>left</horizontalAlignment>
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<color>${systemInfoTextColor}</color>
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</text>
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<helpsystem name="help">
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<textColor>${systemHelpColor}</textColor>
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<iconColor>${systemHelpColor}</iconColor>
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<textColorDimmed>${systemHelpColorDimmed}</textColorDimmed>
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<iconColorDimmed>${systemHelpColorDimmed}</iconColorDimmed>
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</helpsystem>
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</view>
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<view name="gamelist">
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<textlist name="gamelistTextlist">
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<pos>0.025 0.201</pos>
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<size>0.39 0.711</size>
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<selectorColor>${gamelistTextlistSelectorColor}</selectorColor>
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<selectedColor>${gamelistTextlistSelectedColor}</selectedColor>
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<primaryColor>${gamelistTextlistPrimaryColor}</primaryColor>
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<secondaryColor>${gamelistTextlistSecondaryColor}</secondaryColor>
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<fontPath>${boldFont}</fontPath>
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<horizontalAlignment>left</horizontalAlignment>
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<horizontalMargin>0.01</horizontalMargin>
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<letterCase>uppercase</letterCase>
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<indicators>symbols</indicators>
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<collectionIndicators>symbols</collectionIndicators>
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</textlist>
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<image name="consolegame">
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<pos>0.02 0.17</pos>
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<origin>0 1</origin>
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<path>${systemConsoleImage}</path>
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</image>
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<image name="logo">
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<pos>0.78 0.17</pos>
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<origin>1 1</origin>
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<path>${systemLogo}</path>
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</image>
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<image name="backframe2">
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<pos>0.02 0.19</pos>
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<size>0.4 0.735</size>
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<path>./core/images/frame.png</path>
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<color>${gamelistBackFrameColor}</color>
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<zIndex>10</zIndex>
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</image>
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<image name="backframe3">
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<pos>0.44 0.19</pos>
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<size>0.54 0.735</size>
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<path>./core/images/frame.png</path>
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<color>${gamelistBackFrameColor}</color>
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<zIndex>10</zIndex>
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</image>
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<text name="collectionsSystemName, customCollectionsSystemName">
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<origin>1 1</origin>
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<metadataElement>true</metadataElement>
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<fontPath>${regularFont}</fontPath>
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<fontSize>0.025</fontSize>
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<horizontalAlignment>right</horizontalAlignment>
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<color>${gamelistCollectionsHeaderColor}</color>
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<letterCase>uppercase</letterCase>
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<lineSpacing>1.0</lineSpacing>
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</text>
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<text name="customCollectionsHeader, customCollectionsHeaderNoMedia">
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<origin>1 1</origin>
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<fontPath>${regularFont}</fontPath>
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<horizontalAlignment>right</horizontalAlignment>
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<color>${gamelistCollectionsHeaderColor}</color>
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<letterCase>uppercase</letterCase>
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<lineSpacing>1.0</lineSpacing>
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</text>
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<text name="collectionsSystemName">
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<pos>0.42 0.174</pos>
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</text>
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<text name="customCollectionsHeaderNoMedia">
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<visible>false</visible>
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</text>
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<text name="labelReleasedate, labelDeveloper, labelPublisher,
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labelGenre, labelPlayers, labelLastplayed">
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<fontPath>${boldFont}</fontPath>
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<color>${gamelistDefaultTextColor}</color>
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<letterCase>uppercase</letterCase>
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</text>
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<text name="developer, publisher, genre, players">
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<fontPath>${regularFont}</fontPath>
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<color>${gamelistDefaultTextColor}</color>
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<letterCase>uppercase</letterCase>
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</text>
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<text name="description">
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<container>true</container>
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<containerVerticalSnap>true</containerVerticalSnap>
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<containerScrollSpeed>1</containerScrollSpeed>
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<containerStartDelay>4.5</containerStartDelay>
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<containerResetDelay>7</containerResetDelay>
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<metadata>description</metadata>
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<fontPath>${semiBoldFont}</fontPath>
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<color>${gamelistDefaultTextColor}</color>
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<letterCase>uppercase</letterCase>
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<lineSpacing>1.2</lineSpacing>
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</text>
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<datetime name="releasedate, lastplayed">
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<fontPath>${regularFont}</fontPath>
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<color>${gamelistDefaultTextColor}</color>
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<letterCase>uppercase</letterCase>
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</datetime>
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<text name="labelReleasedate">
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<text>${langLabelReleasedate}:</text>
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<metadataElement>true</metadataElement>
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</text>
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<datetime name="releasedate">
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<metadata>releasedate</metadata>
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</datetime>
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<text name="labelDeveloper">
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<text>${langLabelDeveloper}:</text>
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<metadataElement>true</metadataElement>
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</text>
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<text name="developer">
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<metadata>developer</metadata>
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</text>
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<text name="labelPublisher">
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<text>${langLabelPublisher}:</text>
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<metadataElement>true</metadataElement>
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</text>
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<text name="publisher">
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<metadata>publisher</metadata>
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</text>
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<text name="labelGenre">
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<text>${langLabelGenre}:</text>
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<metadataElement>true</metadataElement>
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</text>
|
|
<text name="genre">
|
|
<metadata>genre</metadata>
|
|
</text>
|
|
<text name="labelPlayers">
|
|
<text>${langLabelPlayers}:</text>
|
|
<metadataElement>true</metadataElement>
|
|
</text>
|
|
<text name="players">
|
|
<metadata>players</metadata>
|
|
</text>
|
|
<text name="labelLastplayed">
|
|
<text>${langLabelLastPlayed}:</text>
|
|
<metadataElement>true</metadataElement>
|
|
</text>
|
|
<datetime name="lastplayed">
|
|
<metadata>lastplayed</metadata>
|
|
</datetime>
|
|
<rating name="rating">
|
|
<pos>0.453 0.203</pos>
|
|
<interpolation>nearest</interpolation>
|
|
<color>${gamelistRatingColor}</color>
|
|
<filledPath>./core/images/rating_filled.svg</filledPath>
|
|
<unfilledPath>./core/images/rating_empty.svg</unfilledPath>
|
|
<overlay>false</overlay>
|
|
</rating>
|
|
<gamelistinfo name="gamelistInfo">
|
|
<fontPath>${boldFont}</fontPath>
|
|
<horizontalAlignment>right</horizontalAlignment>
|
|
<color>${gamelistInfoColor}</color>
|
|
</gamelistinfo>
|
|
<badges name="badges">
|
|
<horizontalAlignment>left</horizontalAlignment>
|
|
<direction>row</direction>
|
|
<slots>collection, folder, favorite, completed, kidgame, broken, controller, altemulator, manual</slots>
|
|
<controllerPos>0.5 0.572</controllerPos>
|
|
<controllerSize>0.81</controllerSize>
|
|
<folderLinkPos>0.54 0.64</folderLinkPos>
|
|
<folderLinkSize>0.31</folderLinkSize>
|
|
<itemMargin>-1.0 0.005</itemMargin>
|
|
</badges>
|
|
<helpsystem name="help">
|
|
<textColor>${gamelistHelpColor}</textColor>
|
|
<iconColor>${gamelistHelpColor}</iconColor>
|
|
<textColorDimmed>${gamelistHelpColorDimmed}</textColorDimmed>
|
|
<iconColorDimmed>${gamelistHelpColorDimmed}</iconColorDimmed>
|
|
</helpsystem>
|
|
</view>
|
|
</variant>
|
|
|
|
<variant name="withVideos">
|
|
<view name="gamelist">
|
|
<video name="gameVideo">
|
|
<origin>0.5 0.5</origin>
|
|
<imageType>image</imageType>
|
|
<interpolation>nearest</interpolation>
|
|
<pillarboxes>true</pillarboxes>
|
|
<pillarboxThreshold>0.85 0.90</pillarboxThreshold>
|
|
<delay>1.7</delay>
|
|
<scrollFadeIn>true</scrollFadeIn>
|
|
</video>
|
|
</view>
|
|
</variant>
|
|
|
|
<variant name="withoutVideos">
|
|
<view name="gamelist">
|
|
<image name="gameImage">
|
|
<origin>0.5 0.5</origin>
|
|
<imageType>image</imageType>
|
|
<interpolation>nearest</interpolation>
|
|
<scrollFadeIn>true</scrollFadeIn>
|
|
</image>
|
|
</view>
|
|
</variant>
|
|
|
|
<variant name="noGameMedia">
|
|
<view name="gamelist">
|
|
<textlist name="gamelistTextlist">
|
|
<pos>0.04 0.201</pos>
|
|
<size>0.92 0.71</size>
|
|
<horizontalAlignment>center</horizontalAlignment>
|
|
<horizontalMargin>0.01</horizontalMargin>
|
|
</textlist>
|
|
<image name="backframe1">
|
|
<pos>0.02 0.19</pos>
|
|
<size>0.96 0.735</size>
|
|
<path>./core/images/frame.png</path>
|
|
<color>${gamelistBackFrameColor}</color>
|
|
</image>
|
|
<image name="backframe2">
|
|
<visible>false</visible>
|
|
</image>
|
|
<image name="backframe3">
|
|
<visible>false</visible>
|
|
</image>
|
|
<badges name="badges">
|
|
<visible>false</visible>
|
|
</badges>
|
|
<text name="customCollectionsHeaderNoMedia">
|
|
<visible>true</visible>
|
|
</text>
|
|
<text name="collectionsSystemName, customCollectionsSystemName, customCollectionsHeader">
|
|
<visible>false</visible>
|
|
</text>
|
|
<text name="labelReleasedate, labelDeveloper, labelPublisher, labelGenre, labelPlayers,
|
|
labelLastplayed, developer, publisher, genre, players, description">
|
|
<visible>false</visible>
|
|
</text>
|
|
<datetime name="releasedate, lastplayed">
|
|
<visible>false</visible>
|
|
</datetime>
|
|
<gamelistinfo name="gamelistInfo">
|
|
<visible>false</visible>
|
|
</gamelistinfo>
|
|
<rating name="rating">
|
|
<visible>false</visible>
|
|
</rating>
|
|
</view>
|
|
</variant>
|
|
</theme> |