ES-DE/tools
2022-04-15 11:13:15 +02:00
..
create_AppImage.sh Changed tools/create_AppImage.sh to not include version information in the AppImage filename. 2022-03-29 18:50:18 +02:00
create_AppImage_SteamDeck.sh Added a build script for the Steam Deck AppImage. 2022-04-03 13:58:37 +02:00
create_dummy_game_files.sh Fixed a small issue in create_dummy_game_files.sh 2022-04-05 17:06:46 +02:00
generate_man_page.sh Small change to the man page generation script. 2021-11-14 12:25:59 +01:00
macOS_dependencies_build.sh Updated the FFmpeg build flags and added some license files. 2022-04-13 19:31:12 +02:00
macOS_dependencies_setup.sh Updated the FFmpeg build flags and added some license files. 2022-04-13 19:31:12 +02:00
mame_create_index_files.sh Standardized the header section of the GLSL files and shell scripts. 2021-05-14 18:52:38 +02:00
mame_merge_index_files.sh Standardized the header section of the GLSL files and shell scripts. 2021-05-14 18:52:38 +02:00
reformat_codebase.sh Added a script to reformat the entire codebase using clang-format. 2021-07-07 17:53:05 +02:00
update_theme_formatversion.sh Clarified the usage of update_theme_formatversion.sh 2021-08-24 18:17:06 +02:00
update_version_string.sh Removed an unnecessary file modification from update_version_string.sh 2021-11-25 19:04:04 +01:00
Windows_dependencies_build_MinGW.sh (Windows) Added in-tree dependencies build scripts for MinGW. 2022-01-02 20:23:35 +01:00
Windows_dependencies_build_MSVC.bat (Windows) Fixed some build script issues. 2022-01-11 17:33:34 +01:00
Windows_dependencies_setup_MinGW.sh (Windows) Updated FFmpeg to 5.0 and SDL to 2.0.20. 2022-04-15 11:13:15 +02:00
Windows_dependencies_setup_MSVC.bat (Windows) Updated FFmpeg to 5.0 and SDL to 2.0.20. 2022-04-15 11:13:15 +02:00