ES-DE/src/components/ThemeComponent.cpp
2013-07-09 00:44:24 -05:00

415 lines
12 KiB
C++

#include "ThemeComponent.h"
#include "../MathExp.h"
#include <iostream>
#include "GuiGameList.h"
#include "ImageComponent.h"
#include <boost/filesystem.hpp>
#include <sstream>
#include "../Renderer.h"
#include "../Log.h"
unsigned int ThemeComponent::getColor(std::string name)
{
return mColorMap[name];
}
bool ThemeComponent::getBool(std::string name)
{
return mBoolMap[name];
}
float ThemeComponent::getFloat(std::string name)
{
return mFloatMap[name];
}
std::shared_ptr<Sound> & ThemeComponent::getSound(std::string name)
{
return mSoundMap[name];
}
std::string ThemeComponent::getString(std::string name)
{
return mStringMap[name];
}
GuiBoxData ThemeComponent::getBoxData() { return mBoxData; }
std::shared_ptr<Font> ThemeComponent::getListFont()
{
if(mListFont)
return mListFont;
else
return Font::get(*mWindow->getResourceManager(), Font::getDefaultPath(), FONT_SIZE_MEDIUM);
}
std::shared_ptr<Font> ThemeComponent::getDescriptionFont()
{
if(mDescFont)
return mDescFont;
else
return Font::get(*mWindow->getResourceManager(), Font::getDefaultPath(), FONT_SIZE_SMALL);
}
std::shared_ptr<Font> ThemeComponent::getFastSelectFont()
{
if(mFastSelectFont == NULL)
return mFastSelectFont;
else
return Font::get(*mWindow->getResourceManager(), Font::getDefaultPath(), FONT_SIZE_LARGE);
}
ThemeComponent::ThemeComponent(Window* window) : GuiComponent(window)
{
mSoundMap["menuScroll"] = std::shared_ptr<Sound>(new Sound);
mSoundMap["menuSelect"] = std::shared_ptr<Sound>(new Sound);
mSoundMap["menuBack"] = std::shared_ptr<Sound>(new Sound);
mSoundMap["menuOpen"] = std::shared_ptr<Sound>(new Sound);
//register all sound with the audiomanager
AudioManager::getInstance()->registerSound(mSoundMap["menuScroll"]);
AudioManager::getInstance()->registerSound(mSoundMap["menuSelect"]);
AudioManager::getInstance()->registerSound(mSoundMap["menuBack"]);
AudioManager::getInstance()->registerSound(mSoundMap["menuOpen"]);
mListFont.reset();
mDescFont.reset();
mFastSelectFont.reset();
setDefaults();
}
ThemeComponent::~ThemeComponent()
{
deleteComponents();
}
void ThemeComponent::setDefaults()
{
mColorMap["primary"] = 0x0000FFFF;
mColorMap["secondary"] = 0x00FF00FF;
mColorMap["selector"] = 0x000000FF;
mColorMap["selected"] = 0x00000000;
mColorMap["description"] = 0x0000FFFF;
mColorMap["fastSelect"] = 0xFF0000FF;
mBoolMap["hideHeader"] = false;
mBoolMap["hideDividers"] = false;
mBoolMap["listCentered"] = true;
mFloatMap["listOffsetX"] = 0.5;
mFloatMap["listTextOffsetX"] = 0.005f;
mFloatMap["gameImageOriginX"] = 0.5;
mFloatMap["gameImageOriginY"] = 0;
mFloatMap["gameImageOffsetX"] = mFloatMap["listOffsetX"] / 2;
mFloatMap["gameImageOffsetY"] = (float)FONT_SIZE_LARGE / (float)Renderer::getScreenHeight();
mFloatMap["gameImageWidth"] = mFloatMap["listOffsetX"];
mFloatMap["gameImageHeight"] = 0;
mSoundMap["menuScroll"]->loadFile("");
mSoundMap["menuSelect"]->loadFile("");
mSoundMap["menuBack"]->loadFile("");
mSoundMap["menuOpen"]->loadFile("");
mStringMap["imageNotFoundPath"] = "";
mBoxData.backgroundPath = "";
mBoxData.backgroundTiled = false;
mBoxData.horizontalPath = "";
mBoxData.horizontalTiled = false;
mBoxData.verticalPath = "";
mBoxData.verticalTiled = false;
mBoxData.cornerPath = "";
mListFont.reset();
mDescFont.reset();
mFastSelectFont.reset();
}
void ThemeComponent::deleteComponents()
{
for(unsigned int i = 0; i < getChildCount(); i++)
{
delete getChild(i);
}
clearChildren();
setDefaults();
}
void ThemeComponent::readXML(std::string path, bool detailed)
{
if(mPath == path)
return;
setDefaults();
deleteComponents();
mPath = path;
if(path.empty())
return;
LOG(LogInfo) << "Loading theme \"" << path << "\"...";
pugi::xml_document doc;
pugi::xml_parse_result result = doc.load_file(path.c_str());
if(!result)
{
LOG(LogError) << "Error parsing theme \"" << path << "\"!\n" << " " << result.description();
return;
}
pugi::xml_node root;
if(!detailed)
{
//if we're using the basic view, check if there's a basic version of the theme
root = doc.child("basicTheme");
}
if(!root)
{
root = doc.child("theme");
}
if(!root)
{
LOG(LogError) << "No theme tag found in theme \"" << path << "\"!";
return;
}
//load non-component theme stuff
mColorMap["primary"] = resolveColor(root.child("listPrimaryColor").text().get(), mColorMap["primary"]);
mColorMap["secondary"] = resolveColor(root.child("listSecondaryColor").text().get(), mColorMap["secondary"]);
mColorMap["selector"] = resolveColor(root.child("listSelectorColor").text().get(), mColorMap["selector"]);
mColorMap["selected"] = resolveColor(root.child("listSelectedColor").text().get(), mColorMap["selected"]);
mColorMap["description"] = resolveColor(root.child("descColor").text().get(), mColorMap["description"]);
mColorMap["fastSelect"] = resolveColor(root.child("fastSelectColor").text().get(), mColorMap["fastSelect"]);
mBoolMap["hideHeader"] = root.child("hideHeader") != 0;
mBoolMap["hideDividers"] = root.child("hideDividers") != 0;
//GuiBox theming data
mBoxData.backgroundPath = expandPath(root.child("boxBackground").text().get());
mBoxData.backgroundTiled = root.child("boxBackgroundTiled") != 0;
mBoxData.horizontalPath = expandPath(root.child("boxHorizontal").text().get());
mBoxData.horizontalTiled = root.child("boxHorizontalTiled") != 0;
mBoxData.verticalPath = expandPath(root.child("boxVertical").text().get());
mBoxData.verticalTiled = root.child("boxVerticalTiled") != 0;
mBoxData.cornerPath = expandPath(root.child("boxCorner").text().get());
//list stuff
mBoolMap["listCentered"] = !root.child("listLeftAlign");
mFloatMap["listOffsetX"] = strToFloat(root.child("listOffsetX").text().get(), mFloatMap["listOffsetX"]);
mFloatMap["listTextOffsetX"] = strToFloat(root.child("listTextOffsetX").text().get(), mFloatMap["listTextOffsetX"]);
//game image stuff
std::string artPos = root.child("gameImagePos").text().get();
std::string artDim = root.child("gameImageDim").text().get();
std::string artOrigin = root.child("gameImageOrigin").text().get();
std::string artPosX, artPosY, artWidth, artHeight, artOriginX, artOriginY;
splitString(artPos, ' ', &artPosX, &artPosY);
splitString(artDim, ' ', &artWidth, &artHeight);
splitString(artOrigin, ' ', &artOriginX, &artOriginY);
mFloatMap["gameImageOffsetX"] = resolveExp(artPosX, mFloatMap["gameImageOffsetX"]);
mFloatMap["gameImageOffsetY"] = resolveExp(artPosY, mFloatMap["gameImageOffsetY"]);
mFloatMap["gameImageWidth"] = resolveExp(artWidth, mFloatMap["gameImageWidth"]);
mFloatMap["gameImageHeight"] = resolveExp(artHeight, mFloatMap["gameImageHeight"]);
mFloatMap["gameImageOriginX"] = resolveExp(artOriginX, mFloatMap["gameImageOriginX"]);
mFloatMap["gameImageOriginY"] = resolveExp(artOriginY, mFloatMap["gameImageOriginY"]);
mStringMap["imageNotFoundPath"] = expandPath(root.child("gameImageNotFound").text().get());
//sounds
mSoundMap["menuScroll"]->loadFile(expandPath(root.child("menuScrollSound").text().get()));
mSoundMap["menuSelect"]->loadFile(expandPath(root.child("menuSelectSound").text().get()));
mSoundMap["menuBack"]->loadFile(expandPath(root.child("menuBackSound").text().get()));
mSoundMap["menuOpen"]->loadFile(expandPath(root.child("menuOpenSound").text().get()));
//fonts
mListFont = resolveFont(root.child("listFont"), Font::getDefaultPath(), FONT_SIZE_MEDIUM);
mDescFont = resolveFont(root.child("descriptionFont"), Font::getDefaultPath(), FONT_SIZE_SMALL);
mFastSelectFont = resolveFont(root.child("fastSelectFont"), Font::getDefaultPath(), FONT_SIZE_LARGE);
//actually read the components
createComponentChildren(root, this);
LOG(LogInfo) << "Theme loading complete.";
}
//recursively creates components
void ThemeComponent::createComponentChildren(pugi::xml_node node, GuiComponent* parent)
{
for(pugi::xml_node data = node.child("component"); data; data = data.next_sibling("component"))
{
GuiComponent* nextComp = createElement(data, parent);
if(nextComp)
createComponentChildren(data, nextComp);
}
}
//takes an XML element definition and creates an object from it
GuiComponent* ThemeComponent::createElement(pugi::xml_node data, GuiComponent* parent)
{
std::string type = data.child("type").text().get();
if(type == "image")
{
std::string path = expandPath(data.child("path").text().get());
if(!boost::filesystem::exists(path))
{
LOG(LogError) << "Error - theme image \"" << path << "\" does not exist.";
return NULL;
}
std::string pos = data.child("pos").text().get();
std::string dim = data.child("dim").text().get();
std::string origin = data.child("origin").text().get();
bool tiled = data.child("tiled") != 0;
//split position and dimension information
std::string posX, posY;
splitString(pos, ' ', &posX, &posY);
std::string dimW, dimH;
splitString(dim, ' ', &dimW, &dimH);
std::string originX, originY;
splitString(origin, ' ', &originX, &originY);
//resolve to pixels from percentages/variables
int x = (int)(resolveExp(posX) * Renderer::getScreenWidth());
int y = (int)(resolveExp(posY) * Renderer::getScreenHeight());
int w = (int)(resolveExp(dimW) * Renderer::getScreenWidth());
int h = (int)(resolveExp(dimH) * Renderer::getScreenHeight());
float ox = strToFloat(originX);
float oy = strToFloat(originY);
ImageComponent* comp = new ImageComponent(mWindow, x, y, "", w, h, true);
comp->setOrigin(ox, oy);
comp->setTiling(tiled);
comp->setImage(path);
addChild(comp);
return comp;
}
LOG(LogError) << "Theme component type \"" << type << "\" unknown!";
return NULL;
}
//expands a file path (./ becomes the directory of this theme file, ~/ becomes $HOME/)
std::string ThemeComponent::expandPath(std::string path)
{
if(path.empty())
return "";
if(path[0] == '~')
path = getHomePath() + path.substr(1, path.length() - 1);
else if(path[0] == '.')
path = boost::filesystem::path(mPath).parent_path().string() + path.substr(1, path.length() - 1);
return path;
}
//takes a string containing a mathematical expression (possibly including variables) and resolves it to a float value
float ThemeComponent::resolveExp(std::string str, float defaultVal)
{
if(str.empty())
return defaultVal;
MathExp exp;
exp.setExpression(str);
//set variables
exp.setVariable("headerHeight", (float)(FONT_SIZE_LARGE / Renderer::getScreenHeight()));
exp.setVariable("infoWidth", mFloatMap["listOffsetX"]);
return exp.eval();
}
//takes a string of hex and resolves it to an integer
unsigned int ThemeComponent::resolveColor(std::string str, unsigned int defaultColor)
{
if(str.empty())
return defaultColor;
if(str.length() != 6 && str.length() != 8)
{
LOG(LogError) << "Color \"" << str << "\" is not a valid hex color! Must be 6 or 8 characters.";
return defaultColor;
}
//if there's no alpha specified, assume FF
if(str.length() == 6)
str += "FF";
unsigned int ret;
std::stringstream ss;
ss << std::hex << str;
ss >> ret;
return ret;
}
//splits a string in two at the first instance of the delimiter
void ThemeComponent::splitString(std::string str, char delim, std::string* before, std::string* after)
{
if(str.empty())
return;
size_t split = str.find(delim);
if(split != std::string::npos)
{
*before = str.substr(0, split);
*after = str.substr(split + 1, str.length() - split - 1);
}else{
LOG(LogError) << "Tried to splt string \"" << str << "\" with delimiter '" << delim << "', but delimiter was not found!";
}
}
//converts a string to a float
float ThemeComponent::strToFloat(std::string str, float defaultVal)
{
if(str.empty())
return defaultVal;
float ret;
std::stringstream ss;
ss << str;
ss >> ret;
return ret;
}
std::shared_ptr<Font> ThemeComponent::resolveFont(pugi::xml_node node, std::string defaultPath, unsigned int defaultSize)
{
if(!node)
return NULL;
std::string path = expandPath(node.child("path").text().get());
unsigned int size = (unsigned int)(strToFloat(node.child("size").text().get()) * Renderer::getScreenHeight());
if(!boost::filesystem::exists(path))
{
path = defaultPath;
}
if(size == 0)
{
size = defaultSize;
}
return Font::get(*mWindow->getResourceManager(), path, size);
}