mirror of
https://github.com/RetroDECK/ES-DE.git
synced 2024-11-23 14:45:38 +00:00
504 lines
17 KiB
C++
504 lines
17 KiB
C++
// SPDX-License-Identifier: MIT
|
|
//
|
|
// EmulationStation Desktop Edition
|
|
// GIFAnimComponent.cpp
|
|
//
|
|
// Component to play GIF animations.
|
|
//
|
|
|
|
#define DEBUG_ANIMATION false
|
|
|
|
#if defined(_MSC_VER) // MSVC compiler.
|
|
#define _CRT_SECURE_NO_WARNINGS
|
|
#endif
|
|
|
|
#include "components/GIFAnimComponent.h"
|
|
|
|
#include "Log.h"
|
|
#include "Window.h"
|
|
#include "resources/ResourceManager.h"
|
|
#include "utils/StringUtil.h"
|
|
|
|
GIFAnimComponent::GIFAnimComponent()
|
|
: mFrameSize {0}
|
|
, mAnimFile {nullptr}
|
|
, mAnimation {nullptr}
|
|
, mFrame {nullptr}
|
|
, mStartDirection {"normal"}
|
|
, mTotalFrames {0}
|
|
, mFrameNum {0}
|
|
, mFrameTime {0}
|
|
, mFileWidth {0}
|
|
, mFileHeight {0}
|
|
, mFrameRate {0.0}
|
|
, mSpeedModifier {1.0f}
|
|
, mTargetPacing {0}
|
|
, mTimeAccumulator {0}
|
|
, mLastRenderedFrame {-1}
|
|
, mSkippedFrames {0}
|
|
, mHoldFrame {false}
|
|
, mPause {false}
|
|
, mExternalPause {false}
|
|
, mAlternate {false}
|
|
, mKeepAspectRatio {true}
|
|
{
|
|
// Get an empty texture for rendering the animation.
|
|
mTexture = TextureResource::get("");
|
|
#if defined(USE_OPENGLES_10) || defined(USE_OPENGLES_20)
|
|
// This is not really supported by the OpenGL ES standard so hopefully it works
|
|
// with all drivers and on all operating systems.
|
|
mTexture->setFormat(Renderer::Texture::BGRA);
|
|
#endif
|
|
|
|
mAnimIO.read_proc = readProc;
|
|
mAnimIO.write_proc = writeProc;
|
|
mAnimIO.seek_proc = seekProc;
|
|
mAnimIO.tell_proc = tellProc;
|
|
|
|
// Set component defaults.
|
|
setOrigin(0.5f, 0.5f);
|
|
setSize(Renderer::getScreenWidth() * 0.2f, Renderer::getScreenHeight() * 0.2f);
|
|
setPosition(Renderer::getScreenWidth() * 0.3f, Renderer::getScreenHeight() * 0.3f);
|
|
setDefaultZIndex(10.0f);
|
|
setZIndex(10.0f);
|
|
mTexture->setLinearMagnify(false);
|
|
}
|
|
|
|
GIFAnimComponent::~GIFAnimComponent()
|
|
{
|
|
if (mAnimFile != nullptr) {
|
|
fclose(mAnimFile);
|
|
mAnimFile = nullptr;
|
|
}
|
|
}
|
|
|
|
void GIFAnimComponent::setAnimation(const std::string& path)
|
|
{
|
|
if (mAnimation != nullptr) {
|
|
FreeImage_CloseMultiBitmap(mAnimation, 0);
|
|
mAnimation = nullptr;
|
|
mPictureRGBA.clear();
|
|
mLastRenderedFrame = -1;
|
|
mFileWidth = 0;
|
|
mFileHeight = 0;
|
|
}
|
|
|
|
mPath = path;
|
|
|
|
if (mPath.empty()) {
|
|
LOG(LogError) << "Path to GIF animation is empty";
|
|
return;
|
|
}
|
|
|
|
if (mPath.front() == ':')
|
|
mPath = ResourceManager::getInstance().getResourcePath(mPath);
|
|
else
|
|
mPath = Utils::FileSystem::expandHomePath(mPath);
|
|
|
|
if (!(Utils::FileSystem::isRegularFile(mPath) || Utils::FileSystem::isSymlink(mPath))) {
|
|
LOG(LogError) << "Couldn't open GIF animation file \"" << mPath << "\"";
|
|
return;
|
|
}
|
|
|
|
FREE_IMAGE_FORMAT fileFormat;
|
|
|
|
#if defined(_WIN64)
|
|
fileFormat = FreeImage_GetFileTypeU(Utils::String::stringToWideString(mPath).c_str());
|
|
#else
|
|
fileFormat = FreeImage_GetFileType(mPath.c_str());
|
|
#endif
|
|
|
|
if (fileFormat == FIF_UNKNOWN)
|
|
#if defined(_WIN64)
|
|
fileFormat =
|
|
FreeImage_GetFIFFromFilenameU(Utils::String::stringToWideString(mPath).c_str());
|
|
#else
|
|
fileFormat = FreeImage_GetFIFFromFilename(mPath.c_str());
|
|
#endif
|
|
|
|
if (fileFormat != FIF_GIF) {
|
|
LOG(LogError)
|
|
<< "GIFAnimComponent::setAnimation(): Image not recognized as being in GIF format";
|
|
return;
|
|
}
|
|
|
|
// Make sure that we can actually read this format.
|
|
if (FreeImage_FIFSupportsReading(fileFormat)) {
|
|
|
|
#if defined(_WIN64)
|
|
mAnimFile = _wfopen(Utils::String::stringToWideString(mPath).c_str(), L"r+b");
|
|
#else
|
|
mAnimFile = fopen(mPath.c_str(), "r+b");
|
|
#endif
|
|
if (mAnimFile != nullptr)
|
|
mAnimation = FreeImage_OpenMultiBitmapFromHandle(
|
|
fileFormat, &mAnimIO, static_cast<fi_handle>(mAnimFile), GIF_PLAYBACK);
|
|
|
|
mFrame = FreeImage_LockPage(mAnimation, 0);
|
|
FITAG* tagFrameTime {nullptr};
|
|
|
|
FreeImage_GetMetadata(FIMD_ANIMATION, mFrame, "FrameTime", &tagFrameTime);
|
|
if (tagFrameTime != nullptr) {
|
|
if (FreeImage_GetTagCount(tagFrameTime) == 1) {
|
|
const uint32_t frameTime {
|
|
*static_cast<const uint32_t*>(FreeImage_GetTagValue(tagFrameTime))};
|
|
if (frameTime >= 20 && frameTime <= 1000)
|
|
mFrameTime = frameTime;
|
|
}
|
|
}
|
|
}
|
|
else {
|
|
LOG(LogError) << "GIFAnimComponent::setAnimation(): Couldn't process file \"" << mPath
|
|
<< "\"";
|
|
return;
|
|
}
|
|
|
|
if (!mAnimation) {
|
|
LOG(LogError) << "GIFAnimComponent::setAnimation(): Couldn't load animation file \""
|
|
<< mPath << "\"";
|
|
return;
|
|
}
|
|
|
|
if (!mKeepAspectRatio && (mSize.x == 0.0f || mSize.y == 0.0f)) {
|
|
LOG(LogWarning) << "GIFAnimComponent: Width or height auto sizing is incompatible with "
|
|
"disabling of <keepAspectRatio> so ignoring this setting";
|
|
}
|
|
|
|
size_t width {0};
|
|
size_t height {0};
|
|
|
|
unsigned int filePitch {0};
|
|
|
|
mTotalFrames = static_cast<size_t>(FreeImage_GetPageCount(mAnimation));
|
|
|
|
mFileWidth = FreeImage_GetWidth(mFrame);
|
|
mFileHeight = FreeImage_GetHeight(mFrame);
|
|
filePitch = FreeImage_GetPitch(mFrame);
|
|
|
|
if (mSize.x == 0.0f || mSize.y == 0.0f) {
|
|
double sizeRatio {static_cast<double>(mFileWidth) / static_cast<double>(mFileHeight)};
|
|
|
|
if (mSize.x == 0) {
|
|
width = static_cast<size_t>(static_cast<double>(mSize.y) * sizeRatio);
|
|
height = static_cast<size_t>(mSize.y);
|
|
}
|
|
else {
|
|
width = static_cast<size_t>(mSize.x);
|
|
height = static_cast<size_t>(static_cast<double>(mSize.x) / sizeRatio);
|
|
}
|
|
}
|
|
else {
|
|
width = static_cast<size_t>(mSize.x);
|
|
height = static_cast<size_t>(mSize.y);
|
|
}
|
|
|
|
mSize.x = static_cast<float>(width);
|
|
mSize.y = static_cast<float>(height);
|
|
|
|
mPictureRGBA.resize(mFileWidth * mFileHeight * 4);
|
|
|
|
FreeImage_ConvertToRawBits(reinterpret_cast<BYTE*>(&mPictureRGBA.at(0)), mFrame, filePitch, 32,
|
|
FI_RGBA_RED, FI_RGBA_GREEN, FI_RGBA_BLUE, 1);
|
|
|
|
mTexture->initFromPixels(&mPictureRGBA.at(0), mFileWidth, mFileHeight);
|
|
|
|
FreeImage_UnlockPage(mAnimation, mFrame, false);
|
|
FreeImage_CloseMultiBitmap(mAnimation, 0);
|
|
|
|
mDirection = mStartDirection;
|
|
mFrameRate = 1000.0 / static_cast<double>(mFrameTime);
|
|
mFrameSize = mFileWidth * mFileHeight * 4;
|
|
mTargetPacing = static_cast<int>((1000.0 / mFrameRate) / static_cast<double>(mSpeedModifier));
|
|
int duration {mTargetPacing * mTotalFrames};
|
|
|
|
if (mDirection == "reverse")
|
|
mFrameNum = mTotalFrames - 1;
|
|
|
|
if (DEBUG_ANIMATION) {
|
|
LOG(LogDebug) << "GIFAnimComponent::setAnimation(): Width: " << mFileWidth;
|
|
LOG(LogDebug) << "GIFAnimComponent::setAnimation(): Height: " << mFileHeight;
|
|
LOG(LogDebug) << "GIFAnimComponent::setAnimation(): Total number of frames: "
|
|
<< mTotalFrames;
|
|
LOG(LogDebug) << "GIFAnimComponent::setAnimation(): Frame rate: " << mFrameRate;
|
|
LOG(LogDebug) << "GIFAnimComponent::setAnimation(): Speed modifier: " << mSpeedModifier;
|
|
// This figure does not double if direction has been set to alternate or alternateReverse,
|
|
// it only tells the duration of a single playthrough of all frames.
|
|
LOG(LogDebug) << "GIFAnimComponent::setAnimation(): Target duration: " << duration << " ms";
|
|
LOG(LogDebug) << "GIFAnimComponent::setAnimation(): Frame size: " << mFrameSize
|
|
<< " bytes (" << std::fixed << std::setprecision(1)
|
|
<< static_cast<double>(mFrameSize) / 1024.0 / 1024.0 << " MiB)";
|
|
LOG(LogDebug) << "GIFAnimComponent::setAnimation(): Animation size: "
|
|
<< mFrameSize * mTotalFrames << " bytes (" << std::fixed
|
|
<< std::setprecision(1)
|
|
<< static_cast<double>(mFrameSize * mTotalFrames) / 1024.0 / 1024.0
|
|
<< " MiB)";
|
|
}
|
|
|
|
mAnimationStartTime = std::chrono::system_clock::now();
|
|
}
|
|
|
|
void GIFAnimComponent::resetFileAnimation()
|
|
{
|
|
mExternalPause = false;
|
|
mTimeAccumulator = 0;
|
|
mFrameNum = mStartDirection == "reverse" ? mTotalFrames - 1 : 0;
|
|
|
|
if (mAnimation != nullptr)
|
|
mLastRenderedFrame = static_cast<int>(mFrameNum);
|
|
}
|
|
|
|
void GIFAnimComponent::onSizeChanged()
|
|
{
|
|
// Setting the animation again will completely reinitialize it.
|
|
if (mPath != "")
|
|
setAnimation(mPath);
|
|
}
|
|
|
|
void GIFAnimComponent::applyTheme(const std::shared_ptr<ThemeData>& theme,
|
|
const std::string& view,
|
|
const std::string& element,
|
|
unsigned int properties)
|
|
{
|
|
using namespace ThemeFlags;
|
|
const ThemeData::ThemeElement* elem {theme->getElement(view, element, "animation")};
|
|
|
|
if (elem->has("size")) {
|
|
glm::vec2 size = elem->get<glm::vec2>("size");
|
|
if (size.x == 0.0f && size.y == 0.0f) {
|
|
LOG(LogWarning) << "GIFAnimComponent: Invalid theme configuration, <size> defined as \""
|
|
<< size.x << " " << size.y << "\"";
|
|
return;
|
|
}
|
|
}
|
|
|
|
if (elem->has("speed")) {
|
|
const float speed {elem->get<float>("speed")};
|
|
if (speed < 0.2f || speed > 3.0f) {
|
|
LOG(LogWarning)
|
|
<< "GIFAnimComponent: Invalid theme configuration, <speed> defined as \""
|
|
<< std::fixed << std::setprecision(1) << speed << "\"";
|
|
}
|
|
else {
|
|
mSpeedModifier = speed;
|
|
}
|
|
}
|
|
|
|
if (elem->has("keepAspectRatio"))
|
|
mKeepAspectRatio = elem->get<bool>("keepAspectRatio");
|
|
|
|
if (elem->has("direction")) {
|
|
std::string direction = elem->get<std::string>("direction");
|
|
if (direction == "normal") {
|
|
mStartDirection = "normal";
|
|
mAlternate = false;
|
|
}
|
|
else if (direction == "reverse") {
|
|
mStartDirection = "reverse";
|
|
mAlternate = false;
|
|
}
|
|
else if (direction == "alternate") {
|
|
mStartDirection = "normal";
|
|
mAlternate = true;
|
|
}
|
|
else if (direction == "alternateReverse") {
|
|
mStartDirection = "reverse";
|
|
mAlternate = true;
|
|
}
|
|
else {
|
|
LOG(LogWarning)
|
|
<< "GIFAnimComponent: Invalid theme configuration, <direction> defined as \""
|
|
<< direction << "\"";
|
|
mStartDirection = "normal";
|
|
mAlternate = false;
|
|
}
|
|
}
|
|
|
|
if (elem->has("interpolation")) {
|
|
const std::string interpolation {elem->get<std::string>("interpolation")};
|
|
if (interpolation == "linear") {
|
|
mTexture->setLinearMagnify(true);
|
|
}
|
|
else if (interpolation == "nearest") {
|
|
mTexture->setLinearMagnify(false);
|
|
}
|
|
else {
|
|
mTexture->setLinearMagnify(false);
|
|
LOG(LogWarning)
|
|
<< "GIFAnimComponent::applyTheme(): Invalid theme configuration, property "
|
|
"<interpolation> defined as \""
|
|
<< interpolation << "\"";
|
|
}
|
|
}
|
|
|
|
GuiComponent::applyTheme(theme, view, element, properties);
|
|
|
|
if (elem->has("path")) {
|
|
std::string path {elem->get<std::string>("path")};
|
|
if (path != "") {
|
|
setAnimation(path);
|
|
}
|
|
}
|
|
else {
|
|
LOG(LogWarning) << "GIFAnimComponent: Invalid theme configuration, <path> not set";
|
|
return;
|
|
}
|
|
}
|
|
|
|
void GIFAnimComponent::update(int deltaTime)
|
|
{
|
|
if (!isVisible() || mThemeOpacity == 0.0f || mAnimation == nullptr)
|
|
return;
|
|
|
|
if (mWindow->getAllowFileAnimation()) {
|
|
mPause = false;
|
|
}
|
|
else {
|
|
mPause = true;
|
|
mTimeAccumulator = 0;
|
|
return;
|
|
}
|
|
|
|
// If the time accumulator value is really high something must have happened such as the
|
|
// application having been suspended. Reset it to zero in this case as it would otherwise
|
|
// never recover.
|
|
if (mTimeAccumulator > deltaTime * 200)
|
|
mTimeAccumulator = 0;
|
|
|
|
// Prevent animation from playing too quickly.
|
|
if (mTimeAccumulator + deltaTime < mTargetPacing) {
|
|
mHoldFrame = true;
|
|
mTimeAccumulator += deltaTime;
|
|
}
|
|
else {
|
|
mHoldFrame = false;
|
|
mTimeAccumulator = mTimeAccumulator - mTargetPacing + deltaTime;
|
|
}
|
|
|
|
// Rudimentary frame skipping logic, not entirely accurate but probably good enough.
|
|
while (mTimeAccumulator - deltaTime > mTargetPacing) {
|
|
if (DEBUG_ANIMATION && 0) {
|
|
LOG(LogDebug) << "GIFAnimComponent::update(): Skipped Frame, mTimeAccumulator / "
|
|
"mTargetPacing: "
|
|
<< mTimeAccumulator - deltaTime << " / " << mTargetPacing;
|
|
}
|
|
|
|
if (mDirection == "reverse")
|
|
--mFrameNum;
|
|
else
|
|
++mFrameNum;
|
|
|
|
++mSkippedFrames;
|
|
mTimeAccumulator -= mTargetPacing;
|
|
}
|
|
}
|
|
|
|
void GIFAnimComponent::render(const glm::mat4& parentTrans)
|
|
{
|
|
if (!isVisible() || mThemeOpacity == 0.0f || mAnimation == nullptr)
|
|
return;
|
|
|
|
glm::mat4 trans {parentTrans * getTransform()};
|
|
|
|
// This is necessary as there may otherwise be no texture to render when paused.
|
|
if ((mExternalPause || mPause) && mTexture->getSize().x == 0.0f) {
|
|
mTexture->initFromPixels(&mPictureRGBA.at(0), static_cast<size_t>(mSize.x),
|
|
static_cast<size_t>(mSize.y));
|
|
}
|
|
|
|
bool doRender {true};
|
|
|
|
// Don't render if a menu is open except if the cached background is getting invalidated.
|
|
if (mWindow->getGuiStackSize() > 1 && !mWindow->isInvalidatingCachedBackground())
|
|
doRender = false;
|
|
|
|
// Don't render any new frames if paused or if a menu is open (unless invalidating background).
|
|
if ((!mPause && !mExternalPause) && doRender) {
|
|
if ((mDirection == "normal" && mFrameNum >= mTotalFrames) ||
|
|
(mDirection == "reverse" && mFrameNum < 0)) {
|
|
if (DEBUG_ANIMATION) {
|
|
LOG(LogDebug) << "GIFAnimComponent::render(): Skipped frames: " << mSkippedFrames;
|
|
LOG(LogDebug) << "GIFAnimComponent::render(): Actual duration: "
|
|
<< std::chrono::duration_cast<std::chrono::milliseconds>(
|
|
std::chrono::system_clock::now() - mAnimationStartTime)
|
|
.count()
|
|
<< " ms";
|
|
}
|
|
|
|
if (mAlternate) {
|
|
if (mDirection == "normal")
|
|
mDirection = "reverse";
|
|
else
|
|
mDirection = "normal";
|
|
}
|
|
|
|
mTimeAccumulator = 0;
|
|
mSkippedFrames = 0;
|
|
|
|
if (mDirection == "reverse" && mAlternate)
|
|
mFrameNum = mTotalFrames - 2;
|
|
else if (mDirection == "reverse" && !mAlternate)
|
|
mFrameNum = mTotalFrames - 1;
|
|
else if (mDirection == "normal" && mAlternate)
|
|
mFrameNum = 1;
|
|
else
|
|
mFrameNum = 0;
|
|
|
|
if (DEBUG_ANIMATION)
|
|
mAnimationStartTime = std::chrono::system_clock::now();
|
|
}
|
|
|
|
if (!mHoldFrame) {
|
|
mAnimation = FreeImage_OpenMultiBitmapFromHandle(
|
|
FIF_GIF, &mAnimIO, static_cast<fi_handle>(mAnimFile), GIF_PLAYBACK);
|
|
|
|
mFrame = FreeImage_LockPage(mAnimation, mFrameNum);
|
|
mPictureRGBA.clear();
|
|
mPictureRGBA.resize(mFrameSize);
|
|
|
|
FreeImage_ConvertToRawBits(reinterpret_cast<BYTE*>(&mPictureRGBA.at(0)), mFrame,
|
|
FreeImage_GetPitch(mFrame), 32, FI_RGBA_RED, FI_RGBA_GREEN,
|
|
FI_RGBA_BLUE, 1);
|
|
|
|
mTexture->initFromPixels(&mPictureRGBA.at(0), mFileWidth, mFileHeight);
|
|
|
|
FreeImage_UnlockPage(mAnimation, mFrame, false);
|
|
FreeImage_CloseMultiBitmap(mAnimation, 0);
|
|
|
|
if (mDirection == "reverse")
|
|
--mFrameNum;
|
|
else
|
|
++mFrameNum;
|
|
}
|
|
}
|
|
|
|
Renderer::setMatrix(trans);
|
|
|
|
if (Settings::getInstance()->getBool("DebugImage"))
|
|
Renderer::drawRect(0.0f, 0.0f, mSize.x, mSize.y, 0xFF000033, 0xFF000033);
|
|
|
|
if (mTexture->getSize().x != 0.0f) {
|
|
mTexture->bind();
|
|
|
|
Renderer::Vertex vertices[4];
|
|
|
|
// clang-format off
|
|
vertices[0] = {{0.0f, 0.0f }, {0.0f, 0.0f}, 0xFFFFFFFF};
|
|
vertices[1] = {{0.0f, mSize.y}, {0.0f, 1.0f}, 0xFFFFFFFF};
|
|
vertices[2] = {{mSize.x, 0.0f }, {1.0f, 0.0f}, 0xFFFFFFFF};
|
|
vertices[3] = {{mSize.x, mSize.y}, {1.0f, 1.0f}, 0xFFFFFFFF};
|
|
// clang-format on
|
|
|
|
// Round vertices.
|
|
for (int i = 0; i < 4; ++i)
|
|
vertices[i].position = glm::round(vertices[i].position);
|
|
|
|
vertices->saturation = mSaturation;
|
|
vertices->opacity = mOpacity * mThemeOpacity;
|
|
vertices->dimming = mDimming;
|
|
vertices->convertBGRAToRGBA = true;
|
|
|
|
// Render it.
|
|
Renderer::drawTriangleStrips(&vertices[0], 4);
|
|
}
|
|
}
|