ES-DE/resources/shaders/glsl
Leon Styhre 3c82bb4dfb Changed the renderer pixel format from RGBA to BGRA.
Also implemented premultiplied alpha for all images, animations and videos and improved the carousel reflection falloff logic.
2022-10-28 00:08:41 +02:00
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blur_horizontal.glsl Cleaned up the GLSL shader files and related code. 2022-03-15 00:14:06 +01:00
blur_vertical.glsl Cleaned up the GLSL shader files and related code. 2022-03-15 00:14:06 +01:00
core.glsl Changed the renderer pixel format from RGBA to BGRA. 2022-10-28 00:08:41 +02:00
scanlines.glsl Added theme support for defining color saturation for the image, video and animation components. 2022-03-17 19:33:09 +01:00