ES-DE/es-app/src/guis/GuiMetaDataEd.h
2022-04-12 18:35:57 +02:00

80 lines
2.4 KiB
C++

// SPDX-License-Identifier: MIT
//
// EmulationStation Desktop Edition
// GuiMetaDataEd.h
//
// Game metadata edit user interface.
// This interface is triggered from the GuiGamelistOptions menu.
// The scraping interface is handled by GuiScraperSingle which calls GuiScraperSearch.
//
#ifndef ES_APP_GUIS_GUI_META_DATA_ED_H
#define ES_APP_GUIS_GUI_META_DATA_ED_H
#include "GuiComponent.h"
#include "MetaData.h"
#include "components/BadgeComponent.h"
#include "components/ComponentGrid.h"
#include "components/NinePatchComponent.h"
#include "components/ScrollIndicatorComponent.h"
#include "guis/GuiSettings.h"
#include "scrapers/Scraper.h"
#include "views/ViewController.h"
class ComponentList;
class TextComponent;
class GuiMetaDataEd : public GuiComponent
{
public:
GuiMetaDataEd(MetaDataList* md,
const std::vector<MetaDataDecl>& mdd,
ScraperSearchParams params,
std::function<void()> savedCallback,
std::function<void()> clearGameFunc,
std::function<void()> deleteGameFunc);
bool input(InputConfig* config, Input input) override;
void onSizeChanged() override;
std::vector<HelpPrompt> getHelpPrompts() override;
HelpStyle getHelpStyle() override { return ViewController::getInstance()->getViewHelpStyle(); }
private:
void save();
void fetch();
void fetchDone(const ScraperSearchResult& result);
void close();
NinePatchComponent mBackground;
ComponentGrid mGrid;
std::shared_ptr<TextComponent> mTitle;
std::shared_ptr<ImageComponent> mScrollUp;
std::shared_ptr<ImageComponent> mScrollDown;
std::shared_ptr<ScrollIndicatorComponent> mScrollIndicator;
std::shared_ptr<TextComponent> mSubtitle;
std::shared_ptr<ComponentGrid> mHeaderGrid;
std::shared_ptr<ComponentList> mList;
std::shared_ptr<ComponentGrid> mButtons;
ScraperSearchParams mScraperParams;
std::vector<GameControllers> mControllerBadges;
std::vector<std::shared_ptr<GuiComponent>> mEditors;
std::vector<MetaDataDecl> mMetaDataDecl;
MetaDataList* mMetaData;
std::function<void()> mSavedCallback;
std::function<void()> mClearGameFunc;
std::function<void()> mDeleteGameFunc;
bool mIsCustomCollection;
bool mMediaFilesUpdated;
bool mSavedMediaAndAborted;
bool mInvalidEmulatorEntry;
bool mInvalidFolderLinkEntry;
};
#endif // ES_APP_GUIS_GUI_META_DATA_ED_H