ES-DE/es-core/src
2020-12-18 16:49:11 +01:00
..
animations Changed to C++ casts throughout the application. 2020-11-17 23:06:54 +01:00
components Created a common pixel conversion function for both renderers. 2020-12-18 16:49:11 +01:00
guis Rewrote some code from C to C++ 2020-12-16 23:59:00 +01:00
math Changed to C++ casts throughout the application. 2020-11-17 23:06:54 +01:00
renderers Created a common pixel conversion function for both renderers. 2020-12-18 16:49:11 +01:00
resources Created a common pixel conversion function for both renderers. 2020-12-18 16:49:11 +01:00
utils Rewrote some code from C to C++ 2020-12-16 23:59:00 +01:00
AsyncHandle.h Added SPDX license identifiers to all source files. 2020-09-21 19:17:34 +02:00
AudioManager.cpp Some cosmetic code cleanup. 2020-10-18 19:45:26 +02:00
AudioManager.h Some cosmetic code cleanup. 2020-10-18 19:45:26 +02:00
CECInput.cpp Changed some more code from C to C++ 2020-12-17 20:43:52 +01:00
CECInput.h Added SPDX license identifiers to all source files. 2020-09-21 19:17:34 +02:00
GuiComponent.cpp Rewrote some code from C to C++ 2020-12-16 23:59:00 +01:00
GuiComponent.h Made the switches slightly smaller in the metadata editor. 2020-12-17 20:49:20 +01:00
HelpPrompt.h Added SPDX license identifiers to all source files. 2020-09-21 19:17:34 +02:00
HelpStyle.cpp Changed to C++ casts throughout the application. 2020-11-17 23:06:54 +01:00
HelpStyle.h Added SPDX license identifiers to all source files. 2020-09-21 19:17:34 +02:00
HttpReq.cpp Rewrote some code from C to C++ 2020-12-16 23:59:00 +01:00
HttpReq.h Rewrote some code from C to C++ 2020-12-16 23:59:00 +01:00
ImageIO.cpp Changed to C++ casts throughout the application. 2020-11-17 23:06:54 +01:00
ImageIO.h Rewrote some code from C to C++ 2020-12-16 23:59:00 +01:00
InputConfig.cpp Changed to C++ casts throughout the application. 2020-11-17 23:06:54 +01:00
InputConfig.h Added SPDX license identifiers to all source files. 2020-09-21 19:17:34 +02:00
InputManager.cpp Changed to C++ casts throughout the application. 2020-11-17 23:06:54 +01:00
InputManager.h Fixed compilation errors on Fedora and GCC 10. 2020-11-28 22:27:00 +01:00
Log.cpp Added SPDX license identifiers to all source files. 2020-09-21 19:17:34 +02:00
Log.h Added SPDX license identifiers to all source files. 2020-09-21 19:17:34 +02:00
MameNames.cpp Reverted a removed optimization. 2020-12-17 00:20:25 +01:00
MameNames.h Added SPDX license identifiers to all source files. 2020-09-21 19:17:34 +02:00
Platform.cpp Fixed a tiny memory leak. 2020-10-17 14:32:08 +02:00
Platform.h (Windows) Fixed some build issues and got the OpenGL shaders to work. 2020-09-16 22:14:35 +02:00
Scripting.cpp Added SPDX license identifiers to all source files. 2020-09-21 19:17:34 +02:00
Scripting.h Added SPDX license identifiers to all source files. 2020-09-21 19:17:34 +02:00
Settings.cpp Added logic and menu option for handling invalid media files during scraping. 2020-12-18 16:35:19 +01:00
Settings.h Added logic to retrieve default setting values. 2020-12-14 17:25:41 +01:00
Sound.cpp Moved the favorite and folder character constants to a more logical location. 2020-12-16 21:19:48 +01:00
Sound.h Fixed compilation errors on Fedora and GCC 10. 2020-11-28 22:27:00 +01:00
ThemeData.cpp Rewrote some code from C to C++ 2020-12-16 23:59:00 +01:00
ThemeData.h Some cosmetic code cleanup. 2020-10-18 19:45:26 +02:00
Window.cpp Rewrote some code from C to C++ 2020-12-16 23:59:00 +01:00
Window.h Rewrote some code from C to C++ 2020-12-16 23:59:00 +01:00