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Typedefs</h2></td></tr>
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typedef aligned_highp_bvec1&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00303.html#ga780a35f764020f553a9601a3fcdcd059">aligned_bvec1</a></td></tr>
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typedef aligned_highp_bvec2&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00303.html#gae766b317c5afec852bfb3d74a3c54bc8">aligned_bvec2</a></td></tr>
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typedef aligned_highp_bvec3&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00303.html#gae1964ba70d15915e5b710926decbb3cb">aligned_bvec3</a></td></tr>
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typedef aligned_highp_dmat3x3&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00303.html#ga635bf3732281a2c2ca54d8f9d33d178f">aligned_dmat3x3</a></td></tr>
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typedef aligned_highp_dmat4x4&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00303.html#gac9bda778d0b7ad82f656dab99b71857a">aligned_dmat4x4</a></td></tr>
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typedef aligned_highp_dvec1&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00303.html#ga4974f46ae5a19415d91316960a53617a">aligned_dvec1</a></td></tr>
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typedef vec&lt; 1, bool, aligned_highp &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00303.html#ga862843a45b01c35ffe4d44c47ea774ad">aligned_highp_bvec1</a></td></tr>
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typedef vec&lt; 3, bool, aligned_highp &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00303.html#ga0913bdf048d0cb74af1d2512aec675bc">aligned_highp_bvec3</a></td></tr>
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typedef mat&lt; 3, 2, double, aligned_highp &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00303.html#gab069b2fc2ec785fc4e193cf26c022679">aligned_highp_dmat3x2</a></td></tr>
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typedef mat&lt; 4, 4, float, aligned_highp &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00303.html#ga058ae939bfdbcbb80521dd4a3b01afba">aligned_highp_mat4</a></td></tr>
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typedef mat&lt; 4, 2, float, aligned_highp &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00303.html#ga84e1f5e0718952a079b748825c03f956">aligned_highp_mat4x2</a></td></tr>
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typedef mat&lt; 4, 3, float, aligned_highp &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00303.html#gafff1684c4ff19b4a818138ccacc1e78d">aligned_highp_mat4x3</a></td></tr>
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typedef mat&lt; 4, 4, float, aligned_highp &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00303.html#ga40d49648083a0498a12a4bb41ae6ece8">aligned_highp_mat4x4</a></td></tr>
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typedef vec&lt; 1, uint, aligned_highp &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00303.html#ga5b80e28396c6ef7d32c6fd18df498451">aligned_highp_uvec1</a></td></tr>
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typedef vec&lt; 2, uint, aligned_highp &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00303.html#ga04db692662a4908beeaf5a5ba6e19483">aligned_highp_uvec2</a></td></tr>
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typedef vec&lt; 4, float, aligned_highp &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00303.html#ga7cb26d354dd69d23849c34c4fba88da9">aligned_highp_vec4</a></td></tr>
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typedef aligned_highp_ivec3&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00303.html#ga32794322d294e5ace7fed4a61896f270">aligned_ivec3</a></td></tr>
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typedef aligned_highp_ivec4&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00303.html#ga7f79eae5927c9033d84617e49f6f34e4">aligned_ivec4</a></td></tr>
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typedef vec&lt; 1, bool, aligned_lowp &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00303.html#gac6036449ab1c4abf8efe1ea00fcdd1c9">aligned_lowp_bvec1</a></td></tr>
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typedef mat&lt; 3, 4, float, aligned_lowp &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00303.html#ga1f03696ab066572c6c044e63edf635a2">aligned_lowp_mat3x4</a></td></tr>
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typedef vec&lt; 2, float, aligned_lowp &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00303.html#ga53ac5d252317f1fa43c2ef921857bf13">aligned_lowp_vec2</a></td></tr>
<tr class="memdesc:ga53ac5d252317f1fa43c2ef921857bf13"><td class="mdescLeft">&#160;</td><td class="mdescRight">2 components vector aligned in memory of single-precision floating-point numbers using low precision arithmetic in term of ULPs. <br /></td></tr>
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typedef vec&lt; 3, float, aligned_lowp &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00303.html#ga98f0b5cd65fce164ff1367c2a3b3aa1e">aligned_lowp_vec3</a></td></tr>
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typedef vec&lt; 4, float, aligned_lowp &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00303.html#ga82f7275d6102593a69ce38cdad680409">aligned_lowp_vec4</a></td></tr>
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typedef aligned_highp_mat2&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00303.html#ga5a8a5f8c47cd7d5502dd9932f83472b9">aligned_mat2</a></td></tr>
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typedef aligned_highp_mat2x2&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00303.html#gabb04f459d81d753d278b2072e2375e8e">aligned_mat2x2</a></td></tr>
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typedef aligned_highp_mat2x3&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00303.html#ga832476bb1c59ef673db37433ff34e399">aligned_mat2x3</a></td></tr>
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typedef aligned_highp_mat3x2&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00303.html#ga5c0df24ba85eafafc0eb0c90690510ed">aligned_mat3x2</a></td></tr>
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typedef aligned_highp_mat4&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00303.html#gab0fddcf95dd51cbcbf624ea7c40dfeb8">aligned_mat4</a></td></tr>
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typedef aligned_highp_mat4x2&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00303.html#gac9a2d0fb815fd5c2bd58b869c55e32d3">aligned_mat4x2</a></td></tr>
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typedef aligned_highp_mat4x3&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00303.html#ga452bbbfd26e244de216e4d004d50bb74">aligned_mat4x3</a></td></tr>
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typedef aligned_highp_mat4x4&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00303.html#ga8b8fb86973a0b768c5bd802c92fac1a1">aligned_mat4x4</a></td></tr>
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typedef vec&lt; 1, bool, aligned_mediump &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00303.html#gadd3b8bd71a758f7fb0da8e525156f34e">aligned_mediump_bvec1</a></td></tr>
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typedef vec&lt; 3, bool, aligned_mediump &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00303.html#gacfa4a542f1b20a5b63ad702dfb6fd587">aligned_mediump_bvec3</a></td></tr>
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typedef vec&lt; 4, bool, aligned_mediump &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00303.html#ga91bc1f513bb9b0fd60281d57ded9a48c">aligned_mediump_bvec4</a></td></tr>
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typedef mat&lt; 2, 2, double, aligned_mediump &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00303.html#ga62a2dfd668c91072b72c3109fc6cda28">aligned_mediump_dmat2</a></td></tr>
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typedef vec&lt; 1, int, aligned_mediump &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00303.html#ga20e63dd980b81af10cadbbe219316650">aligned_mediump_ivec1</a></td></tr>
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typedef mat&lt; 3, 4, float, aligned_mediump &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00303.html#ga98f4dc6722a2541a990918c074075359">aligned_mediump_mat3x4</a></td></tr>
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typedef vec&lt; 3, float, aligned_mediump &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00303.html#ga3a25e494173f6a64637b08a1b50a2132">aligned_mediump_vec3</a></td></tr>
<tr class="memdesc:ga3a25e494173f6a64637b08a1b50a2132"><td class="mdescLeft">&#160;</td><td class="mdescRight">3 components vector aligned in memory of single-precision floating-point numbers using medium precision arithmetic in term of ULPs. <br /></td></tr>
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typedef vec&lt; 4, float, aligned_mediump &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00303.html#ga320d1c661cff2ef214eb50241f2928b2">aligned_mediump_vec4</a></td></tr>
<tr class="memdesc:ga320d1c661cff2ef214eb50241f2928b2"><td class="mdescLeft">&#160;</td><td class="mdescRight">4 components vector aligned in memory of single-precision floating-point numbers using medium precision arithmetic in term of ULPs. <br /></td></tr>
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typedef aligned_highp_uvec1&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00303.html#ga1ff8ed402c93d280ff0597c1c5e7c548">aligned_uvec1</a></td></tr>
<tr class="memdesc:ga1ff8ed402c93d280ff0597c1c5e7c548"><td class="mdescLeft">&#160;</td><td class="mdescRight">1 component vector aligned in memory of unsigned integer numbers. <br /></td></tr>
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typedef aligned_highp_uvec2&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00303.html#ga074137e3be58528d67041c223d49f398">aligned_uvec2</a></td></tr>
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typedef aligned_highp_uvec3&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00303.html#ga2a8d9c3046f89d854eb758adfa0811c0">aligned_uvec3</a></td></tr>
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typedef aligned_highp_uvec4&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00303.html#gabf842c45eea186170c267a328e3f3b7d">aligned_uvec4</a></td></tr>
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typedef aligned_highp_vec2&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00303.html#ga0682462f8096a226773e20fac993cde5">aligned_vec2</a></td></tr>
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typedef aligned_highp_vec4&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00303.html#ga85d89e83cb8137e1be1446de8c3b643a">aligned_vec4</a></td></tr>
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typedef vec&lt; 2, uint, packed_lowp &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00303.html#ga958210fe245a75b058325d367c951132">packed_lowp_uvec2</a></td></tr>
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typedef vec&lt; 1, float, packed_lowp &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00303.html#ga0a6198fe64166a6a61084d43c71518a9">packed_lowp_vec1</a></td></tr>
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<a name="details" id="details"></a><h2 class="groupheader">Detailed Description</h2>
<div class="textblock"><p><a class="el" href="a00303.html">GLM_GTC_type_aligned</a> </p>
<dl class="section see"><dt>See also</dt><dd><a class="el" href="a00280.html" title="Features that implement in C++ the GLSL specification as closely as possible. ">Core features</a> (dependence) </dd></dl>
<p>Definition in file <a class="el" href="a00161_source.html">gtc/type_aligned.hpp</a>.</p>
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