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create_AppImage.sh
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(Linux) A current SDL library version is now built and included with the AppImage releases.
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2022-09-27 18:01:01 +02:00 |
create_AppImage_SteamDeck.sh
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(Linux) A current SDL library version is now built and included with the AppImage releases.
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2022-09-27 18:01:01 +02:00 |
create_dummy_game_files.sh
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Fixed a small issue in create_dummy_game_files.sh
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2022-04-05 17:06:46 +02:00 |
generate_man_page.sh
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(Unix) Small change to the man page.
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2022-06-17 21:15:52 +02:00 |
macOS_dependencies_build.sh
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Explicitly set some dependencies to the Release build type on macOS and Windows.
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2022-10-04 17:33:22 +02:00 |
macOS_dependencies_setup.sh
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(macOS) Updated FFmpeg from 5.0.1 to 5.1.2
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2022-10-01 18:24:45 +02:00 |
mame_create_index_files.sh
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Standardized the header section of the GLSL files and shell scripts.
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2021-05-14 18:52:38 +02:00 |
mame_merge_index_files.sh
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Standardized the header section of the GLSL files and shell scripts.
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2021-05-14 18:52:38 +02:00 |
reformat_codebase.sh
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Added a script to reformat the entire codebase using clang-format.
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2021-07-07 17:53:05 +02:00 |
update_version_string.sh
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(macOS) Improved Apple compliance for the Info.plist file.
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2022-06-27 18:40:58 +02:00 |
Windows_dependencies_build_MinGW.sh
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(Windows) Improved error handling for the dependency build scripts.
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2022-10-30 12:34:57 +01:00 |
Windows_dependencies_build_MSVC.bat
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(Windows) Improved error handling for the dependency build scripts.
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2022-10-30 12:34:57 +01:00 |
Windows_dependencies_setup_MinGW.sh
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(Windows) Improved error handling for the dependency build scripts.
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2022-10-30 12:34:57 +01:00 |
Windows_dependencies_setup_MSVC.bat
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(Windows) Improved error handling for the dependency build scripts.
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2022-10-30 12:34:57 +01:00 |