.. |
animations
|
Changed to C++ casts throughout the application.
|
2020-11-17 23:06:54 +01:00 |
components
|
Created a common pixel conversion function for both renderers.
|
2020-12-18 16:49:11 +01:00 |
guis
|
Rewrote some code from C to C++
|
2020-12-16 23:59:00 +01:00 |
math
|
Changed to C++ casts throughout the application.
|
2020-11-17 23:06:54 +01:00 |
renderers
|
Created a common pixel conversion function for both renderers.
|
2020-12-18 16:49:11 +01:00 |
resources
|
Created a common pixel conversion function for both renderers.
|
2020-12-18 16:49:11 +01:00 |
utils
|
Rewrote some code from C to C++
|
2020-12-16 23:59:00 +01:00 |
AsyncHandle.h
|
Added SPDX license identifiers to all source files.
|
2020-09-21 19:17:34 +02:00 |
AudioManager.cpp
|
Some cosmetic code cleanup.
|
2020-10-18 19:45:26 +02:00 |
AudioManager.h
|
Some cosmetic code cleanup.
|
2020-10-18 19:45:26 +02:00 |
CECInput.cpp
|
Changed some more code from C to C++
|
2020-12-17 20:43:52 +01:00 |
CECInput.h
|
Added SPDX license identifiers to all source files.
|
2020-09-21 19:17:34 +02:00 |
GuiComponent.cpp
|
Rewrote some code from C to C++
|
2020-12-16 23:59:00 +01:00 |
GuiComponent.h
|
Made the switches slightly smaller in the metadata editor.
|
2020-12-17 20:49:20 +01:00 |
HelpPrompt.h
|
Added SPDX license identifiers to all source files.
|
2020-09-21 19:17:34 +02:00 |
HelpStyle.cpp
|
Changed to C++ casts throughout the application.
|
2020-11-17 23:06:54 +01:00 |
HelpStyle.h
|
Added SPDX license identifiers to all source files.
|
2020-09-21 19:17:34 +02:00 |
HttpReq.cpp
|
Rewrote some code from C to C++
|
2020-12-16 23:59:00 +01:00 |
HttpReq.h
|
Rewrote some code from C to C++
|
2020-12-16 23:59:00 +01:00 |
ImageIO.cpp
|
Changed to C++ casts throughout the application.
|
2020-11-17 23:06:54 +01:00 |
ImageIO.h
|
Rewrote some code from C to C++
|
2020-12-16 23:59:00 +01:00 |
InputConfig.cpp
|
Changed to C++ casts throughout the application.
|
2020-11-17 23:06:54 +01:00 |
InputConfig.h
|
Added SPDX license identifiers to all source files.
|
2020-09-21 19:17:34 +02:00 |
InputManager.cpp
|
Changed to C++ casts throughout the application.
|
2020-11-17 23:06:54 +01:00 |
InputManager.h
|
Fixed compilation errors on Fedora and GCC 10.
|
2020-11-28 22:27:00 +01:00 |
Log.cpp
|
Added SPDX license identifiers to all source files.
|
2020-09-21 19:17:34 +02:00 |
Log.h
|
Added SPDX license identifiers to all source files.
|
2020-09-21 19:17:34 +02:00 |
MameNames.cpp
|
Reverted a removed optimization.
|
2020-12-17 00:20:25 +01:00 |
MameNames.h
|
Added SPDX license identifiers to all source files.
|
2020-09-21 19:17:34 +02:00 |
Platform.cpp
|
Fixed a tiny memory leak.
|
2020-10-17 14:32:08 +02:00 |
Platform.h
|
(Windows) Fixed some build issues and got the OpenGL shaders to work.
|
2020-09-16 22:14:35 +02:00 |
Scripting.cpp
|
Added SPDX license identifiers to all source files.
|
2020-09-21 19:17:34 +02:00 |
Scripting.h
|
Added SPDX license identifiers to all source files.
|
2020-09-21 19:17:34 +02:00 |
Settings.cpp
|
Added logic and menu option for handling invalid media files during scraping.
|
2020-12-18 16:35:19 +01:00 |
Settings.h
|
Added logic to retrieve default setting values.
|
2020-12-14 17:25:41 +01:00 |
Sound.cpp
|
Moved the favorite and folder character constants to a more logical location.
|
2020-12-16 21:19:48 +01:00 |
Sound.h
|
Fixed compilation errors on Fedora and GCC 10.
|
2020-11-28 22:27:00 +01:00 |
ThemeData.cpp
|
Rewrote some code from C to C++
|
2020-12-16 23:59:00 +01:00 |
ThemeData.h
|
Some cosmetic code cleanup.
|
2020-10-18 19:45:26 +02:00 |
Window.cpp
|
Rewrote some code from C to C++
|
2020-12-16 23:59:00 +01:00 |
Window.h
|
Rewrote some code from C to C++
|
2020-12-16 23:59:00 +01:00 |