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139fc720ac
Renamed ComponentListComponent to ComponentGrid. Changed some older files' #ifdefs to #pragma once to be more consistent.
36 lines
693 B
C++
36 lines
693 B
C++
#pragma once
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#include "../GuiComponent.h"
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#include "../views/gamelist/IGameListView.h"
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#include "../components/NinePatchComponent.h"
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#include "../components/TextComponent.h"
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class GuiFastSelect : public GuiComponent
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{
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public:
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GuiFastSelect(Window* window, IGameListView* gamelist);
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bool input(InputConfig* config, Input input);
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void update(int deltaTime);
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private:
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void setScrollDir(int dir);
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void scroll();
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void updateGameListCursor();
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void updateGameListSort();
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void updateSortText();
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int mSortId;
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int mLetterId;
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int mScrollDir;
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int mScrollAccumulator;
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NinePatchComponent mBackground;
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TextComponent mSortText;
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TextComponent mLetterText;
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IGameListView* mGameList;
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};
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