ES-DE/es-core/src/Scripting.cpp
2021-01-25 18:07:11 +01:00

61 lines
2.3 KiB
C++

// SPDX-License-Identifier: MIT
//
// EmulationStation Desktop Edition
// Scripting.cpp
//
// Executes custom scripts for various events in EmulationStation.
// By calling fireEvent() the scripts inside the directory corresponding to the
// argument 'eventName' will be executed with arg1 and arg2 as the script arguments.
//
// The scripts are searched for in ~/.emulationstation/scripts/<eventName>
// For example, if the event is called 'game-start', all scripts inside the directory
// ~/.emulationstation/scripts/game-start/ will be executed.
//
#include "Scripting.h"
#include "utils/FileSystemUtil.h"
#include "Log.h"
#include "Platform.h"
#include "Settings.h"
namespace Scripting
{
void fireEvent(const std::string& eventName, const std::string& arg1, const std::string& arg2)
{
if (!Settings::getInstance()->getBool("CustomEventScripts"))
return;
LOG(LogDebug) << "Scripting::fireEvent(): " << eventName << " \"" << arg1 <<
"\" \"" << arg2 << "\"";
std::list<std::string> scriptDirList;
std::string scriptDir;
// Check in homepath.
scriptDir = Utils::FileSystem::getHomePath() + "/.emulationstation/scripts/" + eventName;
if (Utils::FileSystem::exists(scriptDir))
scriptDirList.push_back(scriptDir);
for (std::list<std::string>::const_iterator dirIt = scriptDirList.cbegin();
dirIt != scriptDirList.cend(); dirIt++) {
std::list<std::string> scripts = Utils::FileSystem::getDirContent(*dirIt);
for (std::list<std::string>::const_iterator it = scripts.cbegin();
it != scripts.cend(); it++) {
std::string arg1Quotation;
std::string arg2Quotation;
// Add quotation marks around the arguments as long as these are not already
// present (i.e. for arguments with spaces in them).
if (arg1.front() != '\"')
arg1Quotation = "\"";
if (arg2.front() != '\"')
arg2Quotation = "\"";
std::string script = *it + " " + arg1Quotation + arg1 + arg1Quotation + " " +
arg2Quotation + arg2 + arg2Quotation;
LOG(LogDebug) << "Executing: " << script;
runSystemCommand(script);
}
}
}
}