ES-DE/CMake/Packages/FindRapidJSON.cmake
acrummyidea 44395f5f45 Adding new scraper GamesDBJSONScraper. The scraper uses the new GamesDb JSON API.
On the first run it downloads a few resource files needed to intepret the otput of
game search api calls these resources go into ~/.emulatiostation/scrapers
The resource files include the list of developers and the list of publishers.
To update the lists simply delete the files and relaunch emulationstation.
Searching a game by id (GamesDB id) is done as before by manually edit the search
query and query for "id:<gameId>".
2019-02-07 21:08:11 -05:00

72 lines
1.9 KiB
CMake

#.rst:
# FindRapidjson
# --------
#
# Find the native rapidjson includes and library.
#
# IMPORTED Targets
# ^^^^^^^^^^^^^^^^
#
#
# Result Variables
# ^^^^^^^^^^^^^^^^
#
# This module defines the following variables:
#
# ::
#
# RAPIDJSON_INCLUDE_DIRS - where to find rapidjson/document.h, etc.
# RAPIDJSON_LIBRARIES - List of libraries when using rapidjson.
# RAPIDJSON_FOUND - True if rapidjson found.
#
# ::
#
#
# Hints
# ^^^^^
#
# A user may set ``RAPIDJSON_ROOT`` to a rapidjson installation root to tell this
# module where to look.
#=============================================================================
# Copyright 2018 OWenT.
#
# Distributed under the OSI-approved BSD License (the "License");
# see accompanying file Copyright.txt for details.
#
# This software is distributed WITHOUT ANY WARRANTY; without even the
# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
# See the License for more information.
#=============================================================================
# (To distribute this file outside of CMake, substitute the full
# License text for the above reference.)
unset(_RAPIDJSON_SEARCH_ROOT_INC)
unset(_RAPIDJSON_SEARCH_ROOT_LIB)
# Search RAPIDJSON_ROOT first if it is set.
if (Rapidjson_ROOT)
set(RAPIDJSON_ROOT ${Rapidjson_ROOT})
endif()
if(RAPIDJSON_ROOT)
set(_RAPIDJSON_SEARCH_ROOT_INC PATHS ${RAPIDJSON_ROOT} ${RAPIDJSON_ROOT}/include NO_DEFAULT_PATH)
endif()
# Try each search configuration.
find_path(RAPIDJSON_INCLUDE_DIRS NAMES rapidjson/document.h ${_RAPIDJSON_SEARCH_ROOT_INC})
mark_as_advanced(RAPIDJSON_INCLUDE_DIRS)
# handle the QUIETLY and REQUIRED arguments and set RAPIDJSON_FOUND to TRUE if
# all listed variables are TRUE
include("FindPackageHandleStandardArgs")
FIND_PACKAGE_HANDLE_STANDARD_ARGS(Rapidjson
REQUIRED_VARS RAPIDJSON_INCLUDE_DIRS
FOUND_VAR Rapidjson_FOUND
)
if(Rapidjson_FOUND)
set(RAPIDJSON_FOUND ${Rapidjson_FOUND})
endif()