mirror of
https://github.com/RetroDECK/ES-DE.git
synced 2024-11-28 00:55:39 +00:00
ddf94786f4
This change adds an image slideshow screensaver mode with optional background audio. The existing menu and video screensaver have been refactored to include this new mode. By default, the slideshow screensaver will show images from the game list, but it can be configured in the menu to use a custom directory instead.
170 lines
8.2 KiB
CMake
170 lines
8.2 KiB
CMake
project("emulationstation")
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set(ES_HEADERS
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${CMAKE_CURRENT_SOURCE_DIR}/src/EmulationStation.h
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${CMAKE_CURRENT_SOURCE_DIR}/src/FileData.h
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${CMAKE_CURRENT_SOURCE_DIR}/src/FileSorts.h
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${CMAKE_CURRENT_SOURCE_DIR}/src/MetaData.h
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${CMAKE_CURRENT_SOURCE_DIR}/src/PlatformId.h
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${CMAKE_CURRENT_SOURCE_DIR}/src/ScraperCmdLine.h
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${CMAKE_CURRENT_SOURCE_DIR}/src/SystemData.h
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${CMAKE_CURRENT_SOURCE_DIR}/src/VolumeControl.h
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${CMAKE_CURRENT_SOURCE_DIR}/src/Gamelist.h
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${CMAKE_CURRENT_SOURCE_DIR}/src/FileFilterIndex.h
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${CMAKE_CURRENT_SOURCE_DIR}/src/SystemScreenSaver.h
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${CMAKE_CURRENT_SOURCE_DIR}/src/CollectionSystemManager.h
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# GuiComponents
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${CMAKE_CURRENT_SOURCE_DIR}/src/components/AsyncReqComponent.h
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${CMAKE_CURRENT_SOURCE_DIR}/src/components/RatingComponent.h
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${CMAKE_CURRENT_SOURCE_DIR}/src/components/ScraperSearchComponent.h
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${CMAKE_CURRENT_SOURCE_DIR}/src/components/TextListComponent.h
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# Guis
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${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiFastSelect.h
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${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiMetaDataEd.h
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${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiGameScraper.h
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${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiGamelistOptions.h
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${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiScreensaverOptions.h
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${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiGeneralScreensaverOptions.h
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${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiVideoScreensaverOptions.h
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${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiSlideshowScreensaverOptions.h
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${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiMenu.h
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${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiSettings.h
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${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiScraperMulti.h
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${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiScraperStart.h
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${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiGamelistFilter.h
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${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiCollectionSystemsOptions.h
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${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiInfoPopup.h
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# Scrapers
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${CMAKE_CURRENT_SOURCE_DIR}/src/scrapers/Scraper.h
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${CMAKE_CURRENT_SOURCE_DIR}/src/scrapers/GamesDBScraper.h
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# Views
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${CMAKE_CURRENT_SOURCE_DIR}/src/views/gamelist/BasicGameListView.h
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${CMAKE_CURRENT_SOURCE_DIR}/src/views/gamelist/DetailedGameListView.h
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${CMAKE_CURRENT_SOURCE_DIR}/src/views/gamelist/IGameListView.h
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${CMAKE_CURRENT_SOURCE_DIR}/src/views/gamelist/ISimpleGameListView.h
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${CMAKE_CURRENT_SOURCE_DIR}/src/views/gamelist/GridGameListView.h
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${CMAKE_CURRENT_SOURCE_DIR}/src/views/gamelist/VideoGameListView.h
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${CMAKE_CURRENT_SOURCE_DIR}/src/views/SystemView.h
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${CMAKE_CURRENT_SOURCE_DIR}/src/views/ViewController.h
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# Animations
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${CMAKE_CURRENT_SOURCE_DIR}/src/animations/LaunchAnimation.h
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${CMAKE_CURRENT_SOURCE_DIR}/src/animations/MoveCameraAnimation.h
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)
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set(ES_SOURCES
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${CMAKE_CURRENT_SOURCE_DIR}/src/FileData.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/src/FileSorts.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/src/main.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/src/MameNameMap.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/src/MetaData.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/src/PlatformId.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/src/ScraperCmdLine.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/src/SystemData.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/src/VolumeControl.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/src/Gamelist.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/src/FileFilterIndex.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/src/SystemScreenSaver.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/src/CollectionSystemManager.cpp
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# GuiComponents
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${CMAKE_CURRENT_SOURCE_DIR}/src/components/AsyncReqComponent.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/src/components/RatingComponent.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/src/components/ScraperSearchComponent.cpp
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# Guis
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${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiFastSelect.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiMetaDataEd.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiGameScraper.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiGamelistOptions.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiScreensaverOptions.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiGeneralScreensaverOptions.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiVideoScreensaverOptions.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiSlideshowScreensaverOptions.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiMenu.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiSettings.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiScraperMulti.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiScraperStart.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiGamelistFilter.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiCollectionSystemsOptions.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiInfoPopup.cpp
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# Scrapers
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${CMAKE_CURRENT_SOURCE_DIR}/src/scrapers/Scraper.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/src/scrapers/GamesDBScraper.cpp
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# Views
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${CMAKE_CURRENT_SOURCE_DIR}/src/views/gamelist/BasicGameListView.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/src/views/gamelist/DetailedGameListView.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/src/views/gamelist/IGameListView.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/src/views/gamelist/ISimpleGameListView.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/src/views/gamelist/GridGameListView.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/src/views/gamelist/VideoGameListView.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/src/views/SystemView.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/src/views/ViewController.cpp
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)
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#-------------------------------------------------------------------------------
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# define OS specific sources and headers
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if(MSVC)
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LIST(APPEND ES_SOURCES
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${CMAKE_CURRENT_SOURCE_DIR}/src/EmulationStation.rc
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)
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endif()
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#-------------------------------------------------------------------------------
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# define target
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include_directories(${COMMON_INCLUDE_DIRS} ${CMAKE_CURRENT_SOURCE_DIR}/src)
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add_executable(emulationstation ${ES_SOURCES} ${ES_HEADERS})
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target_link_libraries(emulationstation ${COMMON_LIBRARIES} es-core)
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# special properties for Windows builds
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if(MSVC)
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# Always compile with the "WINDOWS" subsystem to avoid console window flashing at startup
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# when --debug is not set (see es-core/src/main.cpp for explanation).
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# The console will still be shown if launched with --debug.
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# Note that up to CMake 2.8.10 this feature is broken: http://public.kitware.com/Bug/view.php?id=12566
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set_target_properties(emulationstation PROPERTIES LINK_FLAGS_DEBUG "/SUBSYSTEM:WINDOWS")
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set_target_properties(emulationstation PROPERTIES LINK_FLAGS_RELWITHDEBINFO "/SUBSYSTEM:WINDOWS")
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set_target_properties(emulationstation PROPERTIES LINK_FLAGS_RELEASE "/SUBSYSTEM:WINDOWS")
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set_target_properties(emulationstation PROPERTIES LINK_FLAGS_MINSIZEREL "/SUBSYSTEM:WINDOWS")
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endif()
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#-------------------------------------------------------------------------------
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# set up CPack install stuff so `make install` does something useful
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install(TARGETS emulationstation
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RUNTIME
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DESTINATION bin)
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INCLUDE(InstallRequiredSystemLibraries)
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SET(CPACK_PACKAGE_DESCRIPTION_SUMMARY "A flexible graphical emulator front-end")
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SET(CPACK_PACKAGE_DESCRIPTION "EmulationStation is a flexible, graphical front-end designed for keyboardless navigation of your multi-platform retro game collection.")
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SET(CPACK_RESOURCE_FILE LICENSE "${CMAKE_CURRENT_SOURCE_DIR}/LICENSE.md")
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SET(CPACK_RESOURCE_FILE README "${CMAKE_CURRENT_SOURCE_DIR}/README.md")
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SET(CPACK_DEBIAN_PACKAGE_MAINTAINER "Alec Lofquist <allofquist@yahoo.com>")
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SET(CPACK_DEBIAN_PACKAGE_SECTION "misc")
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SET(CPACK_DEBIAN_PACKAGE_PRIORITY "extra")
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SET(CPACK_DEBIAN_PACKAGE_DEPENDS "libc6, libsdl2-2.0-0, libboost-system${Boost_MAJOR_VERSION}.${Boost_MINOR_VERSION}.${Boost_SUBMINOR_VERSION}, libboost-filesystem${Boost_MAJOR_VERSION}.${Boost_MINOR_VERSION}.${Boost_SUBMINOR_VERSION}, libfreeimage3, libfreetype6, libcurl3, libasound2")
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SET(CPACK_DEBIAN_PACKAGE_BUILDS_DEPENDS "debhelper (>= 8.0.0), cmake, g++ (>= 4.8), libsdl2-dev, libboost-system-dev, libboost-filesystem-dev, libboost-date-time-dev, libfreeimage-dev, libfreetype6-dev, libeigen3-dev, libcurl4-openssl-dev, libasound2-dev, libgl1-mesa-dev")
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SET(CPACK_PACKAGE_VENDOR "emulationstation.org")
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SET(CPACK_PACKAGE_VERSION "2.0.0~rc1")
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SET(CPACK_PACKAGE_VERSION_MAJOR "2")
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SET(CPACK_PACKAGE_VERSION_MINOR "0")
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SET(CPACK_PACKAGE_VERSION_PATCH "0")
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SET(CPACK_PACKAGE_INSTALL_DIRECTORY "emulationstation_${CMAKE_PACKAGE_VERSION}")
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SET(CPACK_PACKAGE_EXECUTABLES "emulationstation" "emulationstation")
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SET(CPACK_GENERATOR "TGZ;DEB")
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INCLUDE(CPack)
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