mirror of
https://github.com/RetroDECK/ES-DE.git
synced 2024-11-22 14:15:38 +00:00
348 lines
18 KiB
CMake
348 lines
18 KiB
CMake
# SPDX-License-Identifier: MIT
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#
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# EmulationStation Desktop Edition
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# CMakeLists.txt (es-app)
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#
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# CMake configuration for es-app.
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# Also contains the application packaging configuration.
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#
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project("emulationstation-de")
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set(ES_HEADERS
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${CMAKE_CURRENT_SOURCE_DIR}/src/CollectionSystemsManager.h
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${CMAKE_CURRENT_SOURCE_DIR}/src/EmulationStation.h
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${CMAKE_CURRENT_SOURCE_DIR}/src/FileData.h
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${CMAKE_CURRENT_SOURCE_DIR}/src/FileFilterIndex.h
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${CMAKE_CURRENT_SOURCE_DIR}/src/FileSorts.h
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${CMAKE_CURRENT_SOURCE_DIR}/src/Gamelist.h
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${CMAKE_CURRENT_SOURCE_DIR}/src/MediaViewer.h
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${CMAKE_CURRENT_SOURCE_DIR}/src/MetaData.h
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${CMAKE_CURRENT_SOURCE_DIR}/src/MiximageGenerator.h
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${CMAKE_CURRENT_SOURCE_DIR}/src/PlatformId.h
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${CMAKE_CURRENT_SOURCE_DIR}/src/SystemData.h
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${CMAKE_CURRENT_SOURCE_DIR}/src/SystemScreensaver.h
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${CMAKE_CURRENT_SOURCE_DIR}/src/VolumeControl.h
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# GUIs
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${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiAlternativeEmulators.h
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${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiCollectionSystemsOptions.h
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${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiGamelistFilter.h
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${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiGamelistOptions.h
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${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiGameScraper.h
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${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiLaunchScreen.h
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${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiMediaViewerOptions.h
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${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiMenu.h
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${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiMetaDataEd.h
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${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiOfflineGenerator.h
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${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiScraperMenu.h
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${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiScraperMulti.h
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${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiScraperSearch.h
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${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiScreensaverOptions.h
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${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiSettings.h
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# Scrapers
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${CMAKE_CURRENT_SOURCE_DIR}/src/scrapers/GamesDBJSONScraper.h
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${CMAKE_CURRENT_SOURCE_DIR}/src/scrapers/GamesDBJSONScraperResources.h
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${CMAKE_CURRENT_SOURCE_DIR}/src/scrapers/Scraper.h
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${CMAKE_CURRENT_SOURCE_DIR}/src/scrapers/ScreenScraper.h
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# Views
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${CMAKE_CURRENT_SOURCE_DIR}/src/views/gamelist/BasicGameListView.h
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${CMAKE_CURRENT_SOURCE_DIR}/src/views/gamelist/DetailedGameListView.h
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${CMAKE_CURRENT_SOURCE_DIR}/src/views/gamelist/GridGameListView.h
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${CMAKE_CURRENT_SOURCE_DIR}/src/views/gamelist/IGameListView.h
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${CMAKE_CURRENT_SOURCE_DIR}/src/views/gamelist/ISimpleGameListView.h
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${CMAKE_CURRENT_SOURCE_DIR}/src/views/gamelist/VideoGameListView.h
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${CMAKE_CURRENT_SOURCE_DIR}/src/views/SystemView.h
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${CMAKE_CURRENT_SOURCE_DIR}/src/views/UIModeController.h
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${CMAKE_CURRENT_SOURCE_DIR}/src/views/ViewController.h
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)
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set(ES_SOURCES
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${CMAKE_CURRENT_SOURCE_DIR}/src/CollectionSystemsManager.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/src/FileData.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/src/FileFilterIndex.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/src/FileSorts.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/src/Gamelist.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/src/main.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/src/MediaViewer.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/src/MetaData.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/src/MiximageGenerator.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/src/PlatformId.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/src/SystemData.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/src/SystemScreensaver.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/src/VolumeControl.cpp
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# GUIs
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${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiAlternativeEmulators.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiCollectionSystemsOptions.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiGamelistFilter.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiGamelistOptions.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiGameScraper.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiLaunchScreen.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiMenu.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiMediaViewerOptions.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiMetaDataEd.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiOfflineGenerator.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiScraperMenu.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiScraperMulti.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiScraperSearch.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiScreensaverOptions.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiSettings.cpp
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# Scrapers
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${CMAKE_CURRENT_SOURCE_DIR}/src/scrapers/GamesDBJSONScraper.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/src/scrapers/GamesDBJSONScraperResources.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/src/scrapers/Scraper.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/src/scrapers/ScreenScraper.cpp
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# Views
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${CMAKE_CURRENT_SOURCE_DIR}/src/views/gamelist/BasicGameListView.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/src/views/gamelist/DetailedGameListView.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/src/views/gamelist/GridGameListView.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/src/views/gamelist/IGameListView.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/src/views/gamelist/ISimpleGameListView.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/src/views/gamelist/VideoGameListView.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/src/views/SystemView.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/src/views/UIModeController.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/src/views/ViewController.cpp
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)
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if(WIN32)
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LIST(APPEND ES_SOURCES ${CMAKE_CURRENT_SOURCE_DIR}/assets/EmulationStation.rc)
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endif()
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#---------------------------------------------------------------------------------------------------
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# OS-specific installation and package generation setup.
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# Define target.
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if(APPLE OR WIN32)
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include_directories(${COMMON_INCLUDE_DIRS} ${CMAKE_CURRENT_SOURCE_DIR}/src)
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add_executable(EmulationStation ${ES_SOURCES} ${ES_HEADERS})
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target_link_libraries(EmulationStation ${COMMON_LIBRARIES} es-core)
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set_target_properties(EmulationStation PROPERTIES INSTALL_RPATH_USE_LINK_PATH TRUE)
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else()
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include_directories(${COMMON_INCLUDE_DIRS} ${CMAKE_CURRENT_SOURCE_DIR}/src)
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add_executable(emulationstation ${ES_SOURCES} ${ES_HEADERS})
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target_link_libraries(emulationstation ${COMMON_LIBRARIES} ${CMAKE_DL_LIBS} es-core)
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set_target_properties(emulationstation PROPERTIES INSTALL_RPATH_USE_LINK_PATH TRUE)
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endif()
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# Setup for installation and package generation.
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if(WIN32)
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install(TARGETS EmulationStation RUNTIME DESTINATION .)
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if(CMAKE_CXX_COMPILER_ID STREQUAL "MSVC")
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install(FILES ../avcodec-58.dll
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../avfilter-7.dll
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../avformat-58.dll
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../avutil-56.dll
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../postproc-55.dll
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../swresample-3.dll
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../swscale-5.dll
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../FreeImage.dll
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../freetype.dll
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../glew32.dll
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../libcrypto-1_1-x64.dll
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../libcurl-x64.dll
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../libssl-1_1-x64.dll
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../MSVCP140.dll
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../pugixml.dll
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../rlottie.dll
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../SDL2.dll
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../VCOMP140.DLL
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../VCRUNTIME140.dll
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../VCRUNTIME140_1.dll
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DESTINATION .)
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else()
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install(FILES ../avcodec-58.dll
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../avfilter-7.dll
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../avformat-58.dll
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../avutil-56.dll
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../postproc-55.dll
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../swresample-3.dll
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../swscale-5.dll
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../FreeImage.dll
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../glew32.dll
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../libcrypto-1_1-x64.dll
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../libcurl-x64.dll
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../libfreetype.dll
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../libpugixml.dll
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../librlottie.dll
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../libssl-1_1-x64.dll
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../SDL2.dll
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../vcomp140.dll
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DESTINATION .)
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endif()
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install(FILES ../LICENSE DESTINATION .)
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install(DIRECTORY ${CMAKE_SOURCE_DIR}/licenses DESTINATION .)
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install(DIRECTORY ${CMAKE_SOURCE_DIR}/themes DESTINATION .)
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install(DIRECTORY ${CMAKE_SOURCE_DIR}/resources DESTINATION .)
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elseif(APPLE)
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# For completely unknown reasons, when generating a Bundle using cpack, an extra 'Resources'
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# directory is added to the target path. Simply adding the two dots as a prefix fixes the
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# problem, but doing so would break 'make install' which was actually behaving correctly.
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# So an extra 'Resources' directory was added to the CMAKE_INSTALL_PREFIX variable as well
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# to compensate for this. It's a bad solution to the problem and there must surely be a
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# better way to fix this.
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install(TARGETS EmulationStation RUNTIME DESTINATION ../MacOS)
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install(FILES ${CMAKE_CURRENT_SOURCE_DIR}/assets/EmulationStation-DE.icns DESTINATION ../Resources)
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install(FILES ${CMAKE_CURRENT_SOURCE_DIR}/assets/EmulationStation-DE_Info.plist DESTINATION .. RENAME Info.plist)
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set(APPLE_DYLIB_PERMISSIONS OWNER_WRITE OWNER_READ OWNER_EXECUTE
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GROUP_READ GROUP_EXECUTE
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WORLD_READ WORLD_EXECUTE)
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install(FILES ${CMAKE_SOURCE_DIR}/libavcodec.58.dylib
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PERMISSIONS ${APPLE_DYLIB_PERMISSIONS} DESTINATION ../MacOS)
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install(FILES ${CMAKE_SOURCE_DIR}/libavfilter.7.dylib
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PERMISSIONS ${APPLE_DYLIB_PERMISSIONS} DESTINATION ../MacOS)
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install(FILES ${CMAKE_SOURCE_DIR}/libavformat.58.dylib
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PERMISSIONS ${APPLE_DYLIB_PERMISSIONS} DESTINATION ../MacOS)
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install(FILES ${CMAKE_SOURCE_DIR}/libavutil.56.dylib
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PERMISSIONS ${APPLE_DYLIB_PERMISSIONS} DESTINATION ../MacOS)
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install(FILES ${CMAKE_SOURCE_DIR}/libpostproc.55.dylib
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PERMISSIONS ${APPLE_DYLIB_PERMISSIONS} DESTINATION ../MacOS)
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install(FILES ${CMAKE_SOURCE_DIR}/libswresample.3.dylib
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PERMISSIONS ${APPLE_DYLIB_PERMISSIONS} DESTINATION ../MacOS)
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install(FILES ${CMAKE_SOURCE_DIR}/libswscale.5.dylib
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PERMISSIONS ${APPLE_DYLIB_PERMISSIONS} DESTINATION ../MacOS)
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install(FILES ${CMAKE_SOURCE_DIR}/libfdk-aac.2.dylib
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PERMISSIONS ${APPLE_DYLIB_PERMISSIONS} DESTINATION ../MacOS)
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install(FILES ${CMAKE_SOURCE_DIR}/libvorbis.0.4.9.dylib
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PERMISSIONS ${APPLE_DYLIB_PERMISSIONS} DESTINATION ../MacOS)
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install(FILES ${CMAKE_SOURCE_DIR}/libvorbisenc.2.0.12.dylib
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PERMISSIONS ${APPLE_DYLIB_PERMISSIONS} DESTINATION ../MacOS)
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install(FILES ${CMAKE_SOURCE_DIR}/libfreetype.6.dylib
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PERMISSIONS ${APPLE_DYLIB_PERMISSIONS} DESTINATION ../MacOS)
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install(FILES ${CMAKE_SOURCE_DIR}/libSDL2-2.0.dylib
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PERMISSIONS ${APPLE_DYLIB_PERMISSIONS} DESTINATION ../MacOS)
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install(FILES ${CMAKE_SOURCE_DIR}/LICENSE DESTINATION ../Resources)
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install(DIRECTORY ${CMAKE_SOURCE_DIR}/resources DESTINATION ../Resources)
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install(DIRECTORY ${CMAKE_SOURCE_DIR}/themes DESTINATION ../Resources)
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install(DIRECTORY ${CMAKE_SOURCE_DIR}/licenses DESTINATION ../Resources)
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else()
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install(TARGETS emulationstation RUNTIME DESTINATION ${CMAKE_INSTALL_PREFIX}/bin)
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if(CMAKE_SYSTEM_NAME MATCHES "Linux")
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install(FILES ${CMAKE_CURRENT_SOURCE_DIR}/assets/emulationstation.6.gz
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DESTINATION ${CMAKE_INSTALL_PREFIX}/share/man/man6)
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else()
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install(FILES ${CMAKE_CURRENT_SOURCE_DIR}/assets/emulationstation.6.gz
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DESTINATION ${CMAKE_INSTALL_PREFIX}/man/man6)
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endif()
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install(FILES ${CMAKE_SOURCE_DIR}/LICENSE
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DESTINATION ${CMAKE_INSTALL_PREFIX}/share/emulationstation)
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install(FILES ${CMAKE_CURRENT_SOURCE_DIR}/assets/org.es_de.emulationstation-de.desktop
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DESTINATION ${CMAKE_INSTALL_PREFIX}/share/applications)
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install(FILES ${CMAKE_CURRENT_SOURCE_DIR}/assets/emulationstation.svg
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DESTINATION ${CMAKE_INSTALL_PREFIX}/share/pixmaps)
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install(FILES ${CMAKE_CURRENT_SOURCE_DIR}/assets/org.es_de.emulationstation-de.appdata.xml
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DESTINATION ${CMAKE_INSTALL_PREFIX}/share/metainfo)
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install(DIRECTORY ${CMAKE_SOURCE_DIR}/licenses
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DESTINATION ${CMAKE_INSTALL_PREFIX}/share/emulationstation)
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install(DIRECTORY ${CMAKE_SOURCE_DIR}/themes
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DESTINATION ${CMAKE_INSTALL_PREFIX}/share/emulationstation)
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install(DIRECTORY ${CMAKE_SOURCE_DIR}/resources
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DESTINATION ${CMAKE_INSTALL_PREFIX}/share/emulationstation)
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endif()
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include(InstallRequiredSystemLibraries)
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#---------------------------------------------------------------------------------------------------
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# General CPack settings.
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set(CPACK_PACKAGE_NAME "emulationstation-de")
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set(CPACK_PACKAGE_DESCRIPTION_SUMMARY "Emulator frontend")
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set(CPACK_PACKAGE_DESCRIPTION "EmulationStation Desktop Edition (ES-DE) is a frontend for browsing and launching games from your multi-platform game collection.
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It's intended to be used in conjunction with emulators such as the RetroArch cores.")
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if(APPLE)
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# Shorter line length license file to be able to fit inside the drag-and-drop installer window without introducing extra line breaks.
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set(CPACK_RESOURCE_FILE_LICENSE "${CMAKE_CURRENT_SOURCE_DIR}/assets/EmulationStation-DE_LICENSE_macOS")
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elseif(WIN32)
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# The installer window looks a bit different on Windows so a specific file for this OS is required.
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set(CPACK_RESOURCE_FILE_LICENSE "${CMAKE_CURRENT_SOURCE_DIR}/assets/EmulationStation-DE_LICENSE_Windows")
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else()
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set(CPACK_RESOURCE_FILE_LICENSE "${CMAKE_SOURCE_DIR}/LICENSE")
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endif()
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set(CPACK_PACKAGE_VENDOR "Leon Styhre")
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# Update this when there has been a new release.
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set(CPACK_PACKAGE_VERSION "1.3.0-alpha")
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# Use the shorter x64 descriptor if on the x86_64/AMD64 architecture.
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if(CMAKE_HOST_SYSTEM_PROCESSOR STREQUAL x86_64 OR CMAKE_HOST_SYSTEM_PROCESSOR STREQUAL AMD64)
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set(CPU_ARCHITECTURE "x64")
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else()
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set(CPU_ARCHITECTURE "${CMAKE_HOST_SYSTEM_PROCESSOR}")
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endif()
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# Settings per operating system and generator type.
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if(APPLE)
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set(CPACK_GENERATOR "Bundle")
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if(CMAKE_OSX_DEPLOYMENT_TARGET VERSION_LESS 10.14)
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set(CPACK_PACKAGE_FILE_NAME "EmulationStation-DE-${CPACK_PACKAGE_VERSION}-${CPU_ARCHITECTURE}_legacy")
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set(CPACK_DMG_VOLUME_NAME "EmulationStation Desktop Edition ${CPACK_PACKAGE_VERSION}_legacy")
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else()
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set(CPACK_PACKAGE_FILE_NAME "EmulationStation-DE-${CPACK_PACKAGE_VERSION}-${CPU_ARCHITECTURE}")
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set(CPACK_DMG_VOLUME_NAME "EmulationStation Desktop Edition ${CPACK_PACKAGE_VERSION}")
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endif()
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set(CPACK_PACKAGE_ICON "${CMAKE_CURRENT_SOURCE_DIR}/assets/EmulationStation-DE.icns")
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set(CPACK_DMG_DS_STORE "${CMAKE_CURRENT_SOURCE_DIR}/assets/EmulationStation-DE_DS_Store")
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set(CPACK_BUNDLE_NAME "EmulationStation Desktop Edition")
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set(CPACK_BUNDLE_ICON "${CMAKE_CURRENT_SOURCE_DIR}/assets/EmulationStation-DE.icns")
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set(CPACK_BUNDLE_PLIST "${CMAKE_CURRENT_SOURCE_DIR}/assets/EmulationStation-DE_Info.plist")
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if(MACOS_CODESIGN_IDENTITY)
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set(CPACK_BUNDLE_APPLE_CERT_APP "Developer ID Application: ${MACOS_CODESIGN_IDENTITY}")
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if(CMAKE_OSX_DEPLOYMENT_TARGET VERSION_GREATER 10.13)
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set(CPACK_BUNDLE_APPLE_CODESIGN_PARAMETER "--deep --force --options runtime")
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endif()
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endif()
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elseif(WIN32)
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set(CPACK_GENERATOR "NSIS")
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set(CPACK_PACKAGE_FILE_NAME "EmulationStation-DE-${CPACK_PACKAGE_VERSION}-${CPU_ARCHITECTURE}")
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set(CPACK_PACKAGE_INSTALL_DIRECTORY "EmulationStation-DE")
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set(CPACK_PACKAGE_EXECUTABLES "EmulationStation" "EmulationStation")
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set(CPACK_NSIS_INSTALL_ROOT "$PROGRAMFILES64")
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set(CPACK_NSIS_EXECUTABLES_DIRECTORY ".")
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set(CPACK_NSIS_MUI_ICON "${CMAKE_CURRENT_SOURCE_DIR}/assets/EmulationStation.ico")
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set(CPACK_NSIS_ENABLE_UNINSTALL_BEFORE_INSTALL ON)
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set(CPACK_NSIS_DISPLAY_NAME "EmulationStation Desktop Edition ${CPACK_PACKAGE_VERSION}")
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set(CPACK_NSIS_PACKAGE_NAME "EmulationStation Desktop Edition")
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set(CPACK_NSIS_INSTALLED_ICON_NAME "EmulationStation.exe")
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set(CPACK_NSIS_WELCOME_TITLE "EmulationStation Desktop Edition Installer")
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set(CPACK_NSIS_FINISH_TITLE "EmulationStation Desktop Edition Installation Completed")
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set(CPACK_NSIS_MANIFEST_DPI_AWARE ON)
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set(CPACK_NSIS_MENU_LINKS "https://es-de.org" "ES-DE Website" "https://es-de.org/#Donations" "Please Donate")
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else()
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set(CPACK_PACKAGE_INSTALL_DIRECTORY "emulationstation_${CMAKE_PACKAGE_VERSION}")
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set(CPACK_PACKAGE_EXECUTABLES "emulationstation" "emulationstation")
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if(LINUX_CPACK_GENERATOR STREQUAL "DEB")
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set(CPACK_GENERATOR "DEB")
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endif()
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set(CPACK_DEBIAN_FILE_NAME "emulationstation-de-${CPACK_PACKAGE_VERSION}-${CPU_ARCHITECTURE}.deb")
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set(CPACK_DEBIAN_PACKAGE_MAINTAINER "Leon Styhre <info@es-de.org>")
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set(CPACK_DEBIAN_PACKAGE_HOMEPAGE "https://es-de.org")
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set(CPACK_DEBIAN_PACKAGE_SECTION "games")
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set(CPACK_DEBIAN_PACKAGE_PRIORITY "optional")
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set(CPACK_DEBIAN_PACKAGE_SHLIBDEPS ON)
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if(LINUX_CPACK_GENERATOR STREQUAL "RPM")
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set(CPACK_GENERATOR "RPM")
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endif()
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set(CPACK_RPM_FILE_NAME "emulationstation-de-${CPACK_PACKAGE_VERSION}-${CPU_ARCHITECTURE}.rpm")
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set(CPACK_RPM_PACKAGE_DESCRIPTION ${CPACK_PACKAGE_DESCRIPTION})
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set(CPACK_RPM_PACKAGE_LICENSE "MIT")
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list(APPEND CPACK_RPM_EXCLUDE_FROM_AUTO_FILELIST_ADDITION "${CMAKE_INSTALL_PREFIX}")
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list(APPEND CPACK_RPM_EXCLUDE_FROM_AUTO_FILELIST_ADDITION "${CMAKE_INSTALL_PREFIX}/bin")
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list(APPEND CPACK_RPM_EXCLUDE_FROM_AUTO_FILELIST_ADDITION "${CMAKE_INSTALL_PREFIX}/share")
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list(APPEND CPACK_RPM_EXCLUDE_FROM_AUTO_FILELIST_ADDITION "${CMAKE_INSTALL_PREFIX}/share/man")
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list(APPEND CPACK_RPM_EXCLUDE_FROM_AUTO_FILELIST_ADDITION "${CMAKE_INSTALL_PREFIX}/share/man/man6")
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list(APPEND CPACK_RPM_EXCLUDE_FROM_AUTO_FILELIST_ADDITION "${CMAKE_INSTALL_PREFIX}/share/metainfo")
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list(APPEND CPACK_RPM_EXCLUDE_FROM_AUTO_FILELIST_ADDITION "${CMAKE_INSTALL_PREFIX}/share/pixmaps")
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list(APPEND CPACK_RPM_EXCLUDE_FROM_AUTO_FILELIST_ADDITION "${CMAKE_INSTALL_PREFIX}/share/applications")
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endif()
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include(CPack)
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