mirror of
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1020 lines
54 KiB
C++
1020 lines
54 KiB
C++
/*------------------------------------------------------------------------
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#
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# File : CImg_documentation.h
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#
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# Description : Extra documentation file for the CImg Library.
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# Used by doxygen to generate the reference documentation.
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# ( http://cimg.eu )
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#
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# Copyright : David Tschumperlé
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# ( http://tschumperle.users.greyc.fr/ )
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#
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#
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-------------------------------------------------------------------------*/
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/*-----------------------------------
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Main reference documentation page
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-------------------------------------*/
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/**
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\mainpage
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This is the reference documentation of <a href="http://cimg.eu">the CImg Library</a>,
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the C++ template image processing library.
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This documentation have been generated using the tool <a href="http://www.doxygen.org">doxygen</a>.
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It contains a detailed description of all classes and functions of the %CImg Library.
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Use the menu above to navigate through the documentation pages.
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As a first step, you may look at the list of <a href="modules.html">available modules</a>.
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You may be interested also in the
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<a href="../CImg_slides.pdf">presentation slides</a> presenting an overview
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of the %CImg Library capabilities.
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**/
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/*-----------------------------------
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CImg Library overview
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-------------------------------------*/
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/** \addtogroup cimg_overview CImg Library Overview */
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/*@{*/
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/**
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\page overview CImg Library Overview
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The <b>CImg Library</b> is an image processing library, designed for C++ programmers.
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It provides useful classes and functions to load/save, display and process various types of images.
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\section s1 Library structure
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The %CImg Library consists in a single header file <tt>CImg.h</tt> providing a set of C++ template classes that
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can be used in your own sources, to load/save, process and display images or list of images.
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Very portable (Unix/X11,Windows, MacOS X, FreeBSD,..), efficient, simple to use, it's a pleasant toolkit
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for coding image processing stuff in C++.
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The header file <tt>CImg.h</tt> contains all the classes and functions that compose the library itself.
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This is one originality of the %CImg Library. This particularly means that :
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- No pre-compilation of the library is needed, since the compilation of the CImg functions is done at the same time as
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the compilation of your own C++ code.
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- No complex dependencies have to be handled : Just include the <tt>CImg.h</tt> file, and you get a working C++ image processing toolkit.
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- The compilation is done on the fly : only CImg functionalities really used by your program are compiled and appear in the
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compiled executable program. This leads to very compact code, without any unused stuff.
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- Class members and functions are inlined, leading to better performance during the program execution.
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The %CImg Library is structured as follows :
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- All library classes and functions are defined in the namespace \ref cimg_library. This namespace
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encapsulates the library functionalities and avoid any class name collision that could happen with
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other includes. Generally, one uses this namespace as a default namespace :
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\code
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#include "CImg.h"
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using namespace cimg_library;
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...
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\endcode
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- The namespace \ref cimg_library::cimg defines a set of \e low-level functions and variables used by the library.
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Documented functions in this namespace can be safely used in your own program. But, \b never use the
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\ref cimg_library::cimg namespace as a default namespace, since it contains functions whose names are already
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defined in the standard C/C++ library.
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- The class \ref cimg_library::CImg represents images up to 4-dimensions wide, containing pixels of type \c T
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(template parameter). This is actually the main class of the library.
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- The class \ref cimg_library::CImgList represents lists of cimg_library::CImg<T> images. It can be used for instance
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to store different frames of an image sequence.
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- The class \ref cimg_library::CImgDisplay is able to display images or image lists into graphical display windows.
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As you may guess, the code of this class is highly system-dependent but this is transparent for the programmer,
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as environment variables are automatically set by the CImg library (see also \ref cimg_environment).
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- The class \ref cimg_library::CImgException (and its subclasses) are used by the library to throw exceptions
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when errors occur. Those exceptions can be caught with a <tt>try { ..} catch (CImgException) { .. }</tt> block.
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Subclasses define precisely the type of encountered errors.
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Knowing these four classes is \b enough to get benefit of the %CImg Library functionalities.
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\section s2 CImg version of "Hello world".
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Below is some very simple code that creates a "Hello World" image. This shows you basically how a CImg program looks like.
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\code
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#include "CImg.h"
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using namespace cimg_library;
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int main() {
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CImg<unsigned char> img(640,400,1,3); // Define a 640x400 color image with 8 bits per color component.
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img.fill(0); // Set pixel values to 0 (color : black)
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unsigned char purple[] = { 255,0,255 }; // Define a purple color
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img.draw_text(100,100,"Hello World",purple); // Draw a purple "Hello world" at coordinates (100,100).
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img.display("My first CImg code"); // Display the image in a display window.
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return 0;
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}
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\endcode
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Which can be also written in a more compact way as :
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\code
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#include "CImg.h"
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using namespace cimg_library;
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int main() {
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const unsigned char purple[] = { 255,0,255 };
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CImg<unsigned char>(640,400,1,3,0).draw_text(100,100,"Hello World",purple).display("My first CImg code");
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return 0;
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}
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\endcode
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Generally, you can write very small code that performs complex image processing tasks. The %CImg Library is very simple
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to use and provides a lot of interesting algorithms for image manipulation.
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\section s3 How to compile ?
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The CImg library is a very light and user-friendly library : only standard system libraries are used.
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It avoids handling complex dependencies and problems with library compatibility.
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The only thing you need is a (quite modern) C++ compiler :
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- <b>Microsoft Visual Studio.NET and Visual Express Edition</b> : Use the project files and solution files provided in the
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%CImg Library package (directory 'compilation/') to see how it works.
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- <b>Intel ICL compiler</b> : Use the following command to compile a CImg-based program with ICL :
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\code
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icl /Ox hello_world.cpp user32.lib gdi32.lib
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\endcode
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- <b>g++ (MingW windows version)</b> : Use the following command to compile a CImg-based program with g++, on Windows :
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\code
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g++ -o hello_world.exe hello_world.cpp -O2 -lgdi32
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\endcode
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- <b>g++ (Linux version)</b> : Use the following command to compile a CImg-based program with g++, on Linux :
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\code
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g++ -o hello_world.exe hello_world.cpp -O2 -L/usr/X11R6/lib -lm -lpthread -lX11
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\endcode
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- <b>g++ (Solaris version)</b> : Use the following command to compile a CImg-based program with g++, on Solaris :
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\code
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g++ -o hello_world.exe hello_world.cpp -O2 -lm -lpthread -R/usr/X11R6/lib -lrt -lnsl -lsocket
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\endcode
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- <b>g++ (Mac OS X version)</b> : Use the following command to compile a CImg-based program with g++, on Mac OS X :
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\code
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g++ -o hello_world.exe hello_world.cpp -O2 -lm -lpthread -I/usr/X11R6/include -L/usr/X11R6/lib -lm -lpthread -lX11
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\endcode
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- <b>Dev-Cpp</b> : Use the project file provided in the CImg library package to see how it works.
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If you are using other compilers and encounter problems, please
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<a href="https://github.com/dtschump/CImg/issues">write me</a> since maintaining compatibility is one
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of the priorities of the %CImg Library. Nevertheless, old compilers that do not respect the C++ standard will not
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support the %CImg Library.
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\section s4 What's next ?
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If you are ready to get more, and to start writing more serious programs
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with CImg, you are invited to go to the \ref cimg_tutorial section.
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**/
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/*@}*/
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/*-----------------------------------
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FAQ : Frequently Asked Questions
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-------------------------------------*/
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/** \addtogroup cimg_faq FAQ : Frequently Asked Questions. */
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/*@{*/
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/**
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\page faq FAQ
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\section ssf0 FAQ Summary
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- <a href="#sf1">General information and availability</a>
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- <a href="#ssf11">What is the CImg Library ?</a>
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- <a href="#ssf12">What platforms are supported ?</a>
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- <a href="#ssf13">How is CImg distributed ?</a>
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- <a href="#ssf14">What kind of people are concerned by CImg ?</a>
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- <a href="#ssf15">What are the specificities of the CeCILL license ?</a>
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- <a href="#ssf16">Who is behind CImg ?</a>
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- <a href="#sf2">C++ related questions</a>
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- <a href="#ssf21">What is the level of C++ knowledge needed to use CImg ?</a>
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- <a href="#ssf22">How to use CImg in my own C++ program ?</a>
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- <a href="#ssf23">Why is CImg entirely contained in a single header file ?</a>
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- <a href="#sf3">Other resources</a>
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- <a href="#ssf31">Translations</a>
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\section sf1 1. General information and availability
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\subsection ssf11 1.1. What is the CImg Library ?
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The CImg Library is an <i>open-source C++ toolkit for image processing</i>.\n
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It mainly consists in a (big) single header file
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<a href="https://github.com/dtschump/CImg/raw/master/CImg.h">CImg.h</a>
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providing a set of C++ classes and functions that can be used in your own sources,
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to load/save, manage/process and display generic images.
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It's actually a very simple and pleasant toolkit for coding image processing stuff in C++ :
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Just include the header file <tt>CImg.h</tt>, and you are ready to handle images in your C++ programs.
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\subsection ssf12 1.2. What platforms are supported ?
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CImg has been designed with <i>portability</i> in mind.
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It is regularly tested on different architectures and compilers,
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and should also work on any decent OS having a decent C++ compiler.
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Before each release, the CImg Library is compiled under these different configurations :
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\li PC Linux 32/64 bits, with g++.
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\li PC Windows 32/64 bits, with Visual C++ Express Edition.
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CImg has a minimal number of dependencies. In its minimal version, it can be compiled only with standard C++ headers.
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Anyway, it has interesting extension capabilities and can use external libraries to perform specific tasks more
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efficiently (Fourier Transform computation using FFTW for instance).
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\subsection ssf13 1.3. How is CImg distributed ?
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The CImg Library is freely distributed as a complete .zip compressed package, hosted at the
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<a href="http://cimg.eu/files">CImg server</a>.\n
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The package is distributed under the <a href="http://www.cecill.info">CeCILL license</a>.
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This package contains :
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- The main library file <a href="https://github.com/dtschump/CImg/raw/master/CImg.h">CImg.h</a> (C++ header file).
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- Several C++ source code showing <a href="https://github.com/dtschump/CImg/tree/master/examples">examples of using CImg</a>.
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- A complete library documentation, in <a href="../CImg_reference.pdf">PDF</a> format.
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- Additional <a href="https://github.com/dtschump/CImg/tree/master/plugins">library plug-ins</a> that can be used to extend
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library capabilities for specific uses.
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The CImg Library is a quite lightweight library which is easy to maintain (due to its particular structure), and thus
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has a fast rythm of release. A new version of the CImg package is released approximately every three months.
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\subsection ssf14 1.4. What kind of people are concerned by CImg ?
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The CImg library is an <i>image processing</i> library, primarily intended for computer scientists or students working in the fields
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of image processing or computer vision, and knowing bases of C++.
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As the library is handy and really easy to use, it can be also used by any programmer
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needing occasional tools for dealing with images in C++, since there are no standard library yet
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for this purpose.
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\subsection ssf15 1.5. What are the specificities of the CeCILL license ?
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The <a href="http://www.cecill.info">CeCILL license</a> governs the use of the CImg Library.
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This is an <i>open-source</i> license which gives you rights to access, use, modify and redistribute the source code,
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under certains conditions.
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There are two different variants of the CeCILL license used in CImg
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(namely
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<a href="http://www.cecill.info/licences/Licence_CeCILL_V2-en.html">CeCILL</a> and
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<a href="http://www.cecill.info/licences/Licence_CeCILL-C_V1-en.html">CeCILL-C</a>, all open-source),
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corresponding to different constraints on the source files :
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- The <a href="http://www.cecill.info/licences/Licence_CeCILL-C_V1-en.html">CeCILL-C</a> license is the most permissive one, close to
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the <i>GNU LGPL license</i>, and <i>applies <b>only</b> on the main library file
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<a href="https://github.com/dtschump/CImg/raw/master/CImg.h">CImg.h</a></i>.
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Basically, this license allows to use <a href="https://github.com/dtschump/CImg/raw/master/CImg.h">CImg.h</a>
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in a closed-source product without forcing you to redistribute the entire software source code. Anyway,
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if one modifies the <a href="https://github.com/dtschump/CImg/raw/master/CImg.h">CImg.h</a> source file, one has to redistribute
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the modified version of the file that must be governed by the same <a href="http://www.cecill.info/licences/Licence_CeCILL-C_V1-en.html">CeCILL-C</a> license.
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- The <a href="http://www.cecill.info/licences/Licence_CeCILL_V2-en.html">CeCILL</a> license applies to all other files
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(source examples, plug-ins and documentation) of the CImg Library package, and is close (even <i>compatible</i>)
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with the <i>GNU GPL license</i>. It <i>does not allow</i> the use of these files in closed-source products.
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You are invited to read the complete descriptions of the
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the <a href="http://www.cecill.info/licences/Licence_CeCILL-C_V1-en.html">CeCILL-C</a>
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and <a href="http://www.cecill.info/licences/Licence_CeCILL_V2-en.html">CeCILL</a> licenses before releasing a
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software based on the CImg Library.
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\subsection ssf16 1.6. Who is behind CImg ?
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CImg has been started by
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<a href="http://tschumperle.users.greyc.fr/">David Tschumperlé</a> at the beginning of his PhD thesis, in October 1999.
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He is still the main coordinator of the project.
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Since the first release, a growing number of contributors has appeared.
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Due to the very simple and compact form of the library, submitting a contribution is quite easy and can be
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fastly integrated into the supported releases.
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List of contributors can be found on the front page.
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\section sf2 2. C++ related questions
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\subsection ssf21 2.1 What is the level of C++ knowledge needed to use CImg ?
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The CImg Library has been designed using C++ templates and object-oriented programming techniques,
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but in a very accessible level.
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There are only public classes without any derivation (just like C structures) and
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there is at most one template parameter for each CImg class (defining the pixel type of the images).
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The design is simple but clean, making the library accessible even for non professional C++ programmers, while proposing
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strong extension capabilities for C++ experts.
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\subsection ssf22 2.2 How to use CImg in my own C++ program ?
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Basically, you need to add these two lines in your C++ source code, in order
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to be able to work with CImg images :
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\code
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#include "CImg.h"
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using namespace cimg_library;
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\endcode
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\subsection ssf23 2.3 Why is CImg entirely contained in a single header file ?
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People are often surprised to see that the complete code of the library is contained in a single (big) C++ header file
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<a href="https://github.com/dtschump/CImg/raw/master/CImg.h">CImg.h</a>.
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There are good practical and technical reasons to do that. Some arguments are listed below to justify this approach,
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so (I hope) you won't think this is a awkwardly C++ design of the CImg library :\n
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- First, the library is based on <i>template datatypes</i> (images with generic pixel type),
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meaning that the programmer is free to decide what type of image he instanciates in his code.
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Even if there are roughly a limited number of fully supported types (basically, the "atomic" types of C++ : <i>unsigned char, int, float, ...</i>),
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this is <i>not imaginable</i> to pre-compile the library classes and functions for <i>all possible atomic datatypes</i>,
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since many functions and methods can have two or three arguments having different template parameters.
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This really means <i>a huge number</i> of possible combinations. The size of the object binary file generated to cover all possible cases
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would be just <i>colossal</i>. Is the STL library a pre-compiled one ? No, CImg neither.
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CImg is not using a classical <i>.cpp</i> and <i>.h</i> mechanism, just like the STL.
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Architectures of C++ <i>template-based</i> libraries are somewhat special in this sense. This is a proven technical fact.
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- Second, why CImg does not have several header files, just like the STL does (one for each class for instance) ?
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This would be possible of course.
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There are only 4 classes in CImg, the two most important being <i>CImg<T></i> and <i>CImgList<T></i> representing respectively
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an image and a collection of images.
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But contrary to the STL library, these two CImg classes are strongly <i>inter-dependent</i>. All CImg algorithms
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are actually not defined as separate functions acting on containers (as the STL does with his header \<algorithm\>),
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but are directly methods of the image and image collection classes. This inter-dependence practically means that you
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will undoubtly need these two main classes at the same time if you are using CImg.
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If they were defined in separate header files, you would be forced to include both of them. What is the gain then ? No gain.\n
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Concerning the two other classes : You can disable the third most important class <i>CImgDisplay</i> of the CImg library, by setting the compilation
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macro <i>cimg_display</i> to 0, avoiding thus to compile this class if you don't use display capabilities of CImg in your code.
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But to be honest, this is a quite small class and doing this doesn't save much compilation time.
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The last and fourth class is <i>CImgException</i>, which is only few lines long and is obviously required in almost all methods of CImg.
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Including this one is <i>mandatory</i>.\n
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As a consequence, having a single header file instead of several ones is just a way for you to avoid including all of them,
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without any consequences on compilation time. This is both good technical and practical reasons to do like this.
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- Third, having a single header file has plenty of advantages : Simplicity for the user, and for the developers (maintenance is in fact easier).
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Look at the <tt>CImg.h</tt> file, it looks like a mess at a first glance, but it is in fact very well organized and structured.
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Finding pieces of code in CImg functions or methods is particularly easy and fast.
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Also, how about the fact that library installation problems just disappear ?
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Just bring <tt>CImg.h</tt> with you, put it in your source directory, and the library is ready to go !
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I admit the compilation time of CImg-based programs can be sometime long, but don't think that it is due to the fact that you are
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using a single header file. Using several header files wouldn't arrange anything since you would need all of them.
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Having a pre-compiled library object would be the only solution to speed up compilation time, but it is not possible at all,
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due to the too much generic nature of the library.
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\section sf3 3. Other resources
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\subsection ssf31 3.1 Translations
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This FAQ has been translated to <a href="http://science.webhostinggeeks.com/cimg-biblioteka">Serbo-Croatian</a> language by <a href="http://webhostinggeeks.com/"> Web Geeks </a>.
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**/
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/*@}*/
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/*-----------------------------------
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Setting Environment Variables
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-------------------------------------*/
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/** \addtogroup cimg_environment Setting Environment Variables */
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/*@{*/
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/**
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\page environment_variables Setting Environment Variables
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The CImg library is a multiplatform library, working on a wide variety of systems.
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This implies the existence of some \e environment \e variables that must be correctly defined
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depending on your current system.
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Most of the time, the %CImg Library defines these variables automatically
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(for popular systems). Anyway, if your system is not recognized, you will have to set the environment
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variables by hand. Here is a quick explanations of environment variables.\n
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Setting the environment variables is done with the <tt>\#define</tt> keyword.
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This setting must be done <i>before including the file <tt>CImg.h</tt></i> in your source code.
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For instance,
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defining the environment variable \c cimg_display would be done like this :
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|
\code
|
|
#define cimg_display 0
|
|
#include "CImg.h"
|
|
...
|
|
\endcode
|
|
|
|
Here are the different environment variables used by the %CImg Library :
|
|
|
|
- \b \c cimg_OS : This variable defines the type of your Operating System. It can be set to \b 1 (\e Unix),
|
|
\b 2 (\e Windows), or \b 0 (\e Other \e configuration).
|
|
It should be actually auto-detected by the CImg library. If this is not the case (<tt>cimg_OS=0</tt>), you
|
|
will probably have to tune the environment variables described below.
|
|
|
|
- \b \c cimg_display : This variable defines the type of graphical library used to
|
|
display images in windows. It can be set to 0 (no display library available), \b 1 (X11-based display) or
|
|
\b 2 (Windows-GDI display).
|
|
If you are running on a system without X11 or Windows-GDI ability, please set this variable to \c 0.
|
|
This will disable the display support, since the %CImg Library doesn't contain the necessary code to display
|
|
images on systems other than X11 or Windows GDI.
|
|
|
|
- \b \c cimg_use_vt100 : This variable tells the library if the system terminal has VT100 color capabilities.
|
|
It can be \e defined or \e not \e defined. Define this variable to get colored output on your terminal,
|
|
when using the %CImg Library.
|
|
|
|
- \b \c cimg_verbosity : This variable defines the level of run-time debug messages that will be displayed by
|
|
the %CImg Library. It can be set to 0 (no debug messages), 1 (normal debug messages displayed on
|
|
standard error), 2 (normal debug messages displayed in modal windows, which is
|
|
the default value), or 3 (high debug messages). Note that setting this value to 3 may slow down your
|
|
program since more debug tests are made by the library (particularly to check if pixel access is made outside
|
|
image boundaries). See also CImgException to better understand how debug messages are working.
|
|
|
|
- \b \c cimg_plugin : This variable tells the library to use a plugin file to add features to the CImg<T> class.
|
|
Define it with the path of your plugin file, if you want to add member functions to the CImg<T> class,
|
|
without having to modify directly the \c "<tt>CImg.h</tt>" file. An include of the plugin file is performed in the CImg<T>
|
|
class. If \c cimg_plugin if not specified (default), no include is done.
|
|
|
|
- \b \c cimglist_plugin : Same as \c cimg_plugin, but to add features to the CImgList<T> class.
|
|
|
|
- \b \c cimgdisplay_plugin : Same as \c cimg_plugin, but to add features to the CImgDisplay<T> class.
|
|
|
|
All these compilation variables can be checked, using the function cimg_library::cimg::info(), which
|
|
displays a list of the different configuration variables and their values on the standard error output.
|
|
**/
|
|
/*@}*/
|
|
|
|
|
|
/** \addtogroup cimg_visual2005 How to use CImg library with Visual C++ 2005 Express Edition ?. */
|
|
/*@{*/
|
|
/**
|
|
\page visual_cpp How to use CImg library with Visual C++ 2005 Express Edition ?
|
|
|
|
\section s13968 How to use CImg library with Visual C++ 2005 Express Edition ?
|
|
|
|
This section has been written by Vincent Garcia and Alexandre Fournier from I3S/Sophia_Antipolis.
|
|
|
|
- Download CImg library
|
|
- Download and install Visual C++ 2005 Express Edition
|
|
- Download and install Microsoft Windows SDK
|
|
- Configure Visual C++ to take into account Microsoft SDK
|
|
- 1. Go to menu "Tools -> options"
|
|
- 2. Select option "Projects and Solutions -> VC++ Directories"
|
|
- 3. In the select liste "Show directories for", choose "include files", and add C:\\Program Files\\Microsoft Platform SDK\\Include (adapt if needed)
|
|
- 4. In the select liste "Show directories for", choose "library files", and add C:\\Program Files\\Microsoft Platform SDK\\Lib
|
|
(adapt if needed) Edit file C:\\Program Files\\Microsoft Visual Studio 8\\VC\\VCProjectDefaults\\corewin_express.vsprops (adapt if needed)
|
|
- 6. 7. Remplace the line AdditionalDependencies="kernel32.lib" /> by AdditionalDependencies="kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib" />
|
|
- Restart Visual C++
|
|
- Import CImg library in your main file
|
|
|
|
**/
|
|
/*@}*/
|
|
|
|
|
|
/*-----------------------------------
|
|
|
|
Tutorial : Getting started
|
|
|
|
-------------------------------------*/
|
|
|
|
/** \addtogroup cimg_tutorial Tutorial : Getting Started. */
|
|
/*@{*/
|
|
/**
|
|
\page tutorial Tutorial : Getting Started.
|
|
|
|
Let's start to write our first program to get the idea. This will demonstrate how to load and create images, as well as handle image
|
|
display and mouse events.
|
|
Assume we want to load a color image <tt>lena.jpg</tt>, smooth it, display it in a windows, and enter an event loop so that clicking a
|
|
point in the image will draw the (R,G,B) intensity profiles of the corresponding image line (in another window).
|
|
Yes, that sounds quite complex for a first code, but don't worry, it will be very simple using the CImg library ! Well, just look
|
|
at the code below, it does the task :
|
|
|
|
\code
|
|
#include "CImg.h"
|
|
using namespace cimg_library;
|
|
|
|
int main() {
|
|
CImg<unsigned char> image("lena.jpg"), visu(500,400,1,3,0);
|
|
const unsigned char red[] = { 255,0,0 }, green[] = { 0,255,0 }, blue[] = { 0,0,255 };
|
|
image.blur(2.5);
|
|
CImgDisplay main_disp(image,"Click a point"), draw_disp(visu,"Intensity profile");
|
|
while (!main_disp.is_closed() && !draw_disp.is_closed()) {
|
|
main_disp.wait();
|
|
if (main_disp.button() && main_disp.mouse_y()>=0) {
|
|
const int y = main_disp.mouse_y();
|
|
visu.fill(0).draw_graph(image.get_crop(0,y,0,0,image.width()-1,y,0,0),red,1,1,0,255,0);
|
|
visu.draw_graph(image.get_crop(0,y,0,1,image.width()-1,y,0,1),green,1,1,0,255,0);
|
|
visu.draw_graph(image.get_crop(0,y,0,2,image.width()-1,y,0,2),blue,1,1,0,255,0).display(draw_disp);
|
|
}
|
|
}
|
|
return 0;
|
|
}
|
|
\endcode
|
|
|
|
Here is a screenshot of the resulting program :
|
|
|
|
<img SRC="../img/tutorial.jpg">
|
|
|
|
And here is the detailled explanation of the source, line by line :
|
|
|
|
\code #include "CImg.h" \endcode
|
|
Include the main and only header file of the CImg library.
|
|
\code using namespace cimg_library; \endcode
|
|
Use the library namespace to ease the declarations afterward.
|
|
\code int main() { \endcode
|
|
Definition of the main function.
|
|
\code CImg<unsigned char> image("lena.jpg"), visu(500,400,1,3,0); \endcode
|
|
Creation of two instances of images of \c unsigned \c char pixels.
|
|
The first image \c image is initialized by reading an image file from the disk.
|
|
Here, <tt>lena.jpg</tt> must be in the same directory as the current program.
|
|
Note that you must also have installed the \e ImageMagick package in order to be able to read JPG images.
|
|
The second image \c visu is initialized as a black color image with dimension <tt>dx=500</tt>, <tt>dy=400</tt>,
|
|
<tt>dz=1</tt> (here, it is a 2D image, not a 3D one), and <tt>dv=3</tt> (each pixel has 3 'vector' channels R,G,B).
|
|
The last argument in the constructor defines the default value of the pixel values
|
|
(here \c 0, which means that \c visu will be initially black).
|
|
\code const unsigned char red[] = { 255,0,0 }, green[] = { 0,255,0 }, blue[] = { 0,0,255 }; \endcode
|
|
Definition of three different colors as array of unsigned char. This will be used to draw plots with different colors.
|
|
\code image.blur(2.5); \endcode
|
|
Blur the image, with a gaussian blur and a standard variation of 2.5. Note that most of the CImg functions have two versions :
|
|
one that acts in-place (which is the case of blur), and one that returns the result as a new image (the name of the function
|
|
begins then with <tt>get_</tt> ). In this case, one could have also written <tt>image = image.get_blur(2.5);</tt>
|
|
(more expensive, since it needs an additional copy operation).
|
|
\code CImgDisplay main_disp(image,"Click a point"), draw_disp(visu,"Intensity profile"); \endcode
|
|
Creation of two display windows, one for the input image image, and one for the image visu which will be display intensity profiles.
|
|
By default, CImg displays handles events (mouse,keyboard,..). On Windows, there is a way to create fullscreen displays.
|
|
\code while (!main_disp.is_closed() && !draw_disp.is_closed()) { \endcode
|
|
Enter the event loop, the code will exit when one of the two display windows is closed.
|
|
\code main_disp.wait(); \endcode
|
|
Wait for an event (mouse, keyboard,..) in the display window \c main_disp.
|
|
\code if (main_disp.button() && main_disp.mouse_y()>=0) { \endcode
|
|
Test if the mouse button has been clicked on the image area.
|
|
One may distinguish between the 3 different mouse buttons,
|
|
but in this case it is not necessary
|
|
\code const int y = main_disp.mouse_y(); \endcode
|
|
Get the image line y-coordinate that has been clicked.
|
|
\code visu.fill(0).draw_graph(image.get_crop(0,y,0,0,image.width()-1,y,0,0),red,1,0,256,0); \endcode
|
|
This line illustrates the pipeline property of most of the CImg class functions. The first function <tt>fill(0)</tt> simply sets
|
|
all pixel values with 0 (i.e. clear the image \c visu). The interesting thing is that it returns a reference to
|
|
\c visu and then, can be pipelined with the function \c draw_graph() which draws a plot in the image \c visu.
|
|
The plot data are given by another image (the first argument of \c draw_graph()). In this case, the given image is
|
|
the red-component of the line y of the original image, retrieved by the function \c get_crop() which returns a
|
|
sub-image of the image \c image. Remember that images coordinates are 4D (x,y,z,c) and for color images,
|
|
the R,G,B channels are respectively given by <tt>v=0, v=1</tt> and <tt>v=2</tt>.
|
|
\code visu.draw_graph(image.get_crop(0,y,0,1,image.width()-1,y,0,1),green,1,0,256,0); \endcode
|
|
Plot the intensity profile for the green channel of the clicked line.
|
|
\code visu.draw_graph(image.get_crop(0,y,0,2,image.width()-1,y,0,2),blue,1,0,256,0).display(draw_disp); \endcode
|
|
Same thing for the blue channel. Note how the function (which return a reference to \c visu) is pipelined with the function
|
|
\c display() that just paints the image visu in the corresponding display window.
|
|
\code ...till the end \endcode
|
|
I don't think you need more explanations !
|
|
|
|
As you have noticed, the CImg library allows to write very small and intuitive code. Note also that this source will perfectly
|
|
work on Unix and Windows systems. Take also a look to the examples provided in the CImg package (
|
|
directory \c examples/ ). It will show you how CImg-based code can be surprisingly small.
|
|
Moreover, there is surely one example close to what you want to do.
|
|
A good start will be to look at the file <tt>CImg_demo.cpp</tt> which contains small and various examples of what you can do
|
|
with the %CImg Library. All CImg classes are used in this source, and the code can be easily modified to see what happens.
|
|
|
|
**/
|
|
/*@}*/
|
|
|
|
/*-----------------------------------
|
|
|
|
Using image loops
|
|
|
|
-------------------------------------*/
|
|
|
|
/** \addtogroup cimg_loops Using Image Loops. */
|
|
/*@{*/
|
|
/**
|
|
\page loops_Using Image Loops.
|
|
The %CImg Library provides different macros that define useful iterative loops over an image.
|
|
Basically, it can be used to replace one or several <tt>for(..)</tt> instructions, but it also proposes
|
|
interesting extensions to classical loops.
|
|
Below is a list of all existing loop macros, classified in four different categories :
|
|
- \ref lo1
|
|
- \ref lo4
|
|
- \ref lo5
|
|
- \ref lo6
|
|
|
|
\section lo1 Loops over the pixel buffer
|
|
|
|
Loops over the pixel buffer are really basic loops that iterate a pointer on the pixel data buffer
|
|
of a \c cimg_library::CImg image. Two macros are defined for this purpose :
|
|
|
|
- \b cimg_for(img,ptr,T) :
|
|
This macro loops over the pixel data buffer of the image \c img, using a pointer <tt>T* ptr</tt>,
|
|
starting from the beginning of the buffer (first pixel) till the end of the buffer (last pixel).
|
|
- \c img must be a (non empty) \c cimg_library::CImg image of pixels \c T.
|
|
- \c ptr is a pointer of type \c T*.
|
|
This kind of loop should not appear a lot in your own source code, since this is a low-level loop
|
|
and many functions of the CImg class may be used instead. Here is an example of use :
|
|
\code
|
|
CImg<float> img(320,200);
|
|
cimg_for(img,ptr,float) { *ptr=0; } // Equivalent to 'img.fill(0);'
|
|
\endcode
|
|
|
|
- \b cimg_rof(img,ptr,T) :
|
|
This macro does the same as \c cimg_for() but from the end to the beginning of the pixel buffer.
|
|
|
|
- \b cimg_foroff(img,off) :
|
|
This macro loops over the pixel data buffer of the image \c img, using an offset \c ,
|
|
starting from the beginning of the buffer (first pixel, \c off=0)
|
|
till the end of the buffer (last pixel value, <tt>off = img.size()-1</tt>).
|
|
- \c img must be a (non empty) cimg_library::CImg<T> image of pixels \c T.
|
|
- \c off is an inner-loop variable, only defined inside the scope of the loop.
|
|
|
|
Here is an example of use :
|
|
\code
|
|
CImg<float> img(320,200);
|
|
cimg_foroff(img,off) { img[off]=0; } // Equivalent to 'img.fill(0);'
|
|
\endcode
|
|
|
|
\section lo4 Loops over image dimensions
|
|
|
|
The following loops are probably the most used loops in image processing programs.
|
|
They allow to loop over the image along one or several dimensions, along a raster scan course.
|
|
Here is the list of such loop macros for a single dimension :
|
|
- \b cimg_forX(img,x) : equivalent to : <tt>for (int x = 0; x<img.width(); ++x)</tt>.
|
|
- \b cimg_forY(img,y) : equivalent to : <tt>for (int y = 0; y<img.height(); ++y)</tt>.
|
|
- \b cimg_forZ(img,z) : equivalent to : <tt>for (int z = 0; z<img.depth(); ++z)</tt>.
|
|
- \b cimg_forC(img,c) : equivalent to : <tt>for (int c = 0; c<img.spectrum(); ++c)</tt>.
|
|
|
|
Combinations of these macros are also defined as other loop macros, allowing to loop directly over 2D, 3D or 4D images :
|
|
- \b cimg_forXY(img,x,y) : equivalent to : \c cimg_forY(img,y) \c cimg_forX(img,x).
|
|
- \b cimg_forXZ(img,x,z) : equivalent to : \c cimg_forZ(img,z) \c cimg_forX(img,x).
|
|
- \b cimg_forYZ(img,y,z) : equivalent to : \c cimg_forZ(img,z) \c cimg_forY(img,y).
|
|
- \b cimg_forXC(img,x,c) : equivalent to : \c cimg_forC(img,c) \c cimg_forX(img,x).
|
|
- \b cimg_forYC(img,y,c) : equivalent to : \c cimg_forC(img,c) \c cimg_forY(img,y).
|
|
- \b cimg_forZC(img,z,c) : equivalent to : \c cimg_forC(img,c) \c cimg_forZ(img,z).
|
|
- \b cimg_forXYZ(img,x,y,z) : equivalent to : \c cimg_forZ(img,z) \c cimg_forXY(img,x,y).
|
|
- \b cimg_forXYC(img,x,y,c) : equivalent to : \c cimg_forC(img,c) \c cimg_forXY(img,x,y).
|
|
- \b cimg_forXZC(img,x,z,c) : equivalent to : \c cimg_forC(img,c) \c cimg_forXZ(img,x,z).
|
|
- \b cimg_forYZC(img,y,z,c) : equivalent to : \c cimg_forC(img,c) \c cimg_forYZ(img,y,z).
|
|
- \b cimg_forXYZC(img,x,y,z,c) : equivalent to : \c cimg_forC(img,c) \c cimg_forXYZ(img,x,y,z).
|
|
|
|
- For all these loops, \c x,\c y,\c z and \c v are inner-defined variables only visible inside the scope of the loop.
|
|
They don't have to be defined before the call of the macro.
|
|
- \c img must be a (non empty) cimg_library::CImg image.
|
|
|
|
Here is an example of use that creates an image with a smooth color gradient :
|
|
\code
|
|
CImg<unsigned char> img(256,256,1,3); // Define a 256x256 color image
|
|
cimg_forXYC(img,x,y,c) { img(x,y,c) = (x+y)*(c+1)/6; }
|
|
img.display("Color gradient");
|
|
\endcode
|
|
|
|
\section lo5 Loops over interior regions and borders.
|
|
|
|
Similar macros are also defined to loop only on the border of an image, or inside the image (excluding the border).
|
|
The border may be several pixel wide :
|
|
|
|
- \b cimg_for_insideX(img,x,n) : Loop along the x-axis, except for pixels inside a border of \p n pixels wide.
|
|
- \b cimg_for_insideY(img,y,n) : Loop along the y-axis, except for pixels inside a border of \p n pixels wide.
|
|
- \b cimg_for_insideZ(img,z,n) : Loop along the z-axis, except for pixels inside a border of \p n pixels wide.
|
|
- \b cimg_for_insideC(img,c,n) : Loop along the c-axis, except for pixels inside a border of \p n pixels wide.
|
|
- \b cimg_for_insideXY(img,x,y,n) : Loop along the (x,y)-axes, excepted for pixels inside a border of \p n pixels wide.
|
|
- \b cimg_for_insideXYZ(img,x,y,z,n) : Loop along the (x,y,z)-axes, excepted for pixels inside a border of \p n pixels wide.
|
|
|
|
And also :
|
|
|
|
- \b cimg_for_borderX(img,x,n) : Loop along the x-axis, only for pixels inside a border of \p n pixels wide.
|
|
- \b cimg_for_borderY(img,y,n) : Loop along the y-axis, only for pixels inside a border of \p n pixels wide.
|
|
- \b cimg_for_borderZ(img,z,n) : Loop along the z-axis, only for pixels inside a border of \p n pixels wide.
|
|
- \b cimg_for_borderC(img,c,n) : Loop along the c-axis, only for pixels inside a border of \p n pixels wide.
|
|
- \b cimg_for_borderXY(img,x,y,n) : Loop along the (x,y)-axes, only for pixels inside a border of \p n pixels wide.
|
|
- \b cimg_for_borderXYZ(img,x,y,z,n) : Loop along the (x,y,z)-axes, only for pixels inside a border of \p n pixels wide.
|
|
|
|
- For all these loops, \c x,\c y,\c z and \c c are inner-defined variables only visible inside the scope of the loop.
|
|
They don't have to be defined before the call of the macro.
|
|
- \c img must be a (non empty) cimg_library::CImg image.
|
|
- The constant \c n stands for the size of the border.
|
|
|
|
Here is an example of use, to create a 2d grayscale image with two different intensity gradients :
|
|
\code
|
|
CImg<> img(256,256);
|
|
cimg_for_insideXY(img,x,y,50) img(x,y) = x+y;
|
|
cimg_for_borderXY(img,x,y,50) img(x,y) = x-y;
|
|
img.display();
|
|
\endcode
|
|
|
|
\section lo6 Loops using neighborhoods.
|
|
|
|
Inside an image loop, it is often useful to get values of neighborhood pixels of the
|
|
current pixel at the loop location.
|
|
The %CImg Library provides a very smart and fast mechanism for this purpose, with the definition
|
|
of several loop macros that remember the neighborhood values of the pixels.
|
|
The use of these macros can highly optimize your code, and also simplify your program.
|
|
|
|
\subsection lo7 Neighborhood-based loops for 2D images
|
|
|
|
For 2D images, the neighborhood-based loop macros are :
|
|
|
|
- \b cimg_for2x2(img,x,y,z,c,I,T) : Loop along the (x,y)-axes using a centered 2x2 neighborhood.
|
|
- \b cimg_for3x3(img,x,y,z,c,I,T) : Loop along the (x,y)-axes using a centered 3x3 neighborhood.
|
|
- \b cimg_for4x4(img,x,y,z,c,I,T) : Loop along the (x,y)-axes using a centered 4x4 neighborhood.
|
|
- \b cimg_for5x5(img,x,y,z,c,I,T) : Loop along the (x,y)-axes using a centered 5x5 neighborhood.
|
|
|
|
For all these loops, \c x and \c y are inner-defined variables only visible inside the scope of the loop.
|
|
They don't have to be defined before the call of the macro.
|
|
\c img is a non empty CImg<T> image. \c z and \c c are constants that define on which image slice and
|
|
vector channel the loop must apply (usually both 0 for grayscale 2D images).
|
|
Finally, \c I is the 2x2, 3x3, 4x4 or 5x5 neighborhood of type \c T that will be updated with the correct pixel values
|
|
during the loop (see \ref lo9).
|
|
|
|
\subsection lo8 Neighborhood-based loops for 3D images
|
|
|
|
For 3D images, the neighborhood-based loop macros are :
|
|
|
|
- \b cimg_for2x2x2(img,x,y,z,c,I,T) : Loop along the (x,y,z)-axes using a centered 2x2x2 neighborhood.
|
|
- \b cimg_for3x3x3(img,x,y,z,c,I,T) : Loop along the (x,y,z)-axes using a centered 3x3x3 neighborhood.
|
|
|
|
For all these loops, \c x, \c y and \c z are inner-defined variables only visible inside the scope of the loop.
|
|
They don't have to be defined before the call of the macro.
|
|
\c img is a non empty CImg<T> image. \c c is a constant that defines on which image channel
|
|
the loop must apply (usually 0 for grayscale 3D images).
|
|
Finally, \c I is the 2x2x2 or 3x3x3 neighborhood of type \c T that will be updated with the correct pixel values
|
|
during the loop (see \ref lo9).
|
|
|
|
\subsection lo9 Defining neighborhoods
|
|
|
|
A neighborhood is defined as an instance of a class having operator[] defined.
|
|
This particularly includes classical C-array, as well as CImg<T> objects.
|
|
|
|
For instance, a 3x3 neighborhood can be defined either as a 'float[9]' or a
|
|
'CImg<float>(3,3)' variable.
|
|
|
|
\subsection lo10 Using alternate variable names
|
|
|
|
There are also some useful macros that can be used to define variables that
|
|
reference the neighborhood elements. There are :
|
|
|
|
- \b CImg_2x2(I,type) : Define a 2x2 neighborhood named \c I, of type \c type.
|
|
- \b CImg_3x3(I,type) : Define a 3x3 neighborhood named \c I, of type \c type.
|
|
- \b CImg_4x4(I,type) : Define a 4x4 neighborhood named \c I, of type \c type.
|
|
- \b CImg_5x5(I,type) : Define a 5x5 neighborhood named \c I, of type \c type.
|
|
- \b CImg_2x2x2(I,type) : Define a 2x2x2 neighborhood named \c I, of type \c type.
|
|
- \b CImg_3x3x3(I,type) : Define a 3x3x3 neighborhood named \c I, of type \c type.
|
|
|
|
Actually, \c I is a \e generic \e name for the neighborhood. In fact, these macros declare
|
|
a \e set of new variables.
|
|
For instance, defining a 3x3 neighborhood \c CImg_3x3(I,float) declares 9 different float variables
|
|
\c Ipp,\c Icp,\c Inp,\c Ipc,\c Icc,\c Inc,\c Ipn,\c Icn,\c Inn which correspond to each pixel value of
|
|
a 3x3 neighborhood.
|
|
Variable indices are \c p,\c c or \c n, and stand respectively for \e 'previous', \e 'current' and \e 'next'.
|
|
First indice denotes the \c x-axis, second indice denotes the \c y-axis.
|
|
Then, the names of the variables are directly related to the position of the corresponding pixels
|
|
in the neighborhood. For 3D neighborhoods, a third indice denotes the \c z-axis.
|
|
Then, inside a neighborhood loop, you will have the following equivalence :
|
|
- <tt>Ipp = img(x-1,y-1)</tt>
|
|
- <tt>Icn = img(x,y+1)</tt>
|
|
- <tt>Inp = img(x+1,y-1)</tt>
|
|
- <tt>Inpc = img(x+1,y-1,z)</tt>
|
|
- <tt>Ippn = img(x-1,y-1,z+1)</tt>
|
|
- and so on...
|
|
|
|
For bigger neighborhoods, such as 4x4 or 5x5 neighborhoods, two additionnal indices are introduced :
|
|
\c a (stands for \e 'after') and \c b (stands for \e 'before'), so that :
|
|
- <tt>Ibb = img(x-2,y-2)</tt>
|
|
- <tt>Ina = img(x+1,y+2)</tt>
|
|
- and so on...
|
|
|
|
The value of a neighborhood pixel outside the image range (image border problem) is automatically set to the same
|
|
values as the nearest valid pixel in the image (this is also called the \e Neumann \e border \e condition).
|
|
|
|
\subsection lo11 Example codes
|
|
More than a long discussion, the above example will demonstrate how to compute the gradient norm of a 3D volume
|
|
using the \c cimg_for3x3x3() loop macro :
|
|
|
|
\code
|
|
CImg<float> volume("IRM.hdr"); // Load an IRM volume from an Analyze7.5 file
|
|
CImg_3x3x3(I,float); // Define a 3x3x3 neighborhood
|
|
CImg<float> gradnorm(volume); // Create an image with same size as 'volume'
|
|
cimg_for3x3x3(volume,x,y,z,0,I,float) { // Loop over the volume, using the neighborhood I
|
|
const float ix = 0.5f*(Incc-Ipcc); // Compute the derivative along the x-axis.
|
|
const float iy = 0.5f*(Icnc-Icpc); // Compute the derivative along the y-axis.
|
|
const float iz = 0.5f*(Iccn-Iccp); // Compute the derivative along the z-axis.
|
|
gradnorm(x,y,z) = std::sqrt(ix*ix+iy*iy+iz*iz); // Set the gradient norm in the destination image
|
|
}
|
|
gradnorm.display("Gradient norm");
|
|
\endcode
|
|
|
|
And the following example shows how to deal with neighborhood references to blur a color image by averaging
|
|
pixel values on a 5x5 neighborhood.
|
|
|
|
\code
|
|
CImg<unsigned char> src("image_color.jpg"), dest(src,false); // Image definitions.
|
|
typedef unsigned char uchar; // Avoid space in the second parameter of the macro CImg_5x5x1 below.
|
|
CImg<> N(5,5); // Define a 5x5 neighborhood as a 5x5 image.
|
|
cimg_forC(src,k) // Standard loop on color channels
|
|
cimg_for5x5(src,x,y,0,k,N,float) // 5x5 neighborhood loop.
|
|
dest(x,y,k) = N.sum()/(5*5); // Averaging pixels to filter the color image.
|
|
CImgList<unsigned char> visu(src,dest);
|
|
visu.display("Original + Filtered"); // Display both original and filtered image.
|
|
\endcode
|
|
|
|
As you can see, explaining the use of the CImg neighborhood macros is actually more difficult than using them !
|
|
|
|
**/
|
|
/*@}*/
|
|
|
|
/*-----------------------------------
|
|
|
|
Using display windows
|
|
|
|
-------------------------------------*/
|
|
|
|
/** \addtogroup cimg_displays Using Display Windows. */
|
|
/*@{*/
|
|
/**
|
|
\page display Using Display Windows.
|
|
|
|
When opening a display window, you can choose the way the pixel values will be normalized
|
|
before being displayed on the screen. Screen displays only support color values between [0,255],
|
|
and some
|
|
|
|
When displaying an image into the display window using CImgDisplay::display(), values of
|
|
the image pixels can be eventually linearly normalized between [0,255] for visualization purposes.
|
|
This may be useful for instance when displaying \p CImg<double> images with pixel values
|
|
between [0,1].
|
|
The normalization behavior depends on the value of \p normalize which can be either \p 0,\p 1 or \p 2 :
|
|
- \p 0 : No pixel normalization is performed when displaying an image. This is the fastest
|
|
process, but you must be sure your displayed image have pixel values inside the range [0,255].
|
|
- \p 1 : Pixel value normalization is done for each new image display. Image pixels are
|
|
not modified themselves, only displayed pixels are normalized.
|
|
- \p 2 : Pixel value normalization is done for the first image display, then the
|
|
normalization parameters are kept and used for all the next image displays.
|
|
|
|
**/
|
|
/*@}*/
|
|
|
|
/*-----------------------------------
|
|
|
|
How pixel data are stored
|
|
|
|
-------------------------------------*/
|
|
|
|
/** \addtogroup cimg_storage How pixel data are stored with CImg. */
|
|
/*@{*/
|
|
/**
|
|
\page storage How pixel data are stored with CImg?
|
|
|
|
First, CImg<T> are *very* basic structures, which means that there are no memory tricks, weird memory alignments or
|
|
disk caches used to store pixel data of images. When an image is instanced, all its pixel values are stored in memory at
|
|
the same time (yes, you should avoid working with huge images when dealing with CImg, if you have only 64kb of RAM).
|
|
|
|
A CImg<T> is basically a 4th-dimensional array (width,height,depth,dim), and its pixel data are stored linearly in a single
|
|
memory buffer of general size (width*height*depth*dim). Nothing more, nothing less. The address of this memory buffer can be
|
|
retrieved by the function CImg<T>::data().
|
|
As each image value is stored as a type T (T being known by the programmer of course), this pointer is a 'T*', or a 'const T*' if your image is 'const'.
|
|
so, 'T *ptr = img.data()' gives you the pointer to the first value of the image 'img'. The overall size of the used memory for one
|
|
instance image (in bytes) is then 'width*height*depth*dim*sizeof(T)'.
|
|
|
|
Now, the ordering of the pixel values in this buffer follows these rules :
|
|
The values are *not* interleaved, and are ordered first along the X,Y,Z and V axis respectively (corresponding to the width,height,depth,dim dimensions),
|
|
starting from the upper-left pixel to the bottom-right pixel of the instane image, with a classical scanline run.
|
|
|
|
So, a color image with dim=3 and depth=1, will be stored in memory as :
|
|
|
|
R1R2R3R4R5R6......G1G2G3G4G5G6.......B1B2B3B4B5B6.... (i.e following a 'planar' structure)
|
|
|
|
and *not* as R1G1B1R2G2B2R3G3B3... (interleaved channels),
|
|
where R1 = img(0,0,0,0) is the first upper-left pixel of the red component of the image,
|
|
R2 is img(1,0,0,0), G1 = img(0,0,0,1), G2 = img(1,0,0,1), B1 = img(0,0,0,2), and so on...
|
|
|
|
Another example, a (1x5x1x1) CImg<T> (column vector A) will be stored as : A1A2A3A4A5
|
|
where A1 = img(0,0), A2 = img(0,1), ... , A5 = img(0,4).
|
|
|
|
As you see, it is *very* simple and intuitive : no interleaving, no padding, just simple.
|
|
This is cool not only because it is simple, but this has in fact a number of interesting properties. For instance, a 2D color image
|
|
is stored in memory exactly as a 3D scalar image having a depth=3, meaning that when you are dealing with 2D color images, you can write 'img(x,y,k)'
|
|
instead of 'img(x,y,0,k)' to access the kth channel of the (x,y) pixel. More generally, if you have one dimension that is 1 in
|
|
your image, you can just skip it in the call to the operator(). Similarly, values of a column vector stored as an image with
|
|
width=depth=spectrum=1 can be accessed by 'img(y)' instead of 'img(0,y)'. This is very convenient.
|
|
|
|
Another cool thing is that it allows you to work easily with 'shared' images. A shared image is a CImg<T> instance that shares
|
|
its memory with another one (the 'base' image). Destroying a shared image does nothing in fact. Shared images is a convenient
|
|
way of modifying only *portions* (consecutive in memory) of an image. For instance, if 'img' is a 2D color image, you can write :
|
|
|
|
img.get_shared_channel(0).blur(2);
|
|
img.get_shared_channels(1,2).mirror('x');
|
|
|
|
which just blur the red channel of the image, and mirror the two others along the X-axis.
|
|
This is possible since channels of an image are not interleaved but are stored as different consecutive planes in memory, so you see that constructing a shared image is possible (and trivial).
|
|
|
|
**/
|
|
/*@}*/
|
|
|
|
/*-----------------------------------
|
|
|
|
Files IO
|
|
|
|
-------------------------------------*/
|
|
|
|
/** \addtogroup cimg_files_io Files IO in CImg. */
|
|
/*@{*/
|
|
/**
|
|
\page io Files IO in CImg.
|
|
|
|
The %CImg Library can NATIVELY handle the following file formats :
|
|
- RAW : consists in a very simple header (in ascii), then the image data.
|
|
- ASC (Ascii)
|
|
- HDR (Analyze 7.5)
|
|
- INR (Inrimage)
|
|
- PPM/PGM (Portable Pixmap)
|
|
- BMP (uncompressed)
|
|
- PAN (Pandore-5)
|
|
- DLM (Matlab ASCII)
|
|
|
|
If ImageMagick is installed, The %CImg Library can save image in formats handled by ImageMagick : JPG, GIF, PNG, TIF,...
|
|
|
|
**/
|
|
/*@}*/
|
|
|
|
/*-----------------------------------
|
|
|
|
Retrieving command line arguments
|
|
|
|
-------------------------------------*/
|
|
|
|
/** \addtogroup cimg_options Retrieving Command Line Arguments. */
|
|
/*@{*/
|
|
/**
|
|
\page options Retrieving Command Line Arguments.
|
|
|
|
The CImg library offers facilities to retrieve command line arguments in a console-based
|
|
program, as it is a commonly needed operation.
|
|
Three macros \c cimg_usage(), \c cimg_help() and \c cimg_option() are defined for this purpose.
|
|
Using these macros allows to easily retrieve options values from the command line.
|
|
Invoking the compiled executable with the option \c -h or \c --help will
|
|
automatically display the program usage, followed by the list of requested options.
|
|
|
|
\section so1 The cimg_usage() macro
|
|
|
|
The macro \c cimg_usage(usage) may be used to describe the program goal and usage.
|
|
It is generally inserted one time after the <tt>int main(int argc,char **argv)</tt> definition.
|
|
|
|
\param usage : A string describing the program goal and usage.
|
|
\pre The function where \c cimg_usage() is used must have correctly defined \c argc and \c argv variables.
|
|
|
|
\section so1_5 The cimg_help() macro
|
|
|
|
The macro \c cimg_help(str) will display the string \c str only if the \c -help or \c --help option
|
|
are invoked when running the programm.
|
|
|
|
\section so2 The cimg_option() macro
|
|
|
|
The macro \c cimg_option(name,default,usage) may be used to retrieve an option value from the command line.
|
|
|
|
\param name : The name of the option to be retrieved from the command line.
|
|
\param default : The default value returned by the macro if no options \p name has been specified when running the program.
|
|
\param usage : A brief explanation of the option. If \c usage==0, the option won't appear on the option list
|
|
when invoking the executable with options \c -h or \c --help (hidden option).
|
|
|
|
\return \c cimg_option() returns an object that has the \e same \e type as the default value \c default.
|
|
The return value is equal to the one specified on the command line. If no such option have been specified,
|
|
the return value is equal to the default value \c default.
|
|
Warning, this can be confusing in some situations (look at the end of the next section).
|
|
\pre The function where \c cimg_option() is used must have correctly defined \c argc and \c argv variables.
|
|
|
|
\section so3 Example of use
|
|
|
|
The code below uses the macros \c cimg_usage() and \c cimg_option().
|
|
It loads an image, smoothes it an quantifies it with a specified number of values.
|
|
\code
|
|
#include "CImg.h"
|
|
using namespace cimg_library;
|
|
int main(int argc,char **argv) {
|
|
cimg_usage("Retrieve command line arguments");
|
|
const char* filename = cimg_option("-i","image.gif","Input image file");
|
|
const char* output = cimg_option("-o",(char*)0,"Output image file");
|
|
const double sigma = cimg_option("-s",1.0,"Standard variation of the gaussian smoothing");
|
|
const int nblevels = cimg_option("-n",16,"Number of quantification levels");
|
|
const bool hidden = cimg_option("-hidden",false,0); // This is a hidden option
|
|
|
|
CImg<unsigned char> img(filename);
|
|
img.blur(sigma).quantize(nblevels);
|
|
if (output) img.save(output); else img.display("Output image");
|
|
if (hidden) std::fprintf(stderr,"You found me !\n");
|
|
return 0;
|
|
}
|
|
\endcode
|
|
|
|
Invoking the corresponding executable with <tt>test -h -hidden -n 20 -i foo.jpg</tt> will display :
|
|
\verbatim
|
|
./test -h -hidden -n 20 -i foo.jpg
|
|
|
|
test : Retrieve command line arguments (Oct 16 2004, 12:34:26)
|
|
|
|
-i = foo.jpg : Input image file
|
|
-o = 0 : Output image file
|
|
-s = 1 : Standard variation of the gaussian smoothing
|
|
-n = 20 : Number of quantification levels
|
|
|
|
You found me !
|
|
\endverbatim
|
|
|
|
\warning As the type of object returned by the macro \c cimg_option(option,default,usage)
|
|
is defined by the type of \c default, undesired casts may appear when writting code such as :
|
|
\code
|
|
const double sigma = cimg_option("-val",0,"A floating point value");
|
|
\endcode
|
|
In this case, \c sigma will always be equal to an integer (since the default value \c 0 is an integer).
|
|
When passing a float value on the command line, a \e float \e to \e integer cast is then done,
|
|
truncating the given parameter to an integer value (this is surely not a desired behavior).
|
|
You must specify <tt>0.0</tt> as the default value in this case.
|
|
|
|
\section so4 How to learn more about command line options ?
|
|
You should take a look at the examples <tt>examples/gmic.cpp</tt> provided in the %CImg Library package.
|
|
This is a command line based image converter which intensively uses the \c cimg_option() and \c cimg_usage()
|
|
macros to retrieve command line parameters.
|
|
**/
|
|
/*@}*/
|