mirror of
https://github.com/RetroDECK/ES-DE.git
synced 2024-11-24 23:25:38 +00:00
XargonWan
1167c4be41
* Added initial text shaping support * Fixed some font issues * (Windows) Added initial text shaping support * (macOS) Added initial text shaping support * Disabled building of HarfBuzz-subset on Windows and macOS * (Android) Added initial text shaping support * Added the nl_NL locale to locale/languages * Changed the font VRAM usage calculation to actually only include texture data * Moved the HarfBuzz segment building to a separate function Also implemented segment caching and fixed an issue where missing glyphs were not handled correctly * Moved the text shaping to a separate function * Fixed a text shaping issue when there was a font change for the last character of a string * Added support for the pl_PL locale * Changed two font calculation functions to use shaped text Also consolidated the HarfBuzz segment creation and shaping into a single function * Added a hack to make shaped text wrap somehow correctly * Changed the text shaping function to return the segment vector * Text shaping segments are no longer created by space characters * RTL text segments are now flagged as such * Fixed an issue where text was not correctly centered after line breaks * Reverted some font changes that were not needed after all * Changed to having HarfBuzz set the horizontal glyph advance * Fixed another failure mode for the wrapText shaped text hack * Added a precaution to prevent crashes in case of broken fonts being used * Made accurate text layout work correctly using HarfBuzz * Removed the offensive wrapText hacks and added some optimizations Also changed the three dots to an actual ellipsis Unicode character when abbreviating text * Reverted a change in TextComponent as it caused unforeseen issues * Changed Font::shapeText() to pass the segments vector by reference * Removed a temporary member variable in Font and replaced it with proper argument passing * Fixed a regression where text shaping stopped working * Added sharing of glyph atlas entries between shaped glyph entries that need the same texture * Added support for the ar_EG locale * Some font-related code and comments cleanup * Fixed a source file header typo * Documentation update * Removed a lot of unnecessary text processing * Added the ICU library as a dependency * (Android) Added the ICU library as a dependency * (macOS) Added the ICU library as a dependency * (Windows) Added the ICU library as a dependency * (Windows) Fixed an MSVC compiler warning * Replaced all built-in Unicode case conversion logic and lookup tables with facilities from the ICU library * Documentation update * Updated the pl_PL translations * Added a menu title font size adjustment for the pl_PL translations * Removed support for NetBSD and OpenBSD * Changed a code comment that referred to BSD Unix * Documentation update * Silenced some Clang compiler warnings * Added experimental support for building on Haiku * (Haiku) Added a ScreenScraper platform identifier * (Haiku) Added support for the Sony PlayStation Portable (psp) game system * (Haiku) Added support for the ScummVM Game Engine (scummvm) game system * Documentation update * Updated the pl_PL translations * Changed ScreenSaver to use TextComponent instead of using Font facilities directly * Changed Window to use TextComponent instead of using Font facilities directly * Changed ButtonComponent to use TextComponent instead of using Font facilities directly * Changed SliderComponent to use TextComponent instead of using Font facilities directly * Reverted ButtonComponent and SliderComponent to render the debug overlays themselves * Changed DateTimeEditComponent to use TextComponent instead of using Font facilities directly * Minor code cleanup * Changed TextEditComponent to use TextComponent instead of using Font facilities directly * Changed Font::buildTextCache() and Font::renderTextCache() to protected functions * Changed a compiler silencing option to only apply to Clang * (Haiku) Updated CMake configuration to make ES-DE build on Haiku Nightly (but no longer on R1/beta4) * Documentation update * (Haiku) Added find rule configuration for RetroArch Also added a single core for testing purposes * Removed direct use of Font::wrapText() from OptionListComponent, TextEditComponent and TextListComponent * Removed direct use of Font::wrapText() from TextComponent * Fixed an issue where ComponentList could generate elements with negative widths * Added an assertion to GuiComponent::setSize() to check for negative mSize values * DateTimeEditComponent no longer renders the debug overlay unless there is a string to display * (FreeBSD) Added support for building with DEINIT_ON_LAUNCH * (FreeBSD) Added the man page to the CPack configuration * (FreeBSD) Added support for rebooting and powering off from inside ES-DE * (FreeBSD) Added fallback method to locate binary * Added layout and line wrapping support for shaped text and for mixing of LTR and RTL scripts * Fixed a special line wrapping scenario where a trailing space should be removed * (Windows) Fixed some MSVC compiler warnings * Fixed some Clang compiler warnings * Fixed an issue where theme names in the theme downloader could get abbreviated * Added support for the ca_AD locale * Documentation update * (Android) Fonts and locales are now copied earlier than the other assets as HarfBuzz and libintl need them earlier in the startup process * Documentation update * Added support for the de_DE locale * (Android) Added a new default find rule entry for Flycast as its application ID has been changed * Documentation update * Fixed an issue where text shaping could be permanently disabled after editing text * Fixed a potential issue where globally disabling text shaping could cause space detection to fail * Added a check for whether a text element has a width defined when the container property is set * (Android) Changed ePSXe to use %ROM% instead of %ROMSAF% * (Haiku) Added support for the PDF viewer * Updated the el_GR.po, es_ES.po, fr_FR.po, it_IT.po, ja_JP.po, ru_RU.po and zh_CN.po locale files * Documentation update * (Haiku) Added correct installation directories to the CMake configuration * (Haiku) Changed to correct installation directories * (Haiku) Added support for the correct system resource directories * (Haiku) Made sure es-pdf-convert is found under all circumstances * Updated the fr_FR translations * Updated the es_ES translations * Updated the it_IT translations * Added a menu title font size adjustment for the it_IT translations * Updated the ja_JP translations * Updated the zh_CN translations * Fixed an issue where scraping using TheGamesDB would crash the application * Added an extra check in OptionListComponent to avoid potential crashes * Removed support for the ca_AD locale * Added a code comment clarification in FileSystemUtil * Updated the pl_PL translations * Some minor code modernization in MameNames * Fixed an issue where returning from a game would sometimes make the helpsystem use the dimmed theme properties * (Haiku) Added a resource file * Added a menu title font size adjustment for the de_DE translations * (Haiku) Added support for some game systems * (Haiku) Added a HaikuPorts recipe * (Haiku) Fixed an URI issue in the HaikuPorts recipe * Documentation update * (Haiku) Added configuration for a number of game systems * Updated the it_IT translations * Documentation update * (Haiku) Updated the srcGitRev value in the HaikuPorts recipe * (Haiku) Added configuration for a number of game systems * Documentation update * (Haiku) Updated the srcGitRev value in the HaikuPorts recipe * (Haiku) Added configuration for a number of game systems * Documentation update * (Haiku) Added configuration for a number of game systems * Documentation update * (Haiku) Updated the srcGitRev value in the HaikuPorts recipe * Added basic configuration support and menu entries for theme localization * Changed a theme loading debug message * (linear-es-de) Fixed an issue where the system logo for saturnjp was incorrectly showing the western variant * (modern-es-de) Fixed an issue where the system logo for saturnjp was incorrectly showing the western variant * Updated the it_IT translations * Added support for using language variables in the theme configuration * Added localization support to DateTimeComponent * Added translations for the automatic collection names when used as theme system variables * Added localization support for the theme game counter * Added theme contextual hinting to the custom collection summary text in CollectionSystemsManager Also added translation support for a string that was previously missed * Added localization support to the label entries in capabilities.xml * Fixed a regression where horizontal text containers would sometimes not work correctly * Fixed an issue where text elements defined as gamecount using the systemdata property could not scroll horizontally * Added support for including theme files from within the colorScheme and fontSize tag pairs * Added translations for the automatic collection names (short name versions) when used as theme system variables * Fixed an incorrect code comment in CollectionSystemsManager * Added translations for the name and fullname systemdata properties for the text element * Added translation support for the metadata property for the text element * Updated all locale (.po) files with the theme engine localization additions * (linear-es-de) Added translations for en_US, en_GB and sv_SE * Documentation update * Updated the fr_FR translations * (linear-es-de) Added translations for fr_FR * Updated the ja_JP translations * Updated the zh_CN translations * (modern-es-de) Added translations for en_US, en_GB, fr_FR and sv_SE * Updated the es_ES translations * Updated the ro_RO translations * (linear-es-de) Added translations for es_ES * (linear-es-de) Added translations for ro_RO * (slate-es-de) Added translations for en_US, en_GB and sv_SE * (linear-es-de) Updated the es_ES translations * (modern-es-de) Updated the fr_FR translations * (linear-es-de) Some minor translation changes * (modern-es-de) Added translations for ro_RO * (slate-es-de) Added translations for ro_RO * Updated the it_IT translations * Updated the pt_BR translations * (linear-es-de) Added translations for it_IT * (modern-es-de) Decreased the helpsystem entry spacing * (modern-es-de) Added translations for es_ES and it_IT * (slate-es-de) Added translations for es_ES, fr_FR and it_IT * (linear-es-de) Added translations for pt_BR * (modern-es-de) Added translations for pt_BR * (slate-es-de) Added translations for pt_BR * (Haiku) Added support for the c64, plus4 and vic20 systems * Documentation update * (Haiku) Updated the srcGitRev value in the HaikuPorts recipe * Updated SDL to 2.30.6 on Android, Windows, macOS and the Linux AppImage builds * Added an ICU filter configuration file * (macOS) Reduced the ICU library size via a data filter file * (Windows) Reduced the ICU library size via a data filter file * Updated the ru_RU translations * (linear-es-de) Added translations for ru_RU * (modern-es-de) Added translations for ru_RU * (slate-es-de) Added translations for ru_RU * Added a menu title font size adjustment for the ru_RU translations * Removed an unnecessary element resize in ScrollableContainer * Fixed a line breaking issue * Added theme engine translations for 'unknown' metadata values for developer, publisher, genre and players * Added theme engine translations for 'never' and 'unknown' date values * (linear-es-de) Added translations for ja_JP and zh_CN * (modern-es-de) Added translations for ja_JP and zh_CN * (slate-es-de) Added translations for ja_JP and zh_CN * Updated all locales with new theme engine translations * Fixed an issue where the text element defaultValue property no longer worked correctly * (modern-es-de) Added some capitalized default metadata values * Documentation update * pdated the el_GR translations * (linear-es-de) Updated the system metadata * (linear-es-de) Added sv_SE translations for all system hardware types * Updated the de_DE translations * Updated the pl_PL translations * Bundled the July 2024 release of the Mozilla TLS/SSL certificates * Updated the MAME index files to include ROMs up to MAME version 0.269 * (linear-es-de) Added translations for pl_PL * Added the VirtualXT RetroArch core as an alternative emulator for the dos and pc systems * Added the Stella 2023 RetroArch core as an alternative emulator for the atari2600 system * Removed support for the ar_EG, de_DE, el_GR and nl_NL locales and moved their .po files to an archive directory * Documentation update * (modern-es-de) Added translations for pl_PL * (slate-es-de) Added translations for pl_PL * Updated SDL to 2.30.7 on Android, Windows, macOS and the Linux AppImage builds * Updated the fr_FR translations * Added support for the new Lime3DS binary names on Linux, macOS and Windows * Added some missing find rules for Lime3DS * (Windows) Added 'Shortcut' as an alternative emulator for the switch system Also added the .lnk file extension * Added jgenesis as an alternative emulator for the famicom, gamegear, gb, gbc, genesis, mastersystem, megacd, megacdjp, megadrive, megadrivejp, nes, segacd, sfc, snes and snesna systems on Linux and Windows * Documentation update * Added izapple2 standalone as an alternative emulator for the apple2 system on Linux and Windows * (Android) Added support for the Microsoft Windows (windows) game system using the Winlator emulator * (Android) Added Winlator PRoot Cmod standalone as an alternative emulator for the windows system * Documentation update * (Android) Added support for the PC Arcade Systems (pcarcade) and Taito Type X (type-x) game systems * Bumped the version to 3.1.0 * (modern-es-de) Eliminated an annoying debug message * (linear-es-de) Added some missing metadata files * (linear-es-de) Added some missing sv_SE translations * Updated the Winlator emulator names * Documentation update * Documentation update for the 3.1.0 release * Updated latest_release.json for the 3.1.0 release * Fixed a typo in the changelog * Documentation update * (Haiku) Updated the srcGitRev value in the HaikuPorts recipe * Bumped the version to 3.1.1-alpha * Video player resources are now completely freed up after finishing view transitions * Changed a rounding in ScrollableContainer to slightly decrease the risk of glyphs getting cut off at the bottom of the container * Added the Nanum Square Neo Korean font * Added support for the ko_KR locale * Fixed an issue where newly entered ScreenScraper username and password values were positioned incorrectly vertically in the account settings menu * Documentation update * Changed the position of the ko_KR language * Changed the ja_JP position in the languages file * Fixed an issue where attempting to view media for a game that had no downloaded media paused the playback of all static theme videos * Documentation update * Added support for the de_DE locale * Updated the fr_FR translations * Documentation update * Updated the de_DE translations --------- Co-authored-by: Leon Styhre <leon@leonstyhre.com>
412 lines
8.9 KiB
Batchfile
412 lines
8.9 KiB
Batchfile
:: SPDX-License-Identifier: MIT
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::
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:: ES-DE Frontend
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:: Windows_dependencies_setup.bat
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::
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:: Downloads and prepares the external dependencies for building in-tree using MSVC.
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:: If the directories already exist they will be removed and the libraries will be downloaded again.
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::
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:: This script needs to run from the root of the repository and 7z.exe and curl.exe need to be
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:: reachable via the Path environment variable.
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::
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@echo off
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if not exist .clang-format (
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echo You need to run this script from the root of the repository.
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goto end
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)
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where /Q 7z.exe
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if %ERRORLEVEL% neq 0 (
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echo Can't find 7z.exe and it's required by this script, aborting.
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goto end
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)
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where /Q curl.exe
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if %ERRORLEVEL% neq 0 (
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echo Can't find curl.exe and it's required by this script, aborting.
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goto end
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)
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cd external
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echo Setting up dependencies in the .\external directory...
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echo:
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echo Setting up gettext
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if exist gettext\ (
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rmdir /S /Q gettext
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)
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mkdir gettext
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cd gettext
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curl -LO https://github.com/vslavik/gettext-tools-windows/releases/download/v0.22.5/gettext-tools-windows-0.22.5.zip
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7z x gettext-tools-windows-0.22.5.zip
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if not exist bin\msgfmt.exe (
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echo msgfmt.exe is missing, aborting.
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cd ..\..
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goto end
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)
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mkdir include
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copy ..\..\es-app\assets\libintl_Windows.h include\libintl.h
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cd bin
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dumpbin /exports libintl-8.dll > exports.txt
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echo LIBRARY libintl-8 > libintl-8.def
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echo EXPORTS >> libintl-8.def
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for /f "skip=90 tokens=4" %%A in (exports.txt) do echo %%A >> libintl-8.def
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echo DllMain >> libintl-8.def
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lib /def:libintl-8.def /out:libintl-8.lib /machine:x64
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copy /Y libintl-8.dll ..\..\..
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copy /Y libintl-8.lib ..\..\..
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copy /Y libiconv-2.dll ..\..\..
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cd ..\..
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echo:
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echo Setting up ICU
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if exist icu\ (
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rmdir /S /Q icu
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)
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git clone -n --filter=tree:0 https://github.com/unicode-org/icu.git
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if not exist icu\ (
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echo icu directory is missing, aborting.
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cd ..
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goto end
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)
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cd icu
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git sparse-checkout set --no-cone icu4c
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git checkout release-75-1
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copy /Y ..\..\es-app\assets\icu_filters.json icu4c\source\
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cd ..
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echo:
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echo Setting up curl
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if exist curl-8.2.1_11-win64-mingw\ (
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rmdir /S /Q curl-8.2.1_11-win64-mingw
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)
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if exist curl\ (
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rmdir /S /Q curl
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)
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if exist curl-8.2.1_11-win64-mingw.zip (
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del curl-8.2.1_11-win64-mingw.zip
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)
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curl -O https://curl.se/windows/dl-8.2.1_11/curl-8.2.1_11-win64-mingw.zip
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7z x curl-8.2.1_11-win64-mingw.zip
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if not exist curl-8.2.1_11-win64-mingw\bin\ (
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echo curl directory is missing, aborting.
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cd ..
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goto end
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)
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rename curl-8.2.1_11-win64-mingw curl
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cd curl\bin
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dumpbin /exports libcurl-x64.dll > exports.txt
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echo LIBRARY libcurl-x64 > libcurl-x64.def
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echo EXPORTS >> libcurl-x64.def
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for /f "skip=19 tokens=4" %%A in (exports.txt) do echo %%A >> libcurl-x64.def
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lib /def:libcurl-x64.def /out:libcurl-x64.lib /machine:x64
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copy /Y libcurl-x64.dll ..\..\..
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copy /Y libcurl-x64.lib ..\..\..
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cd ..\..
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echo:
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echo Setting up GLEW
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if exist glew-2.1.0\ (
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rmdir /S /Q glew-2.1.0
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)
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if exist glew\ (
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rmdir /S /Q glew
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)
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if exist glew-2.1.0-win32.zip (
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del glew-2.1.0-win32.zip
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)
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curl -LO https://downloads.sourceforge.net/project/glew/glew/2.1.0/glew-2.1.0-win32.zip
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7z x glew-2.1.0-win32.zip
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if not exist glew-2.1.0\ (
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echo GLEW directory is missing, aborting.
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cd ..
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goto end
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)
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rename glew-2.1.0 glew
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copy /Y glew\bin\Release\x64\glew32.dll ..
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copy /Y glew\lib\Release\x64\glew32.lib ..
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echo:
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echo Setting up HarfBuzz
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if exist harfbuzz\ (
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rmdir /S /Q harfbuzz
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)
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git clone https://github.com/harfbuzz/harfbuzz.git
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if not exist harfbuzz\ (
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echo harfbuzz directory is missing, aborting.
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cd ..
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goto end
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)
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cd harfbuzz
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git checkout 9.0.0
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mkdir build
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cd ..
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echo:
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echo Setting up FreeType
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if exist freetype\ (
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rmdir /S /Q freetype
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)
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git clone https://github.com/freetype/freetype.git
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if not exist freetype\ (
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echo FreeType directory is missing, aborting.
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cd ..
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goto end
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)
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cd freetype
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git checkout VER-2-13-0
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mkdir build
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cd ..
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echo:
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echo Setting up FreeImage
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if exist FreeImage\ (
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rmdir /S /Q FreeImage
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)
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if exist FreeImage3180Win32Win64.zip (
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del FreeImage3180Win32Win64.zip
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)
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curl -LO https://downloads.sourceforge.net/project/freeimage/Binary%%20Distribution/3.18.0/FreeImage3180Win32Win64.zip
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7z x FreeImage3180Win32Win64.zip
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if not exist FreeImage\ (
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echo FreeImage directory is missing, aborting.
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cd ..
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goto end
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)
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copy /Y FreeImage\Dist\x64\FreeImage.dll ..
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copy /Y FreeImage\Dist\x64\FreeImage.lib ..
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echo:
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echo Setting up libgit2
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if exist libgit2\ (
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rmdir /S /Q libgit2
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)
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git clone https://github.com/libgit2/libgit2.git
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if not exist libgit2\ (
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echo libgit2 directory is missing, aborting.
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cd ..
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goto end
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)
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cd libgit2
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git checkout v1.7.1
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mkdir build
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cd ..
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echo:
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echo Setting up Poppler
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if exist poppler-23.05.0\ (
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rmdir /S /Q poppler-23.05.0
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)
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if exist poppler\ (
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rmdir /S /Q poppler
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)
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if exist Release-23.05.0-0.zip (
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del Release-23.05.0-0.zip
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)
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curl -LO https://github.com/oschwartz10612/poppler-windows/releases/download/v23.05.0-0/Release-23.05.0-0.zip
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7z x Release-23.05.0-0.zip
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if not exist poppler-23.05.0\Library\ (
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echo Poppler directory is missing, aborting.
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cd ..
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goto end
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)
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rename poppler-23.05.0 poppler
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copy /Y poppler\Library\lib\poppler-cpp.lib ..\es-pdf-converter
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copy /Y poppler\Library\bin\charset.dll ..\es-pdf-converter
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copy /Y poppler\Library\bin\deflate.dll ..\es-pdf-converter
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copy /Y poppler\Library\bin\freetype.dll ..\es-pdf-converter
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copy /Y poppler\Library\bin\iconv.dll ..\es-pdf-converter
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copy /Y poppler\Library\bin\jpeg8.dll ..\es-pdf-converter
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copy /Y poppler\Library\bin\lcms2.dll ..\es-pdf-converter
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copy /Y poppler\Library\bin\Lerc.dll ..\es-pdf-converter
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copy /Y poppler\Library\bin\libcrypto-3-x64.dll ..\es-pdf-converter
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copy /Y poppler\Library\bin\libcurl.dll ..\es-pdf-converter
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copy /Y poppler\Library\bin\liblzma.dll ..\es-pdf-converter
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copy /Y poppler\Library\bin\libpng16.dll ..\es-pdf-converter
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copy /Y poppler\Library\bin\libssh2.dll ..\es-pdf-converter
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copy /Y poppler\Library\bin\openjp2.dll ..\es-pdf-converter
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copy /Y poppler\Library\bin\poppler.dll ..\es-pdf-converter
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copy /Y poppler\Library\bin\poppler-cpp.dll ..\es-pdf-converter
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copy /Y poppler\Library\bin\tiff.dll ..\es-pdf-converter
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copy /Y poppler\Library\bin\zlib.dll ..\es-pdf-converter
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copy /Y poppler\Library\bin\zstd.dll ..\es-pdf-converter
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echo:
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echo Setting up pugixml
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if exist pugixml\ (
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rmdir /S /Q pugixml
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)
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git clone https://github.com/zeux/pugixml.git
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if not exist pugixml\ (
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echo pugixml directory is missing, aborting.
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cd ..
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goto end
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)
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cd pugixml
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git checkout v1.13
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cd ..
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echo:
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echo Setting up SDL
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if exist SDL2-2.30.7\ (
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rmdir /S /Q SDL2-2.30.7
|
|
)
|
|
|
|
if exist SDL2\ (
|
|
rmdir /S /Q SDL2
|
|
)
|
|
|
|
if exist SDL2-devel-2.30.7-VC.zip (
|
|
del SDL2-devel-2.30.7-VC.zip
|
|
)
|
|
|
|
curl -LO https://libsdl.org/release/SDL2-devel-2.30.7-VC.zip
|
|
|
|
7z x SDL2-devel-2.30.7-VC.zip
|
|
|
|
if not exist SDL2-2.30.7\ (
|
|
echo SDL directory is missing, aborting.
|
|
cd ..
|
|
goto end
|
|
)
|
|
|
|
rename SDL2-2.30.7 SDL2
|
|
|
|
cd SDL2
|
|
rename include SDL2
|
|
cd ..
|
|
copy /Y SDL2\lib\x64\SDL2.dll ..
|
|
copy /Y SDL2\lib\x64\SDL2.lib ..
|
|
copy /Y SDL2\lib\x64\SDL2main.lib ..
|
|
|
|
echo:
|
|
echo Setting up FFmpeg
|
|
|
|
if exist ffmpeg-n6.0-22-g549430e14d-win64-gpl-shared-6.0\ (
|
|
rmdir /S /Q ffmpeg-n6.0-22-g549430e14d-win64-gpl-shared-6.0
|
|
)
|
|
|
|
if exist ffmpeg\ (
|
|
rmdir /S /Q ffmpeg
|
|
)
|
|
|
|
if exist ffmpeg-n6.0-22-g549430e14d-win64-gpl-shared-6.0.zip (
|
|
del ffmpeg-n6.0-22-g549430e14d-win64-gpl-shared-6.0.zip
|
|
)
|
|
|
|
:: This package should be available for download for two years.
|
|
curl -LO https://github.com/BtbN/FFmpeg-Builds/releases/download/autobuild-2023-05-31-12-47/ffmpeg-n6.0-22-g549430e14d-win64-gpl-shared-6.0.zip
|
|
7z x ffmpeg-n6.0-22-g549430e14d-win64-gpl-shared-6.0.zip
|
|
|
|
if not exist ffmpeg-n6.0-22-g549430e14d-win64-gpl-shared-6.0\ (
|
|
echo FFmpeg directory is missing, aborting.
|
|
cd ..
|
|
goto end
|
|
)
|
|
|
|
rename ffmpeg-n6.0-22-g549430e14d-win64-gpl-shared-6.0 ffmpeg
|
|
|
|
copy /Y ffmpeg\bin\avcodec-60.dll ..
|
|
copy /Y ffmpeg\bin\avfilter-9.dll ..
|
|
copy /Y ffmpeg\bin\avformat-60.dll ..
|
|
copy /Y ffmpeg\bin\avutil-58.dll ..
|
|
copy /Y ffmpeg\bin\postproc-57.dll ..
|
|
copy /Y ffmpeg\bin\swresample-4.dll ..
|
|
copy /Y ffmpeg\bin\swscale-7.dll ..
|
|
copy /Y ffmpeg\lib\avcodec.lib ..
|
|
copy /Y ffmpeg\lib\avfilter.lib ..
|
|
copy /Y ffmpeg\lib\avformat.lib ..
|
|
copy /Y ffmpeg\lib\avutil.lib ..
|
|
copy /Y ffmpeg\lib\swresample.lib ..
|
|
copy /Y ffmpeg\lib\swscale.lib ..
|
|
|
|
echo:
|
|
echo Setting up OpenSSL
|
|
|
|
if exist fWin64OpenSSL_Light-1_1_1m.exe (
|
|
del Win64OpenSSL_Light-1_1_1m.exe
|
|
)
|
|
|
|
if not exist "C:\Program Files\OpenSSL-Win64\libcrypto-3-x64.dll" (
|
|
curl -O https://slproweb.com/download/Win64OpenSSL_Light-3_3_0.exe
|
|
:: Run the installer.
|
|
.\Win64OpenSSL_Light-3_3_0.exe
|
|
)
|
|
|
|
:: Return to the root of the repository.
|
|
cd ..
|
|
|
|
if exist "C:\Program Files\OpenSSL-Win64\libcrypto-3-x64.dll" (
|
|
copy /Y "C:\Program Files\OpenSSL-Win64\libcrypto-3-x64.dll"
|
|
copy /Y "C:\Program Files\OpenSSL-Win64\libssl-3-x64.dll"
|
|
)
|
|
|
|
echo:
|
|
echo Copying DLL files from Windows\System32
|
|
|
|
copy /Y C:\Windows\System32\vcomp140.dll
|
|
|
|
echo:
|
|
echo Done setting up all dependencies.
|
|
|
|
:end
|