ES-DE/es-core/src/Scripting.h

30 lines
917 B
C++

// SPDX-License-Identifier: MIT
//
// EmulationStation Desktop Edition
// Scripting.h
//
// Executes custom scripts for various events.
// By calling fireEvent() the scripts inside the directory corresponding to the
// argument "eventName" will be executed with arg1, arg2, arg3 and arg4 as arguments.
//
// The scripts are searched for in ~/.emulationstation/scripts/<eventName>
// For example, if the event is called "game-start", all scripts inside the directory
// ~/.emulationstation/scripts/game-start/ will be executed.
//
#ifndef ES_CORE_SCRIPTING_H
#define ES_CORE_SCRIPTING_H
#include <string>
namespace Scripting
{
void fireEvent(const std::string& eventName,
const std::string& arg1 = "",
const std::string& arg2 = "",
const std::string& arg3 = "",
const std::string& arg4 = "");
}
#endif // ES_CORE_SCRIPTING_H