mirror of
https://github.com/RetroDECK/ES-DE.git
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b88e99b9bf
InputManager now properly sends Backspace keydown input events. InputConfig now supports unmapping particular inputs by name.
194 lines
4.2 KiB
C++
194 lines
4.2 KiB
C++
#include "InputConfig.h"
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#include <string>
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#include <algorithm>
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#include <SDL.h>
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#include <iostream>
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#include "Log.h"
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#include "InputManager.h"
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//some util functions
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std::string inputTypeToString(InputType type)
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{
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switch(type)
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{
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case TYPE_AXIS:
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return "axis";
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case TYPE_BUTTON:
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return "button";
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case TYPE_HAT:
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return "hat";
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case TYPE_KEY:
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return "key";
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default:
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return "error";
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}
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}
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InputType stringToInputType(const std::string& type)
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{
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if(type == "axis")
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return TYPE_AXIS;
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if(type == "button")
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return TYPE_BUTTON;
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if(type == "hat")
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return TYPE_HAT;
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if(type == "key")
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return TYPE_KEY;
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return TYPE_COUNT;
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}
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std::string toLower(std::string str)
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{
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for(unsigned int i = 0; i < str.length(); i++)
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{
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str[i] = tolower(str[i]);
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}
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return str;
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}
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//end util functions
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InputConfig::InputConfig(int deviceId, const std::string& deviceName, const std::string& deviceGUID) : mDeviceId(deviceId), mDeviceName(deviceName), mDeviceGUID(deviceGUID)
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{
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}
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void InputConfig::clear()
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{
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mNameMap.clear();
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}
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bool InputConfig::isConfigured()
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{
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return mNameMap.size() > 0;
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}
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void InputConfig::mapInput(const std::string& name, Input input)
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{
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mNameMap[toLower(name)] = input;
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}
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void InputConfig::unmapInput(const std::string& name)
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{
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auto it = mNameMap.find(toLower(name));
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if(it != mNameMap.end())
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mNameMap.erase(it);
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}
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Input InputConfig::getInputByName(const std::string& name)
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{
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return mNameMap[toLower(name)];
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}
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bool InputConfig::isMappedTo(const std::string& name, Input input)
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{
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Input comp = getInputByName(name);
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if(comp.configured && comp.type == input.type && comp.id == input.id)
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{
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if(comp.type == TYPE_HAT)
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{
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return (input.value == 0 || input.value & comp.value);
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}
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if(comp.type == TYPE_AXIS)
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{
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return input.value == 0 || comp.value == input.value;
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}else{
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return true;
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}
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}
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return false;
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}
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std::vector<std::string> InputConfig::getMappedTo(Input input)
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{
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std::vector<std::string> maps;
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typedef std::map<std::string, Input>::iterator it_type;
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for(it_type iterator = mNameMap.begin(); iterator != mNameMap.end(); iterator++)
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{
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Input chk = iterator->second;
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if(!chk.configured)
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continue;
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if(chk.device == input.device && chk.type == input.type && chk.id == input.id)
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{
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if(chk.type == TYPE_HAT)
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{
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if(input.value == 0 || input.value & chk.value)
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{
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maps.push_back(iterator->first);
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}
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continue;
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}
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if(input.type == TYPE_AXIS)
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{
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if(input.value == 0 || chk.value == input.value)
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maps.push_back(iterator->first);
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}else{
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maps.push_back(iterator->first);
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}
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}
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}
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return maps;
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}
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void InputConfig::loadFromXML(pugi::xml_node node)
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{
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clear();
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for(pugi::xml_node input = node.child("input"); input; input = input.next_sibling("input"))
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{
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std::string name = input.attribute("name").as_string();
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std::string type = input.attribute("type").as_string();
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InputType typeEnum = stringToInputType(type);
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if(typeEnum == TYPE_COUNT)
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{
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LOG(LogError) << "InputConfig load error - input of type \"" << type << "\" is invalid! Skipping input \"" << name << "\".\n";
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continue;
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}
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int id = input.attribute("id").as_int();
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int value = input.attribute("value").as_int();
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if(value == 0)
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LOG(LogWarning) << "WARNING: InputConfig value is 0 for " << type << " " << id << "!\n";
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mNameMap[toLower(name)] = Input(mDeviceId, typeEnum, id, value, true);
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}
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}
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void InputConfig::writeToXML(pugi::xml_node parent)
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{
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pugi::xml_node cfg = parent.append_child("inputConfig");
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if(mDeviceId == DEVICE_KEYBOARD)
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{
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cfg.append_attribute("type") = "keyboard";
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cfg.append_attribute("deviceName") = "Keyboard";
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}else{
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cfg.append_attribute("type") = "joystick";
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cfg.append_attribute("deviceName") = mDeviceName.c_str();
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}
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cfg.append_attribute("deviceGUID") = mDeviceGUID.c_str();
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typedef std::map<std::string, Input>::iterator it_type;
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for(it_type iterator = mNameMap.begin(); iterator != mNameMap.end(); iterator++)
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{
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if(!iterator->second.configured)
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continue;
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pugi::xml_node input = cfg.append_child("input");
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input.append_attribute("name") = iterator->first.c_str();
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input.append_attribute("type") = inputTypeToString(iterator->second.type).c_str();
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input.append_attribute("id").set_value(iterator->second.id);
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input.append_attribute("value").set_value(iterator->second.value);
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}
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}
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