ES-DE/es-core/src/renderers
2023-08-31 17:11:32 +02:00
..
Renderer.cpp Reverted some recent renderer log output changes. 2023-02-16 22:44:47 +01:00
Renderer.h Renamed the textureSize shader uniform to texSize to avoid collision with the GLSL keyword 2023-08-31 17:11:32 +02:00
RendererOpenGL.cpp Renamed the textureSize shader uniform to texSize to avoid collision with the GLSL keyword 2023-08-31 17:11:32 +02:00
RendererOpenGL.h Added support for running the application at lower resolution in fullscreen padded mode. 2023-02-12 22:14:09 +01:00
ShaderOpenGL.cpp Renamed the textureSize shader uniform to texSize to avoid collision with the GLSL keyword 2023-08-31 17:11:32 +02:00
ShaderOpenGL.h Renamed the textureSize shader uniform to texSize to avoid collision with the GLSL keyword 2023-08-31 17:11:32 +02:00